Basic Information
Type Event
Level 80
AP Cost 32
Entry Count 3
Player EXP 32
Unit EXP 600
Zeni 4000
Flags IsAutoRepeatQuest
Prerequisite Quests
Sacred Stone Memories 11-20 A Wish that Transcends Space and Time

[Hard] Sacred Stone Memories Featuring Kaya Soul Shards

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8
0 6 5 [T1]
3
3 3 3 2 1 1
1 6 [E3]
5
3 [E2]
3
3 [E5]
3
2 1 1
2 6 4 3 3 3 2 2 [E8]
1
1
3 4 4 3 3 0 0 0 0 0
4 11 3 [P3]
3
[P2]
3
0 0 0 0 0
5 11 [P5]
3
3 3 0 0 0 0 0
6 4 [P4]
3
3 3 0 0 0 0 0
7 7 6 [P1]
3
3 0 0 0 [E7]
0
0
8 7 5 3 3 3 [E6]
0
1 1 1
9 7 5 3 [E1]
3
3 3 [E4]
3
2 [E9]
2
10 4 4 3 3 3 3 3 2 2
Enemies
UID SID Unit Level Type Move Jump
E1 -
85 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4311 676 361 181 138 481 152 286 253 208 (25%) 32
Status Res
- 999 999 999 - 999 - -
- - 999 999 999 - 999 -
Other Stats
Hit Rate Evasion Rate Jewels Obtained Slash ATK Power
+10 +10 +68 +10
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Quick Action 15/20 Reaction After receiving Dmg, AGI is raised until next turn
E2 -
85 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4311 676 361 181 138 481 152 286 253 208 (25%) 32
Status Res
- 999 999 999 - 999 - -
- - 999 999 999 - 999 -
Other Stats
Hit Rate Evasion Rate Jewels Obtained Slash ATK Power
+10 +10 +68 +10
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Quick Action 15/20 Reaction After receiving Dmg, AGI is raised until next turn
E3 -
85 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4311 676 361 181 138 481 152 286 253 208 (25%) 32
Status Res
- 999 999 999 - 999 - -
- - 999 999 999 - 999 -
Other Stats
Hit Rate Evasion Rate Jewels Obtained Slash ATK Power
+10 +10 +68 +10
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Quick Action 15/20 Reaction After receiving Dmg, AGI is raised until next turn
E4 -
85 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4311 676 361 181 138 481 152 286 253 208 (25%) 32
Status Res
- 999 999 999 - 999 - -
- - 999 999 999 - 999 -
Other Stats
Hit Rate Evasion Rate Jewels Obtained Slash ATK Power
+10 +10 +68 +10
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Quick Action 15/20 Reaction After receiving Dmg, AGI is raised until next turn
E5 -
85 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4311 676 361 181 138 481 152 286 253 208 (25%) 32
Status Res
- 999 999 999 - 999 - -
- - 999 999 999 - 999 -
Other Stats
Hit Rate Evasion Rate Jewels Obtained Slash ATK Power
+10 +10 +68 +10
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Quick Action 15/20 Reaction After receiving Dmg, AGI is raised until next turn
E6 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3327 576 333 164 136 656 136 306 394 208 (25%) 32
Status Res
- 999 999 999 - 999 - -
- - 999 999 999 - 999 -
Other Stats
Range Jewels Obtained Missile ATK Power
+1 +16 +20
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 15/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E7 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3327 576 333 164 136 656 136 306 394 208 (25%) 32
Status Res
- 999 999 999 - 999 - -
- - 999 999 999 - 999 -
Other Stats
Range Jewels Obtained Missile ATK Power
+1 +16 +20
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 15/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E8 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3327 576 333 164 136 656 136 306 394 208 (25%) 32
Status Res
- 999 999 999 - 999 - -
- - 999 999 999 - 999 -
Other Stats
Range Jewels Obtained Missile ATK Power
+1 +16 +20
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 15/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
E9 -
85 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3327 576 333 164 136 656 136 306 394 208 (25%) 32
Status Res
- 999 999 999 - 999 - -
- - 999 999 999 - 999 -
Other Stats
Range Jewels Obtained Missile ATK Power
+1 +16 +20
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 15/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
Quest Missions
Kill all foes

Reward: Crystal Apple

No deaths

Reward: Adamantine Ore

Max 3 items used

Reward: Gold Ingot

Drops
Drops