Basic Information
Type Event
Level 60
AP Cost 20
Entry Count 1
Player EXP 20
Unit EXP 2000
Zeni 2000
Ready Conditions
Element

[1/day] Convocation of Light III

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10
0 [P4]
2
2 2 [P3]
2
2 2 [P2]
2
2 [P5]
2
2 2
1 2 2 2 2 2 2 2 2 2 2 [P1]
2
2 1 1 2 2 1 1 1 0 2 2 2
3 2 2 2 2 1 2 2 1 2 2 2
4 3 3 3 2 1 2 2 2 2 2 2
5 4 4 4 2 2 2 2 2 3 4 4
6 4 [E4]
4
4 3 3 3 7 7 2 4 4
7 2 2 2 3 [E6]
3
3 2 2 [E3]
4
3 3
8 4 4 4 3 2 2 3 3 5 5 5
9 4 4 4 4 2 2 3 3 5 5 5
10 4 [E8]
4
4 4 3 3 3 [E5]
3
5 5 5
11 3 3 3 3 [E2]
3
[E7]
3
3 3 5 [E1]
5
5
Enemies
UID SID Unit Level Type Move Jump
E1 -
60 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2189 82 109 217 197 267 83 153 185 164 (50%) 32
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Range Knockback Res Debuff Res Quicken Res
+2 +999 +999 +999
Skills
Name Rank Type Effect
Attack Skill (Tiferet) 1/1 Attack
Miracle Goddess Reincarnate 20/20 Skill After moving, triples own MATK for one turn [Move Area: Diamond (9), Height Range: 2]
Sacred Magic Fracture 20/20 Skill Light Mag Missile ATK on units within area & greatly raises Power if target is inflicted with a status [Range: 4, Area: Special (Square-Cross), Height Range: Unlimited]
Divine Will [Dawn of Judgment] 20/20 Skill Consumes own HP to perform Light Mag Missile ATK on enemy unit [Range: 6, Height Range: Unlimited]
Divine Will [Revelation of Faith] 20/20 Skill Greatly raises own Evasion Rate for one turn
Coming of the Divine Messenger 20/20 Skill After moving, recovers HP of ally units within area around self [Move Area: Diamond (9), Area: Square (3), Height Range: 2]
Compassionate Shellfire 20/20 Skill Penetrating Light Mag Missile ATK on enemy unit & inflicts Paralyze [Range: 4, Height Range: Unlimited]
Merciful Retribution 20/20 Skill Penetrating Light Mag Missile ATK on enemy unit & inflicts Slow/Bind [Range: 4, Height Range: Unlimited]
Foresight of Michael 5/20 Reaction Chance of preemptively raising own AGI/Missile ATK Power permanently after receiving an attack (Stackable up to 5x) (also activated by Skill ATKs)
E2 -
60 Human, Male, Templar 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1458 203 110 139 129 154 112 187 91 125 (25%) 32
Other Stats
Jewels Obtained Strike ATK Power Reaction Block
+16 +35 +30
Skills
Name Rank Type Effect
Attack (Neun Job) 1/1 Attack
Stampede Catharsis 20/20 Skill 2-hit Strike ATK to enemy unit & chance of CRIT [Range: 1, Height Range: 2]
Banshee Cry Ubiquitous 20/20 Skill After moving, Strike ATK to enemy unit & chance of CRIT [Range: 4, Height Range: 2]
Stepping Bomb Quake 20/20 Skill Strike ATK to units in area around self & raises own PDEF for three turns & chance of CRIT [Area: Diamond (5), Height Range: 2]
Beast Bomb Apriori 20/20 Skill After moving, Strike ATK that inflicts Paralyze on enemy unit & 1 sq Knockback & chance of CRIT [Range: 4, Height Range: 2]
Colliding Fist Stunner 20/20 Skill Strike ATK that inflicts Stun for 2 turns on units in area around self & chance of CRIT [Area: Square (3) around self, Height Range: 2]
Roaring Strength Paradigm 20/20 Skill Triples own PATK for one turn
Leaping Bomb Syndrome 20/20 Skill Raises own MOVE/JUMP by 2 for three turns
Explosive Legs Boost 20/20 Skill After moving, Strike ATK that lowers CT of enemy unit to 0 & chance of CRIT [Range: 5, Height Range: 2]
