Basic Information
Type Event
Level 85
AP Cost 50
Player EXP 50
Unit EXP 500
Zeni 5000
Flags DisableContinue
IsExtra
IsAutoRepeatQuest
Prerequisite Quests
Stairway to Heaven [EX+]

[Hell] Continue Unavailable [EX - Hell] Stairway to Heaven

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10 11
0 0 0 0 0 0 [P4]
0
[P5]
0
0 0 0 0 0
1 0 0 0 0 [P1]
0
[P2]
0
[P3]
0
0 0 0 0 0
2 0 0 0 1 1 0 0 0 1 0 0 0
3 0 0 0 2 2 4 1 1 1 1 0 0
4 5 6 [E10]
6
5 3 3 1 [E2]
1
3 2 3 1
5 [E1]
5
7 7 5 [E3]
5
3 [E15]
1
3 3 [E6]
3
1 [E14]
1
6 5 7 7 [E9]
5
5 3 2 5 3 3 8 2
7 5 [E7]
6
7 9 4 [E17]
3
2 [E11]
3
6 4 4 2
8 4 6 5 [E8]
5
4 2 2 3 [E5]
6
6 4 3
9 5 5 [E16]
5
5 4 2 7 [E13]
3
6 6 [E4]
4
3
10 5 10 5 5 [E12]
3
2 2 3 5 5 4 3
Entries
UID Trigger
E1
WaitEntryClock 18
E4
DecrementMember 2
E5
DecrementMember 2
E10
Requires (All)
DeadEnemy T1
DecrementMember 4
E11
Requires (All)
DeadEnemy T2
DecrementMember 4
E12
WaitEntryClock 18
E13
WaitEntryClock 18
E14
WaitEntryClock 18
Enemies
UID SID Unit Level Type Move Jump
E1 -
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5719 215 159 827 416 198 134 278 459 324 (100%) 32
Status Res
100 100 100 100 100 100 100 100
- - 100 100 100 - 100 100
Other Stats
COMBO Area
-2
Skills
Name Rank Type Effect
Attack (PRI) 1/1 Attack
Soldierbot Water Flash 20/20 Skill Inflicts Water Mag Dmg (Low) on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Soldierbot Spark Ray 20/20 Skill Inflicts Thunder Mag Dmg (Low) on units within target area & lowers target units' CT [Range: 4, Area: Diamond (5), Height Range: 2]
Soldierbot Quicken 20/20 Skill [For Monk Soldierbot] Casts Quicken on target [Range: 3, Height Range: 1]
Soldierbot Delay 20/20 Skill [For Monk Soldierbot] Casts Delay on target [Range: 3, Height Range: 1]
Soldierbot Freeze 20/20 Skill [For Monk Soldierbot] Casts Stop on target [Range: 3, Height Range: 1]
Soldierbot Bind 20/20 Skill [For Monk Soldierbot] Inflicts Mag Dmg (Low) & Stop [Range: 3, Height Range: 1]
Soldierbot Overclock 20/20 Skill [For Monk Soldierbot] Allows the target unit to take his/her turn immediately [Range: 3, Height Range: 1]
Soldierbot Black Hole 20/20 Skill Black Hole for Monk Soldierbot. Low power attack, but greatly ignores DEF & fast CT speed.
E2 T1
85 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4285 797 277 191 122 500 184 336 237 152 (25%) 32
Status Res
50 50 100 100 100 100 100 100
50 100 100 100 100 - 100 100
Other Stats
COMBO Area
-2
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Edge 20/20 Skill Phys ATK that inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Edge 20/20 Skill Phys ATK that inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Edge 20/20 Skill Phys ATK that inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Edge 20/20 Skill Phys ATK that inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Knife 20/20 Skill Phys ATK to target unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from target unit [Range: 1, Height Range: 1]
Medicine 20/20 Skill Recovers HP of units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on target unit [Range: 4, Height Range: 2]
Charming Edge 20/20 Skill Inflicts Charm on target unit [Range: 1, Height Range: 1]
Afterimage 20/20 Skill Raises own Evasion Rate
Deceiving Strike 20/20 Skill Phys ATK to target unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Shared Prey 20/20 Skill Transfers Jewels used by self to target unit [Range: 2, Height Range: 1]
Assassin's Edge 20/20 Skill Phys ATK with chance of inflicting Death Sentence on target unit [Range: 1, Height Range: 1]
Slaughter Trap 20/20 Skill Inflicts Phys Dmg on target units within area around self [Area: Square (3) around self, Height Range: 1]
