AlchemistCodeDB is a database for The Alchemist Code.
[Gilfred/Knight of Judgment-Only Equipment] Max HP +28, DEX +24, CRIT +28, LUCK +12, Jewels Obtained +6, Max Jewels +4
[Hisham/Diviner of Earth and Water-Only Equipment] Max HP +46, MATK +16, PATK +20, Wind Res +2, Paralyze Res +8, Daze Res +8, Bind Res +8
[Hisham/Diviner of Earth and Water-Only Equipment] Max HP +46, MDEF +12, PDEF +10, Thunder Res +2, Stun Res +7
[Hisham/Diviner of Earth and Water-Only Equipment] MDEF +18, PDEF +18, LUCK +15, Light Res +2, Petrify Res +8, Healing +10
[Hisham/Diviner of Earth and Water-Only Equipment] LUCK +24, AGI +3, CRIT +15, Dark Res +2, Petrify Res +8, Healing +10
[Hisham/Diviner of Earth and Water-Only Equipment] AGI +4, CRIT +20, DEX +18, Wind Res +2, Stun Res +7
[Hisham/Diviner of Earth and Water-Only Equipment] Sleep Res +30, Stun Res +7, Paralyze Res +7, Petrify Res +7, Water Res +2
[Dorothea/Lovely Necromancer-Only Equipment] PATK +36, CRIT +20, PDEF +8, DEX +10, Light Res +1, Dark Res +1, Charm Res +8
[Dorothea/Lovely Necromancer-Only Equipment] PATK +20, MATK +24, AGI +4, Fire Res +1, Paralyze Res +8, Wind Res +1, Debuff Res +10
[Dorothea/Lovely Necromancer-Only Equipment] Max HP +40, PDEF +12, MDEF +8, Water Res +1, Charm Res +8, Max Jewels +6, Stun Res +8
[Dorothea/Lovely Necromancer-Only Equipment] Max HP +36, PATK +20, MDEF +20, CRIT +30, Dark Res +1, Light Res +1
[Dorothea/Lovely Necromancer-Only Equipment] AGI +4, PDEF +20, LUCK +12, Jewels Obtained +6, Max Jewels +4, Slow Res +8
[Dorothea/Lovely Necromancer-Only Equipment] Max HP +24, DEX +26, LUCK +20, Poison Res +8, Petrify Res +8, Sleep Res +16
[Flame Necromancer-Only Equipment] Max HP +40, PATK +22, Max Jewels +10, Jewels Obtained +2, Wind Res +3, Dark Res +2, Debuff Res +14, Charm Res +13, Sleep Res +8, Slow Res +8, Silence Res +16
[Cold Chamber Necromancer-Only Equipment] Max HP +40, PATK +22, Max Jewels +10, Jewels Obtained +2, Fire Res +3, Dark Res +2, Debuff Res +14, Charm Res +13, Sleep Res +8, Slow Res +8, Silence Res +16
[Stormy Funeral Necromancer-Only Equipment] Max HP +35, PATK +24, Max Jewels +10, Jewels Obtained +2, Thunder Res +3, Dark Res +2, Debuff Res +10, Charm Res +8, Sleep Res +22, Slow Res +8
[Crack of Thunder Necromancer-Only Equipment] Max HP +35, PATK +24, Max Jewels +10, Jewels Obtained +2, Water Res +3, Dark Res +2, Debuff Res +10, Charm Res +8, Sleep Res +22, Slow Res +8
[Breaking Light Necromancer-Only Equipment] Max HP +45, PATK +21, CRIT +40, Max Jewels +10, Jewels Obtained +3, Light Res +5, Dark Res +3, Debuff Res +10, Charm Res +8, Sleep Res +8, Slow Res +13
[Dark Disaster Necromancer-Only Equipment] Max HP +45, PATK +21, CRIT +40, Max Jewels +10, Jewels Obtained +3, Light Res +3, Dark Res +5, Debuff Res +10, Charm Res +8, Sleep Res +8, Slow Res +13
Required in order to create: Vagabond Scarf
Required in order to create: Phantom Sphere
Required in order to create: Phantom Tassel
Required in order to create: Phantom Boots
Required in order to create: Phantom Arm
Required in order to create: 6th Regiment Emblem