Basic Information
Type Hard
Level 45
AP Cost 32
Entry Count 3
Player EXP 32
Unit EXP 400
Zeni 4200
Protagonist
Flags IsAutoRepeatQuest
Prerequisite Quests
Final Hope

[Hard] Ch 1: Ep 3 [1-9] Final Hope

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8
0 0 0 [P5]
0
[P3]
0
[P4]
0
0 0 0 0
1 0 2 1 [P1]
0
[P2]
0
0 0 0 0
2 [J3]
0
2 0 0 0 0 0 0 0
3 1 0 0 0 3 0 0 0 0
4 5 1 1 [J1]
0
3 3 5 2 [E1]
2
5 1 [E3]
1
2 1 2 1 1 2 2
6 1 3 [J2]
3
1 [E4]
1
1 1 4 4
7 1 1 1 1 5 5 [E6]
1
4 4
8 1 2 [E2]
1
[T1]
1
1 2 3 [E8]
3
3
9 2 [E5]
2
2 1 1 [E7]
2
4 3 3
10 1 1 1 1 1 1 3 3 3
Enemies
UID SID Unit Level Type Move Jump
E1 -
45 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
228 130 94 68 69 120 68 97 116 133 (25%) 7
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
Range Jewels Obtained
+1 +8
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Charged Shot 12/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 12/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 12/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Hunting Arrow 7/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 7/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 7/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Booby Trap 10/20 Reaction After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited]
E2 -
45 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
203 143 104 86 47 119 79 91 82 94 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charming Dagger 5/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 5/20 Skill Raises own Evasion Rate
Jewelry Dagger 5/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 5/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Quick Action 1/20 Reaction After receiving Dmg, AGI is raised until next turn
E3 -
45 Human 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
255 138 106 75 49 108 72 91 83 111 (25%) 7
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
Jewels Obtained Strike ATK Power
+12 +5
Skills
Name Rank Type Effect
Attack (KAK) 1/1 Attack
Fist Thrust 10/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Strike 10/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Charge Up 10/20 Skill Multiplies PATK by 2.5 for one turn
Condition Control 10/20 Skill Removes all statuses inflicted on self
Roundhouse Kick 10/20 Skill Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1]
Inner Eruption 5/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Blasting Wave 5/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Random Strike 5/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Firm Fist 5/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Divine Fists 5/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Counter 5/20 Reaction After receiving Dmg, chance of performing counter [Range: 1, Height Range: 1]
E4 -
45 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
228 130 94 68 69 120 68 97 116 133 (25%) 7
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
Range Jewels Obtained
+1 +8
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Charged Shot 12/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 12/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 12/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Hunting Arrow 7/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 7/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 7/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Booby Trap 10/20 Reaction After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited]
E5 -
45 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
225 131 93 76 68 112 63 102 88 127 (25%) 7
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
CRIT Rate Pierce ATK Power
+35 +5
Skills
Name Rank Type Effect
Attack (LAN) 1/1 Attack
Pain Stinger 10/20 Skill Penetrating Pierce ATK to an enemy & 100% Hit with chance of critical [Range: 2, Area: Line (2), Height Range: 2]
Death Mow 10/20 Skill Pierce ATK to units within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Penetrate 10/20 Skill Penetrating Pierce ATK to an enemy with chance of critical [Range: 4, Area: Line (4), Height Range: 2]
Death Stinger 5/20 Skill Penetrating Pierce ATK to an enemy & Death Sentence [Range: 2, Area: Line (2), Height Range: 2]
Impale 5/20 Skill Penetrating Pierce ATK to an enemy & Bind [Range: 2, Area: Line (2), Height Range: 2]
Demon's Bane 5/20 Skill Penetrating Pierce ATK to an enemy & Silence [Range: 2, Area: Line (2), Height Range: 2]
Exorcising Spike 5/20 Skill Penetrating attack that damages enemy's Jewels [Range: 2, Area: Line (2), Height Range: 2]
Sweep Thrust 5/20 Skill Pierce ATK to units within target area with chance of critical [Range: 3, Area: Square (3), Height Range: 2]
Counter Stab 5/20 Reaction After receiving Dmg, Penetrating attack that has chance of performing counter [Range: 2, Area: Line (2), Height Range: 2]
E6 -
45 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
691 159 128 77 107 103 61 119 38 326 (25%) 7
Status Res
90 90 90 90 999 999 90 90
999 999 999 80 999 - 90 50
Other Stats
Jewels Obtained HP Cost Rate
+20 -50
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Blood Drain 10/20 Skill Absorbs HP from target [Range: 3, Height Range: 2]
Jewel Drain 10/20 Skill Absorbs Jewels from target [Range: 3, Height Range: 2]
Charge 10/20 Skill Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Retribution Blade 10/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Reaper's Echo 5/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 5/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 5/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 5/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 5/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Avenger 5/20 Reaction After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
E7 -
45 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
214 75 60 141 104 65 60 87 110 177 (100%) 7
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
Jewels Obtained
+20
Skills
Name Rank Type Effect
Attack (WIZ) 1/1 Attack
Fire Bolt 1/20 Skill Fire Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Ice Bolt 1/20 Skill Water Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Aero Bolt 1/20 Skill Wind Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Lightning Bolt 1/20 Skill Thunder Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Poison Haze 1/20 Skill Inflicts Poison status on target [Range: 3, Area: Cross (3), Height Range: 2]
Fumbled Magic 1/20 Skill Mag ATK on units in area around self [Area: Cross (3), Height Range: 2]
Flare 1/20 Skill Fire Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Blizzard 1/20 Skill Water Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Blast 1/20 Skill Wind Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Spark 1/20 Skill Thunder Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Counter Magic+1 5/20 Reaction After receiving Dmg, chance of performing counter [Range: 3, Height Range: 2]
E8 -
45 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
203 143 104 86 47 119 79 91 82 94 (25%) 7
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 10/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 10/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 10/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 10/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 10/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 10/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charming Dagger 5/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 5/20 Skill Raises own Evasion Rate
Jewelry Dagger 5/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 5/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Quick Action 5/20 Reaction After receiving Dmg, AGI is raised until next turn
Quest Missions
Kill all foes

Reward: Apple of Accomplishment

No deaths

Reward: Skip Ticket

Max 3 items used

Reward: Gold Ingot

Drops
Drops