Quick Action 20/20 Reaction After receiving Dmg, AGI is raised until next turn
E3 T2
85 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4285 797 277 191 122 500 184 336 237 152 (25%) 32
Status Res
50 50 100 100 100 100 100 100
50 100 100 100 100 - 100 100
Other Stats
COMBO Area
-2
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Edge 20/20 Skill Phys ATK that inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Edge 20/20 Skill Phys ATK that inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Edge 20/20 Skill Phys ATK that inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Edge 20/20 Skill Phys ATK that inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Knife 20/20 Skill Phys ATK to target unit [Range: 3, Height Range: 2]
Jewel Burglar 20/20 Skill Chance of absorbing Jewels from target unit [Range: 1, Height Range: 1]
Medicine 20/20 Skill Recovers HP of units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 20/20 Skill Chance of inflicting Rage on target unit [Range: 4, Height Range: 2]
Charming Edge 20/20 Skill Inflicts Charm on target unit [Range: 1, Height Range: 1]
Afterimage 20/20 Skill Raises own Evasion Rate
Deceiving Strike 20/20 Skill Phys ATK to target unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Shared Prey 20/20 Skill Transfers Jewels used by self to target unit [Range: 2, Height Range: 1]
Assassin's Edge 20/20 Skill Phys ATK with chance of inflicting Death Sentence on target unit [Range: 1, Height Range: 1]
Slaughter Trap 20/20 Skill Inflicts Phys Dmg on target units within area around self [Area: Square (3) around self, Height Range: 1]
Quick Action 20/20 Reaction After receiving Dmg, AGI is raised until next turn
E4 -
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3583 748 320 173 136 497 164 371 472 172 (25%) 32
Status Res
100 30 100 100 30 100 100 100
100 100 100 100 100 - 100 100
Other Stats
Range COMBO Area
+1 -2
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
E5 -
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3583 748 320 173 136 497 164 371 472 172 (25%) 32
Status Res
100 30 100 100 30 100 100 100
100 100 100 100 100 - 100 100
Other Stats
Range COMBO Area
+1 -2
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
E6 -
85 Machine 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
3583 748 320 173 136 497 164 371 472 172 (25%) 32
Status Res
100 30 100 100 30 100 100 100
100 100 100 100 100 - 100 100
Other Stats
Range COMBO Area
+1 -2
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 20/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 20/20 Skill Raises own Hit Rate for two turns
Bullet Shot 20/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 20/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 20/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 20/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 20/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
E7 D3
85 Monster, Plant 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5643 459 279 936 366 399 137 334 405 160 (100%) 32
Status Res
100 50 100 100 100 100 100 100
100 100 100 100 100 - 100 100
Other Stats
COMBO Area
-2
Skills
Name Rank Type Effect
Whip Strike 1/1 Attack Normal Attack (Enemy Unit)
Major Regen 20/20 Skill Casts Auto Heal on all ally units for three turns
Grand Regen [Permanent] 20/20 Skill Casts Auto Heal on all ally units permanently
Chain Snap [COMBO Down] 20/20 Skill Reduces Combo Area of enemy units [Area: Whole Map, Height Range: Unlimited]
Mind Snap [MATK Down] 20/20 Skill Lowers MATK of enemy units for three turns [Area: Whole Map]
