Basic Information
Type Event
Level 80
AP Cost 35
Player EXP 35
Unit EXP 450
Zeni 2800
Flags IsAutoRepeatQuest
Prerequisite Quests
Sacred Stone Memories 11-4 Dawn of War

Unit Lv80 Job Master Recommended Sacred Stone Memories 11-5 Archenemy

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9
0 4 [T2]
4
4 4 4 4 4 4 4 4
1 4 4 4 4 4 4 4 4 [E2]
4
4
2 3 [E3]
4
4 3 3 3 3 4 4 3
3 3 3 3 2 2 2 2 3 [P1]
3
3
4 2 [P2]
2
2 2 2 2 2 [P4]
2
2 2
5 2 2 [P3]
2
1 0 0 1 2 2 2
6 11 [P5]
2
2 1 0 [T1]
0
1 2 2 3
7 2 2 2 2 2 2 2 2 2 2
8 3 3 3 3 3 3 3 3 3 3
9 3 4 4 5 5 5 5 [A2]
4
4 3
10 10 5 5 6 6 6 6 5 [A1]
5
7
11 10 6 6 6 6 6 6 6 6 7
12 10 6 6 6 6 6 6 6 6 7
Allies
UID SID Unit Level Type Move Jump
A1 -
80 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1643 687 128 266 71 278 112 277 167 138 (25%) 27
Other Stats
Initial Jewels Jewels Obtained
+50 +36
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Blood Drain 20/20 Skill Absorbs HP from target [Range: 3, Height Range: 2]
Jewel Drain 20/20 Skill Absorbs Jewels from target [Range: 3, Height Range: 2]
Charge 20/20 Skill Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Retribution Blade 20/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Reaper's Echo 20/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 20/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Dark Domain 20/20 Skill HP-absorbing ATK to units in area around self & ignores DEF [Area: Diamond (5), Height Range: 2]
Soul Sacrifice 20/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 20/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Avenger 20/20 Reaction After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
A2 -
80 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2224 349 257 155 132 282 96 214 200 145 (25%) 32
Other Stats
Jewels Obtained JUMP ATK Power
+32 +22
Skills
Name Rank Type Effect
Attack (KADA_GUA) 1/1 Attack
Blaze 20/20 Skill Raises own PATK
Supreme Flight 20/20 Skill Raises own MOVE by 1 and raises PDEF
Fire Dragon Roar 20/20 Skill Chance of inflicting Rage on enemy unit [Range: 5, Height Range: 2]
Draconic Swipe 20/20 Skill Fire Slash ATK to an enemy unit that ignores DEF [Range: 1, Height Range: 3]
Dragon Pyromancer 20/20 Skill Fire Slash ATK to enemy units within target area [Range: 3, Area: Line (3), Height Range: 3]
Fire Blast 20/20 Skill Raises own Fire Res and Wind Res
Dragon Strike - Comet 20/20 Skill Slash ATK that lowers PATK of enemy unit [Range: 1, Height Range: 2]
Dragon Shift 20/20 Skill After moving, recovers HP of units in area around self [Move Area: Diamond (7), Height Range: Unlimited]
Dragon Claw 20/20 Skill Fire Jump ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Dragon Dive 20/20 Skill Fire Jump ATK to target unit [Range: 5, Height Range: 4]
Dragon Grave 20/20 Skill Fire Jump ATK to units in target area [Range: 4, Area: Diamond (5), Height Range: 2]
Stance of the Flame Dragon King+2 20/20 Reaction Chance of defending when receiving Dmg
Enemies
UID SID Unit Level Type Move Jump
E1 -
85 Human, Male, Templar 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
11109 600 309 201 172 534 142 412 172 144 (30%) 32
Status Res
999 90 90 90 999 999 999 90
90 999 999 999 999 999 90 999
Other Stats
Initial Jewels Jewels Obtained
+50 +64
Skills
Name Rank Type Effect
Attack (Blade Swordmaster) 1/1 Attack Zehn Job Skills
Certain Death [Juzumaru] 20/20 Skill Inflicts Water Slash ATK (100% Hit) & Death Sentence for humans [Range: 1, Height Range: 2]
Battle Command [Momijigari] 20/20 Skill Swaps positions with enemy & inflicts Daze for 4 turns [Range: 4, Height Range: 2]
Blade Spirit [Toragozen] 20/20 Skill Raises Slash Res after moving [Move Area: Diamond (11), Height Range: 3]
Blade Crest [Dojigiri] 20/20 Skill Inflicts Water Slash ATK in area around self (Strong vs Fire) & Paralyze for 3 turns [Area: Square (3) around self, Height Range: 2]
Blade Ambush [Uguisu] 20/20 Skill Raises enemy's CT Up Res and Quicken Res for 3 turns. [Range: 5, Height Range: 2]
Cut Off [Koryu] 20/20 Skill Lowers enemy's CT in target area [Range: 3, Area: Diamond (5), Height Range: 2]
