Basic Information
Type Multiplay
Level 75
AP Cost 20
Player EXP 40
Unit EXP 500
Multi Coins 40

Hard Quest Andante of the Dead Nine [EX]

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10
0 1 1 0 0 0 1 [P5]
1
1 1 1 [P4]
1
1 1 1 0 0 0 [P2]
0
0 0 [P3]
0
1 1
2 1 1 [W2]
0
0 0 0 0 [P1]
0
0 0 0
3 2 0 0 0 0 0 0 0 0 0 0
4 2 0 0 0 5 4 4 5 [W1]
0
2 2
5 0 0 0 0 0 0 0 0 0 2 2
6 0 0 [E9]
0
0 0 [E4]
0
0 0 0 5 4
7 0 [E7]
0
0 [E10]
0
[E8]
0
0 0 [E5]
0
0 0 5
8 0 [E12]
0
2 3 0 [T1]
1
[E1]
0
0 0 0 6
9 [T2]
1
1 1 [E11]
3
2 1 [E2]
0
0 [E3]
0
0 4
10 6 3 3 4 5 5 7 [E6]
0
7 5 0
Entries
UID Trigger
E4
DeadEnemy ZYVA
E5
DeadEnemy ZYVA
E6
DeadEnemy ZYVA
Enemies
UID SID Unit Level Type Move Jump
E1 THOL
75 Human, Male, Templar 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
7731 746 630 690 605 639 170 505 375 220 (100%) 22
Status Res
90 90 90 999 999 999 90 999
- - 999 999 999 90 999 999
Other Stats
Knockback Res Quicken Res Jewels Obtained Jewels Spent Rate Cast Time
+90 +90 +80 -10 -17
Skills
Name Rank Type Effect
Attack (Sol-Only Job) 1/1 Attack
Formulated Filament 11/20 Skill Places a grid that casts Jewel Auto Charge (The grid disappears after being activated once) [Range: 4, Height Range: 3]
Metaphysical Trapezium 11/20 Skill After moving, increases CT of ally units within area around self [Move Area: Diamond (7), JUMP: Unlimited, Area: Cross (3), Height Range: Unlimited]
Karmic Aldebaran 11/20 Skill Recovers a portion of own HP
Dimensional Starburst 11/20 Skill After moving, Dark Missile ATK on enemy unit & greatly raises own AGI until the next turn [Range: 6, Height Range: 2]
Primordial Big Bang 11/20 Skill Dark Missile ATK on enemy unit [Range: 6, Height Range: 2]
Plasma Burst - Solus 11/20 Skill Dark Mag ATK on enemy unit & raises own MATK for three turns (Stackable up to 3x) [Range: 4, Height Range: 3]
Ex Atmosphere 11/20 Skill 2-hit Dark Mag ATK on units within area that lowers AGI [Range: 4, Area: Diamond (5), Height Range: 2]
Theoretical Void 11/20 Reaction Chance of performing counter when receiving Dmg & absorbs HP & chance of Death Sentence & also activated by Skill ATKs [Range: 4, Minimum Range: 3, Height Range: 2]
Divine Shelter 11/20 Passive Raises All Elemental Res
All ATK Res Up 3/100 Skill All ATK Types Res +1-999
E2 ACHA
75 Human, Female, Templar 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4128 745 579 216 458 519 156 364 219 148 (27%) 22
Status Res
90 90 90 999 999 999 90 999
- - 999 999 999 90 999 999
Elemental Res
+10 +10 +10 +10 +10 +10
Other Stats
Knockback Res Quicken Res Jewels Obtained Magic Res
+90 +90 +62 +15
Skills
Name Rank Type Effect
Attack (7 Tactics Master) 1/1 Attack
Invading Erosion Venom 11/20 Skill 2-hit Wind Strike ATK that inflicts Poison on enemy unit for three turns [Range: 1, Height Range: 2]
Thunder Bullets Gauntlet 11/20 Skill Thunder Missile ATK that inflicts Daze on enemy unit [Range: 5, Height Range: 2]
Pure Deprivation Drain 11/20 Skill Strike ATK that absorbs HP from enemy unit [Range: 2, Height Range: 2]
Roaring Cannon Radiator 11/20 Skill Thunder Mag ATK (100% Hit) to enemy unit [Range: 4, Height Range: 4]
Instant Motion Leg 11/20 Skill Wind Strike ATK to enemy unit & raises own MOVE/JUMP by 1 [Range: 5, Height Range: 2]
Slash Cut Sword 11/20 Skill Wind Slash ATK to enemy unit & raises own AGI for three turns [Range: 3, Height Range: 3]
Solid Destruction Axe 11/20 Skill Wind Slash ATK to units in area around self & raises own PATK/MATK for three turns [Area: Diamond (5), Height Range: 2]
Crumbling Armor Hand 11/20 Skill Halves enemy unit's DEF and 3-hit Wind Strike ATK [Range: 3, Height Range: 2]
Assault Skimming 11/20 Reaction After receiving Dmg, absorbs HP with a chance of lowering PDEF of enemy unit for three turns & also activated by Skill ATKs [Range: Diamond (5), Height Range: 2]
Defense Magic Shelter 11/20 Passive Raises MDEF/Area ATK Res of self and adjacent allies when one or more ally units are in adjacent squares
All ATK Res Up 3/100 Skill All ATK Types Res +1-999
E3 ZYVA
75 Human, Female, Templar 5 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3850 708 460 238 267 554 182 472 243 139 (25%) 22
Status Res
90 90 90 999 999 999 90 999
