Basic Information
Type Event
Level 85
AP Cost 240
Player EXP 240
Unit EXP 500
Zeni 5000
Flags IsUnitChange
IsAutoRepeatQuest

[Beyond Hell] Descent of Ila

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11
0 2 2 2 3 4 4 4 4 4 5 5 5
1 [P3]
2
[W25][TP1]
2
2 [P5]
3
4 [W26][TP3]
4
[P1]
4
[W32][TP4]
4
[P4]
4
5 [W27][TP2]
5
[P2]
5
2 1 1 1 [W20]
0
0 0 5 0 0 5 5 5
3 0 0 0 [W5]
0
[E8]
0
0 0 0 [E10]
0
0 [W30]
4
[W31]
4
4 [W1]
0
[W2]
0
[W3]
0
[W4]
0
0 [W18]
0
[E9]
0
[W8]
0
[W6]
0
2 4 4
5 4 4 [E16]
3
2 [E5]
1
[W17]
0
[E6]
0
[W7]
1
[E7]
2
[E18]
3
4 4
6 4 4 3 [E11]
2
[W15]
1
[W16]
0
0 1 2 3 4 4
7 4 4 2 [W14]
0
0 0 0 0 [W13]
0
[W12]
0
[W11]
0
[W10]
0
8 [W28]
4
[W29]
4
0 0 0 [E17]
0
0 0 [W19]
0
0 0 0
9 [TP5]
5
[E21]
5
5 [E13]
0
0 0 5 [E12]
0
[W9]
0
1 [E22]
1
1
10 5 [W21]
5
5 4 [W22]
4
[TP6]
4
4 [W23]
4
[TP7]
3
2 [W24]
2
[TP8]
2
11 [E1]
5
5 [E14]
5
4 [E19]
4
[E2]
4
[E23]
4
[E20]
4
[E3]
3
[E15]
2
2 [E4]
2
Entries
UID Trigger
E1
DeadEnemy EN02
E2
DeadEnemy EN03
E3
DeadEnemy EN02
E4
DeadEnemy EN03
E5
DecrementMember 2
E6
DecrementMember 3
E7
DecrementMember 1
E11
DecrementMember 6
E12
DecrementMember 6
E13
DecrementMember 6
E16
Requires (Any)
OnGridEnemy Player: (3, 6)
OnGridEnemy Player: (3, 5)
OnGridEnemy Player: (4, 7)
OnGridEnemy Player: (4, 5)
OnGridEnemy Player: (4, 4)
OnGridEnemy Player: (4, 3)
OnGridEnemy Player: (5, 7)
OnGridEnemy Player: (5, 3)
OnGridEnemy Player: (6, 6)
OnGridEnemy Player: (6, 5)
OnGridEnemy Player: (6, 4)
OnGridEnemy Player: (6, 3)
OnGridEnemy Player: (7, 3)
OnGridEnemy Player: (2, 8)
OnGridEnemy Player: (3, 9)
OnGridEnemy Player: (4, 9)
OnGridEnemy Player: (4, 2)
OnGridEnemy Player: (5, 9)
OnGridEnemy Player: (5, 2)
OnGridEnemy Player: (7, 9)
OnGridEnemy Player: (7, 2)
OnGridEnemy Player: (8, 3)
OnGridEnemy Player: (8, 2)
OnGridEnemy Player: (9, 3)
OnGridEnemy Player: (9, 8)
OnGridEnemy Player: (10, 8)
OnGridEnemy Player: (11, 8)
OnGridEnemy Player: (2, 6)
OnGridEnemy Player: (2, 5)
OnGridEnemy Player: (4, 6)
OnGridEnemy Player: (5, 6)
OnGridEnemy Player: (5, 5)
OnGridEnemy Player: (5, 4)
OnGridEnemy Player: (7, 5)
E17
Requires (Any)
DeadEnemy DIAB01 or DIAB02
E18
Requires (Any)
OnGridEnemy Player: (3, 6)
OnGridEnemy Player: (3, 5)
OnGridEnemy Player: (4, 7)
OnGridEnemy Player: (4, 5)
OnGridEnemy Player: (4, 4)
OnGridEnemy Player: (4, 3)
OnGridEnemy Player: (5, 7)
OnGridEnemy Player: (5, 3)
OnGridEnemy Player: (6, 6)
OnGridEnemy Player: (6, 5)
OnGridEnemy Player: (6, 4)
OnGridEnemy Player: (6, 3)
OnGridEnemy Player: (7, 3)
OnGridEnemy Player: (2, 8)
OnGridEnemy Player: (3, 9)
OnGridEnemy Player: (4, 9)
OnGridEnemy Player: (4, 2)
OnGridEnemy Player: (5, 9)
OnGridEnemy Player: (5, 2)
OnGridEnemy Player: (7, 9)
OnGridEnemy Player: (7, 2)
OnGridEnemy Player: (8, 3)
OnGridEnemy Player: (8, 2)
OnGridEnemy Player: (9, 3)
OnGridEnemy Player: (9, 8)
OnGridEnemy Player: (10, 8)
OnGridEnemy Player: (11, 8)
OnGridEnemy Player: (2, 6)
OnGridEnemy Player: (2, 5)
OnGridEnemy Player: (4, 6)
OnGridEnemy Player: (5, 6)
OnGridEnemy Player: (5, 5)
OnGridEnemy Player: (5, 4)
OnGridEnemy Player: (7, 5)
E19
Requires (Any)
DeadEnemy EN08 or EN09
E20
Requires (Any)
DeadEnemy EN10 or EN11
E21
DeadEnemy EN13
E22
DeadEnemy EN12
E23
DecrementMember 7
W30
Requires (Any)
OnGridEnemy Player: (3, 6)
OnGridEnemy Player: (3, 5)
OnGridEnemy Player: (4, 7)
OnGridEnemy Player: (4, 5)
OnGridEnemy Player: (4, 4)
OnGridEnemy Player: (4, 3)
OnGridEnemy Player: (5, 7)
OnGridEnemy Player: (5, 3)
OnGridEnemy Player: (6, 6)
OnGridEnemy Player: (6, 5)
OnGridEnemy Player: (6, 4)
OnGridEnemy Player: (6, 3)
OnGridEnemy Player: (7, 3)
OnGridEnemy Player: (2, 8)
OnGridEnemy Player: (3, 9)
OnGridEnemy Player: (4, 9)
OnGridEnemy Player: (4, 2)
OnGridEnemy Player: (5, 9)
OnGridEnemy Player: (5, 2)
OnGridEnemy Player: (7, 9)
OnGridEnemy Player: (7, 2)
OnGridEnemy Player: (8, 3)
OnGridEnemy Player: (8, 2)
OnGridEnemy Player: (9, 3)
OnGridEnemy Player: (9, 8)
OnGridEnemy Player: (10, 8)
OnGridEnemy Player: (11, 8)
OnGridEnemy Player: (2, 6)
OnGridEnemy Player: (2, 5)
OnGridEnemy Player: (4, 6)
