Basic Information
Type Event
Level 50
AP Cost 16
Player EXP 16
Unit EXP 200
Zeni 2250
Flags IsAutoRepeatQuest
Prerequisite Quests
[Veritas Historia] Chapter 1 Stage 2

[Limited time] [Veritas Historia] Chapter 1 Stage 3

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10
0 1 8 8 [P1]
1
[P2]
1
[P5]
1
[P3]
1
0 0 0 0
1 1 5 5 1 1 [P4]
1
1 0 0 0 0
2 5 5 5 1 1 1 2 2 2 2 0
3 5 [T2]
5
5 2 1 1 2 2 2 [E2]
2
0
4 5 5 5 [E3]
3
5 5 4 2 11 1 0
5 5 [E7]
5
5 4 5 5 3 2 1 1 1
6 5 13 5 4 4 4 4 3 1 1 1
7 5 5 5 5 5 4 [E4]
4
3 2 [E6]
2
0
8 [E10]
5
5 [E5]
5
5 5 6 6 6 2 2 0
9 5 5 5 5 5 7 7 8 8 2 0
10 5 [E9]
5
5 8 6 [E1]
7
7 6 [E8]
6
2 [T3]
0
11 5 5 5 10 5 4 4 3 2 1 1
12 16 16 13 5 5 3 3 3 1 1 1
13 16 16 13 5 5 3 3 1 1 0 0
Enemies
UID SID Unit Level Type Move Jump
E1 -
50 Human, Female 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1972 292 220 108 121 291 106 180 136 151 (25%) 32
Other Stats
Jewels Obtained
+24
Skills
Name Rank Type Effect
Attack (Bloodreaver) 1/1 Attack Bloodreaver Basic ATK
Violent Slash 20/20 Skill Wind Slash ATK on units in the target area & Power is increased the lower own HP is [Area: Special (Cone Laser), Height Range: 2]
Ready to Slay 20/20 Skill Greatly raises Slash ATK Power for 1 turn.
Crimson Harvest 20/20 Skill Wind Slash ATK to units in area around self that increases in Power according to the number of targets [Area: Diamond (5), Height Range: 2]
Relentless Reaper 20/20 Skill After moving, Wind Slash ATK (Strong vs Humans) to units in area around self & lowers their PDEF & greatly lowers own AGI and will survive fatal Dmg for one turn [Range: 4, Area: Diamond (5), Height Range: 2]
Rising Bloodlust 20/20 Skill Consumes own HP to gain Jewel Regen & lowers Jewels Spent for 3 turns
Predatory Leap 20/20 Skill Moves to target square and greatly raises PDEF and MDEF of self for 1 turn. [Range: 4, Height Range: 2]
Scarlet Whirlwind 20/20 Skill Wind Slash ATK on units in target area around self & raises Power if target's PDEF or PATK has been lowered & absorb part of Dmg dealt as HP [Area: Diamond (5)]
E2 -
50 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1039 170 96 88 56 129 70 119 76 94 (25%) 32
Other Stats
Jewels Obtained
+28
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Reaper's Echo 20/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 20/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 20/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 20/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 20/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Avenger 10/20 Reaction After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
E3 -
50 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1039 170 96 88 56 129 70 119 76 94 (25%) 32
Other Stats
Jewels Obtained
+28
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Reaper's Echo 20/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 20/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 20/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 20/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 20/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Avenger 10/20 Reaction After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
E4 -
50 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1039 170 96 88 56 129 70 119 76 94 (25%) 32
Other Stats
Jewels Obtained
+28
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Reaper's Echo 20/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 20/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 20/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 20/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 20/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Avenger 10/20 Reaction After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
E5 -
50 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1039 170 96 88 56 129 70 119 76 94 (25%) 32
Other Stats
Jewels Obtained
+28
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Reaper's Echo 20/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 20/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 20/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 20/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 20/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Avenger 10/20 Reaction After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
E6 -
50 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1039 170 96 88 56 129 70 119 76 94 (25%) 32
Other Stats
Jewels Obtained
+28
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Reaper's Echo 20/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 20/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 20/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 20/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 20/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Avenger 10/20 Reaction After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
E7 -
50 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2123 295 187 91 62 258 91 168 223 94 (25%) 32
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Serpentine Scowl 20/20 Skill Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Shackle Rain 20/20 Skill Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Hide Trap 10/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E8 -
50 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2123 295 187 91 62 258 91 168 223 94 (25%) 32
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Serpentine Scowl 20/20 Skill Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Shackle Rain 20/20 Skill Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Hide Trap 10/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E9 -
50 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2123 295 187 91 62 258 91 168 223 94 (25%) 32
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Serpentine Scowl 20/20 Skill Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Shackle Rain 20/20 Skill Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Hide Trap 10/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E10 -
50 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2123 295 187 91 62 258 91 168 223 94 (25%) 32
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Serpentine Scowl 20/20 Skill Missile ATK with chance of inflicting Daze to enemy unit & Jewel Dmg [Range: 4, Height Range: Unlimited]
Wide Barrage 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 20/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Scouting Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 20/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Shackle Rain 20/20 Skill Missile ATK (100% Hit) to enemy units within target area & Jewel Dmg [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Hide Trap 10/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Quest Missions
Kill all foes

Reward: Crystal Apple

No deaths

Reward: Event Skip Ticket

Max 3 items used

Reward: Rainbow Ingot

Drops
Drops