Basic Information
Type Hard
Level 51
AP Cost 32
Entry Count 3
Player EXP 32
Unit EXP 400
Zeni 4800
Protagonist
Flags IsAutoRepeatQuest
Prerequisite Quests
Back to Father

[Hard] Ch 1: Ep 3 [3-7] Back to Father

Defeat all enemy units!

Map
0 1 2 3 4 5 6 7 8
0 0 0 0 0 [P3]
0
[P4]
0
[P5]
0
0 0
1 5 0 0 0 0 [P2]
0
[P1]
0
0 5
2 1 1 1 1 1 1 1 1 1
3 2 [E4]
2
1 1 1 [J1]
1
1 2 2
4 3 [J2]
3
3 [E2]
1
1 3 [E1]
3
2 2
5 [T1]
2
1 1 [J4]
1
1 6 3 [J3]
2
2
6 2 1 [E8]
1
1 1 1 1 1 [E7]
1
7 [E6]
3
2 4 1 1 1 1 [E5]
2
1
8 3 3 1 [E3]
1
1 1 3 2 1
Enemies
UID SID Unit Level Type Move Jump
E1 -
51 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
258 151 107 73 72 141 70 109 142 143 (25%) 7
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
Range Jewels Obtained
+1 +16
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Charged Shot 12/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 12/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 12/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Hunting Arrow 7/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 7/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 7/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Booby Trap 10/20 Reaction After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited]
E2 -
51 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
256 162 111 89 76 135 64 108 93 136 (25%) 7
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
CRIT Rate Pierce ATK Power
+35 +5
Skills
Name Rank Type Effect
Attack (LAN) 1/1 Attack
Pain Stinger 10/20 Skill Penetrating Pierce ATK to an enemy & 100% Hit with chance of critical [Range: 2, Area: Line (2), Height Range: 2]
Death Mow 10/20 Skill Pierce ATK to units within target area [Range: 1, Area: Lateral (3), Height Range: 1]
Penetrate 10/20 Skill Penetrating Pierce ATK to an enemy with chance of critical [Range: 4, Area: Line (4), Height Range: 2]
Death Stinger 5/20 Skill Penetrating Pierce ATK to an enemy & Death Sentence [Range: 2, Area: Line (2), Height Range: 2]
Impale 5/20 Skill Penetrating Pierce ATK to an enemy & Bind [Range: 2, Area: Line (2), Height Range: 2]
Demon's Bane 5/20 Skill Penetrating Pierce ATK to an enemy & Silence [Range: 2, Area: Line (2), Height Range: 2]
Exorcising Spike 5/20 Skill Penetrating attack that damages enemy's Jewels [Range: 2, Area: Line (2), Height Range: 2]
Sweep Thrust 5/20 Skill Pierce ATK to units within target area with chance of critical [Range: 3, Area: Square (3), Height Range: 2]
Counter Stab 5/20 Reaction After receiving Dmg, Penetrating attack that has chance of performing counter [Range: 2, Area: Line (2), Height Range: 2]
E3 S2
51 Human, Male 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
744 191 149 91 119 126 63 125 41 351 (25%) 7
Status Res
90 90 90 90 999 999 90 90
999 999 999 80 999 - 90 50
Other Stats
Jewels Obtained HP Cost Rate
+28 -50
Skills
Name Rank Type Effect
Attack (BAA) 1/1 Attack
Blood Drain 10/20 Skill Absorbs HP from target [Range: 3, Height Range: 2]
Jewel Drain 10/20 Skill Absorbs Jewels from target [Range: 3, Height Range: 2]
Charge 10/20 Skill Greatly raises own PATK and CRIT, but lowers PDEF/MDEF
Retribution Blade 10/20 Skill Slash ATK to units within target area that grows more powerful the lower own remaining HP is [Range: 3, Area: Line (3), Height Range: 1]
Reaper's Echo 5/20 Skill Slash ATK to an enemy with chance of inflicting Death Sentence [Range: 1, Height Range: 3]
Dark Bringer 5/20 Skill Dark Slash ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Evil Slash 5/20 Skill Consumes small amount of own HP and Dark Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Soul Sacrifice 5/20 Skill Consumes own HP and Dark Slash ATK to units within target area that increases according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 2]
Juggernaut 5/20 Skill Slash ATK & PATK/MATK Up & PDEF/MDEF Down & forces Berserk status [Range: 1, Height Range: 1]
Avenger 5/20 Reaction After receiving Phys Dmg, chance of performing counter & chance of forcing Berserk status [Range: 1, Height Range: 1]
