Basic Information
Type Event
Level 50
AP Cost 24
Player EXP 24
Unit EXP 400
Zeni 2800
Flags IsAutoRepeatQuest
Prerequisite Quests
A Tale of Ice & Fire Episode 4

[Limited time] A Tale of Ice & Fire Episode 5

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11
0 0 0 0 0 0 [E5]
0
0 0 0 1 1 1
1 0 [E2]
0
0 [E9]
0
0 0 0 [E8]
0
0 1 [E1]
1
1
2 0 0 0 0 0 0 [E10]
0
0 0 1 1 1
3 0 0 0 3 0 0 0 0 0 1 2 2
4 0 0 1 3 1 [E6]
1
1 [E7]
1
3 1 5 3
5 7 1 7 4 3 2 2 2 3 3 5 6
6 9 2 2 3 3 3 3 3 1 2 2 4
7 2 2 2 4 4 4 4 4 1 2 2 8
8 2 [E3]
2
2 5 5 5 5 5 1 2 [E4]
2
2
9 7 8 8 5 6 [P5]
6
6 6 2 2 2 2
10 16 16 16 5 [P1]
6
[P2]
6
[P3]
6
[P4]
6
5 7 9 9
11 16 16 16 16 6 6 6 6 4 4 4 4
Enemies
UID SID Unit Level Type Move Jump
E1 -
60 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3023 479 277 115 94 389 118 309 321 105 (25%) 32
Other Stats
Range Jewels Obtained
+5 +44
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Serpentine Scowl 20/20 Skill Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Shackle Rain 20/20 Skill Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E2 -
60 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3023 479 277 115 94 389 118 309 321 105 (25%) 32
Other Stats
Range Jewels Obtained
+5 +44
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Serpentine Scowl 20/20 Skill Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Shackle Rain 20/20 Skill Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E3 -
60 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3023 479 277 115 94 389 118 309 321 105 (25%) 32
Other Stats
Range Jewels Obtained
+5 +44
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Serpentine Scowl 20/20 Skill Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Shackle Rain 20/20 Skill Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E4 -
60 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3023 479 277 115 94 389 118 309 321 105 (25%) 32
Other Stats
Range Jewels Obtained
+5 +44
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Serpentine Scowl 20/20 Skill Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Shackle Rain 20/20 Skill Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E5 -
60 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3023 479 277 115 94 389 118 309 321 105 (25%) 32
Other Stats
Range Jewels Obtained
+5 +44
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Serpentine Scowl 20/20 Skill Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Shackle Rain 20/20 Skill Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Hide Trap 20/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E6 -
50 Monster, Beast 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4912 302 164 120 85 227 140 179 130 98 (100%) 32
Other Stats
Jewels Obtained Reaction Block
+36 +50
Skills
Name Rank Type Effect
Bite 1/1 Attack Normal Attack (Enemy Unit)
Bloody Bite 20/20 Skill Inflicts Phys Dmg on target [Range: 1, Area: 1, Height Range: 2]
Tear Up 20/20 Skill Inflicts Phys Dmg on target [Range: 1, Area: 1, Height Range: 1]
Tackle 20/20 Skill Inflicts Phys Dmg on target [Range: 1, Area: 1, Height Range: 2]
Glowing Roar 20/20 Skill Raises own PATK/PDEF
Kick 1/20 Reaction Inflicts Phys Dmg on target.
E7 -
60 Monster, Beast 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4938 310 169 128 90 235 143 188 138 110 (100%) 32
Other Stats
Jewels Obtained Reaction Block
+36 +50
Skills
Name Rank Type Effect
Bite 1/1 Attack Normal Attack (Enemy Unit)
Bloody Bite 20/20 Skill Inflicts Phys Dmg on target [Range: 1, Area: 1, Height Range: 2]
Tear Up 20/20 Skill Inflicts Phys Dmg on target [Range: 1, Area: 1, Height Range: 1]
Tackle 20/20 Skill Inflicts Phys Dmg on target [Range: 1, Area: 1, Height Range: 2]
Glowing Roar 20/20 Skill Raises own PATK/PDEF
Kick 1/20 Reaction Inflicts Phys Dmg on target.
E8 -
60 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2481 315 192 113 87 274 124 263 140 149 (25%) 32
Other Stats
Jewels Obtained
+20
Skills
Name Rank Type Effect
Attack (SAM) 1/1 Attack
Watching the Flow 20/20 Skill Raises own PATK and CRIT Rate
Drawing Slash 20/20 Skill Slash ATK to enemy unit [Range: 1, Area: Lateral (3), Height Range: 2]
Steel Cutting Blade 20/20 Skill Slash ATK on enemy unit that ignores DEF (Strong vs Metal) [Range: 1, Height Range: 2]
Steel Cutting Flash 20/20 Skill Slash ATK on units within target area that ignores DEF (Strong vs Metal) [Range: 3, Area: Line (3), Height Range: 2]
E9 -
60 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3061 361 177 119 90 231 99 195 138 110 (25%) 32
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Attack (WOR) 1/1 Attack
Battleaxe Stroke 1/20 Skill Slash ATK to enemy unit [Range: 1, Height Range: 2]
Mobile Style 1/20 Skill Raises own PDEF & raises MOVE by 1 for three turns
Leap Slash 1/20 Skill Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Revenge Crush 1/20 Skill Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
E10 -
65 Human, Male 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4546 377 233 144 141 259 103 201 144 414 (25%) 32
Status Res
30 30 30 30 30 50 30 30
30 30 30 30 30 - 30 30
Other Stats
Debuff Res Jewels Obtained
+30 +36
Skills
Name Rank Type Effect
Attack (ARM) 1/1 Attack
Battle Preparation 1/20 Skill Raises own PDEF/Evasion Rate
Fatal Risk 1/20 Skill Greatly raises own PATK & lowers PDEF
Devilish Slash 1/20 Skill Slash ATK on enemy unit (Strong vs Demons) [Range: 1, Height Range: 1]
Quest Missions
Kill all foes

Reward: Forbidden Apple

No deaths

Reward: Gold Ingot

Clear without mercenary

Reward: Event Skip Ticket

Drops
Drops