Bone Snap [PATK Down] 20/20 Skill Lowers PATK of enemy units for three turns [Area: Whole Map]
Protection [PDEF x5] 20/20 Skill Lowers PDEF of enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
Barrier [DEF x5] 20/20 Skill Lowers PDEF/MDEF of enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
Barrier [Permanent - DEF x5] 20/20 Skill Raises PDEF/MDEF [Area: Whole Map, Height Range: Unlimited]
Barrier [Permanent - DEF x7] 20/20 Skill Raises PDEF/MDEF [Area: Whole Map, Height Range: Unlimited]
Barrier [Permanent - DEF x10] 20/20 Skill Raises PDEF/MDEF [Area: Whole Map, Height Range: Unlimited]
Fire Spores 20/20 Skill Fire attack on units within target area [Range: 3] *Knuckle base Dmg
Fire Spores II 20/20 Skill Fire attack on units within target area [Range: 4] *Black Magic base Dmg
Fire Spores 20/20 Skill Non-elemental version of Spores. Countermeasure because elemental effect reduction rate was too high; used against unit of that element.
Fire Spores II 20/20 Skill Fire attack on units within target area [Range: 3] *Black Magic base Dmg - slightly weak
E8 D4
85 Monster, Plant 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5643 459 279 936 366 399 137 334 405 160 (100%) 32
Status Res
100 50 100 100 100 100 100 100
100 100 100 100 100 - 100 100
Other Stats
COMBO Area
-2
Skills
Name Rank Type Effect
Whip Strike 1/1 Attack Normal Attack (Enemy Unit)
Major Regen 20/20 Skill Casts Auto Heal on all ally units for three turns
Grand Regen [Permanent] 20/20 Skill Casts Auto Heal on all ally units permanently
Chain Snap [COMBO Down] 20/20 Skill Reduces Combo Area of enemy units [Area: Whole Map, Height Range: Unlimited]
Mind Snap [MATK Down] 20/20 Skill Lowers MATK of enemy units for three turns [Area: Whole Map]
Bone Snap [PATK Down] 20/20 Skill Lowers PATK of enemy units for three turns [Area: Whole Map]
Protection [PDEF x5] 20/20 Skill Lowers PDEF of enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
Barrier [DEF x5] 20/20 Skill Lowers PDEF/MDEF of enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
Barrier [Permanent - DEF x5] 20/20 Skill Raises PDEF/MDEF [Area: Whole Map, Height Range: Unlimited]
Barrier [Permanent - DEF x7] 20/20 Skill Raises PDEF/MDEF [Area: Whole Map, Height Range: Unlimited]
Barrier [Permanent - DEF x10] 20/20 Skill Raises PDEF/MDEF [Area: Whole Map, Height Range: Unlimited]
Ice Spores 20/20 Skill Water attack on units within target area [Range: 3, Area: Cross (3), Height Range: 2] *Knuckle base Dmg
Ice Spores II 20/20 Skill Water Dmg on units within target area [Range: 4] *Black Magic base Dmg
Ice Spores 20/20 Skill Non-elemental version of Spores. Countermeasure because elemental effect reduction rate was too high; used against unit of that element.
Ice Spores II 20/20 Skill Water Dmg on units within target area [Range: 3] *Black Magic base Dmg - slightly weak
E9 D5
85 Monster, Plant 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
5592 270 267 693 339 288 155 339 459 155 (100%) 32
Status Res
100 50 100 100 100 100 100 100
100 100 100 100 100 - 100 100
Other Stats
COMBO Area
-2
Skills
Name Rank Type Effect
Whip Strike 1/1 Attack Normal Attack (Enemy Unit)
Major Regen 20/20 Skill Casts Auto Heal on all ally units for three turns
Grand Regen [Permanent] 20/20 Skill Casts Auto Heal on all ally units permanently
Chain Snap [COMBO Down] 20/20 Skill Reduces Combo Area of enemy units [Area: Whole Map, Height Range: Unlimited]
Mind Snap [MATK Down] 20/20 Skill Lowers MATK of enemy units for three turns [Area: Whole Map]
Bone Snap [PATK Down] 20/20 Skill Lowers PATK of enemy units for three turns [Area: Whole Map]