Counterattack Dilemma 5/20 Reaction Chance of performing a preemptive strike when being attacked [Range: 1, Height Range: 2]
E3 -
60 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1585 228 123 208 104 147 115 148 97 177 (25%) 32
Other Stats
Jewels Obtained
+20
Skills
Name Rank Type Effect
Scion Basic Attack 1/1 Attack
Dark Edict 20/20 Skill Dark Slash ATK on target unit & raises PATK on self for 3 turns (Stackable up to 3x) [Range: 4, Height Range: 2]
Devouring Fang 20/20 Skill Penetrating Dark Mag ATK & inflicts Jewel Dmg to targeted enemy & slightly increased power when attacking from side & increased power when attacking from behind [Range: Cross (3), Height Range: 3]
Fading Malice 20/20 Skill Dark Slash ATK to all enemies around self & reduces their Dark Res for 5 turns & move to target square [Range: 4, Area: Square (3), Height Range: 3]
Blades of Interdiction 20/20 Skill After moving to target unit, 3-Hit Dark Slash ATK & reduces Max HP of target & raises Evasion for 3 turns & slightly increased power when attacking from side & increased power when attacking from behind [Range: 4, Height Range: 3]
Dark Malediction 20/20 Skill Dark Mag ATK that lowers CT of enemy units within target area [Range: 5, Area: Diamond (5), Height Range: 3]
Abyssal Slash 20/20 Skill Dark Slash ATK that grows more powerful the lower own remaining HP is & prevents HP Recovery for target unit
Abyssal Rift 20/20 Skill Raises AGI & reduces Jewel Consumption for 1 turn & move to selected tile (Cannot be used consecutively) [Range: 4, Height Range: 3]
Abyssal Chains 20/20 Skill Reduces Dark Res & inflicts Bind to units around self, raises PATK on self for 3 turns, then move to target location [Range: 4, Area: Square (3), Height Range: 2]
Shadow of the Abyss 20/20 Skill Dark Mag ATK (Low) & reduces Dark Res of enemy units who land on target area [Range: 4, Area: Square (3), Height Range: 2]
E4 -
60 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1011 117 73 370 124 126 97 121 148 207 (100%) 32
Other Stats
Jewels Obtained
+28
Skills
Name Rank Type Effect
Attack (Ambrosia) 1/1 Attack
[Aegis Point] Space 20/20 Skill Raises own all DEF & nullifies all statuses for three turns
[Void Trajectory] Exa 20/20 Skill Mag ATK on units within area around self that increases in Power the higher the accumulated CT of target units [Area: Special (Square-Cross 2), Height Range: 2]
[Regression] Femto 20/20 Skill Mag ATK on units within area that increases in Power the lower the accumulated CT of target units [Range: 4, Area: Cross (3), Height Range: 2]
Space-Time Manipulation - Dark Sheaf 20/20 Skill Dark Mag ATK on units within area & greatly lowers Hit Rate for three turns [Range: 4, Area: Diamond (5), Height Range: 2]
[Penumbral] Hourglass 20/20 Skill Dark Mag ATK on enemy unit & absorbs HP & greatly raises own MATK for one turn & bestows Strong vs Light [Range: 4, Height Range: 2]
[Lethal Shadow] Time Lag 20/20 Skill Dark Mag ATK on enemy unit & Power is based on target's AGI [Range: 3, Height Range: 3]
[Contradiction] Rhythm 20/20 Skill Inflicts Delay on enemy unit [Range: 4, Height Range: 3]
[Anomalous Time] Parallel 20/20 Skill Swaps positions with target [Range: 8, Height Range: 1]
[Nocturne] Missing Link 5/20 Reaction After receiving Dmg, chance of performing counter & absorbs HP & inflicts Poison & also activated by Skill ATKs [Range: 4, Minimum Range: 3, Height Range: 2]
E5 -
