Basic Information
Type Character
Level 80
AP Cost 30
Player EXP 30
Unit EXP 250
Zeni 4000
Protagonist
Prerequisite Quests
Lovely Dancing Merchant
Protagonist Ready Conditions
Unit Min Level 80

Episode 3 Lovely Starting Merchant

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8
0 4 4 3 2 0 0 [E8]
0
0 0
1 5 5 5 1 0 0 0 0 0
2 6 6 6 0 0 0 0 0 0
3 [E7]
6
[E6]
6
[E5]
6
0 0 [E3]
0
0 0 [E4]
0
4 5 5 5 0 0 0 [E1]
0
[E2]
0
0
5 0 0 0 0 0 0 0 0 0
6 0 0 0 0 0 0 0 0 0
7 5 5 0 0 0 0 0 0 0
8 6 6 0 0 [P3]
0
[P2]
0
0 [P4]
0
[P5]
0
9 5 5 1 0 0 0 [P1]
0
0 0
10 4 3 2 0 0 0 0 0 0
Enemies
UID SID Unit Level Type Move Jump
E1 -
80 Monster, Beast 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
537 322 215 144 99 257 87 181 191 133 (100%) 27
Skills
Name Rank Type Effect
Bite 1/1 Attack Normal Attack (Enemy Unit)
Bloody Bite 1/20 Skill Inflicts Phys Dmg on target [Range: 1, Area: 1, Height Range: 2]
Tear Up 1/20 Skill Inflicts Phys Dmg on target [Range: 1, Area: 1, Height Range: 1]
Tackle 1/20 Skill Inflicts Phys Dmg on target [Range: 1, Area: 1, Height Range: 2]
Shining Claw 1/20 Skill Inflicts Slash Dmg (Low) & Light Phys Dmg [Range: 1, Area: 1, Height Range: 2]
Dark Claw 1/20 Skill Inflicts Slash Dmg (Low) & Dark Phys Dmg [Range: 1, Area: 1, Height Range: 2]
Kick 20/20 Reaction Inflicts Phys Dmg on target.
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E2 -
80 Monster, Beast 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
551 378 204 155 111 267 83 167 184 148 (100%) 27
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Bite 1/1 Attack Normal Attack (Enemy Unit)
Venom Slasher 1/20 Skill Inflicts Phys Dmg (Low) with chance of inflicting Poison [Range: 2, Area: 1, Height Range: 1]
Paralyzing Slasher 1/20 Skill Inflicts Phys Dmg (Low) with chance of inflicting Paralyze [Range: 2, Area: 1, Height Range: 1]
Kick 20/20 Reaction Inflicts Phys Dmg on target.
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E3 -
80 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
303 140 90 380 226 127 87 214 227 174 (100%) 27
Other Stats
Hit Rate Jewels Obtained
+5 +36
Skills
Name Rank Type Effect
Attack (WIZ) 1/1 Attack
Fumbled Magic 1/20 Skill Mag ATK on units in area around self [Area: Cross (3), Height Range: 2]
Flare 1/20 Skill Fire Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Blizzard 1/20 Skill Water Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Blast 1/20 Skill Wind Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Spark 1/20 Skill Thunder Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Counter Magic+1 20/20 Reaction After receiving Dmg, chance of performing counter [Range: 3, Height Range: 2]
Fire Bolt 1/20 Skill Fire Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Ice Bolt 1/20 Skill Water Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
E4 -
80 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
303 140 90 380 226 127 87 214 227 174 (100%) 27
Other Stats
Hit Rate Jewels Obtained
+5 +36
Skills
Name Rank Type Effect
Attack (WIZ) 1/1 Attack
Fumbled Magic 1/20 Skill Mag ATK on units in area around self [Area: Cross (3), Height Range: 2]
Flare 1/20 Skill Fire Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Blizzard 1/20 Skill Water Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Blast 1/20 Skill Wind Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Spark 1/20 Skill Thunder Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Aero Bolt 1/20 Skill Wind Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Lightning Bolt 1/20 Skill Thunder Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Counter Magic+1 20/20 Reaction After receiving Dmg, chance of performing counter [Range: 3, Height Range: 2]
E5 -
80 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
430 321 162 110 81 226 98 227 275 127 (25%) 27
Other Stats
Range Hit Rate Jewels Obtained
+2 +10 +16
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Hunting Arrow 1/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 1/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Charged Shot 1/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 1/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Booby Trap 20/20 Reaction After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E6 -
80 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
430 321 162 110 81 226 98 227 275 127 (25%) 27
Other Stats
Range Hit Rate Jewels Obtained COMBO Area
+2 +10 +16 -2
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Hunting Arrow 1/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 1/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Charged Shot 1/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 1/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Booby Trap 20/20 Reaction After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited]
E7 -
80 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
430 321 162 110 81 226 98 227 275 127 (25%) 27
Other Stats
Range Hit Rate Jewels Obtained
+2 +10 +16
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Hunting Arrow 1/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 1/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Charged Shot 1/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 1/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 1/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Booby Trap 20/20 Reaction After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E8 -
80 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
824 146 93 378 226 131 92 203 254 171 (100%) 27
Other Stats
Hit Rate Jewels Obtained
+5 +36
Skills
Name Rank Type Effect
Attack (PRI) 1/1 Attack
Curing Embrace 1/20 Skill Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Holy Ray 1/20 Skill Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Shining 1/20 Skill Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Curing Grace 1/20 Skill Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Cure 1/20 Skill Recovers HP of ally units [Range: 5, Height Range: 3]
Regeneration 1/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Rest For All 1/20 Skill Raises ally unit's DEX/AGI for three turns & recovers statuses [Range: 5, Height Range: 2]
Curing Rest 1/20 Skill Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Giga Regen 1/20 Skill Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Crush Calm 1/20 Skill Removes Alchemic Crush from allies within area [Range: 3, Area: Square (3), Height Range: 3]
Regeneration 1/1 Passive Casts Auto Heal on self
Magic Barrier+2 20/20 Reaction Reduces Mag Dmg
Quest Missions
Kill all foes

Reward: Forbidden Apple

Clear with max 3 continues

Reward: Skip Ticket

Max 5 items used

Reward: Gold Ingot

Drops
Drops