- - 999 999 999 90 999 999
Other Stats
Knockback Res Quicken Res Hit Rate Jewels Obtained
+90 +90 +7 +50
Skills
Name Rank Type Effect
Attack (Sieba Job) 1/1 Attack
Hungry Thorn Draws 11/20 Skill Absorbs HP from enemy unit [Range: 3, Height Range: 2]
Charmed Senses Grace 11/20 Skill Inflicts Charm on enemy units in area around self [Area: Cross (3), Height Range: 2]
Rose Barrier Blooming 11/20 Skill Light Slash ATK with chance of inflicting Stop on units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Evading Flowers Perish 11/20 Skill Greatly raises own Evasion Rate for one turn
Twin Thorn Refrain 11/20 Skill 2-hit Light Slash ATK to enemy unit with chance of critical & raises own Evasion Rate for three turns [Range: 3, Height Range: 2]
Leaping Dance Stream 11/20 Skill Raises AGI of ally units within target area for three turns [Range: 3, Area: Cross (3), Height Range: 2]
Radian Assault Trine 11/20 Skill 3-hit Light Slash ATK to enemy unit with chance of critical [Range: 4, Height Range: 2]
[Flashing Thorn] Force 11/20 Skill 4-hit Light Slash ATK that lowers CT of enemy unit with chance of critical & slightly increased power when attacking from side & increased power when attacking from behind [Range: 3, Height Range: 2]
Scarlet Acceleration Despair 11/20 Reaction After receiving Dmg, AGI is raised until next turn
E4 NOIN
75 Human, Male, Templar 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5468 813 448 233 275 470 145 431 231 136 (50%) 22
Status Res
90 90 90 999 999 999 90 999
- - 999 999 999 90 999 999
Other Stats
Knockback Res Quicken Res Jewels Obtained Strike ATK Power Reaction Block
+90 +90 +62 +15 +20
Skills
Name Rank Type Effect
Attack (Neun Job) 1/1 Attack
Colliding Fist Stunner 1/20 Skill Strike ATK that inflicts Stun for 2 turns on units in area around self & chance of CRIT [Area: Square (3) around self, Height Range: 2]
Roaring Strength Paradigm 1/20 Skill Triples own PATK for one turn
Leaping Bomb Syndrome 1/20 Skill Raises own MOVE/JUMP by 2 for three turns
Explosive Legs Boost 1/20 Skill After moving, Strike ATK that lowers CT of enemy unit to 0 & chance of CRIT [Range: 5, Height Range: 2]
Stampede Catharsis 1/20 Skill 2-hit Strike ATK to enemy unit & chance of CRIT [Range: 1, Height Range: 2]
[Demon Cry] Perficio 1/20 Skill After moving, Strike ATK on enemy unit & halves own Jewels Spent & chance of critical [Range: 4, Height Range: 2]
Stepping Bomb Quake 1/20 Skill Strike ATK to units in area around self & raises own PDEF for three turns & chance of CRIT [Area: Diamond (5), Height Range: 2]
[Heaven's End] De Fideli 1/20 Skill Dark Strike ATK on units within area & for three turns nullifies Quicken/statuses for units that received Dmg & chance of critical & disables all Reactions to this attack [Range: 4, Area: Square (3), Height Range: 2]
[Beast Rampage] A Priori 1/20 Skill After moving, Dark Strike ATK on enemy unit & inflicts Paralyze for three turns & 1 sq Knockback & chance of critical [Range: 5, Height Range: 2]
Counterstrike Dilemma 11/20 Reaction Chance of performing a preemptive strike when receiving Dmg & inflicts Paralyze for three turns & also activated by Skill ATKs [Range: Square (3), Height Range: 2]
All ATK Res Up 3/100 Skill All ATK Types Res +1-999
E5 ZWEI
75 Human, Female, Templar 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5045 338 347 598 464 360 156 312 312 249 (60%) 22
Status Res
90 90 90 999 999 999 90 999
- - 999 999 999 90 999 999
Other Stats
Knockback Res Quicken Res Jewels Obtained Buff Duration
+90 +90 +48 +1
Skills
Name Rank Type Effect
Attack (Zwei) 1/1 Attack
[Tyrannical Beast] Carapace 11/20 Skill Raises own all DEF & nullifies all statuses for three turns
[Wind Fang] Grasshopper 11/20 Skill Wind Mag ATK on units within area [Range: 4, Area: Cross (5), Height Range: 2]
[Cyclone Shadow] Wasp 11/20 Skill Lowers Wind Res of units within area for three turns [Range: 5, Area: Diamond (5), Height Range: 2]
[Absorption] Hatchling 11/20 Skill Wind Mag ATK on enemy unit (Strong vs Thunder) & absorbs part of Dmg inflicted back as HP [Range: 3, Height Range: 2]
[Beast Form] Crisis 11/20 Skill Beast Form for five turns & raises all stats & changes ability