Slasher [Mikazuki] 20/20 Skill Inflicts Water Slash ATK & strong vs humans [Range: 4, Height Range: 2]
Senken Akashi 20/20 Reaction Averting Strike when attacked [Range: Square (3), Height Range: 2]
Black "Saichi" Lacquer 20/20 Passive Raises PATK/PDEF/Evasion Rate/Modify Strong vs Humans
Undead 1/1 Passive Cannot be killed by received Dmg
E2 -
80 Human, Female, Templar 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4002 603 437 193 284 459 142 303 173 144 (27%) 27
Status Res
999 90 90 90 999 999 999 90
90 999 999 999 999 999 90 999
Elemental Res
+15 +15 +15 +15 +15 +15
Other Stats
Jewels Obtained Magic Res
+52 +20
Skills
Name Rank Type Effect
Attack (7 Tactics Master) 1/1 Attack
Invading Erosion Venom 20/20 Skill 2-hit Wind Strike ATK that inflicts Poison on enemy unit for three turns [Range: 1, Height Range: 2]
Thunder Bullets Gauntlet 20/20 Skill Thunder Missile ATK that inflicts Daze on enemy unit [Range: 5, Height Range: 2]
Pure Deprivation Drain 20/20 Skill Strike ATK that absorbs HP from enemy unit [Range: 2, Height Range: 2]
Roaring Cannon Radiator 20/20 Skill Thunder Mag ATK (100% Hit) to enemy unit [Range: 4, Height Range: 4]
Instant Motion Leg 20/20 Skill Wind Strike ATK to enemy unit & raises own MOVE/JUMP by 1 [Range: 5, Height Range: 2]
Slash Cut Sword 20/20 Skill Wind Slash ATK to enemy unit & raises own AGI for three turns [Range: 3, Height Range: 3]
Solid Destruction Axe 20/20 Skill Wind Slash ATK to units in area around self & raises own PATK/MATK for three turns [Area: Diamond (5), Height Range: 2]
Crumbling Armor Hand 20/20 Skill Halves enemy unit's DEF and 3-hit Wind Strike ATK [Range: 3, Height Range: 2]
Assault Skimming 20/20 Reaction After receiving Dmg, absorbs HP with a chance of lowering PDEF of enemy unit for three turns & also activated by Skill ATKs [Range: Diamond (5), Height Range: 2]
Defense Magic Shelter 20/20 Passive Raises MDEF/Area ATK Res of self and adjacent allies when one or more ally units are in adjacent squares
Templar: Magic Defense 1/1 Skill Greatly raises MDEF of ally units in area around self for three turns [Area: Diamond (5), Height Range: 2]
E3 -
80 Human, Male, Templar 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3695 642 398 217 195 399 166 333 169 141 (25%) 29
Status Res
999 90 90 90 999 999 999 90
90 999 999 999 999 999 90 999
Other Stats
Jewels Obtained Strike ATK Power Counter ATK Power
+56 +25 +50
Skills
Name Rank Type Effect
Attack (Neun Job) 1/1 Attack
Colliding Fist Stunner 20/20 Skill Strike ATK that inflicts Stun for 2 turns on units in area around self & chance of CRIT [Area: Square (3) around self, Height Range: 2]
Roaring Strength Paradigm 20/20 Skill Triples own PATK for one turn
Leaping Bomb Syndrome 20/20 Skill Raises own MOVE/JUMP by 2 for three turns
Explosive Legs Boost 20/20 Skill After moving, Strike ATK that lowers CT of enemy unit to 0 & chance of CRIT [Range: 5, Height Range: 2]
Stampede Catharsis 20/20 Skill 2-hit Strike ATK to enemy unit & chance of CRIT [Range: 1, Height Range: 2]
Banshee Cry Ubiquitous 20/20 Skill After moving, Strike ATK to enemy unit & chance of CRIT [Range: 4, Height Range: 2]
Stepping Bomb Quake 20/20 Skill Strike ATK to units in area around self & raises own PDEF for three turns & chance of CRIT [Area: Diamond (5), Height Range: 2]
Beast Bomb Apriori 20/20 Skill After moving, Strike ATK that inflicts Paralyze on enemy unit & 1 sq Knockback & chance of CRIT [Range: 4, Height Range: 2]
Counterattack Dilemma 20/20 Reaction Chance of performing a preemptive strike when being attacked [Range: 1, Height Range: 2]
Templar: Satisfaction 1/1 Skill Greatly raises CRIT of ally units in area around self for three turns [Area: Diamond (5), Height Range: 2]
Quest Missions
No deaths

Reward: Sacred Fur Coat

Clear without mercenary

Reward: Gold Ingot

Clear without continues

Reward: 4th Regiment Emblem Diagram Piece

Clear while killing the last foe with Kanon

Reward: Flame Dragon Piece Diagram Piece

Drops
Drops