Basic Information
Level 60
AP Cost 40
Entry Count 3
Player EXP 40
Unit EXP 4000
Zeni 4000
Ready Conditions
Element

[3/Day] Convocation of Dark I [EX]

Defeat all enemy units!

Enemies
Unit Level Type Move Jump Spawn
75 Human, Female 3 2 -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4443 374 157 102 69 210 91 127 108 139 (25%) 27
Status Res
200 - 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Range
+4
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
MOVE Boost+2 20/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 20/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Flash Grenade 20/20 Skill Chance of inflicting Paralyze on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Bombshell 20/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Dynamic Buster Bomb 20/20 Skill Penetrating Fire Missile ATK (strong vs machines) to enemy unit & ignores DEF [Range: 4, Area: Line (4), Height Range: 1]
Heavy Flare 20/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 20/20 Skill Raises own DEX for two turns
Lock On 20/20 Skill Raises own Hit Rate for two turns
Craft Bomb 20/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
75 Monster, Beast 4 1 -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2456 299 180 268 169 245 166 232 229 121 (100%) 32
Status Res
200 200 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Jewels Obtained COMBO Scope
+36 -1
Skills
Name Rank Type Effect
Tackle 1/1 Attack Normal Attack (Enemy Unit)
Immobilizing ☆ Squeak 1/20 Skill Inflicts Phys Dmg & Bind on target.
Rat Skill [Death Sentence (Curse)] 1/20 Skill Death Sentence (Curse)
75 Human, Male 3 2 -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4501 370 171 154 84 176 92 151 119 157 (25%) 32
Status Res
200 - 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Range Missile ATK Power
+4 +20
Skills
Name Rank Type Effect
Attack (SNI) 1/1 Attack
Leg Snipe 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Head Snipe 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Snipe 20/20 Skill Penetrating Missile ATK (strong vs airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Assault Burst 20/20 Skill Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Zero Buster 20/20 Skill Extremely powerful Missile ATK & nullifies Range extension [Range: 1, Height Range: 2]
Charged Snipe 20/20 Skill Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Camouflage 20/20 Skill Raises own Evasion Rate for three turns
Bullet Snipe 20/20 Skill Missile ATK (strong vs beasts) to units within target area & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Deadly Magnum 20/20 Skill Powerful Missile ATK (strong vs beasts) & nullifies Range extension [Range: 3, Height Range: Unlimited]
Counter Snipe 20/20 Reaction After receiving Dmg, performs counter [Range: 5, Height Range: Unlimited]
75 Human, Female 4 1 -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3977 235 292 148 92 237 95 173 164 189 (50%) 32
Status Res
200 - 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Elemental Res
+15 +15 +15 +15 +15 +15
Other Stats
Initial Jewels Jewels Obtained
+10 +23
Skills
Name Rank Type Effect
Attack (SHN) 1/1 Attack An abacus-shaped staff.
Low Leverage 20/20 Skill Consumes own Jewels and transfers them to ally unit [Range: 4, Height Range: 3]
Jewel Investment 20/20 Skill Reduces time until next turn by 50% for ally unit [Range: 4, Height Range: 3]
Full Leverage 20/20 Skill Consumes own Jewels and transfers them to ally unit [Range: 4, Height Range: 3]
Jewels Rule Everything Around Me 20/20 Skill Casts Auto Jewel Charge on ally unit for three turns [Range: 4, Height Range: 3]
Imminent Crisis 20/20 Skill Inflicts Blind on enemy unit [Range: 4, Height Range: 3]
Pyramid Scheme 20/20 Skill Inflicts Charm on enemy units within area around self [Area: Diamond (5), Height Range: 2]
Poison Pill 20/20 Skill Nullifies all statuses inflicted on ally units within area around self for three turns [Area: Square (3), Height Range: 2]
Cure Delivery 20/20 Skill Recovers HP of ally units within area around self [Area: Square (3), Height Range: 2]
Jewel Regen (Passive) 1/20 Passive Jewel regen (passive)
75 Human, Female 3 2 -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4646 132 278 383 235 239 121 162 203 187 (100%) 32