[Beast Awakening] Rancor 11/20 Skill Inflicts Bind on enemy unit [Range: 5, Height Range: 3]
[Roaring Plunder] Intruder 11/20 Skill Inflicts Daze on units within area around self [Area: Diamond (5), Height Range: 3]
[Soul Sacrifice] Rabies 11/20 Skill Consumes own HP to greatly raise PATK/MATK/DEX/Hit Rate of ally unit for two turns [Range: 3, Height Range: 2]
[Thousand Pounces] Leopold 11/20 Skill Wind Mag ATK on units within area that ignores DEF & inflicts Stop on target Thunder units [Range: 4, Area: Line (4), Height Range: 2]
[Rumination] Alligator 1/1 Reaction Returns Mag Dmg received back to attacker & also activated by Skill ATKs [Range: 4, Minimum Range: 2, Height Range: 3]
All ATK Res Up 3/100 Skill All ATK Types Res +1-999
E6 VIER
75 Human, Female, Templar 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4548 267 347 629 564 446 163 288 230 233 (100%) 22
Status Res
90 90 90 999 999 999 90 999
- - 999 999 999 90 999 999
Other Stats
Knockback Res Quicken Res Jewels Obtained Cast Time
+90 +90 +66 -25
Skills
Name Rank Type Effect
Attack (Vier Job) 1/1 Attack
Sweet Seduction Trimming 11/20 Skill Inflicts Sleep on enemy units in area around self [Area: Square (3) around self, Height Range: 2]
Gruesome End Magia 11/20 Skill 2-hit Thunder Mag ATK to enemy unit [Range: 3, Height Range: 2]
High Motion Reboot 11/20 Skill After moving, raises own PDEF for one turn [MOVE: 3, JUMP: 2]
Fascination Marionette 11/20 Skill Inflicts Charm on enemy units in area around self & move after use [MOVE: 4, JUMP: 2, Area: Square (3) around self, Height Range: 2]
Refreshing Jolt Barrier Out 11/20 Skill Thunder Mag ATK that lowers MDEF of enemy unit for three turns [Range: 5, Height Range: 2]
Evil Incense Mystic 11/20 Skill Raises own AGI & greatly raises own MATK for one turn
Phantom Scent Mirage 11/20 Skill Greatly raises own Evasion Rate & greatly lowers own PDEF for three turns
Thunderbolt Spark Ray 11/20 Skill Thunder Mag ATK that lowers CT of units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Tragic Cliff End Down 11/20 Skill Thunder Mag ATK to enemy unit & greatly raises Power if target's MDEF has been lowered [Range: 5, Height Range: 2]
Bubble Escape 11/20 Reaction Chance of completely evading Phys ATK
Counter Delay 11/20 Reaction After receiving Dmg, chance of inflicting Delay on enemy unit [Range: 3, Height Range: 1]
E7 -
75 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2717 467 136 180 71 240 92 222 147 121 (25%) 22
Other Stats
Jewels Obtained HP Cost Rate
+36 -38
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Blood Drain 11/20 Skill Absorbs HP from target [Range: 3, Height Range: 2]
Jewel Drain 11/20 Skill Absorbs Jewels from target [Range: 3, Height Range: 2]
Charge 11/20 Skill Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Retribution Blade 11/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Reaper's Echo 11/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 11/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 11/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 11/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 11/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Avenger 11/20 Reaction After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
E8 -
75 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2717 467 136 180 71 240 92 222 147 121 (25%) 22
Other Stats
Jewels Obtained HP Cost Rate
+36 -38
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Blood Drain 11/20 Skill Absorbs HP from target [Range: 3, Height Range: 2]
Jewel Drain 11/20 Skill Absorbs Jewels from target [Range: 3, Height Range: 2]
Charge 11/20 Skill Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Retribution Blade 11/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Reaper's Echo 11/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 11/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 11/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 11/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 11/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Avenger 11/20 Reaction After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
E9 -
