Basic Information
Type Multiplay
Level 75
AP Cost 20
Player EXP 40
Unit EXP 400
Multi Coins 40

Hard Quest Happy Happy Crazy Wedding! [EX]

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11
0 [P5]
4
[P4]
4
4 3 2 2 2 2 1 0 [E7]
0
[T1]
0
1 [P2]
4
[P3]
4
4 3 2 2 2 2 1 0 0 [E9]
0
2 [P1]
4
5 10 3 2 [W9]
2
2 2 2 2 0 0
3 9 9 9 [E15]
4
7 8 8 7 3 3 1 1
4 9 [E11]
9
9 5 7 8 [E17]
8
7 7 7 2 2
5 9 9 9 6 [W8]
7
[E16]
8
8 [E5]
7
7 7 3 3
6 8 8 8 7 [W3]
7
7 6 6 [W6]
6
5 4 4
7 8 [E6]
8
8 7 [W2]
6
6 [E12]
6
6 [W5]
6
5 4 4
8 8 8 8 7 [W1]
6
6 [W7]
7
6 [W4]
6
6 4 [E8]
4
9 13 13 9 14 14 11 11 11 8 7 5 5
10 21 21 16 16 16 [E1]
11
11 [E3]
11
7 11 6 6
11 21 21 17 17 17 11 [E2][E10]
11
11 11 8 [E4][E13][E19]
7
[E14]
7
12 16 16 16 16 16 10 10 10 9 8 8 8
13 14 14 14 14 14 10 10 10 9 8 8 8
14 8 8 8 8 8 10 10 10 9 8 8 8
Entries
UID Trigger
E1
DecrementMember 4
E3
DecrementMember 4
E10
DecrementMember 4
E13
Requires (All)
DeadEnemy ti3 and ti4
DecrementMember 6
E14
Requires (All)
DeadEnemy ti3 and ti4
DecrementMember 6
E16
DecrementMember 2
E17
DecrementMember 2
E18
Requires (All)
DeadEnemy ti3 and ti4
DecrementMember 6
E19
Requires (All)
DeadEnemy ti3 and ti4
DecrementMember 6
Enemies
UID SID Unit Level Type Move Jump
E1 -
75 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2941 722 170 106 81 347 108 241 283 125 (25%) 32
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Range Jewels Obtained Slash Res Pierce Res Missile Res
+3 +16 +50 +50 +50
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Hunting Arrow 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 20/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Charged Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
[Dark] +5 Res Soft 50/50 Passive Supposed to be slight Res change, but there was a mistake
E2 ba1
75 Human, Male 4 6
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5844 778 598 134 491 322 119 254 151 131 (25%) 22
Status Res
210 230 230 230 10 210 200 200
- - - - - - - -
Other Stats
Jewels Obtained Slash Res Pierce Res Missile Res
+68 +50 +50 +50
Skills
Name Rank Type Effect
Attack (SAROMO_THI) 1/1 Attack Salomo Enemy Job Skills
Charm Strike 15/20 Skill Inflicts Phys Dmg (Low) & Charm status [Range: 1, Height Range: 1]
Strong Roller 15/20 Skill Inflicts Phys Dmg on enemy units within area around self [Area: Square (3) around self, Height Range: 1]
Backstab 15/20 Skill Inflicts Phys Dmg & increased Dmg when attacking from behind [Range: 1, Height Range: 1]
Magician Killing 15/20 Skill Large Dmg based on PDEF
Venom Strike 15/20 Skill Inflicts Phys Dmg (Low) & Poison status [Range: 1, Height Range: 1]
Shade Strike 15/20 Skill Inflicts Phys Dmg (Low) & Blind status [Range: 1, Height Range: 1]
Slumber Strike 15/20 Skill Inflicts Phys Dmg (Low) & Sleep status [Range: 1, Height Range: 1]
Taunt 15/20 Skill Chance of inflicting Rage on target, therefore drawing enemy attacks towards self [Range: 4, Height Range: 2]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E3 -
75 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2941 722 170 106 81 347 108 241 283 125 (25%) 32
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Range Jewels Obtained Slash Res Pierce Res Missile Res
+3 +16 +50 +50 +50
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Hunting Arrow 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 20/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Charged Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
[Dark] +5 Res Soft 50/50 Passive Supposed to be slight Res change, but there was a mistake
E4 -
75 Human, Male 4 6
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3844 678 498 134 391 322 149 254 151 131 (25%) 22
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Jewels Obtained Slash Res Pierce Res Missile Res
+68 +50 +50 +50
Skills
Name Rank Type Effect
Attack (SAROMO_THI) 1/1 Attack Salomo Enemy Job Skills
Charm Strike 15/20 Skill Inflicts Phys Dmg (Low) & Charm status [Range: 1, Height Range: 1]
Strong Roller 15/20 Skill Inflicts Phys Dmg on enemy units within area around self [Area: Square (3) around self, Height Range: 1]
Backstab 15/20 Skill Inflicts Phys Dmg & increased Dmg when attacking from behind [Range: 1, Height Range: 1]