60 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1028 188 109 105 88 205 81 150 147 120 (25%) 32
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
Attack (LNC) 1/1 Attack
MOVE Boost+2 1/20 Skill Raises ally unit's MOVE by 2 for three turns [Range: 2, Height Range: 1]
JUMP Boost+2 1/20 Skill Raises ally unit's JUMP by 2 for three turns [Range: 2, Height Range: 1]
Shine Grenade 1/20 Skill Chance of inflicting powerful Blind & Paralyze on units within area [Range: 4, Area: Cross (3), Height Range: 2]
Bombshell 1/20 Skill Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Break Momentum 1/20 Skill Interrupts the Cast Time of target units within area & dispels CT Up for three turns [Range: 6, Area: Diamond (5), Height Range: Unlimited]
Dynamic Buster Bomb 1/20 Skill Penetrating Fire Missile ATK on enemy unit that ignores DEF (Strong vs Machines) [Range: 4, Area: Line (4), Height Range: 1]
Heavy Flare 20/20 Skill Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Maintenance 20/20 Skill Raises own DEX for two turns
Lock On 20/20 Skill Raises own Hit Rate for two turns
Melting Bomb 20/20 Skill Fire Missile ATK on units within area & lowers targets' AGI & removes Quicken [Range: 4, Area: Cross (3), Height Range: 2]
Reactive Armor 5/20 Reaction Change of reducing portion of Dmg when receiving Dmg
E6 -
60 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1105 197 160 75 147 223 77 118 175 131 (50%) 32
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
Normal Attack (Boom Technician) 1/1 Attack Marksman
Miniature Resting Garden 20/20 Skill Places a Recovery Grid within target area that restores HP and casts Jewel Auto Regen (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range:3]
Spiderweb Hell 20/20 Skill Places a Debuff Grid within target area that greatly reduces AGI [Range: 7, Area: Diamond (5), Height Range: 3]
Mega Snake Grip 20/20 Skill Places a Damage Grid within target area that inflicts Deadly Poison (Grid disappears after being activated once) [Range: 5, Area: Square (1), Height Range: 3]
Alarm Bomb 20/20 Skill Missile ATK to units in target area that reduces CT by half [Range: 4, Area: Square (3), Height Range: 2]
Destructive Comet 20/20 Skill Missile ATK on units within area (Strong vs Machine), Slow, and Silence [Range: 5, Area: Cross (1), Height Range: 2]
Trick Boot Up 20/20 Skill Casts quicken on self, skill use not counted for Mega Snake Grip or Spiderweb Hell for next turn, and no Jewels spent
Signal Shot [One Step Forward] 20/20 Skill Missile ATK to enemy units in target area & moves targets 2 sq forward [Range: 4, Area: Diamond (5), Height Range: 3]
Signal Shot [Right Turn] 20/20 Skill Missile ATK to enemy units in target area & moves targets 2 sq back [Range: 4, Area: Diamond (5), Height Range: 3]
Signal Shot [Left to Left] 20/20 Skill Missile ATK to enemy units in target area & moves targets 2 sq left [Range: 4, Area: Diamond (5), Height Range: 3]
Signal Shot [Right to Right] 20/20 Skill Missile ATK to enemy units in target area & moves targets 2 sq right [Range: 4, Area: Diamond (5), Height Range: 3]
Jack-in-the-box 5/20 Reaction Chance of performing a preemptive strike that inflicts powerful Blind when receiving a physical attack [Range: 4, Height Range: Unlimited]
E7 -
60 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1108 226 135 74 113 293 90 111 126 142 (40%) 32
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
Attack (Su Yi) 1/1 Attack
