Basic Information
Type Event
Level 15
AP Cost 8
Player EXP 8
Zeni 900
Prerequisite Quests
[Easy] The Shifting Sands

Green Prayers in Drought - Episode 2 [Easy] Of the Sand

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10
0 4 4 4 4 4 3 3 4 4 4 [P5]
4
1 4 4 4 [E6]
4
4 3 [E7]
3
4 4 [P3]
4
[P4]
4
2 [E5]
4
4 4 4 4 3 3 4 4 [P1]
4
[P2]
4
3 4 4 4 3 3 3 3 3 3 [E8]
3
3
4 3 3 3 [A3]
3
3 3 3 4 4 3 3
5 [E12]
3
3 3 3 3 3 [A4]
3
4 4 3 3
6 2 2 5 5 5 2 1 5 5 2 [E11]
2
7 1 1 0 0 0 0 0 0 0 1 1
8 0 0 0 0 0 0 0 0 0 0 0
9 [E9]
5
5 2 1 0 0 0 1 2 2 2
10 4 [E1]
4
3 [A1][E2]
3
4 [E3]
4
[A2]
5
3 3 [E4]
3
[E10]
3
11 4 4 3 3 3 3 3 3 4 4 4
12 4 4 3 3 3 3 3 4 4 4 4
13 4 4 4 3 3 3 3 4 6 4 4
14 4 4 4 3 3 3 3 4 4 4 4
Entries
UID Trigger
P1
DeadEnemy NOENTRY
P2
DeadEnemy NOENTRY
P3
DeadEnemy NOENTRY
P4
DeadEnemy NOENTRY
P5
DeadEnemy NOENTRY
Exits
UID Trigger
E1
WdElaspedTurn 3
E2
WdElaspedTurn 3
E3
WdElaspedTurn 3
E4
WdElaspedTurn 3
E5
WdElaspedTurn 3
E6
WdElaspedTurn 3
E7
WdElaspedTurn 3
E8
WdElaspedTurn 3
E9
WdElaspedTurn 3
E10
WdElaspedTurn 3
E11
WdElaspedTurn 3
E12
WdElaspedTurn 3
Allies
UID SID Unit Level Type Move Jump
A1 -
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
610 339 202 170 123 313 132 279 223 154 (25%) 32
Other Stats
Evasion Rate Jewels Obtained
+12 +26
Skills
Name Rank Type Effect
Attack (SOL) 1/1 Attack
Twin Edge 10/20 Skill 2-hit Slash ATK to enemy unit with chance of critical [Range: 1, Height Range: 2]
Spinslash 10/20 Skill Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Fey 10/20 Skill 2-hit Slash ATK to enemy unit with chance of critical [Range: 4, Height Range: 2]
Triple Edge 10/20 Skill 3-hit Slash ATK with chance of critical [Range: 1, Height Range: 2]
Sonic Edge 10/20 Skill Slash ATK to enemy unit that lowers Hit Rate [Range: 1, Height Range: 2]
Forsake 10/20 Skill Raises own Evasion Rate
Charged Edge 10/20 Skill Raises own PATK
Sharp Edge 10/20 Skill Slash ATK to enemy unit & raises own Evasion Rate [Range: 1, Height Range: 2]
Perfect Evasion 10/20 Reaction Chance of completely evading Phys Dmg
A2 -
85 Human, Female 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1139 640 239 173 153 275 119 299 171 141 (15%) 32
Status Res
- - - - - - - -
- - - - 19 - - -
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
Normal Attack (Knuckle Berserker) 1/1 Attack Strike ATK (3 sq forward)
Strong Arm Caucus 10/20 Skill Fire Strike ATK on enemy unit that increases in strength according to number of dead allies [Range: 2, Height Range: 3]
Tyranny of Rakshasa 10/20 Skill Doubles Strike ATK Power until one attack is performed
Surtr Charge 10/20 Skill After moving, Fire Strike ATK (strong vs wind) on units within target area that increases in strength according to number of dead allies & moves target 2 sq back & will survive fatal Dmg for one turn & halves own AGI [Move Area: 4, Area: Diamond (5), Height Range: 2]
Hephaestus's Hammer 10/20 Skill Fire Strike ATK on units within target area that increases in strength according to number of dead allies [Range: 3, Area: Lateral (3), Height Range: 2]
Agni's Gaze 10/20 Skill Lowers Fire Res of enemy units within target area for three turns [Range: 3, Area: Lateral (3), Height Range: 2]
Life-Giver Rakshasa 10/20 Skill Recovers a portion of own HP
Cycle of Rakshasa 10/20 Reaction Recovers own Jewels when receiving Dmg & also activated by Skill ATKs
A3 -
85 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
529 408 194 129 104 336 120 264 308 145 (25%) 32
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power
+2 +10 +16 +10
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 20/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 20/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 10/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
A4 -
85 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
975 397 288 153 153 341 113 225 211 175 (25%) 32
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Atack (GUNL_WATER) 1/1 Attack Gunlance (Water)
Great Water Lance [Triton] 10/20 Skill Penetrating Water Pierce ATK on enemy unit with chance of critical & moves target 1 sq back [Range: 2, Height Range: 1]
Glaucus Shot Spear 10/20 Skill Inflicts Bind & Daze on units in target area [Range: 3, Area: Line (3), Height Range: 2]
Achilles Formation 10/20 Skill Creates a shield that lowers Phys Dmg taken by allies around self for 3 turns [Area: Cross (3), Height Range: 2]
Pure Water Gun [Marduk] 10/20 Skill Water Non-Type ATK on units within area (strong vs fire) & moves targets 3 sq back [Range: 4, Area: Cross (3), Height Range: 2]
Chariot Wheel 10/20 Skill Raises own CT
Radiant Fang [Apsara] 10/20 Skill Water Pierce ATK on units within area with chance of critical [Range: 1, Area: Lateral (3), Height Range: 2]
Blood of Galatia 10/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Iskandar Shield 10/20 Reaction Chance of defending when receiving Dmg
Water Robes of Neptune 1/1 Passive Raises Pierce ATK Power/Strong vs Fire at start of own turn (Stackable up to 5x)
Enemies
UID SID Unit Level Type Move Jump
E1 -
45 Human, Male 5 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
409 249 127 86 47 176 85 127 88 94 (25%) 7
Other Stats
Jewels Obtained Slash ATK Power
+20 +5
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 10/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 10/20 Skill Raises own Evasion Rate
Jewelry Dagger 10/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 10/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 10/20 Reaction After receiving Dmg, AGI is raised until next turn
E2 -
45 Human, Male 5 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
409 249 127 86 47 176 85 127 88 94 (25%) 7
Other Stats
Jewels Obtained Slash ATK Power
+20 +5
