Type
Equipment
Origin
Lost Blue
Rarity
5★
Max Level
40
Enhancer Cost
2000
Enhancer EXP
20000
Vision Clear Reward
Skin
Limit Break Relief
Memento Group
Description
There are beginnings and there are endings. There are encounters and there are farewells. Who says that things last forever? "Persistence is part of life, but has that taken a different perspective now?" I can hear a faint cry. Was it following me and why did it not surprise me? Some might even say that such a time is part of happiness. (Feelings of a confused Sol)
Leader Skill
Back-to-Back Philosophy
Raises PATK by 40%/Slash ATK Power by 20%/Strong vs Humans by 10%/DEF vs Humans by 10%/AGI by 10%/Strong vs Pride by 30%/Strong vs Greed by 30% for the Memento group "Templars"
Show Target Buff
Target Buff (SelfSide) (CardLsSkill)
Stats
Type
Min
Max
PATK
+40%
Slash ATK Power
+20
Strong vs Human
+10
DEF vs Human
+10
AGI
+10%
Strong vs Pride
+30
Strong vs Greed
+30
Type
Lvl 1
Lvl 30
Lvl 40
PATK
+10
+24
+30
Level
PATK
1
+10
2
+10
3
+11
4
+11
5
+12
6
+12
7
+13
8
+13
9
+14
10
+14
11
+15
12
+15
13
+16
14
+16
15
+17
16
+17
17
+18
18
+18
19
+19
20
+19
21
+20
22
+20
23
+21
24
+21
25
+22
26
+22
27
+23
28
+23
29
+24
30
+24
31
+25
32
+25
33
+26
34
+26
35
+27
36
+27
37
+28
38
+28
39
+29
40
+30
Type
Lvl 1
Lvl 30
Lvl 40
Single Target ATK
+2
+4
+6
Level
Single Target ATK
1
+2
2
+2
3
+2
4
+2
5
+2
6
+2
7
+2
8
+2
9
+2
10
+2
11
+3
12
+3
13
+3
14
+3
15
+3
16
+3
17
+3
18
+3
19
+3
20
+3
21
+4
22
+4
23
+4
24
+4
25
+4
26
+4
27
+4
28
+4
29
+4
30
+4
31
+5
32
+5
33
+5
34
+5
35
+5
36
+5
37
+5
38
+5
39
+5
40
+6
Limit Break
Type
Single Target ATK
+1
+1
+2
+3
+4
Unit Group (Trigger + Buff)
Type
Lvl 1
Lvl 30
Lvl 40
Single Target ATK
+2
+4
+6
Level
Single Target ATK
1
+2
2
+2
3
+2
4
+2
5
+2
6
+2
7
+2
8
+2
9
+2
10
+2
11
+3
12
+3
13
+3
14
+3
15
+3
16
+3
17
+3
18
+3
19
+3
20
+3
21
+4
22
+4
23
+4
24
+4
25
+4
26
+4
27
+4
28
+4
29
+4
30
+4
31
+5
32
+5
33
+5
34
+5
35
+5
36
+5
37
+5
38
+5
39
+5
40
+6
Limit Break
Type
Single Target ATK
+1
+1
+2
+3
+4
Unit Group (Trigger + Buff)
Type
Lvl 1
Lvl 30
Lvl 40
Slash ATK Power
+3
+6
+8
Jewels Obtained
+4
+9
+12
AGI
+3
+7
+10
Level
Slash ATK Power
Jewels Obtained
AGI
1
+3
+4
+3
2
+3
+4
+3
3
+3
+4
+3
4
+3
+4
+3
5
+3
+4
+3
6
+3
+5
+3
7
+3
+5
+4
8
+3
+5
+4
9
+3
+5
+4
10
+4
+5
+4
11
+4
+6
+4
12
+4
+6
+4
13
+4
+6
+5
14
+4
+6
+5
15
+4
+6
+5
16
+4
+7
+5
17
+4
+7
+5
18
+5
+7
+5
19
+5
+7
+6
20
+5
+7
+6
21
+5
+8
+6
22
+5
+8
+6
23
+5
+8
+6
24
+5
+8
+6
25
+5
+8
+7
26
+6
+9
+7
27
+6
+9
+7
28
+6
+9
+7
29
+6
+9
+7
30
+6
+9
+7
31
+6
+10
+8
32
+6
+10
+8
33
+6
+10
+8
34
+6
+10
+8
35
+7
+10
+8
36
+7
+11
+8
37
+7
+11
+9
38
+7
+11
+9
39
+7
+11
+9
40
+8
+12
+10
Limit Break
Type
Slash ATK Power
+2
+2
+3
+4
+5
Jewels Obtained
+2
+3
+4
+5
+7
AGI
+1
+2
+3
+4
+6
Max Limit Break
Type
Critical Damage Rate
+20
Unit Group (Trigger + Buff)
Type
Lvl 1
Lvl 30
Lvl 40
Missile Res
+3
+6
+8
Magic Res
+3
+6
+8
DEF vs Human
+2
+4
+6
Level
Missile Res
Magic Res
DEF vs Human
1
+3
+3
+2
2
+3
+3
+2
3
+3
+3
+2
4
+3
+3
+2
5
+3
+3
+2
6
+3
+3
+2
7
+3
+3
+2
8
+3
+3
+2
9
+3
+3
+2
10
+4
+4
+2
11
+4
+4
+3
12
+4
+4
+3
13
+4
+4
+3
14
+4
+4
+3
15
+4
+4
+3
16
+4
+4
+3
17
+4
+4
+3
18
+5
+5
+3
19
+5
+5
+3
20
+5
+5
+3
21
+5
+5
+4
22
+5
+5
+4
23
+5
+5
+4
24
+5
+5
+4
25
+5
+5
+4
26
+6
+6
+4
27
+6
+6
+4
28
+6
+6
+4
29
+6
+6
+4
30
+6
+6
+4
31
+6
+6
+5
32
+6
+6
+5
33
+6
+6
+5
34
+6
+6
+5
35
+7
+7
+5
36
+7
+7
+5
37
+7
+7
+5
38
+7
+7
+5
39
+7
+7
+5
40
+8
+8
+6
Limit Break
Type
Missile Res
+2
+2
+3
+4
+5
Magic Res
+2
+2
+3
+4
+5
DEF vs Human
+1
+1
+2
+3
+4
Max Limit Break
Type
Hit Rate
+15
Unit Group (Trigger + Buff)
After appearing on map, raises PATK, MATK, Single Target ATK Power, CRIT Rate for 3 attacks & halves Jewels Spent
Show Target Buff
Target Buff (Self)
Duration (AttackEnd)
3
Stats
Type
Min
Max
CRIT Rate
+40
Single Target ATK
+20
Jewels Spent Rate
-50
PATK
+20%
MATK
+20%
After appearing on map, raises Single Target ATK Power, CRIT Rate for 3 attacks & reduces Jewels Spent
Hide Target Buff
Target Buff (Self)
Duration (AttackEnd)
3
Stats
Type
Min
Max
CRIT Rate
+10
+20
Single Target ATK
+10
+20
Jewels Spent Rate
-10
-25
Raises AGI after appearing on map.
Hide Target Buff
Target Buff (Self)
Stats
Type
Min
Max
AGI
+10
Revealed after Limit Reached. Raises AGI after appearing on map.
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