Protection [PDEF x5] 20/20 Skill Lowers PDEF of enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
Barrier [DEF x5] 20/20 Skill Lowers PDEF/MDEF of enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
Barrier [Permanent - DEF x5] 20/20 Skill Raises PDEF/MDEF [Area: Whole Map, Height Range: Unlimited]
Barrier [Permanent - DEF x7] 20/20 Skill Raises PDEF/MDEF [Area: Whole Map, Height Range: Unlimited]
Barrier [Permanent - DEF x10] 20/20 Skill Raises PDEF/MDEF [Area: Whole Map, Height Range: Unlimited]
Healing Spores 20/20 Skill Recovers target's HP [Range: 3]
Light Spores 20/20 Skill Light attack on units within target area [Range: 3] *Knuckle base Dmg
Light Spores II 20/20 Skill Light attack on units within target area [Range: 4] *Black Magic base Dmg
Light Spores 20/20 Skill Non-elemental version of Spores. Countermeasure because elemental effect reduction rate was too high; used against unit of that element.
Light Spores II 20/20 Skill Light attack on units within target area [Range: 3] *Black Magic base Dmg - slightly weak
E10 -
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6479 1337 504 469 226 462 146 472 240 228 (25%) 32
Status Res
50 50 100 100 100 100 100 100
50 100 100 100 100 - 100 100
Other Stats
COMBO Area
-2
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Blood Drain 20/20 Skill Absorbs HP from target [Range: 3, Height Range: 2]
Jewel Drain 20/20 Skill Absorbs Jewels from target [Range: 3, Height Range: 2]
Charge 20/20 Skill Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Retribution Blade 20/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Reaper's Echo 20/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 20/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 20/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 20/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 20/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
E11 -
85 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6479 1337 504 219 226 462 146 472 240 228 (25%) 32
Status Res
50 50 100 100 100 100 100 100
50 100 100 100 100 - 100 100
Other Stats
COMBO Area
-2
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Blood Drain 20/20 Skill Absorbs HP from target [Range: 3, Height Range: 2]
Jewel Drain 20/20 Skill Absorbs Jewels from target [Range: 3, Height Range: 2]
Charge 20/20 Skill Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Retribution Blade 20/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Reaper's Echo 20/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 20/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 20/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 20/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 20/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
E12 -
85 Human 4 7
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6682 784 408 203 195 468 143 371 420 160 (25%) 32
Status Res
100 100 100 100 100 100 - 50
50 100 100 100 100 - 100 100
Skills
Name Rank Type Effect
Attack (DGN) 1/1 Attack
Steel Fists 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Thrust 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Sharpening Focus 20/20 Skill Triples own PATK for one turn
Hardening Focus 20/20 Skill Raises own PDEF
Controlling Focus 20/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Whirlwind Kick 20/20 Skill Strike ATK to units in area around self
Dragon Breath 20/20 Skill Fire Non-Type ATK to units within target area [Range: 2, Area: Lateral (3), Height Range: 1]
Magic Forbidding Spear 20/20 Skill Penetrating Pierce ATK to an enemy & Silence [Range: 2, Area: Line (2), Height Range: 2]
