Basic Information
Type Event
Level 70
AP Cost 14
Player EXP 14
Unit EXP 10500
Zeni 6600
Flags IsAutoRepeatQuest
Prerequisite Quests
Episode 7 [Adv]: Old Friends [Master Edition]

Unit Lv70 Job Lv11 Recommended Episode 8 [Adv]: The Price of Sloth [Master Edition]

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11
0 12 12 19 19 1 0 0 [A1]
0
[P5]
0
0 0 0
1 12 12 22 19 2 [P2]
0
[P1]
0
0 0 [P3]
0
[P4]
0
0
2 12 12 12 12 3 0 0 1 1 0 0 0
3 13 12 12 12 [E7]
4
11 11 2 2 0 0 0
4 7 7 6 5 4 11 11 2 2 0 1 0
5 7 [E2]
7
6 0 4 4 3 2 2 2 [E8]
2
0
6 10 10 6 6 [E9]
6
5 4 3 [E1]
3
2 2 0
7 9 11 10 7 7 7 3 3 3 3 3 0
8 9 11 10 [E6]
8
8 [E4]
8
[T1]
4
4 5 3 4 0
9 17 17 10 8 8 8 4 4 5 3 5 0
10 18 17 12 0 0 5 5 0 [E3]
6
6 [E5]
6
6
11 18 17 12 0 0 5 5 0 6 6 6 6
12 0 0 0 0 0 0 0 0 0 0 0 0
Entries
UID Trigger
E2
Requires (All)
DeadEnemy Ene001 and Ene002
E3
Requires (All)
DeadEnemy Ene001 and Ene003
Allies
UID SID Unit Level Type Move Jump
A1 NPC
70 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
654 325 172 109 89 236 102 234 299 123 (25%) 27
Other Stats
Range Jewels Obtained Missile ATK Power
+2 +16 +10
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Counter Shot 20/20 Reaction After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
Enemies
UID SID Unit Level Type Move Jump
E1 Ene001
70 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1483 227 135 129 137 257 71 183 185 433 (25%) 17
Status Res
30 - 30 30 30 50 - 30
30 30 30 30 30 - 30 30
Other Stats
Debuff Res
+30
Skills
Name Rank Type Effect
[Normal ATK] AJ2000 1/1 Attack AJ2000 (Enemy Unit)
Death Mow 20/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Spinslash 20/20 Skill Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1]
Compressed Shot 20/20 Skill Penetrating attack that inflicts Phys Dmg on units within line of fire [Range: 3, Area: Line (3), Height Range: Unlimited]
Slash Counter 20/20 Reaction Performs physical counter when receiving Dmg [Range: 1, Height Range: 1]
E2 -
70 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1483 212 130 129 137 257 67 183 185 433 (25%) 17
Status Res
30 - 30 30 30 50 - 30
30 30 30 30 30 - 30 30
Other Stats
Debuff Res
+30
Skills
Name Rank Type Effect
[Normal ATK] AJ2000 1/1 Attack AJ2000 (Enemy Unit)
Death Mow 20/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Spinslash 20/20 Skill Inflicts Phys Dmg on units within area around self [Area: 1, Height Range: 1]
Slash Counter 20/20 Reaction Performs physical counter when receiving Dmg [Range: 1, Height Range: 1]
E3 -
70 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1581 208 136 147 144 270 71 182 183 435 (25%) 17
Status Res
90 - 90 999 999 999 - 999
999 999 999 999 999 - 90 60
Skills
Name Rank Type Effect
[Normal ATK] AJ3000 1/1 Attack AJ3000 (Enemy Unit)
Death Mow+ 20/20 Skill Inflicts Phys Dmg on enemy unit within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Spinslash+ 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1]
Cross Blade 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 2, Area: Line (2), Height Range: 1]
Slash Counter 20/20 Reaction Performs physical counter when receiving Dmg [Range: 1, Height Range: 1]
E4 -
70 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1680 224 134 164 153 303 68 197 186 483 (25%) 17
Status Res
90 90 90 999 999 999 90 999
999 999 999 999 999 - 90 60
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Flashing Bullet 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Global Shot 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Self-Destruction Marksman 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Missile Counter 20/20 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2]
E5 -
70 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1119 212 131 139 112 274 94 175 198 177 (25%) 17
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Skills
Name Rank Type Effect
Attack (SEI) 1/1 Attack
Shield Smash 20/20 Skill Non-Type ATK & Stun to enemy units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Sword Crush 20/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Guard Crush 20/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