OnGridEnemy Player: (5, 6)
OnGridEnemy Player: (5, 5)
OnGridEnemy Player: (5, 4)
OnGridEnemy Player: (7, 5)
W31
Requires (Any)
OnGridEnemy Player: (3, 6)
OnGridEnemy Player: (3, 5)
OnGridEnemy Player: (4, 7)
OnGridEnemy Player: (4, 5)
OnGridEnemy Player: (4, 4)
OnGridEnemy Player: (4, 3)
OnGridEnemy Player: (5, 7)
OnGridEnemy Player: (5, 3)
OnGridEnemy Player: (6, 6)
OnGridEnemy Player: (6, 5)
OnGridEnemy Player: (6, 4)
OnGridEnemy Player: (6, 3)
OnGridEnemy Player: (7, 3)
OnGridEnemy Player: (2, 8)
OnGridEnemy Player: (3, 9)
OnGridEnemy Player: (4, 9)
OnGridEnemy Player: (4, 2)
OnGridEnemy Player: (5, 9)
OnGridEnemy Player: (5, 2)
OnGridEnemy Player: (7, 9)
OnGridEnemy Player: (7, 2)
OnGridEnemy Player: (8, 3)
OnGridEnemy Player: (8, 2)
OnGridEnemy Player: (9, 3)
OnGridEnemy Player: (9, 8)
OnGridEnemy Player: (10, 8)
OnGridEnemy Player: (11, 8)
OnGridEnemy Player: (2, 6)
OnGridEnemy Player: (2, 5)
OnGridEnemy Player: (4, 6)
OnGridEnemy Player: (5, 6)
OnGridEnemy Player: (5, 5)
OnGridEnemy Player: (5, 4)
OnGridEnemy Player: (7, 5)
Enemies
UID SID Unit Level Type Move Jump
E1 EN08
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2375 760 380 250 372 564 131 121 102 142 (25%) 32
Status Res
90 13 90 999 999 999 13 999
999 999 999 999 999 - 90 60
Other Stats
Range Missile ATK Power Magic Res
+3 +10 +10
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E2 EN09
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2375 760 380 250 372 564 131 121 102 142 (25%) 32
Status Res
90 13 90 999 999 999 13 999
999 999 999 999 999 - 90 60
Other Stats
Range Missile ATK Power Area ATK Res
+3 +10 +10
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E3 EN10
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2375 760 380 250 372 564 131 121 102 142 (25%) 32
Status Res
90 13 90 999 999 999 13 999
999 999 999 999 999 - 90 60
Other Stats
Range Missile ATK Power Area ATK Res
+3 +10 +10
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E4 EN11
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2375 760 380 250 372 564 131 121 102 142 (25%) 32
Status Res
90 13 90 999 999 999 13 999
999 999 999 999 999 - 90 60
Other Stats
Range Missile ATK Power Magic Res
+3 +10 +10
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E5 EN03
85 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2850 563 428 500 419 522 131 133 106 553 (25%) 32
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Range Hit Rate Strike Res
+2 +10 +10
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Flashing Bullet 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Global Shot 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Missile Counter 20/20 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2]
E6 EN04
85 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2850 563 428 500 419 522 131 133 106 553 (25%) 32
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Range Hit Rate Strike Res
+2 +10 +10
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Flashing Bullet 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Global Shot 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Missile Counter 20/20 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2]
E7 EN02
85 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2850 563 428 500 419 522 131 133 106 553 (25%) 32
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Range Hit Rate Strike Res
+2 +10 +10
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Flashing Bullet 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Global Shot 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Missile Counter 20/20 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2]
E8 EN01
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2375 380 380 250 372 464 131 121 102 142 (25%) 32
Status Res
90 13 90 999 999 999 13 999
999 999 999 999 999 - 90 60
Other Stats
Range Missile ATK Power Slash Res
+2 +10 +10
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E9 EN01
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2375 380 380 250 372 464 131 121 102 142 (25%) 32
