イコーナ

Unit Planner
Element
Rank 5★
Max Level 95
Type Human, Female
Job 1
魔導機技師
Job 2
プロフェッサー
Job 3
マシーナリー
Chg Job 2
プロフェッサー【マッド】
Chg Job 3
マシーナリー・パルチザン
Stats
Primary Stats
Type Min Max
HP 95 510
PATK 43 130
PDEF 42 150
MATK 53 148
MDEF 46 130
DEX 60 188
AGI 52 88
CRIT 34 124
LUCK 35 158
Jewels 49 253
Primary Stats
Type 60 65 75 95
HP 342 363 405 489
PATK 94 99 108 125
PDEF 106 111 122 144
MATK 109 114 124 143
MDEF 96 100 108 125
DEX 136 142 155 181
AGI 73 75 78 86
CRIT 87 92 101 119
LUCK 108 114 126 151
Jewels 170 180 201 242
Leader Skill
烈火の鼓動 (5★)
火属性ユニットのHP40%アップ 物攻20%アップ 器用さ20%アップ 射撃攻撃力20%アップ
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +40%
PATK +20%
DEX +20%
Missile ATK Power +20
Gear Ability
マップ出現時に自身の巨体特効補正アップ
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DMG vs Giants +30
Job Restriction
Gear
1ターン自身の射撃攻撃力1.8倍&射程+1
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
Missile ATK Power +80
Range +1
Job Restriction
Gear
3ターン自身を中心とした範囲内の味方の最大HPアップ&上昇分回復&自身の消費ジュエル軽減[範囲:菱形2マス,高低差:2]
Charges:
2
26
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
HP +50%
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Jewels Spent Rate -30
Gear
Quests
Type Quests
Soul Shard 【魂の欠片獲得】 イコーナの魂の欠片獲得
「それを怠惰と呼ぶのなら」(後編)ハード1 ハードステージ1
「それを怠惰と呼ぶのなら」(後編)ハード3 ハードステージ3
「それを怠惰と呼ぶのなら」(後編)ハード5 ハードステージ5
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +88 +1 +2 +0
3 +176 +2 +4 +0
4 +264 +3 +6 +1
5 +352 +4 +8 +1
6 +440 +5 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PDEF +20
MDEF +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
  • Envy Level 3
  • ジョブ「マシーナリー・パルチザン」がレベル「11」以上
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +15 +10 +2 +1
3 +30 +20 +4 +2
4 +45 +30 +6 +3
5 +60 +40 +8 +4
6 +75 +50 +10 +5
Max Level Enhancement (Ability)
New Skill
HP上限・素早さアップ
Hide Target Buff
Target Buff (Self)
Stackable 10 Times
Stats
Type Min Max
HP +25%
AGI +20%
Old Skill
素早さアップ
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +10% +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +4 +0 +3
3 +16 +8 +0 +6
4 +24 +12 +1 +9
5 +32 +16 +1 +12
6 +40 +20 +2 +15
Max Level Enhancement (Leader Skill)
烈火の鼓動
火属性ユニットのHP40%アップ 物攻20%アップ 器用さ20%アップ 全攻撃20%アップ
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +40%
PATK +20%
DEX +20%
Fire +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
  • Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +49 +4 +2 +1
3 +98 +8 +4 +2
4 +147 +12 +6 +3
5 +196 +16 +8 +4
6 +245 +20 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PDEF +20
MDEF +15
DMG vs Greed +20
DMG vs Sloth +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
  • Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +30 +2 +2 +0 +14
3 +60 +4 +4 +0 +28
4 +90 +6 +6 +1 +42
5 +120 +8 +8 +1 +56
6 +150 +10 +10 +2 +70
Max Level Enhancement (Ability)
5ターン自身を中心とした範囲内の味方が火属性ユニットの場合全攻撃大幅アップかつ全防御アップ[範囲:正方形2マス,高低差:2]
Charges:
3
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 6
Stats
Type Min Max
Fire +80
Fire Unit DEF +10
3ターン自身を中心とした範囲内の味方が火属性ユニットの場合全攻撃アップ[範囲:菱形2マス,高低差:2]
Charges:
3
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Fire +30 +50
自身の全パラメータ大幅アップ&移動力・移動高低差+1
Charges:
2
50
Height:
2
Cast Speed:
350
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +80%
PDEF +80%
MATK +80%
MDEF +80%
DEX +80%
AGI +20%
CRIT +80%
LUCK +80%
MOVE +1
JUMP +1
自身の全パラメータアップ&移動力・移動高低差+1
Charges:
1
50
Height:
2
Cast Speed:
320
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +35%
PDEF +20% +35%
MATK +20% +35%
MDEF +20% +35%
DEX +20% +35%
AGI +5% +10%
CRIT +20% +35%
LUCK +20% +35%
MOVE +1
JUMP +1
