Basic Information
Type Character
Level 80
AP Cost 30
Player EXP 30
Unit EXP 250
Zeni 4000
Protagonist
Prerequisite Quests
Strength
Protagonist Ready Conditions
Unit Min Level 80

Episode 3 Conviction

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8
0 2 [E2]
2
2 1 0 0 0 0 [P4]
0
1 3 2 2 1 0 [E5]
0
0 [P1]
0
0
2 3 [E3]
2
2 1 1 0 0 0 [P5]
0
3 3 1 1 3 0 0 0 0 0
4 0 0 0 0 0 0 0 0 0
5 0 0 0 0 0 0 0 0 0
6 [E7]
2
2 [E8]
2
1 0 0 0 [A1]
0
0
7 2 2 2 1 [E4]
0
0 0 0 [P3]
0
8 3 [E1]
3
1 [E6]
1
0 0 0 [P2]
0
1
Allies
UID SID Unit Level Type Move Jump
A1 -
80 Human, Male 4 6
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
907 296 276 142 96 286 115 198 174 150 (25%) 27
Other Stats
Jewels Obtained
+28
Skills
Name Rank Type Effect
Attack (MOU) 1/1 Attack
Hungry Wolf 20/20 Skill Non-Type ATK that inflicts Stun on target [Range: 2, Height Range: 2]
Overwhelming Roar 20/20 Skill Inflicts Rage on enemy units within area around self & lowers PATK of targets for three turns & raises own PDEF [Area: Diamond (5), Height Range: 2]
Life-Eroding Poison 20/20 Skill Absorbs HP from units in area around self with chance of inflicting Paralyze & Deadly Poison [Area: Square (3), Height Range: 2]
Winter Sleep 20/20 Skill Fully recovers own HP & doubles PDEF/MDEF & casts Sleep & Jewel Auto Charge (Weak) on self for three turns
Bear Trap Mimicry 20/20 Skill Places a Damage Grid which inflicts Bind on units within target area (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range: 2]
King of Beasts 20/20 Skill Consumes own HP to do a Non-Type ATK (Strong vs Beasts) to units within target area that increases in power according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 1]
Savage Throw 20/20 Skill Moves adjacent unit to empty grid [Throw Distance: Diamond (7), Height Range: 3]
Striking Wings 20/20 Skill 2-hit Non-Type ATK that inflicts Blind on enemy unit [Range: 2, Height Range: 2]
Bird-of-Paradise Weeps 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Beast Lord Strike 20/20 Skill Non-Type attack on enemy unit that ignores DEF and increases according to own PDEF & 100% Hit & Strong vs Beasts [Range: 4, Height Range: 2]
Colossal Rage 20/20 Skill Non-Type attack (Strong vs Monsters) on units within target area & Power increases based on difference in height range & 1 sq Knockback [Range: 2, Area: Cross (3), Height Range: 4]
Tail Swing 20/20 Reaction After receiving Dmg, chance of performing Counter & 1 sq Knockback on enemy units around self [Area: Square (3) around self, Height Range: 2]
Enemies
UID SID Unit Level Type Move Jump
E1 -
80 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
593 270 154 98 72 238 98 215 251 139 (25%) 27
Other Stats
Range Jewels Obtained Missile ATK Power COMBO Area
+2 +16 +20 -2
Skills
Name Rank Type Effect
Attack (SNI) 1/1 Attack
Charged Snipe 20/20 Skill Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Camouflage 20/20 Skill Raises own Evasion Rate for three turns
Bullet Snipe 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Snipe 20/20 Reaction After receiving Dmg, performs counter [Range: 5, Height Range: Unlimited]
Leg Snipe 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Head Snipe 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Snipe 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Assault Burst 20/20 Skill Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
E2 -
80 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
593 270 154 98 72 238 98 215 251 139 (25%) 27
Other Stats
Range Jewels Obtained Missile ATK Power COMBO Area
+2 +16 +20 -2
Skills
Name Rank Type Effect
Attack (SNI) 1/1 Attack
Charged Snipe 20/20 Skill Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Camouflage 20/20 Skill Raises own Evasion Rate for three turns
Bullet Snipe 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Snipe 20/20 Reaction After receiving Dmg, performs counter [Range: 5, Height Range: Unlimited]
Leg Snipe 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Head Snipe 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Snipe 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Assault Burst 20/20 Skill Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
E3 -
80 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
593 270 154 98 72 238 98 215 251 139 (25%) 27
Other Stats
Range Jewels Obtained Missile ATK Power COMBO Area
+2 +16 +20 -2
Skills
Name Rank Type Effect
Attack (SNI) 1/1 Attack
Charged Snipe 20/20 Skill Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Camouflage 20/20 Skill Raises own Evasion Rate for three turns
Bullet Snipe 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Counter Snipe 20/20 Reaction After receiving Dmg, performs counter [Range: 5, Height Range: Unlimited]
Leg Snipe 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Head Snipe 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Snipe 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Assault Burst 20/20 Skill Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
E4 -
80 Human, Male 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1257 293 207 113 79 224 80 160 170 120 (25%) 27
Other Stats
COMBO Area
-2
Skills
Name Rank Type Effect
Attack (ARM) 1/1 Attack
Rock Toss 20/20 Skill Missile ATK to an enemy [Range: 3, Height Range: 1]
First Aid 20/20 Skill Recovers an ally's HP [Range: 1, Height Range: 1]
Spell Break 20/20 Skill Slash ATK to an enemy & interrupts skill charging [Range: 1, Height Range: 1]
Battle Preparation 20/20 Skill Raises own PDEF/Evasion Rate
Fatal Risk 20/20 Skill Greatly raises own PATK & lowers PDEF
Devilish Slash 20/20 Skill Slash ATK on enemy unit (Strong vs Demons) [Range: 1, Height Range: 1]
Stance of the Warrior 20/20 Reaction Chance of reducing Phys Dmg
E5 -
80 Human, Male 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1257 293 207 113 79 224 80 160 170 120 (25%) 27
Other Stats
COMBO Area
-2
Skills
Name Rank Type Effect
Attack (ARM) 1/1 Attack
Rock Toss 20/20 Skill Missile ATK to an enemy [Range: 3, Height Range: 1]
First Aid 20/20 Skill Recovers an ally's HP [Range: 1, Height Range: 1]
Spell Break 20/20 Skill Slash ATK to an enemy & interrupts skill charging [Range: 1, Height Range: 1]
Battle Preparation 20/20 Skill Raises own PDEF/Evasion Rate
Fatal Risk 20/20 Skill Greatly raises own PATK & lowers PDEF
Devilish Slash 20/20 Skill Slash ATK on enemy unit (Strong vs Demons) [Range: 1, Height Range: 1]
Stance of the Warrior 20/20 Reaction Chance of reducing Phys Dmg
E6 -
80 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
773 259 188 112 79 265 105 174 143 200 (25%) 27
Other Stats
Jewels Obtained COMBO Area
+52 -2
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 20/20 Reaction After receiving Dmg, AGI is raised until next turn
E7 -
80 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
374 285 150 94 69 214 93 194 251 127 (25%) 27
Other Stats
Range Hit Rate Jewels Obtained
+1 +10 +16
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Hunting Arrow 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 20/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
E8 -
80 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
374 285 150 94 69 214 93 194 251 127 (25%) 27
Other Stats
Range Hit Rate Jewels Obtained
+1 +10 +16
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Hunting Arrow 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 20/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Quest Missions
Kill all foes

Reward: Forbidden Apple

Clear with max 3 continues

Reward: Skip Ticket

Max 5 items used

Reward: Gold Ingot

Drops
Drops