Status Res
90 13 90 999 999 999 13 999
999 999 999 999 999 - 90 60
Other Stats
Range Missile ATK Power Slash Res
+2 +10 +10
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E10 EN01
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2375 380 380 250 372 464 131 121 102 142 (25%) 32
Status Res
90 13 90 999 999 999 13 999
999 999 999 999 999 - 90 60
Other Stats
Range Missile ATK Power Slash Res
+2 +10 +10
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E11 EN05
85 Monster, Beast, Metal 5 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
100 194 1074 126 1074 201 135 191 200 40 (100%) 32
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Elemental Res
- - - +50 - -
Other Stats
Debuff Res Quicken Res Magic Res
+999 +999 +1
Skills
Name Rank Type Effect
Tackle 1/1 Attack Normal Attack (Enemy Unit)
E12 EN06
85 Monster, Beast, Metal 5 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
100 194 1074 126 1074 201 135 191 200 40 (100%) 32
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Elemental Res
- +50 - - - -
Other Stats
Debuff Res Quicken Res Magic Res
+999 +999 +10
Skills
Name Rank Type Effect
Tackle 1/1 Attack Normal Attack (Enemy Unit)
E13 EN07
85 Monster, Beast, Metal 5 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
100 194 1074 126 1074 201 135 191 200 40 (100%) 32
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Elemental Res
+50 - - - - -
Other Stats
Debuff Res Quicken Res Magic Res
+999 +999 +10
Skills
Name Rank Type Effect
Tackle 1/1 Attack Normal Attack (Enemy Unit)
E14 -
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1056 210 360 290 480 368 132 91 102 663 (100%) 32
Status Res
90 13 90 999 999 999 13 999
999 999 999 999 999 - 90 60
Other Stats
Slash Res
+10
Skills
Name Rank Type Effect
Attack (PRI) 1/1 Attack
Soldierbot Quicken 20/20 Skill [For Monk Soldierbot] Casts Quicken on target [Range: 3, Height Range: 1]
Soldierbot Delay 20/20 Skill [For Monk Soldierbot] Casts Delay on target [Range: 3, Height Range: 1]
Soldierbot Freeze 20/20 Skill [For Monk Soldierbot] Casts Stop on target [Range: 3, Height Range: 1]
Soldierbot Bind 20/20 Skill [For Monk Soldierbot] Inflicts Mag Dmg (Low) & Stop [Range: 3, Height Range: 1]
Soldierbot Overclock 20/20 Skill [For Monk Soldierbot] Allows the target unit to take his/her turn immediately [Range: 3, Height Range: 1]
Soldierbot Black Hole 20/20 Skill Black Hole for Monk Soldierbot. Low power attack, but greatly ignores DEF & fast CT speed.
E15 -
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1056 210 360 290 480 368 132 91 102 663 (100%) 32
Status Res
90 13 90 999 999 999 13 999
999 999 999 999 999 - 90 60
Other Stats
Slash Res
+10
Skills
Name Rank Type Effect
Attack (PRI) 1/1 Attack
Soldierbot Quicken 20/20 Skill [For Monk Soldierbot] Casts Quicken on target [Range: 3, Height Range: 1]
Soldierbot Delay 20/20 Skill [For Monk Soldierbot] Casts Delay on target [Range: 3, Height Range: 1]
Soldierbot Freeze 20/20 Skill [For Monk Soldierbot] Casts Stop on target [Range: 3, Height Range: 1]
Soldierbot Bind 20/20 Skill [For Monk Soldierbot] Inflicts Mag Dmg (Low) & Stop [Range: 3, Height Range: 1]
Soldierbot Overclock 20/20 Skill [For Monk Soldierbot] Allows the target unit to take his/her turn immediately [Range: 3, Height Range: 1]
Soldierbot Black Hole 20/20 Skill Black Hole for Monk Soldierbot. Low power attack, but greatly ignores DEF & fast CT speed.
E16 DIAB01
85 Demon, Envy 2 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
10000 1154 1600 1069 1600 400 120 110 104 553 (100%) 32
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Knockback Res
+999
Flags
IsThrow
No
Skills
Name Rank Type Effect
[Normal ATK] Diablo 1/1 Attack Normal Attack (Powered-Up Ver.)
Venom Storm 20/20 Skill Inflicts Poison on enemy units within target area [Area: Whole Map, Height Range: Unlimited]
Bone Crush [PATK Down] 20/20 Skill Inflicts Phys Dmg on units within target area & lowers PATK [Range: 6, Area: Lateral (3), Height Range: 4]