Magician Killing 15/20 Skill Large Dmg based on PDEF
Quick Action 20/20 Reaction After receiving Dmg, AGI is raised until next turn
[Dark] +5 Res Soft 50/50 Passive Supposed to be slight Res change, but there was a mistake
E5 ti2
75 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1811 574 197 124 90 291 130 195 151 191 (25%) 22
Status Res
200 200 200 200 - 200 200 200
- - - - - - - -
Other Stats
Jewels Obtained Slash Res Pierce Res Missile Res
+68 +50 +50 +50
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Quick Action 20/20 Reaction After receiving Dmg, AGI is raised until next turn
[Dark] +5 Res Soft 50/50 Passive Supposed to be slight Res change, but there was a mistake
E6 ti1
75 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1811 574 197 124 90 291 130 195 151 191 (25%) 22
Status Res
200 200 200 200 - 200 200 200
- - - - - - - -
Other Stats
Jewels Obtained Slash Res Pierce Res Missile Res
+68 +50 +50 +50
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Quick Action 20/20 Reaction After receiving Dmg, AGI is raised until next turn
[Dark] +5 Res Soft 50/50 Passive Supposed to be slight Res change, but there was a mistake
E7 ba3
75 Human, Male 4 6
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3444 678 498 134 391 322 119 254 151 131 (25%) 22
Status Res
210 230 230 230 10 210 200 200
- - - - - - - -
Other Stats
Jewels Obtained Slash Res Pierce Res Missile Res
+68 +50 +50 +50
Skills
Name Rank Type Effect
Attack (SAROMO_THI) 1/1 Attack Salomo Enemy Job Skills
Charm Strike 15/20 Skill Inflicts Phys Dmg (Low) & Charm status [Range: 1, Height Range: 1]
Strong Roller 15/20 Skill Inflicts Phys Dmg on enemy units within area around self [Area: Square (3) around self, Height Range: 1]
Backstab 15/20 Skill Inflicts Phys Dmg & increased Dmg when attacking from behind [Range: 1, Height Range: 1]
Magician Killing 15/20 Skill Large Dmg based on PDEF
[Dark] +5 Res Soft 50/50 Passive Supposed to be slight Res change, but there was a mistake
Quick Action 20/20 Reaction After receiving Dmg, AGI is raised until next turn
E8 ba2
75 Human, Male 4 6
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3444 678 498 134 391 322 119 254 151 131 (25%) 22
Status Res
210 230 230 230 10 210 200 200
- - - - - - - -
Other Stats
Jewels Obtained Slash Res Pierce Res Missile Res
+68 +50 +50 +50
Skills
Name Rank Type Effect
Attack (SAROMO_THI) 1/1 Attack Salomo Enemy Job Skills
Charm Strike 15/20 Skill Inflicts Phys Dmg (Low) & Charm status [Range: 1, Height Range: 1]
Strong Roller 15/20 Skill Inflicts Phys Dmg on enemy units within area around self [Area: Square (3) around self, Height Range: 1]
Backstab 15/20 Skill Inflicts Phys Dmg & increased Dmg when attacking from behind [Range: 1, Height Range: 1]
Magician Killing 15/20 Skill Large Dmg based on PDEF
[Dark] +5 Res Soft 50/50 Passive Supposed to be slight Res change, but there was a mistake
Quick Action 20/20 Reaction After receiving Dmg, AGI is raised until next turn
E9 ba3
75 Human, Male 4 6
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3444 678 498 134 391 322 119 254 151 131 (25%) 22
Status Res
210 230 230 230 10 210 200 200
- - - - - - - -
Other Stats
Jewels Obtained Slash Res Pierce Res Missile Res
+68 +50 +50 +50
Skills
Name Rank Type Effect
Attack (SAROMO_THI) 1/1 Attack Salomo Enemy Job Skills
Charm Strike 15/20 Skill Inflicts Phys Dmg (Low) & Charm status [Range: 1, Height Range: 1]
Strong Roller 15/20 Skill Inflicts Phys Dmg on enemy units within area around self [Area: Square (3) around self, Height Range: 1]
Backstab 15/20 Skill Inflicts Phys Dmg & increased Dmg when attacking from behind [Range: 1, Height Range: 1]
Magician Killing 15/20 Skill Large Dmg based on PDEF
[Dark] +5 Res Soft 50/50 Passive Supposed to be slight Res change, but there was a mistake
Quick Action 20/20 Reaction After receiving Dmg, AGI is raised until next turn
E10 -
75 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2941 722 170 106 81 347 108 241 283 125 (25%) 32
Status Res
10 30 30 30 10 10 - -
- - - - - - - -
Other Stats
Range Jewels Obtained Slash Res Pierce Res Missile Res