範囲内の対象の詠唱を強制中断&3ターンCTアップ効果無効[射程:6,範囲:菱形2マス,高低差:無制限]
Charges:
3
0
Height:
99
Range
Area
Target Condition (NotSelf)
Conditions
DisableCondition
Type Min Max
Rate 100%
範囲内の対象の詠唱を強制中断&3ターンCTアップ効果無効[射程:6,範囲:菱形2マス,高低差:無制限]
Charges:
3
22
Height:
99
Range
Area
Target Condition (NotSelf)
Conditions
DisableCondition
Type Min Max
Rate 100%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +404 -
PATK +322 -
PDEF +96 +10%
MATK +279 +10%
MDEF +99 +25%
DEX +253 +35%
AGI +30 +16%
CRIT +70 -10%
LUCK +63 -
Jewels - +9%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +18%
PATK +2%
MATK +2%
DEX +6%
AGI +4%
Basic Information
Type Supporter
Move 3
Jump 2
Initial Jewels 50%
Elemental Res
Type Equipment Type Equipment
+4 +4
+9 +2
+2 +2
Status Res
Type Equipment Type Equipment
+10 +43
+25 +15
+10 +15
+10 +42
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * DEX
Height:
2
Back Defense Rate:
-15%
Range
Area
魔導機技
3ターン自身を中心とした範囲内の味方に風属性特効・機械特効付与&命中率アップ&移動力+1[範囲:正方形1マス,高低差:2]
Charges:
3
35
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Strong vs Wind +40 +70
Hit Rate +10 +30
MOVE +1
DMG vs Machines +30 +70
3ターン自身を中心とした範囲内の味方が火属性ユニットの場合全攻撃アップ[範囲:菱形2マス,高低差:2]
Charges:
3
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Fire +30 +50
敵に火属性の射撃攻撃&威力は対象の物攻により変動[射程:5,高低差:3]
Skill Effect
Type Min Max
Attack 180%
ATK Scaling
1.5 * Enemy's PATK
Charges:
3
38
Height:
3
Range
Area
3ターン自身を中心とした範囲内の味方の全属性耐性ダウン&強制的に回復無効効果(回復無効状態中は物攻・魔攻・物防・魔防・素早さアップ)[範囲:菱形2マス,高低差:2]
Charges:
3
35
Height:
2
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res -25
Water Res -25
Wind Res -25
Thunder Res -25
Light Res -25
Dark Res -25
Target Condition (SelfSide)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionEnd) 4
Stats
Type Min Max
PATK +30% +60%
MATK +30% +60%
AGI +10% +20%
PDEF +30% +60%
MDEF +30% +60%
範囲内の敵に火属性の無区分攻撃&魅了効果[射程:3,範囲:十字1マス,高低差:2]
Skill Effect
Type Min Max
Attack 130% 165%
ATK Scaling
1.4 * DEX
Charges:
3
40
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
敵に火属性の射撃攻撃&バフ効果を解除&対象が魅了状態の場合威力大幅アップ[射程:5,高低差:3]
Skill Effect
Type Min Max
Attack 150%
State Dependent Effect (Target)
Tokkou Damage Rate +180
State Requirement One
Conditions
ATK Scaling
1.4 * DEX
Charges:
3
35
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
基本魔導機技
5ターン味方に回復無効属性+100[射程:3,高低差:2]
Charges:
1
30
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 6
Stats
Type Min Max
Disable Heal +100
自身を中心とした範囲内の味方に1回全ダメージを半減するシールドを張る[範囲:十字1マス,高低差:2]
Skill Effect (TotalDamage)
Shield Type (UseCount) 1
Type Min Max
Shield -50%
Charges:
2
48
Height:
2
Range
Area
3ターン自身のパラメータを減少させ味方に物攻・魔攻を付与[射程:2,高低差:3]
Charges:
1
30
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -70%
MATK -70%
自身を中心とした範囲内にジュエル自動回復効果の『パネル』を設置&『パネル』は一度発動すると消滅[範囲:菱形2マス,高低差:2]
泉魔パネル
乗るとジュエル自動回復状態になる。1度発動すると消滅。
Charges:
1
Panel Cond (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Charges:
1
50
Height:
2
Range
Area
Passive Abilities
隣接する味方がいる場合、隣接する味方と自身の風属性特効アップ
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Wind +30% +65%
被ダメージ時に自身のジュエルを回復&スキル攻撃にも発動
Skill Effect (TotalDamage)
Type Min Max
GemsIncDec 1 20
最大ジュエルアップ&射程+2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
Max Jewels +5% +15%
Stats
Primary Stats
Type Equipment Modifier
HP +180 +8%
PATK +112 -10%
PDEF +122 -5%
MATK +208 +12%
MDEF +44 +12%
DEX +197 +15%
AGI +13 +11%
CRIT +58 -16%
LUCK +156 +6%
Jewels - +12%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +24%
MATK +4%
MDEF +6%
DEX +1%
LUCK +2%
Basic Information
Type Healer
Move 3
Jump 1
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+8 +4
+3 +3
- +2
Status Res