Mind Crush [MATK Down] 20/20 Skill Inflicts Phys Dmg on units within target area & lowers MATK [Range: 6, Area: Lateral (3), Height Range: 4]
Hammer Edge 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Diamond (5), Height Range: 4]
Falling Edge 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Diamond (7), Height Range: 4]
Switch 20/20 Skill Swaps positions with target [Range: 15, Height Range: 10] Enemy Unit use
Switch 20/20 Skill Swaps positions with target [Range: 15, Height Range: 10] Player Unit use
Hell's Counter 20/20 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 4]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E17 DIAB
85 Demon, Envy 2 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
10000 1154 1600 1069 1600 400 120 110 104 553 (100%) 32
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Knockback Res
+999
Flags
IsThrow
No
Skills
Name Rank Type Effect
[Normal ATK] Diablo 1/1 Attack Normal Attack (Powered-Up Ver.)
Venom Storm 20/20 Skill Inflicts Poison on enemy units within target area [Area: Whole Map, Height Range: Unlimited]
Bone Crush [PATK Down] 20/20 Skill Inflicts Phys Dmg on units within target area & lowers PATK [Range: 6, Area: Lateral (3), Height Range: 4]
Mind Crush [MATK Down] 20/20 Skill Inflicts Phys Dmg on units within target area & lowers MATK [Range: 6, Area: Lateral (3), Height Range: 4]
Hammer Edge 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Diamond (5), Height Range: 4]
Falling Edge 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Diamond (7), Height Range: 4]
Switch 20/20 Skill Swaps positions with target [Range: 15, Height Range: 10] Enemy Unit use
Switch 20/20 Skill Swaps positions with target [Range: 15, Height Range: 10] Player Unit use
Hell's Counter 20/20 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 4]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E18 DIAB02
85 Demon, Envy 2 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
10000 1154 1600 1069 1600 400 120 110 104 553 (100%) 32
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Knockback Res
+999
Flags
IsThrow
No
Skills
Name Rank Type Effect
[Normal ATK] Diablo 1/1 Attack Normal Attack (Powered-Up Ver.)
Venom Storm 20/20 Skill Inflicts Poison on enemy units within target area [Area: Whole Map, Height Range: Unlimited]
Bone Crush [PATK Down] 20/20 Skill Inflicts Phys Dmg on units within target area & lowers PATK [Range: 6, Area: Lateral (3), Height Range: 4]
Mind Crush [MATK Down] 20/20 Skill Inflicts Phys Dmg on units within target area & lowers MATK [Range: 6, Area: Lateral (3), Height Range: 4]
Hammer Edge 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Diamond (5), Height Range: 4]
Falling Edge 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Diamond (7), Height Range: 4]
Switch 20/20 Skill Swaps positions with target [Range: 15, Height Range: 10] Enemy Unit use
Switch 20/20 Skill Swaps positions with target [Range: 15, Height Range: 10] Player Unit use
Hell's Counter 20/20 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 4]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E19 EN12
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2975 710 380 250 372 464 131 121 102 142 (25%) 32
Status Res
90 13 90 999 999 999 13 999
999 999 999 999 999 - 90 60
Other Stats
Range Missile ATK Power Magic Res
+3 +10 +10
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E20 EN13
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2975 710 380 250 372 464 131 121 102 142 (25%) 32
Status Res
90 13 90 999 999 999 13 999
999 999 999 999 999 - 90 60
Other Stats
Range Missile ATK Power Magic Res
+3 +10 +10
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E21 -
85 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3150 663 428 500 419 522 131 133 106 553 (25%) 32
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Range Hit Rate Area ATK Res
+3 +10 +1
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Flashing Bullet 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Global Shot 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Missile Counter 20/20 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2]