+3 +16 +50 +50 +50
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Hunting Arrow 20/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 20/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Charged Shot 20/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 20/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 20/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
[Dark] +5 Res Soft 50/50 Passive Supposed to be slight Res change, but there was a mistake
E11 ti1
75 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1827 723 169 107 87 327 100 215 292 191 (25%) 22
Status Res
200 200 200 200 - 200 200 200
- - - - - - - -
Other Stats
Range Jewels Obtained Missile ATK Power Slash Res Pierce Res Missile Res
+3 +16 +20 +50 +50 +50
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
[Dark] +5 Res Soft 50/50 Passive Supposed to be slight Res change, but there was a mistake
E12 ti2
75 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1827 723 169 107 87 327 100 215 292 191 (25%) 22
Status Res
200 200 200 200 - 200 200 200
- - - - - - - -
Other Stats
Range Jewels Obtained Missile ATK Power Slash Res Pierce Res Missile Res
+3 +16 +20 +50 +50 +50
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
[Dark] +5 Res Soft 50/50 Passive Supposed to be slight Res change, but there was a mistake
E13 -
75 Monster, Insect, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2086 603 558 146 147 274 104 184 190 149 (25%) 32
Status Res
- 30 30 - - 50 30 30
30 30 30 30 30 - 30 30
Other Stats
Debuff Res Slash Res Pierce Res Missile Res
+30 +50 +50 +50
Skills
Name Rank Type Effect
[Normal ATK] Vermin 1/1 Attack Vermin (Enemy Unit)
Needle Throw 10/20 Skill Inflicts Phys Dmg (Low) [Range: 3, Height Range: 2]
Bug Spear 10/20 Skill Inflicts Pierce Dmg (Low) using feelers [Range: 3, Area: 1, Height Range: 2]
Venom Splash 10/20 Skill Inflicts Poison on target unit [Range: 3, Area: 1, Height Range: 2]
Paralyze Splash 10/20 Skill Inflicts Paralyze on target unit [Range: 3, Area: 1, Height Range: 2]
Petro Splash 10/20 Skill Inflicts Petrify on target unit [Range: 3, Area: 1, Height Range: 2]
Slumber Splash 10/20 Skill Inflicts Sleep on target unit [Range: 3, Area: 1, Height Range: 3]
Curing Splash 10/20 Skill Recovers HP of ally units within target area [Range: 1, Area: 1, Height Range: 2]
High Curing Splash 10/20 Skill Recovers HP of ally units within target area [Range: 1, Area: 1, Height Range: 2]
[Dark] +5 Res Soft 50/50 Passive Supposed to be slight Res change, but there was a mistake
E14 -
75 Monster, Insect, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2086 603 558 146 147 274 104 184 190 149 (25%) 32
Status Res
- 30 30 - - 50 30 30
30 30 30 30 30 - 30 30
Other Stats
Debuff Res Slash Res Pierce Res Missile Res
+30 +50 +50 +50
Skills
Name Rank Type Effect
[Normal ATK] Vermin 1/1 Attack Vermin (Enemy Unit)
Needle Throw 10/20 Skill Inflicts Phys Dmg (Low) [Range: 3, Height Range: 2]
Bug Spear 10/20 Skill Inflicts Pierce Dmg (Low) using feelers [Range: 3, Area: 1, Height Range: 2]
Venom Splash 10/20 Skill Inflicts Poison on target unit [Range: 3, Area: 1, Height Range: 2]
Paralyze Splash 10/20 Skill Inflicts Paralyze on target unit [Range: 3, Area: 1, Height Range: 2]
Petro Splash 10/20 Skill Inflicts Petrify on target unit [Range: 3, Area: 1, Height Range: 2]
Slumber Splash 10/20 Skill Inflicts Sleep on target unit [Range: 3, Area: 1, Height Range: 3]
Curing Splash 10/20 Skill Recovers HP of ally units within target area [Range: 1, Area: 1, Height Range: 2]
High Curing Splash 10/20 Skill Recovers HP of ally units within target area [Range: 1, Area: 1, Height Range: 2]
[Dark] +5 Res Soft 50/50 Passive Supposed to be slight Res change, but there was a mistake
E15 -
75 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1811 574 197 124 90 291 110 195 151 191 (25%) 22
Status Res
200 200 200 200 - 200 200 200
- - - - - - - -
Other Stats
Jewels Obtained Slash Res Pierce Res Missile Res
+68 +50 +50 +50
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 20/20 Reaction After receiving Dmg, AGI is raised until next turn
[Dark] +5 Res Soft 50/50 Passive Supposed to be slight Res change, but there was a mistake