Type Equipment Type Equipment
+18 +33
+15 +15
+10 +43
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.55 * (MATK + DEX / 2 + LUCK / 2)
Height:
2
Back Defense Rate:
-15%
Range
Area
薬法
味方の石化を解除&HPを回復[射程:3,高低差:2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
12
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
味方の憤怒を解除&HPを回復[射程:3,高低差:2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
12
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
敵に魅了効果[射程:3,高低差:2]
Charges:
10
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
敵に攻撃禁止・移動禁止効果[射程:3,高低差:2]
Charges:
10
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
味方の死の宣告以外の状態異常を回復[射程:3,高低差:2]
Skill Effect
Type Min Max
Heal 150%
Charges:
10
15
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
3ターン範囲内の味方の状態異常を無効化[射程:3,範囲:菱形2マス,高低差:2]
Charges:
10
24
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
味方のHPを回復&確率で麻痺効果[射程:3,高低差:2]
Skill Effect
Type Min Max
Heal 195% 240%
Charges:
5
32
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 25% 10%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
基本薬法
味方のHPを回復[射程:3,高低差:2]
Skill Effect
Type Min Max
Heal 157% 187%
Charges:
10
8
Height:
2
Range
Area
味方の毒を解除&HPを回復[射程:3,高低差:2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
味方の麻痺を解除&HPを回復[射程:3,高低差:2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
味方の暗闇を解除&HPを回復[射程:3,高低差:2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
味方の沈黙を解除&HPを回復[射程:3,高低差:2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
味方の物攻・物防アップ[射程:3,高低差:1]
Charges:
5
16
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +10% +25%
PDEF +10% +25%
味方の魔攻・魔防アップ[射程:3,高低差:1]
Charges:
5
16
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK +10% +25%
MDEF +10% +25%
対象に魔法攻撃&毒効果&対人特効[射程:3,高低差:2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.55 * (MATK + DEX / 2 + LUCK / 2)
Charges:
10
20
Height:
2
DMG vs Humans:
+50
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Passive Abilities
被ダメージ時に確率で自身にHP自動回復効果
Skill Effect (TotalDamage)
Type Min Max
FailCondition 10% 20%
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
毒のダメージ・効果ターンアップ&素早さアップ
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Poison Dmg Rate +15
Poison Duration +1
AGI +5%
Stats
Primary Stats
Type Equipment Modifier
HP +204 +5%
PATK +223 +15%
PDEF +113 -
MATK +24 +4%
MDEF +35 -5%
DEX +180 +25%
AGI +22 -5%
CRIT +144 +10%
LUCK +210 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +24%
PATK +2%
PDEF +4%
DEX +4%
AGI +3%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
2
Range
Area
砲撃
3ターン味方の移動力+2[射程:2,高低差:1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +2
3ターン味方の移動高低差+2[射程:2,高低差:1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
JUMP +2
範囲内の対象に確率で麻痺効果[射程:4,範囲:十字1マス,高低差:無制限]
Charges:
3
16
Height:
2
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 50%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
範囲内の対象に火属性の射撃攻撃[射程:4,範囲:菱形2マス,高低差:無制限]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
敵に防御無視の火属性射撃攻撃&貫通効果&機械特効[射程:4,高低差:無制限]
Skill Effect
Type Min Max
Attack 100% 130%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
42
Height:
1
DMG vs Machines:
+50
Ignore Defense Rate:
-100%
Range
Area
基本砲撃
敵に火属性の射撃攻撃[射程:5,高低差:無制限]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
16
Height:
2
Range
Area
2ターン自身の器用さアップ
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
DEX +15% +25%
2ターン自身の命中率アップ
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
範囲内の対象に火属性の射撃攻撃[射程:4,範囲:十字1マス,高低差:無制限]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
3
20
Height:
2
Range
Area