Incisive Light Shell Barracuda 20/20 Skill Penetrating Light Missile ATK on target unit & lowers Light Res for three turns [Range: 5, Area: Line (5), Height Range: Unlimited]
Light Blast Killer Whale 20/20 Skill Light Missile ATK on units within area & increases in Power according to the number of targets [Range: 4, Area: Diamond (5), Height Range: 2]
Roaring Cannon Razorback 20/20 Skill Inflicts forced Bind on self for three turns (Range +3/AGI Up/all DEF Down during Bind) & raises Power of Incisive Light Shell Barracuda/Light Blast Killer Whale for three turns & no Use Count cost
Shredding Cannon Squid 20/20 Skill Jewel Dmg on enemy unit & inflicts Stun for two turns & interrupts skill cast [Range: 5, Height Range: 2]
Ultraheavy Cannon Seahorse 20/20 Skill Missile ATK on enemy units within area & inflicts Slow & greatly raises Power if target unit's PATK has been lowered [Range: 5, Area: Square (3), Height Range: 2]
Recoil Cannon Sea Lion 20/20 Skill Consumes own HP to perform Light Missile ATK on units within area & moves targets 3 sq back [Range: 3, Area: Lateral (3), Height Range: 2]
Scatter Shot Stingray 20/20 Skill Nullifies CT Up of enemy units within area for three turns & lowers PATK/AGI [Range: 6, Area: Square (3), Height Range: 2]
General's Charts 20/20 Skill Greatly raises own Hit Rate/Reaction Block for three turns & increases CT by 30
Return Fire Barnacle 5/20 Reaction Chance of performing a preemptive strike when receiving an attack & moves targets 2 sq back & also activated by Skill ATKs [Area: Cross (5), Height Range: 2]
E8 -
60 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1089 230 145 75 148 197 84 118 160 131 (50%) 32
Other Stats
Jewels Obtained
+8
Skills
Name Rank Type Effect
Artificer Basic ATK 1/1 Attack
Agility Accelerant 20/20 Skill Places grids that cast Quicken (each grid disappears after being activated once) [Range: 4, Area: Line (4), Height Range: 3]
Energy Accelerant 20/20 Skill Places grids that cast Jewel Regen for 1 turn (each grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range: 3]
Flare Array 20/20 Skill Places grids that inflict Light Dmg, Paralyze and, Blind (each grid disappears after being activated once) [Range: 4, Area: Diamond (5), Height Range: 3]
Nova Detonator 20/20 Skill Places grids that inflict Light Dmg, Delay, and Slow (each grid disappears after being activated once) [Range: 4, Area: Diamond (5), Height Range: 3]
Plasma Beam 20/20 Skill Strong Penetrating Light Missile ATK to units within target area & inflicts Bind [Range: 5, Height Range: 3]
Energy Drain 20/20 Skill Ignores DEF & absorbs target unit's Jewels [Range: 4, Height Range: 2]
Repulsor Bomb 20/20 Skill Light Missile ATK to units within target area & moves target 2 sq away from the center [Range: 4, Area: Cross (5), Height Range: 3]
Implosion Bomb 20/20 Skill Light Missile ATK to units within target area & moves target 1 sq towards the center [Range: 4, Area: Diamond (5), Height Range: 3]
Plasma Surge 20/20 Skill Light Missile ATK to target units & inflicts Bind [Range: 3, Area: Special (Cone), Height Range: 2]
Trauma Recovery System 5/20 Reaction After receiving Dmg, chance of recovering a portion of HP
Quest Missions
No deaths

Reward: Rare Evolution Material 10-Summon Ticket

Max 5 items used

Reward: Evolution Material 10-Summon Ticket

Clear with a mercenary

Reward: Event Skip Ticket

Drops
Drops