E22 -
85 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3150 663 428 500 419 522 131 133 106 553 (25%) 32
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Other Stats
Range Hit Rate Area ATK Res
+3 +10 +1
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Flashing Bullet 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Global Shot 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Missile Counter 20/20 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2]
E23 -
85 Monster, Plant 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1473 92 352 111 370 93 135 93 102 155 (100%) 32
Skills
Name Rank Type Effect
Whip Strike 1/1 Attack Normal Attack (Enemy Unit)
Curing Spores 20/20 Skill Recovers target's HP [Range: 3]
1000 HP All Shield 20/20 Skill Complete shield up to 1000 HP for all ally units
1000 HP Solo Shield 20/20 Skill Complete shield up to 1000 HP for single ally unit
1000 HP Wide Shield 20/20 Skill Complete shield up to 1000 HP for ally units within area
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
Walls
UID SID Unit Level Type Move Jump
W1 WALL2
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W2 WALL2
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W3 WALL2
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W4 -
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W5 -
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W6 WALL2
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W7 WALL
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W8 WALL2
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W9 -
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W10 WALL2
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W11 WALL2
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W12 WALL2
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W13 -
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W14 WALL2
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W15 WALL
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W16 WALL
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W17 WALL
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W18 WALL
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W19 -
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W20 -
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W21 -
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4 700 9999 700 9999 - - - - - 7
Skills
Name Rank Type Effect
Composite Counter 1/1 Reaction Respond to all
W22 -
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4 700 9999 700 9999 - - - - - 7
Skills
Name Rank Type Effect
Composite Counter 1/1 Reaction Respond to all
W23 -
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4 700 9999 700 9999 - - - - - 7
Skills
Name Rank Type Effect
Composite Counter 1/1 Reaction Respond to all
W24 -
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4 700 9999 700 9999 - - - - - 7
Skills
Name Rank Type Effect
Composite Counter 1/1 Reaction Respond to all
W25 WL01
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W26 WL03
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W27 WL02
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W28 WL04
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1500 - 20 - 17 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W29 WL04
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1500 - 20 - 17 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W30 WL04
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1500 - 20 - 17 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W31 WL04
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1500 - 20 - 17 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W32 WL03
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
Quest Missions
Max 99 items used

Reward: Ila Soul Shard

Clear without using auto battle

Reward: Ila Soul Shard

Clear with only Fire type units

Reward: Ila Soul Shard

Clear without continues

Reward: Ila Soul Shard

Drops
Drops