E16 ti3
75 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1811 574 197 124 90 291 120 195 151 191 (25%) 22
Status Res
200 200 200 200 - 200 200 200
- - - - - - - -
Other Stats
Jewels Obtained Slash Res Pierce Res Missile Res
+68 +50 +50 +50
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 20/20 Reaction After receiving Dmg, AGI is raised until next turn
[Dark] +5 Res Soft 50/50 Passive Supposed to be slight Res change, but there was a mistake
E17 ti4
75 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1811 574 197 124 90 291 120 195 151 191 (25%) 22
Status Res
200 200 200 200 - 200 200 200
- - - - - - - -
Other Stats
Jewels Obtained Slash Res Pierce Res Missile Res
+68 +50 +50 +50
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 20/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 20/20 Skill Raises own Evasion Rate
Jewelry Dagger 20/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 20/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Poison Dagger 20/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 20/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 20/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 20/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 20/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 20/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Quick Action 20/20 Reaction After receiving Dmg, AGI is raised until next turn
[Dark] +5 Res Soft 50/50 Passive Supposed to be slight Res change, but there was a mistake
E18 -
75 Human, Male 4 6
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3844 778 598 134 491 322 139 254 151 131 (25%) 22
Status Res
210 230 230 230 10 210 200 200
- - - - - - - -
Other Stats
Jewels Obtained Slash Res Pierce Res Missile Res
+68 +50 +50 +50
Skills
Name Rank Type Effect
Attack (SAROMO_THI) 1/1 Attack Salomo Enemy Job Skills
Charm Strike 15/20 Skill Inflicts Phys Dmg (Low) & Charm status [Range: 1, Height Range: 1]
Strong Roller 15/20 Skill Inflicts Phys Dmg on enemy units within area around self [Area: Square (3) around self, Height Range: 1]
Backstab 15/20 Skill Inflicts Phys Dmg & increased Dmg when attacking from behind [Range: 1, Height Range: 1]
Magician Killing 15/20 Skill Large Dmg based on PDEF
[Dark] +5 Res Soft 50/50 Passive Supposed to be slight Res change, but there was a mistake
E19 -
75 Human, Male 4 6
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3844 778 598 134 491 322 139 254 151 131 (25%) 22
Status Res
210 230 230 230 10 210 200 200
- - - - - - - -
Other Stats
Jewels Obtained Slash Res Pierce Res Missile Res
+68 +50 +50 +50
Skills
Name Rank Type Effect
Attack (SAROMO_THI) 1/1 Attack Salomo Enemy Job Skills
Charm Strike 15/20 Skill Inflicts Phys Dmg (Low) & Charm status [Range: 1, Height Range: 1]
Strong Roller 15/20 Skill Inflicts Phys Dmg on enemy units within area around self [Area: Square (3) around self, Height Range: 1]
Backstab 15/20 Skill Inflicts Phys Dmg & increased Dmg when attacking from behind [Range: 1, Height Range: 1]
Magician Killing 15/20 Skill Large Dmg based on PDEF
[Dark] +5 Res Soft 50/50 Passive Supposed to be slight Res change, but there was a mistake
Walls
UID SID Unit Level Type Move Jump
W1 kabe1
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W2 kabe1
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W3 kabe1
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W4 kabe2
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W5 kabe2
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W6 kabe2
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W7 -
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2 700 9999 700 9999 - - - - - 7
Flags
IsThrow IsKnockBack
No No
Skills
Name Rank Type Effect
Move+ [Stackable] 3/10 Reaction Responds to all attacks (MOVE Up Skill)
W8 kabe1
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W9 -
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2 700 9999 700 9999 - - - - - 7
Flags
IsThrow IsKnockBack
No No
Skills
Name Rank Type Effect
Move+ [Stackable] 3/10 Reaction Responds to all attacks (MOVE Up Skill)
Drops
Drops
Map Buffs
Buffs
Type Min Max
JUMP -2