High Alert 20/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Holy Saber 20/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight Stance+1 20/20 Reaction Chance of defending when receiving Dmg
E6 -
70 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
710 125 68 309 189 126 82 179 255 207 (100%) 17
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Jewels Obtained
+32
Skills
Name Rank Type Effect
Attack (PRI) 1/1 Attack
Cure 20/20 Skill Recovers HP of ally unit [Range: 4, Height Range: 2]
Regeneration 20/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 2, Height Range: 2]
Healing Embrace 20/20 Skill Recovers HP of ally units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Holy Bolt 20/20 Skill Light Mag ATK to units within target area [Range: 2, Area: Cross (3), Height Range: 2]
Seraphic Gate 20/20 Skill Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 4, Height Range: 4]
Magic Barrier+1 20/20 Reaction Change of reducing Mag Dmg
E7 Ene002
70 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1094 141 120 132 84 252 107 174 183 117 (100%) 17
Status Res
- - - 10 10 - - -
- - - - - - - -
Skills
Name Rank Type Effect
Bite 1/1 Attack Normal Attack (Enemy Unit)
Single Fire 15/20 Skill Long-range attack [Range: 3, Area: 1]
Gatling 15/20 Skill Inflicts Phys Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Crushing Shot 15/20 Skill Long-range attack that ignores DEF [Range: 3, Area: 1]
Blind Fire of Death 15/20 Skill Inflicts Phys Dmg on units within target area & 80% chance of inflicting Death Sentence [Range: 1, Area: Lateral (3), Height Range: 2]
Crushing Blind Fire 15/20 Skill Inflicts Phys Dmg on units within target area & ignores DEF [Range: 1, Area: Lateral (3), Height Range: 2]
Poison Blind Fire 15/20 Skill Inflicts Phys Dmg & Deadly Poison on units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
E8 Ene003
70 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1094 141 120 132 84 252 108 174 183 117 (100%) 17
Status Res
- - - 10 10 - - -
- - - - - - - -
Skills
Name Rank Type Effect
Bite 1/1 Attack Normal Attack (Enemy Unit)
Single Fire 15/20 Skill Long-range attack [Range: 3, Area: 1]
Gatling 15/20 Skill Inflicts Phys Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Crushing Shot 15/20 Skill Long-range attack that ignores DEF [Range: 3, Area: 1]
Blind Fire of Death 15/20 Skill Inflicts Phys Dmg on units within target area & 80% chance of inflicting Death Sentence [Range: 1, Area: Lateral (3), Height Range: 2]
Crushing Blind Fire 15/20 Skill Inflicts Phys Dmg on units within target area & ignores DEF [Range: 1, Area: Lateral (3), Height Range: 2]
Poison Blind Fire 15/20 Skill Inflicts Phys Dmg & Deadly Poison on units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
E9 -
70 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1119 212 119 139 112 274 94 175 198 177 (25%) 17
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Skills
Name Rank Type Effect
Attack (SEI) 1/1 Attack
Shield Smash 15/20 Skill Non-Type ATK & Stun to enemy units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Sword Crush 15/20 Skill Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Guard Crush 15/20 Skill Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
High Alert 15/20 Skill Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Holy Saber 15/20 Skill Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Holy Knight Stance+1 20/20 Reaction Chance of defending when receiving Dmg
Quest Missions
Take Alphonse along to clear

Reward: Crystal Apple

No deaths

Reward: Skip Ticket

Max 3 skills used

Reward: Rainbow Ingot

Drops
Drops
Map Effects
[Map Effect] Machine City Missile Group
HP/PATK/DEX +20%
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20%
PATK +20%
DEX +20%
Jobs
Gunner
Sniper
Drifter
Edgar Job 3
[Map Effect] Machine City Missile Group + MOVE
HP/PATK/DEX +20%, MOVE +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20%
PATK +20%
DEX +20%
MOVE +1
Jobs
Crafter
Machinist
Boom Technician
[Map Effect] Machine City MATK Group
HP/MATK +20%
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20%
MATK +20%
Jobs
Magia Gunslinger