75 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2717 467 136 180 71 240 92 222 147 121 (25%) 22
Other Stats
Jewels Obtained HP Cost Rate
+36 -38
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Blood Drain 11/20 Skill Absorbs HP from target [Range: 3, Height Range: 2]
Jewel Drain 11/20 Skill Absorbs Jewels from target [Range: 3, Height Range: 2]
Charge 11/20 Skill Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Retribution Blade 11/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Reaper's Echo 11/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 11/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 11/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 11/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 11/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Avenger 11/20 Reaction After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
E10 -
75 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2423 321 163 106 81 263 99 225 271 121 (25%) 22
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power
+2 +7 +16 +7
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 11/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 11/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 11/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 11/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 11/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Scouting Shot 11/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 11/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 11/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 11/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Hide Trap 11/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E11 -
75 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2423 321 163 106 81 263 99 225 271 121 (25%) 22
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power
+2 +7 +16 +7
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 11/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 11/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 11/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 11/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 11/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Scouting Shot 11/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 11/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 11/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 11/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Hide Trap 11/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
E12 -
75 Human, Male 3 3
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
2423 321 163 106 81 263 99 225 271 121 (25%) 22
Other Stats
Range Hit Rate Jewels Obtained Missile ATK Power
+2 +7 +16 +7
Skills
Name Rank Type Effect
Attack (RAN) 1/1 Attack
Punishing Shot 11/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Sniping Shot 11/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Bind [Range: 4, Height Range: Unlimited]
Shadow Shot 11/20 Skill Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Wide Barrage 11/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Arrow of Care 11/20 Skill Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Scouting Shot 11/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 5, Height Range: Unlimited]
Hunter's Eyes 11/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Piercing Bolt 11/20 Skill Penetrating Missile ATK on enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Arrow Rain 11/20 Skill Missile ATK to enemy units within target area & 100% Hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Hide Trap 11/20 Reaction After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Walls
UID SID Unit Level Type Move Jump
W1 wall
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
9999 - 999 - 999 - - - - - 7
Other Stats
Knockback Res
+999
Flags
IsThrow
No
W2 stone
1 Breakable - -
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
1999 - 333 - 333 - - - - - 7
Elemental Res
+90 +90 - +90 +90 +90
Other Stats
Knockback Res
+999
Flags
IsThrow IsChanging
No No
Skills
Name Rank Type Effect
Undead 1/1 Passive Cannot be killed by received Dmg
Lowers Wind Res 1/1 Skill ▼Wind (Five Elements Res) -50% (Permanent)
Drops
Drops