Status Res
200 - 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Elemental Res
- - - - - +20
Other Stats
Jewels Obtained
+26
Skills
Name Rank Type Effect
Savant Basic Atk 1/1 Attack Basic Savant Attack
Alchemic Barrier 20/20 Skill Provides a shield to allies around self that blocks damage from 1 attack that lasts for 3 turns. (Area: Cross (3), Height Range:3)
Alchemic Bulwark 20/20 Skill Provides a shield to target ally that absorbs a fixed amount of damage and lasts for 3 turns. (Range: 5, Height Range: 3)
Experimental Treatment 20/20 Skill Restores a large amount of HP to units in the target area but has a low chance of inflicting random status. (Range: 5, Area: Square (3), Height Range: 3)
Aether Flare 20/20 Skill Light Mag Dmg to units in target area and decreases CT by 50% of affected units. (Range: 5, Area: Diamond (5), Height Range: 3)
Alchemia Overload 20/20 Skill Inflicts Light Mag Dmg on enemies across the map & lowers their MDEF for 3 turns.
Embue Vigor 20/20 Skill Raises PATK of target unit's next attack. (Range: 5, Height Range: 3)
Embue Wisdom 20/20 Skill Raises MATK of target unit's next attack (Range: 5, Height Range: 3)
Embue Skill 20/20 Skill Raises DEX of target unit's next attack. (Range: 5, Height Range: 3)
Channel Alchemia 20/20 Skill Greatly raises MATK and Evasion on self for 1 turn
Alchemia Strike 20/20 Skill Inflicts 3-hits of Light Mag Dmg that ignores MDEF on target. (Range: 5, Height Range: 3)
Preemptive Strategy 20/20 Skill Raises own AGI and lowers Jewel Cost for three turns after appearing on map
Auto Alchemia Barrier 20/20 Reaction Chance of reducing Dmg received when attacked and reacts to skills
80 Human, Female 4 2 -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4992 138 212 593 120 224 135 185 228 217 (34%) 32
Status Res
200 - 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Jewels Obtained Strong vs Dark
+26 +80
Skills
Name Rank Type Effect
ATK Skills (Magic Meister) 1/1 Attack Marksman
Assist Face 20/20 Skill Recovers own HP and casts Quicken on self
Entrapment 20/20 Skill Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Burst Force 20/20 Skill Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Saturation 20/20 Skill Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Rei Flower 20/20 Skill 4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Aerial Ride 20/20 Skill Wind Mag attack (Medium) & raises own JUMP by 1 for three turns [Range: 4, Height Range: 2]
Drain Dimension 20/20 Skill Absorbs HP from target & greatly raises own MATK for one turn [Range: 5, Height Range: 2]
Water Flash 20/20 Skill Water Mag attack (Low) on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Absolute Defense 20/20 Skill Greatly raises own PDEF/MDEF for one turn
75 Monster, Beast 4 1 -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2456 299 180 268 169 245 166 232 229 121 (100%) 32
Status Res
200 200 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Jewels Obtained COMBO Scope
+36 -1
Skills
Name Rank Type Effect
Tackle 1/1 Attack Normal Attack (Enemy Unit)
Immobilizing ☆ Squeak 1/20 Skill Inflicts Phys Dmg & Bind on target.
Rat Skill [Death Sentence (Curse)] 1/20 Skill Death Sentence (Curse)
75 Monster, Beast 4 1 -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2456 299 180 268 169 245 166 232 229 121 (100%) 32
Status Res
200 200 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Jewels Obtained COMBO Scope
+36 -1
Skills
Name Rank Type Effect
Tackle 1/1 Attack Normal Attack (Enemy Unit)
Immobilizing ☆ Squeak 1/20 Skill Inflicts Phys Dmg & Bind on target.
Rat Skill [Death Sentence (Curse)] 1/20 Skill Death Sentence (Curse)
75 Monster, Beast 4 1 -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2456 299 180 268 169 245 166 232 229 121 (100%) 32
Status Res
200 200 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Jewels Obtained COMBO Scope
+36 -1
Skills
Name Rank Type Effect
Tackle 1/1 Attack Normal Attack (Enemy Unit)
Immobilizing ☆ Squeak 1/20 Skill Inflicts Phys Dmg & Bind on target.
Rat Skill [Death Sentence (Curse)] 1/20 Skill Death Sentence (Curse)
Quest Missions
No deaths

Reward: Dark Soul Shard

Max 0 items used

Reward: Gold Ingot

Clear without mercenary

Reward: 4+★ Equipment 10-Summon Ticket

Drops
Drops