AlchemistCodeDB is a database for The Alchemist Code.
[Carol/Battle Maid-Only Equipment] HP +48, Max Jewels +8, PDEF +24, DEX +12, MATK +8, LUCK +30, Wind Res +1
[Carol/Battle Maid-Only Equipment] Max Jewels +6, AGI +2, Slow Res +8, Petrify Res +8, Thunder Res +2, LUCK +20, Fire Res +2
[Carol/Battle Maid-Only Equipment] PATK +8, MATK +6, AGI +2, CRIT +16, Max Jewels +2, Stun Res +8, Thunder Res +2
[Carol/Battle Maid-Only Equipment] HP +30, AGI +3, LUCK +26, Paralyze Res +8, Sleep Res +16, Poison Res +8
[Tyrfing/Dark-Blade Princess-Only Equipment] HP +60, PATK +16, PDEF +16, AGI +3, CRIT +10, Modify Slash ATK Power +3, Dark Res +2, Charm Res +8, Sleep Res +8, Slow Res +8
[Zehn/Blade Swordmaster-Only Equipment] HP +22, PATK +32, PDEF +10, DEX +20, CRIT +18, Jewels Obtained +4, Slow Res +8, Bind Res +8, Stop Res +8
[Othima/Phantom Master+-Only Equipment] HP +40, MATK +16, DEX +18, Stun Res +7, Blind Res +7
[Othima/Phantom Master+-Only Equipment] PDEF +14, MDEF +20, AGI +6, Paralyze Res +7, Stop Res +8
[Othima/Phantom Master+-Only Equipment] PATK +16, PDEF +10, MDEF +30, CRIT +16, Light Res +2
[Othima/Phantom Master+-Only Equipment] MATK +20, LUCK +12, Dark Res +3, Petrify +12, Silence Res +8
[Sage [Obelisk]-Only Equipment] MATK +44, MDEF +8, HP +4, CRIT +9, Wind Res +1, Max Jewels +28, Petrify Res +8, Stop Res +8, Silence Res +8
[Sage [Carnac]-Only Equipment] MATK +38, MDEF +16, HP +4, CRIT +9, Fire Res +1, Max Jewels +30, Petrify Res +8, Stop Res +8, Silence Res +8
[Sage [Rozetta]-Only Equipment] MATK +40, MDEF +10, HP +6, CRIT +9, Thunder Res +1, Max Jewels +32, Petrify Res +8, Stop Res +8, Silence Res +8
[Sage [Monolith]-Only Equipment] MATK +38, MDEF +12, HP +4, CRIT +12, Water Res +1, Max Jewels +36, Petrify Res +8, Stop Res +8, Silence Res +8
[Magic Swordsman [Efreet]-Only Equipment] MDEF +12, HP +38, MATK +4, AGI +3, Fire Res +1, Wind Res +1, Charm Res +8, Sleep Res +8, Slow Res +8
[Magic Swordsman [Fenrir]-Only Equipment] MDEF +16, HP +42, AGI +3, Water Res +1, Fire Res +1, Charm Res +8, Sleep Res +8, Slow Res +8
[Magic Swordsman [Sylphide]-Only Equipment] MDEF +14, HP +38, AGI +4, Wind Res +1, Thunder Res +1, Charm Res +8, Sleep Res +8, Slow Res +8
[Magic Swordsman [Ixion]-Only Equipment] MDEF +12, HP +38, AGI +4, Thunder Res +1, Water Res +1, Charm Res +8, Sleep Res +8, Slow Res +8
[Magic Swordsman [Pegasus]-Only Equipment] MDEF +14, HP +38, PDEF +2, AGI +3, Light Res +1, Dark Res +1, Charm Res +8, Sleep Res +8, Slow Res +8
[Magic Swordsman [Chimera]-Only Equipment] MDEF +12, HP +44, MATK +3, AGI +3, Dark Res +1, Light Res +1, Charm Res +8, Sleep Res +8, Slow Res +8
[Merchant [Beckoning-Dharma] Only Equipment] HP +60, PDEF +10, AGI +2, LUCK +10, Jewels Obtained +3, Thunder Res + 2, Charm Res +16, Sleep Res +8, Slow Res +8
[Shadow Assassin [Eventide]-Only Equipment] PATK +22, AGI +4, CRIT +16, Max HP +22, Paralyze Res +13, Daze Res +8, Bind Res +8, Magic Res +2
[Shadow Assassin [Darkness]-Only Equipment] PATK +18, AGI +4, CRIT +12, Max HP +26, DEX +10, Wind Res +1 Paralyze Res +13, Daze Res +8, Bind Res +8
[Sniper [Scope]-Only Equipment] CRIT +20, AGI +3, DEX +12, PATK +10, Blind Res +5, Paralyze Res +8, Daze Res +8, Bind Res +8
[Sniper [Barrel]-Only Equipment] CRIT +22, AGI +3, DEX +16, PATK +8, Blind Res +5, Paralyze Res +8, Daze Res +8, Bind Res +8