Basic Information
Type Event
Level 65
AP Cost 30
Player EXP 30
Unit EXP 200
Zeni 3500
Flags IsAutoRepeatQuest
Prerequisite Quests
Episode 4: Nothing To Go Back To

Unit Lv65 Job Lv9 Recommended Episode 5: A Blossoming Future

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8 9 10
0 3 3 2 0 0 0 1 1 2 2 2
1 3 3 2 0 0 0 1 1 1 2 2
2 3 3 2 1 0 0 1 1 1 2 2
3 4 3 [T2]
2
1 0 0 1 1 [T1]
1
[E1]
2
2
4 5 3 1 0 0 0 1 1 2 2 3
5 6 3 2 0 0 1 1 2 2 2 3
6 6 3 2 2 2 2 3 3 3 3 3
7 6 3 3 3 3 3 3 3 3 [E8]
3
3
8 6 3 3 3 3 3 3 3 [E6]
3
3 [E4]
3
9 6 3 3 3 3 3 3 3 3 3 4
10 [E10]
6
[P1]
4
[P2][P5]
3
3 3 3 3 3 [E7]
3
[E2][E5]
4
[E9]
5
11 5 [P3]
5
[P4]
6
7 7 7 7 7 6 [E3]
5
5
12 5 5 6 7 7 7 7 7 6 5 5
13 5 5 6 7 7 7 7 7 6 5 5
14 5 5 12 7 7 7 7 7 12 5 5
Entries
UID Trigger
E8
DecrementMember 3
E9
DecrementMember 3
E10
DecrementMember 3
Enemies
UID SID Unit Level Type Move Jump
E1 -
55 Human, Male 4 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
676 300 169 98 61 222 90 174 112 135 (25%) 32
Status Res
999 999 999 999 999 999 999 999
999 999 999 999 999 999 999 999
Other Stats
Jewels Obtained
+20
Skills
Name Rank Type Effect
Attack (STR) 1/1 Attack
Fury Rage 7/20 Passive Raises PATK when HP is below 25%
Cornered Rat 7/20 Reaction After receiving Dmg, performs counter (Dmg inflicted increases according to how low own HP is) [Range: 1, Height Range: 2]
Focused Palm 7/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Don Strike 7/20 Skill Strike ATK on enemy unit that grows more powerful the lower own remaining HP is [Range: 2, Height Range: 2]
Exploding Palm 7/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Steel-lined Boost Punch 7/20 Skill After moving, Fire Strike ATK on enemy unit & moves target 3 sq back & inflicts Stun for one turn [Range: 6, Height Range: 2]
Melancholy Dandyism 7/20 Skill Triples own PATK for one turn & raises own PDEF for three turns
Controlling Focus 7/20 Skill Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
E2 -
60 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
329 184 125 97 54 174 86 131 96 165 (25%) 17
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 6/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 6/20 Skill Raises own Evasion Rate
Jewelry Dagger 6/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 6/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Paralyzing Dagger 6/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
E3 -
60 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
329 184 125 97 54 174 86 131 96 165 (25%) 17
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 6/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 6/20 Skill Raises own Evasion Rate
Jewelry Dagger 6/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 6/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Paralyzing Dagger 6/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
E4 -
60 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
493 201 125 79 67 175 76 122 192 165 (25%) 7
Other Stats
Jewels Obtained
+16
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 7/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 7/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 7/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 7/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 7/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 7/20 Skill Raises own Hit Rate for two turns
Bullet Shot 7/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
E5 -
60 Human, Male 5 5
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
329 184 125 97 54 174 86 131 96 165 (25%) 17
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Charming Dagger 6/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 6/20 Skill Raises own Evasion Rate
Jewelry Dagger 6/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 6/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Paralyzing Dagger 6/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
E6 -
60 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
493 201 125 79 67 175 76 122 192 165 (25%) 7
Other Stats
Jewels Obtained
+16
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 7/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 7/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 7/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 7/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 7/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 7/20 Skill Raises own Hit Rate for two turns
Bullet Shot 7/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
E7 -
60 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
361 179 113 79 67 160 76 116 171 165 (25%) 11
Other Stats
Jewels Obtained
+16
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Leg Shot 7/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 7/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 7/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 7/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Charged Shot 7/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 7/20 Skill Raises own Hit Rate for two turns
Bullet Shot 7/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
E8 -
60 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
829 234 125 97 54 174 86 131 96 165 (25%) 27
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 7/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 7/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 7/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 7/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 7/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 7/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 7/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Charming Dagger 7/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 7/20 Skill Raises own Evasion Rate
Jewelry Dagger 7/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 7/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
E9 -
60 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
829 234 125 97 54 174 86 131 96 165 (25%) 27
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 7/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 7/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 7/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 7/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 7/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 7/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 7/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Charming Dagger 7/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 7/20 Skill Raises own Evasion Rate
Jewelry Dagger 7/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 7/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
E10 -
60 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
844 234 140 97 69 174 86 131 96 165 (25%) 27
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 7/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 7/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 7/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 7/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 7/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 7/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 7/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Charming Dagger 7/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 7/20 Skill Raises own Evasion Rate
Jewelry Dagger 7/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 7/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Quest Missions
Max 3 skills used

Reward: Crystal Apple

No deaths

Reward: Skip Ticket

Max 3 items used

Reward: Gold Ingot

Kill enemy using Blade Striker

Reward: Alchemia Muffler Diagram Piece

Drops
Drops