Basic Information
Type Advance Story
Level 20
AP Cost 16
Player EXP 16
Unit EXP 150
Zeni 2000
Flags IsAutoRepeatQuest
Prerequisite Quests
Motives

Blade of Oaths, Piercing Demonic Spear - Normal Ep 2 Normal Battle Episode 2

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11 12
0 3 3 3 2 [E1]
2
0 0 0 2 [E4]
2
8 3 2
1 3 3 8 3 2 3 1 1 3 3 3 3 2
2 3 3 3 3 3 3 1 1 2 3 8 3 2
3 3 3 7 3 2 2 0 0 0 0 5 3 2
4 2 2 0 1 [E11]
1
1 0 0 0 0 1 1 1
5 1 1 [P5]
0
0 0 0 0 0 0 [E10]
0
[E6]
0
0 0
6 0 [P2]
0
[P3]
0
[P1]
0
0 0 0 0 0 [E9]
0
[E7]
0
0 0
7 0 0 [P4]
0
0 0 0 0 0 0 [E8]
0
[E5]
0
0 0
8 1 1 1 1 1 1 1 1 1 1 1 1 1
9 2 2 8 3 2 1 1 1 1 1 2 2 1
10 2 3 [E12]
3
3 3 2 2 1 2 3 8 3 1
11 3 3 8 3 3 3 3 2 3 3 3 3 2
12 3 3 6 2 [E2]
3
3 3 3 3 [E3]
2
8 2 2
Enemies
UID SID Unit Level Type Move Jump
E1 -
30 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
209 120 64 51 58 133 74 101 145 109 (25%) 7
Status Res
- 50 75 50 75 75 - 50
50 75 99 75 75 - 50 75
Other Stats
Range Hit Rate Jewels Obtained
+1 +10 +8
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 20/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 20/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E2 -
30 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
209 120 64 51 58 133 74 101 145 109 (25%) 7
Status Res
- 50 75 50 75 75 - 50
50 75 99 75 75 - 50 75
Other Stats
Range Hit Rate Jewels Obtained
+1 +10 +8
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 20/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 20/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E3 -
30 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
209 120 64 51 58 133 74 101 145 109 (25%) 7
Status Res
- 50 75 50 75 75 - 50
50 75 99 75 75 - 50 75
Other Stats
Range Hit Rate Jewels Obtained
+1 +10 +8
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 20/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 20/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E4 -
30 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
209 120 64 51 58 133 74 101 145 109 (25%) 7
Status Res
- 50 75 50 75 75 - 50
50 75 99 75 75 - 50 75
Other Stats
Range Hit Rate Jewels Obtained
+1 +10 +8
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 20/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 20/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E5 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1195 145 137 103 80 98 54 78 86 115 (40%) 7
Status Res
- 50 75 50 75 75 - 50
50 75 99 75 75 - 50 75
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E6 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1195 145 137 103 80 98 54 78 86 115 (40%) 7
Status Res
- 50 75 50 75 75 - 50
50 75 99 75 75 - 50 75
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E7 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1195 145 137 103 80 98 54 78 86 115 (40%) 7
Status Res
- 50 75 50 75 75 - 50
50 75 99 75 75 - 50 75
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E8 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1195 145 137 103 80 98 54 78 86 115 (40%) 7
Status Res
- 50 75 50 75 75 - 50
50 75 99 75 75 - 50 75
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E9 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1195 145 137 103 80 98 54 78 86 115 (40%) 7
Status Res
- 50 75 50 75 75 - 50
50 75 99 75 75 - 50 75
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E10 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1195 145 137 103 80 98 54 78 86 115 (40%) 7
Status Res
- 50 75 50 75 75 - 50
50 75 99 75 75 - 50 75
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E11 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1195 145 137 103 80 98 54 78 86 115 (40%) 7
Status Res
- 50 75 50 75 75 - 50
50 75 99 75 75 - 50 75
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
E12 -
30 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1195 145 137 103 80 98 54 78 86 115 (40%) 7
Status Res
- 50 75 50 75 75 - 50
50 75 99 75 75 - 50 75
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 20/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 20/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 20/20 Skill Non-Type ATK & Stun to enemy units within target area & interrupts skill cast [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 20/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
Quest Missions
Gems
×10
No items used

Reward: Gems

Gems
×10
Kill 6+ foes in one blow

Reward: Gems

Gems
×10
Clear without mercenary

Reward: Gems

Drops
Drops