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 10/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 10/20 Skill Raises own Evasion Rate
Jewelry Dagger 10/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 10/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 10/20 Reaction After receiving Dmg, AGI is raised until next turn
E3 -
45 Human, Male 5 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
409 249 127 86 47 176 85 127 88 94 (25%) 7
Other Stats
Jewels Obtained Slash ATK Power
+20 +5
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 10/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 10/20 Skill Raises own Evasion Rate
Jewelry Dagger 10/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 10/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 10/20 Reaction After receiving Dmg, AGI is raised until next turn
E4 -
45 Human, Male 5 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
409 249 127 86 47 176 85 127 88 94 (25%) 7
Other Stats
Jewels Obtained Slash ATK Power
+20 +5
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 10/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 10/20 Skill Raises own Evasion Rate
Jewelry Dagger 10/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 10/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 10/20 Reaction After receiving Dmg, AGI is raised until next turn
E5 -
45 Human, Male 5 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
409 249 127 86 47 176 85 127 88 94 (25%) 7
Other Stats
Jewels Obtained Slash ATK Power
+20 +5
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 10/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 10/20 Skill Raises own Evasion Rate
Jewelry Dagger 10/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 10/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 10/20 Reaction After receiving Dmg, AGI is raised until next turn
E6 -
45 Human, Male 5 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
409 249 127 86 47 176 85 127 88 94 (25%) 7
Other Stats
Jewels Obtained Slash ATK Power
+20 +5
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 10/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 10/20 Skill Raises own Evasion Rate
Jewelry Dagger 10/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 10/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 10/20 Reaction After receiving Dmg, AGI is raised until next turn
E7 -
45 Human, Male 5 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
409 233 110 86 42 157 83 117 82 94 (25%) 7
Other Stats
Jewels Obtained Slash ATK Power
+12 +5
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 10/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 10/20 Skill Raises own Evasion Rate
Jewelry Dagger 10/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 10/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 10/20 Reaction After receiving Dmg, AGI is raised until next turn
E8 -
45 Human, Male 5 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
409 249 127 86 47 176 85 127 88 94 (25%) 7
Other Stats
Jewels Obtained Slash ATK Power
+20 +5
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 10/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 10/20 Skill Raises own Evasion Rate
Jewelry Dagger 10/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 10/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 10/20 Reaction After receiving Dmg, AGI is raised until next turn
E9 -
45 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
583 225 117 65 55 173 71 121 183 91 (25%) 7
Other Stats
Jewels Obtained Missile ATK Power
+16 +10
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Hunting Arrow 10/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 10/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 10/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Charged Shot 10/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 10/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 10/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
E10 -
45 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
583 225 117 65 55 173 71 121 183 91 (25%) 32
Other Stats
Jewels Obtained Missile ATK Power
+16 +10
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Hunting Arrow 10/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 10/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 10/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Charged Shot 10/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 10/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 10/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
E11 -
43 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
579 224 116 63 54 170 70 118 181 88 (25%) 7
Other Stats
Jewels Obtained Missile ATK Power
+16 +10
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Hunting Arrow 10/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 10/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 10/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Charged Shot 10/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 10/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 10/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
E12 -
43 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
579 224 116 63 54 170 70 118 181 88 (25%) 7
Other Stats
Jewels Obtained Missile ATK Power
+16 +10
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Hunting Arrow 10/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 10/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 10/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Charged Shot 10/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 10/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 10/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Quest Missions
Max 99 items used

Reward: Forbidden Apple