Basic Information
Type Event
Level 75
AP Cost 32
Entry Count 3
Player EXP 32
Unit EXP 600
Zeni 4000

Featuring Soul Shards Featuring Zheng Yi Soul Shards

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11 12
0 8 8 7 6 6 7 4 [E2]
4
3 2 1 0 0
1 8 [E7]
8
7 6 6 7 4 4 3 2 1 0 0
2 8 8 7 6 6 7 5 4 5 5 5 [P3]
0
0
3 7 7 7 5 5 7 5 4 5 5 5 [P1]
1
[P5]
0
4 7 7 7 5 5 [E6]
8
4 4 5 5 5 [P2]
0
[P4]
0
5 11 5 5 5 5 5 5 4 3 2 1 1 1
6 5 5 5 5 5 5 4 3 2 2 1 1 1
7 [E1]
5
5 5 5 5 5 [E3]
4
3 2 2 1 1 1
8 5 5 5 5 5 5 5 4 3 2 7 1 1
9 7 7 7 6 6 [E5]
8
4 3 2 2 2 1 1
10 7 7 7 6 6 7 4 3 2 3 2 1 1
11 7 12 12 [E8]
6
6 7 5 3 3 2 2 1 1
12 13 19 19 6 6 7 [E4]
6
3 2 2 2 7 1
Entries
UID Trigger
E4
DecrementMember 3
E8
DecrementMember 3
Enemies
UID SID Unit Level Type Move Jump
E1 -
85 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3748 899 466 419 327 593 189 490 375 224 (25%) 32
Other Stats
Dark All Status Res Jewels Obtained Jewels Spent Rate
+15 +99 +80 -10
Skills
Name Rank Type Effect
Scion Basic Attack 1/1 Attack
Dark Edict 20/20 Skill Dark Slash ATK on target unit & raises PATK on self for 3 turns (Stackable up to 3x) [Range: 4, Height Range: 2]
Devouring Fang 20/20 Skill Penetrating Dark Mag ATK & inflicts Jewel Dmg to targeted enemy & slightly increased power when attacking from side & increased power when attacking from behind [Range: Cross (3), Height Range: 3]
Fading Malice 20/20 Skill Dark Slash ATK to all enemies around self & reduces their Dark Res for 5 turns & move to target square [Range: 4, Area: Square (3), Height Range: 3]
Blades of Interdiction 20/20 Skill After moving to target unit, 3-Hit Dark Slash ATK & reduces Max HP of target & raises Evasion for 3 turns & slightly increased power when attacking from side & increased power when attacking from behind [Range: 4, Height Range: 3]
Dark Malediction 20/20 Skill Dark Mag ATK that lowers CT of enemy units within target area [Range: 5, Area: Diamond (5), Height Range: 3]
Abyssal Slash 20/20 Skill Dark Slash ATK that grows more powerful the lower own remaining HP is & prevents HP Recovery for target unit
Abyssal Rift 20/20 Skill Raises AGI & reduces Jewel Consumption for 1 turn & move to selected tile (Cannot be used consecutively) [Range: 4, Height Range: 3]
Abyssal Chains 20/20 Skill Reduces Dark Res & inflicts Bind to units around self, raises PATK on self for 3 turns, then move to target location [Range: 4, Area: Square (3), Height Range: 2]
Shadow of the Abyss 20/20 Skill Dark Mag ATK (Low) & reduces Dark Res of enemy units who land on target area [Range: 4, Area: Square (3), Height Range: 2]
Abyssal Counter 20/20 Reaction Counterattack & reduces Dark Res for 1 turn with chance to inflict Bind (Reacts to skills) [Range: 4, Height Range: 2]
E2 -
85 Demon, Wrath 1 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2636 290 216 561 218 139 116 110 104 553 (100%) 32
Status Res
90 90 90 999 999 999 90 999
1199 1199 1199 1199 1199 200 290 60
Other Stats
Knockback Res
+999
Flags
IsThrow
No
Skills
Name Rank Type Effect
Strike 1/1 Attack Normal Attack (Enemy Unit)
Laser 20/20 Skill Inflicts Mag Dmg on target
Laser 20/20 Skill Inflicts Mag Dmg on target
Laser+ 20/20 Skill Inflicts Mag Dmg on target
Object Coating 20/20 Skill Greatly raises own PDEF when receiving Dmg
Magic Coating 20/20 Skill Greatly raises own MDEF when receiving Dmg
Elemental Coat [All Res Up] 20/20 Skill Raises All Elemental Res
Jewel Regen (Passive) 20/20 Passive Jewel Regen (Passive)
E3 -
85 Demon, Wrath 1 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2636 290 216 561 218 139 116 110 104 553 (100%) 32
Status Res
90 90 90 999 999 999 90 999
1199 1199 1199 1199 1199 200 290 60
Other Stats
Knockback Res
+999
Flags
IsThrow
No
Skills
Name Rank Type Effect
Strike 1/1 Attack Normal Attack (Enemy Unit)
Laser 20/20 Skill Inflicts Mag Dmg on target
Laser 20/20 Skill Inflicts Mag Dmg on target
Laser+ 20/20 Skill Inflicts Mag Dmg on target
Object Coating 20/20 Skill Greatly raises own PDEF when receiving Dmg
Magic Coating 20/20 Skill Greatly raises own MDEF when receiving Dmg
Elemental Coat [All Res Up] 20/20 Skill Raises All Elemental Res
Jewel Regen (Passive) 20/20 Passive Jewel Regen (Passive)
E4 -
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1961 327 175 115 80 235 100 235 279 141 (25%) 32
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Range Jewels Obtained
+1 +16
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E5 -
85 Human 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1164 538 302 151 118 446 124 377 358 133 (25%) 32
Status Res
200 200 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Range Jewels Obtained
+5 +44
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Serpentine Scowl 20/20 Skill Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Shackle Rain 20/20 Skill Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E6 -
85 Human 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1164 538 302 151 118 446 124 377 358 133 (25%) 32
Status Res
200 200 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Range Jewels Obtained
+5 +44
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Serpentine Scowl 20/20 Skill Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Shackle Rain 20/20 Skill Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E7 -
85 Human 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1164 538 302 151 118 446 124 377 358 133 (25%) 32
Status Res
200 200 200 200 200 200 200 200
200 200 200 200 200 200 200 -
Other Stats
Range Jewels Obtained
+5 +44
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Serpentine Scowl 20/20 Skill Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Shackle Rain 20/20 Skill Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E8 -
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1961 327 175 115 80 235 100 235 279 141 (25%) 32
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Range Jewels Obtained
+1 +16
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
Quest Missions
Kill all foes

Reward: Zheng Yi Soul Shards

No deaths

Reward: Zheng Yi Soul Shards

Max 3 items used

Reward: Zheng Yi Soul Shards

Drops
Drops