Basic Information
Level 75
AP Cost 32
Entry Count 3
Player EXP 32
Unit EXP 600
Zeni 4000

Featuring Soul Shards Featuring Moa Soul Shards

Defeat all enemy units!

Enemies
Unit Level Type Move Jump Spawn
75 Human 4 3 -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1974 488 316 137 100 379 131 294 190 114 (25%) 32
Status Res
1041 42 1041 1041 1041 1041 1041 1041
1041 1041 1041 1041 1041 999 1041 999
Other Stats
Jewels Obtained Strike Res
+40 +41
Skills
Name Rank Type Effect
Attack (STR) 1/1 Attack
Focused Palm 20/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Palm Shockwave 20/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Exploding Palm 20/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Void Strike 20/20 Skill Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Divine Battle Trance 20/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Supreme Battle Trance 20/20 Skill Strike ATK & strong vs humans [Range: 1, Height Range: 2]
Steel Fists 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Thrust 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Sharpening Focus 20/20 Skill Triples own PATK for one turn
Hardening Focus 20/20 Skill Raises own PDEF
Controlling Focus 20/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Whirlwind Kick 20/20 Skill Strike ATK to units in area around self
75 Human 3 1 -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2540 380 366 355 249 305 108 310 307 127 (25%) 32
Status Res
237 237 237 237 237 237 147 237
200 290 290 290 290 - 290 90
Other Stats
Knockback Res Jewels Obtained
+999 +68
Skills
Name Rank Type Effect
Attack (GUA) 1/1 Attack
Guard Stance 1/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Light Bringer 1/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight's Prayer 1/20 Skill Will survive fatal Dmg and stay alive on verge of death only once
Lion Heart 1/20 Skill Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Shield Bash 1/20 Skill Non-type ATK & Stun to enemy units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Clear Stone 1/20 Skill Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Weapon Crush 1/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Shield Crush 1/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Holy Knight Stance+2 20/20 Reaction Chance of defending when receiving Dmg
85 Human, Female 4 2 -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6975 1290 495 231 228 684 171 541 296 141 (15%) 32
Status Res
- 200 200 200 200 200 200 200
- 200 200 - 240 - - -
Other Stats
Jewels Obtained
+80
Skills
Name Rank Type Effect
Normal Attack (Light Rakshasa) 1/1 Attack Strike ATK (3 sq forward)
Lugh's Strong Arm 20/20 Skill Light Strike ATK on enemy unit that increases in strength according to number of dead allies [Range: 2, Height Range: 3]
Tyranny of Rakshasa 20/20 Skill Doubles Strike ATK Power until one attack is performed
Athena's Charge 20/20 Skill After moving, Light Strike ATK (strong vs dark) on units within area that increases in strength according to number of dead allies & moves target unit 2 sq back & will survive fatal Dmg for one turn & halves own AGI [Move Area: 4, Area: Diamond (5), Height Range: 2]
Lachesis's Hammer 20/20 Skill Light Strike ATK on units within area that increases in strength according to number of dead allies [Range: 3, Area: Lateral (3), Height Range: 2]
Heimdallr​'s Gaze 20/20 Skill Inflicts Charm on enemy units within target area (doubles PATK/MATK while Charmed) [Range: 3, Area: Lateral (3), Height Range: 2]
Life-Giver Rakshasa 20/20 Skill Recovers a portion of own HP
Cycle of Rakshasa 20/20 Reaction Recovers own Jewels when receiving Dmg & also activated by skill attacks
85 Human 3 3 -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
840 757 409 167 147 593 151 491 535 133 (25%) 32
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power
+5 +5 +60 +15
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 1/20 Skill Missile ATK (Strong vs Monsters) to enemy unit [Range: 5, Height Range: Unlimited]
Hunter's Eyes 1/20 Skill Missile ATK (strong vs airborne) to enemy unit & 100% hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 1/20 Skill Penetrating Missile ATK to enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 1/20 Skill Missile ATK to enemy units within target area & 100% hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 1/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 1/20 Skill Missile ATK with chance of inflicting Bind on enemy unit (Strong vs Airborne) [Range: 4, Height Range: Unlimited]
Shadow Shot 1/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 1/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 1/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
85 Human 3 3 -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
840 757 409 167 147 593 151 491 535 133 (25%) 32
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power
+5 +5 +60 +15
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 1/20 Skill Missile ATK (Strong vs Monsters) to enemy unit [Range: 5, Height Range: Unlimited]
Hunter's Eyes 1/20 Skill Missile ATK (strong vs airborne) to enemy unit & 100% hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 1/20 Skill Penetrating Missile ATK to enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 1/20 Skill Missile ATK to enemy units within target area & 100% hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 1/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 1/20 Skill Missile ATK with chance of inflicting Bind on enemy unit (Strong vs Airborne) [Range: 4, Height Range: Unlimited]
Shadow Shot 1/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 1/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 1/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
85 Human 3 3 -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
840 757 409 167 147 593 151 491 535 133 (25%) 32
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power
+5 +5 +60 +15
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 1/20 Skill Missile ATK (Strong vs Monsters) to enemy unit [Range: 5, Height Range: Unlimited]
Hunter's Eyes 1/20 Skill Missile ATK (strong vs airborne) to enemy unit & 100% hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 1/20 Skill Penetrating Missile ATK to enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 1/20 Skill Missile ATK to enemy units within target area & 100% hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 1/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 1/20 Skill Missile ATK with chance of inflicting Bind on enemy unit (Strong vs Airborne) [Range: 4, Height Range: Unlimited]
Shadow Shot 1/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 1/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 1/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
85 Human 3 3 -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
840 757 409 167 147 593 151 491 535 133 (25%) 32
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power
+5 +5 +60 +15
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Scouting Shot 1/20 Skill Missile ATK (Strong vs Monsters) to enemy unit [Range: 5, Height Range: Unlimited]
Hunter's Eyes 1/20 Skill Missile ATK (strong vs airborne) to enemy unit & 100% hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 1/20 Skill Penetrating Missile ATK to enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 1/20 Skill Missile ATK to enemy units within target area & 100% hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Punishing Shot 1/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 1/20 Skill Missile ATK with chance of inflicting Bind on enemy unit (Strong vs Airborne) [Range: 4, Height Range: Unlimited]
Shadow Shot 1/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 1/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 1/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
85 Human 3 1 -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2424 200 142 730 380 158 122 300 381 180 (100%) 32
Status Res
205 205 205 205 205 205 205 205
205 205 205 205 205 5 205 5
Other Stats
Knockback Res Debuff Res Quicken Res Jewels Obtained Pierce Res
+5 +5 +5 +72 +41
Skills
Name Rank Type Effect
Attack (PRI) 1/1 Attack
Curing Embrace 20/20 Skill Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Holy Ray 20/20 Skill Light Mag attack (Low/Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Shining 20/20 Skill Light Mag attack (100% Hit/Strong vs Undead) [Range: 5, Height Range: 4]
Curing Grace 20/20 Skill Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Cure 20/20 Skill Recovers HP of ally units [Range: 5, Height Range: 3]
Regeneration 20/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Rest 20/20 Skill Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Curing Rest 20/20 Skill Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Giga Regen 20/20 Skill Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Regeneration 1/1 Skill Bug Fix: Casts Auto Heal on self (Diablo)
Quest Missions
Kill all foes

Reward: Moa Soul Shard

No deaths

Reward: Moa Soul Shard

Max 3 items used

Reward: Moa Soul Shard

Drops
Drops