Basic Information
Type Event
Level 60
AP Cost 30
Player EXP 30
Unit EXP 450
Zeni 3000
Flags IsAutoRepeatQuest
Prerequisite Quests
Stage 5: An Unlikely Standoff

[Limited Time] Stage 6: Into The Depths

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7
0 0 [P5]
0
[P4]
0
[P3]
0
0 0 0 0
1 0 0 [P1]
0
[P2]
0
0 0 0 0
2 0 0 0 0 0 [E3]
1
0 0
3 3 3 2 [E2]
0
0 2 3 0
4 3 [E1]
3
2 0 [E8]
0
2 [E5]
2
3
5 0 2 2 0 0 2 2 3
6 0 0 [E4]
1
0 0 0 0 0
7 0 0 0 0 [E7]
0
0 0 0
8 0 0 0 [E9]
0
0 0 [E6]
0
0
Enemies
UID SID Unit Level Type Move Jump
E1 -
70 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
423 313 166 103 74 220 95 221 267 123 (25%) 31
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Range Jewels Obtained
+1 +16
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 1/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E2 -
70 Monster, Beast 5 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1078 316 231 223 157 264 85 204 244 141 (100%) 27
Other Stats
Jewels Obtained COMBO Area
+28 -1
Skills
Name Rank Type Effect
Bite 1/1 Attack Normal Attack (Enemy Unit)
Kick 20/20 Reaction Inflicts Phys Dmg on target.
Venom Slasher 20/20 Skill Inflicts Phys Dmg (Low) with chance of inflicting Poison [Range: 2, Area: 1, Height Range: 1]
Paralyzing Slasher 20/20 Skill Inflicts Phys Dmg (Low) with chance of inflicting Paralyze [Range: 2, Area: 1, Height Range: 1]
Shining Claw 20/20 Skill Inflicts Slash Dmg (Low) & Light Phys Dmg [Range: 1, Area: 1, Height Range: 2]
Dark Claw 20/20 Skill Inflicts Slash Dmg (Low) & Dark Phys Dmg [Range: 1, Area: 1, Height Range: 2]
E3 -
70 Monster, Beast 6 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1081 319 235 215 152 268 87 214 242 125 (100%) 27
Other Stats
Jewels Obtained COMBO Area
+28 -1
Skills
Name Rank Type Effect
Bite 1/1 Attack Normal Attack (Enemy Unit)
Kick 20/20 Reaction Inflicts Phys Dmg on target.
Venom Slasher 20/20 Skill Inflicts Phys Dmg (Low) with chance of inflicting Poison [Range: 2, Area: 1, Height Range: 1]
Paralyzing Slasher 20/20 Skill Inflicts Phys Dmg (Low) with chance of inflicting Paralyze [Range: 2, Area: 1, Height Range: 1]
Shining Claw 20/20 Skill Inflicts Slash Dmg (Low) & Light Phys Dmg [Range: 1, Area: 1, Height Range: 2]
Dark Claw 20/20 Skill Inflicts Slash Dmg (Low) & Dark Phys Dmg [Range: 1, Area: 1, Height Range: 2]
E4 -
70 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
423 313 166 103 74 220 95 221 267 123 (25%) 31
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Range Jewels Obtained
+1 +16
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 1/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E5 -
70 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
423 313 166 103 74 220 95 221 267 123 (25%) 31
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Range Jewels Obtained
+1 +16
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 1/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E6 -
65 Machine 2 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
278 131 91 346 216 117 86 204 215 151 (100%) 31
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Hit Rate Jewels Obtained
+2 +36
Skills
Name Rank Type Effect
Attack (WIZ) 1/1 Attack
Fire Bolt 7/20 Skill Fire Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Ice Bolt 7/20 Skill Water Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Aero Bolt 7/20 Skill Wind Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Lightning Bolt 7/20 Skill Thunder Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Poison Haze 7/20 Skill Inflicts Poison status on target [Range: 3, Area: Cross (3), Height Range: 2]
Counter Magic+1 1/20 Reaction After receiving Dmg, chance of performing counter [Range: 3, Height Range: 2]
E7 -
65 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
511 294 229 118 83 236 78 172 179 104 (25%) 31
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Slash ATK Power
+5
Skills
Name Rank Type Effect
Attack (ARM) 1/1 Attack
Rock Toss 5/20 Skill Missile ATK to an enemy [Range: 3, Height Range: 1]
First Aid 5/20 Skill Recovers an ally's HP [Range: 1, Height Range: 1]
Spell Break 5/20 Skill Slash ATK to an enemy & interrupts skill charging [Range: 1, Height Range: 1]
Battle Preparation 5/20 Skill Raises own PDEF/Evasion Rate
Fatal Risk 5/20 Skill Greatly raises own PATK & lowers PDEF
Devilish Slash 5/20 Skill Slash ATK on enemy unit (Strong vs Demons) [Range: 1, Height Range: 1]
Stance of the Warrior 1/20 Reaction Chance of reducing Phys Dmg
E8 -
65 Machine 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
616 294 195 101 71 233 100 201 140 92 (25%) 32
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Jewels Obtained Strike ATK Power
+20 +5
Skills
Name Rank Type Effect
Attack (KAK) 1/1 Attack
Fist Thrust 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Strike 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Charge Up 20/20 Skill Multiplies PATK by 2.5 for one turn
Condition Control 20/20 Skill Removes all statuses inflicted on self
Roundhouse Kick 20/20 Skill Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1]
Inner Eruption 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Blasting Wave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Random Strike 20/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Firm Fist 20/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Divine Fists 20/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Counter 1/20 Reaction After receiving Dmg, chance of performing counter [Range: 1, Height Range: 1]
E9 -
65 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
310 136 95 303 194 122 95 176 251 148 (100%) 31
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Attack (PRI) 1/1 Attack
Cure 7/20 Skill Recovers HP of ally unit [Range: 4, Height Range: 2]
Regeneration 7/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 2, Height Range: 2]
Rest 7/20 Skill Removes Death Sentence status from ally unit [Range: 4, Height Range: 1]
Heal 7/20 Skill Recovers HP of ally units in target area [Range: 2, Area: Cross (3), Height Range: 2]
Mega Regen 7/20 Skill Casts Auto Heal on ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Healing Embrace 7/20 Skill Recovers HP of ally units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Holy Bolt 7/20 Skill Light Mag ATK to units within target area [Range: 2, Area: Cross (3), Height Range: 2]
Seraphic Gate 7/20 Skill Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 4, Height Range: 4]
Magic Barrier+1 1/20 Reaction Change of reducing Mag Dmg
Quest Missions
Clear without any NPC deaths

Reward: Saber

No deaths

Reward: Equipment 10-Summon Ticket

Kill 4+ foes in one blow

Reward: Gold Ingot

Drops
Drops