Magic Annihilation Spear 20/20 Skill Penetrating attack that damages enemy's Jewels [Range: 2, Area: Line (2), Height Range: 2]
Dragon Slayer 20/20 Skill Penetrating Pierce ATK on enemy unit [Range: 4, Area: Line (4), Height Range: 2]
Grand Cross 20/20 Skill Pierce ATK on units in area around self (Strong vs Demons) [Area: Cross (11), Height Range: 2]
HP Drain+2 20/20 Reaction After receiving Dmg, absorbs HP from enemy [Range: 2, Height Range: 2]
E13 -
85 Human 4 7
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
6682 784 408 203 195 468 143 371 420 160 (25%) 32
Status Res
100 100 100 100 100 100 - 50
50 100 100 100 100 - 100 100
Skills
Name Rank Type Effect
Attack (DGN) 1/1 Attack
Steel Fists 20/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Thrust 20/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Sharpening Focus 20/20 Skill Triples own PATK for one turn
Hardening Focus 20/20 Skill Raises own PDEF
Controlling Focus 20/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Whirlwind Kick 20/20 Skill Strike ATK to units in area around self
Dragon Breath 20/20 Skill Fire Non-Type ATK to units within target area [Range: 2, Area: Lateral (3), Height Range: 1]
Magic Forbidding Spear 20/20 Skill Penetrating Pierce ATK to an enemy & Silence [Range: 2, Area: Line (2), Height Range: 2]
Magic Annihilation Spear 20/20 Skill Penetrating attack that damages enemy's Jewels [Range: 2, Area: Line (2), Height Range: 2]
Dragon Slayer 20/20 Skill Penetrating Pierce ATK on enemy unit [Range: 4, Area: Line (4), Height Range: 2]
Grand Cross 20/20 Skill Pierce ATK on units in area around self (Strong vs Demons) [Area: Cross (11), Height Range: 2]
HP Drain+2 20/20 Reaction After receiving Dmg, absorbs HP from enemy [Range: 2, Height Range: 2]
E14 -
85 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
4352 387 198 133 97 375 143 278 351 155 (25%) 32
Status Res
100 100 100 100 100 100 - 50
50 100 100 100 100 - 100 100
Other Stats
Range COMBO Area
+4 -2
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Silencing Rain 20/999 Skill Inflicts Phys Dmg & Silence on target area [Range: 4]
Binding Rain 20/999 Skill Inflicts Phys Dmg & Bind on target area [Range: 4]
Dazing Rain 20/999 Skill Inflicts Phys Dmg & Daze on target area [Range: 4]
Berserk Rain 20/999 Skill Inflicts Phys Dmg & Berserk on target area [Range: 4]
Delaying Rain 20/999 Skill Inflicts Phys Dmg & Delay on target area [Range: 4]
Stopping Rain 20/999 Skill Inflicts Phys Dmg & Stop on target area [Range: 4]
Slowing Rain 20/999 Skill Inflicts Phys Dmg & Slow on target area [Range: 4]
Silencing Rain+ 20/999 Skill Inflicts Phys Dmg & Silence on target area [Range: 4]
Slowing Rain+ 20/999 Skill Inflicts Phys Dmg & Slow on target area [Range: 4]
Berserk Rain+ 20/999 Skill Inflicts Phys Dmg & Berserk on target area [Range: 4]
Direct Arrow 100/999 Skill Inflicts fixed Phys Dmg from 1-999 on target [Range: 4]
[Unused] Direct Bolt 100/999 Skill Penetrating attack that inflicts fixed Phys Dmg from 1-999 on target [Range: 4]
Direct Rain 100/999 Skill Inflicts fixed Phys Dmg from 1-999 on target area [Range: 4]
Direct Rain+ 100/999 Skill Inflicts fixed Phys Dmg from 1-999 on target area [Range: 4]
Direct Arrow 100/999 Skill Inflicts fixed Dmg from 1-999 on target [Range: 4, Diamond-shaped ver.]
Knockback Arrow 100/999 Skill Inflicts fixed Dmg from 1-999 on target [Range: 4, Diamond-shaped ver.]
Knockback Rain 100/999 Skill Inflicts fixed Dmg from 1-999 on target [Range: 4, Diamond-shaped ver.]
E15 -
85 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
7366 790 439 218 214 531 166 409 419 160 (25%) 32
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 - 999 50
Other Stats
COMBO Area
-2
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade+ 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Global Shot 20/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Grenade - Zero 20/20 Skill Inflicts Phys Dmg on units within target area [Range: 10, Area: Cross (3)]
Missile Counter 20/20 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2]
Double Gatling 1/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade 1/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Flashing Bullet 1/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Global Shot 1/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
E16 -
85 Machine, Sloth 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
7366 790 439 218 214 531 166 409 419 160 (25%) 32
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 - 999 50
Other Stats
COMBO Area
-2
Skills
Name Rank Type Effect
[Normal ATK] AJ4000 1/1 Attack AJ4000 (Enemy Unit)
Double Gatling 1/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade+ 1/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Global Shot 1/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
Grenade - Zero 1/20 Skill Inflicts Phys Dmg on units within target area [Range: 10, Area: Cross (3)]
Missile Counter 20/20 Reaction Performs physical counter when receiving Dmg [Area: Diamond (5), Height Range: 2]
Double Gatling 1/20 Skill Inflicts Phys Dmg on units within target area [Range: 3, Area: Line (3)]
Grenade 1/20 Skill Inflicts Phys Dmg on units within target area [Range: 4, Area: Cross (3)]
Flashing Bullet 1/20 Skill Inflicts Phys Dmg on units within target area [Range: 4]
Global Shot 1/20 Skill Inflicts Phys Dmg on units within target area [Area: Square (5) around self]
E17 -
85 Machine, Sloth 4 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
20130 1133 335 628 401 495 165 327 323 152 (100%) 32
Status Res
999 999 999 999 999 999 999 999
50 50 999 999 999 - 999 999
Other Stats
Knockback Res COMBO Area Magic Res
+999 -2 +200
Flags
IsThrow
No
Skills
Name Rank Type Effect
[Normal ATK] Cerberus 1/1 Attack Cerberus (Enemy Unit)
Ranged Fire Breath 20/20 Skill Inflicts Fire Mag Dmg on enemy units within target area [Range: 2, Area: Lateral (3), Height Range: 2]
Ranged Ice Breath 20/20 Skill Inflicts Water Mag Dmg on enemy units within target area [Range: 2, Area: Lateral (3), Height Range: 2]
Ranged Wind Breath 20/20 Skill Inflicts Wind Mag Dmg on enemy units within target area [Range: 2, Area: Lateral (3), Height Range: 2]
Ranged Thunder Breath 20/20 Skill Inflicts Thunder Mag Dmg on enemy units within target area [Range: 2, Area: Lateral (3), Height Range: 2]
Ranged Dark Breath 20/20 Skill Inflicts Dark Mag Dmg on enemy units within target area [Range: 2, Area: Lateral (3), Height Range: 2]
Ranged Light Breath 20/20 Skill Inflicts Light Mag Dmg on enemy units within target area [Range: 2, Area: Lateral (3), Height Range: 2]
Shattering Blast 20/20 Skill Inflicts Phys Dmg on target unit [Range: 1, Height Range: 2] Ignores DEF
Roar 20/20 Skill Inflicts Rage on enemy units within area around self, therefore drawing enemy attacks towards self [Area: Diamond (5) around self, Height Range: 2]
Poison Fang 20/20 Skill Inflicts Phys Dmg & Poison on target unit [Range: 1, Height Range: 1]
Quest Missions
No deaths

Reward: Sinful Indulgence

Clear while using D'Artagnan as a main member

Reward: D'Artagnan Soul Shard

Clear without mercenary

Reward: D'Artagnan Soul Shard

Max 1 items used

Reward: D'Artagnan Soul Shard

Kill 3+ foes in one blow

Reward: D'Artagnan Soul Shard

Clear while killing the last foe with D'Artagnan

Reward: Water Soul Shard

Drops
Drops