E4 S3
51 Human 3 2
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
274 159 124 78 56 131 76 112 88 120 (25%) 7
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
Jewels Obtained Strike ATK Power
+12 +6
Skills
Name Rank Type Effect
Attack (KAK) 1/1 Attack
Fist Thrust 10/20 Skill Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Blinding Strike 10/20 Skill Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Charge Up 10/20 Skill Multiplies PATK by 2.5 for one turn
Condition Control 10/20 Skill Removes all statuses inflicted on self
Roundhouse Kick 10/20 Skill Strike ATK to units in area around self [Area: Square (3) around self, Height Range: 1]
Inner Eruption 5/20 Skill Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Blasting Wave 5/20 Skill Strike ATK to enemy unit [Range: 3, Height Range: 2]
Random Strike 5/20 Skill Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Firm Fist 5/20 Skill Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Divine Fists 5/20 Skill Strike ATK on enemy unit (Strong vs Humans) [Range: 1, Height Range: 2]
Counter 5/20 Reaction After receiving Dmg, chance of performing counter [Range: 1, Height Range: 1]
E5 -
51 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
228 90 67 173 122 70 62 98 127 190 (100%) 7
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
Jewels Obtained
+28
Skills
Name Rank Type Effect
Attack (WIZ) 1/1 Attack
Fire Bolt 1/20 Skill Fire Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Ice Bolt 1/20 Skill Water Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Aero Bolt 1/20 Skill Wind Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Lightning Bolt 1/20 Skill Thunder Mag ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Poison Haze 1/20 Skill Inflicts Poison status on target [Range: 3, Area: Cross (3), Height Range: 2]
Fumbled Magic 20/20 Skill Mag ATK on units in area around self [Area: Cross (3), Height Range: 2]
Flare 20/20 Skill Fire Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Blizzard 20/20 Skill Water Mag ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Blast 20/20 Skill Wind Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Spark 20/20 Skill Thunder Mag ATK on units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Counter Magic+1 5/20 Reaction After receiving Dmg, chance of performing counter [Range: 3, Height Range: 2]
E6 -
51 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
258 151 107 73 72 141 70 109 142 143 (25%) 7
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
Range Jewels Obtained
+1 +16
Skills
Name Rank Type Effect
Attack (HUN) 1/1 Attack
Charged Shot 12/20 Skill Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Targeted Shot 12/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Wild Shot 12/20 Skill 2-hit random Missile ATK on unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Hunting Arrow 7/20 Skill Missile ATK on enemy unit (Strong vs Monsters) [Range: 4, Height Range: Unlimited]
Surefire Shot 7/20 Skill Missile ATK on enemy unit (Strong vs Airborne) & 100% Hit [Range: 4, Height Range: Unlimited]
Divine Shot 7/20 Skill Missile ATK to enemy units in target area & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Booby Trap 10/20 Reaction After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited]
E7 S1
51 Human, Male 4 6
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
642 178 153 115 98 176 77 173 102 114 (25%) 7
Status Res
90 90 90 90 999 999 90 90
999 999 999 80 999 - 90 50
Other Stats
Jewels Obtained
+12
Skills
Name Rank Type Effect
Attack (ASS) 1/1 Attack
Poison Edge 10/20 Skill Phys ATK that inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Edge 10/20 Skill Phys ATK that inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Edge 10/20 Skill Phys ATK that inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Edge 10/20 Skill Phys ATK that inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Knife 10/20 Skill Phys ATK to target unit [Range: 3, Height Range: 2]
Jewel Burglar 10/20 Skill Chance of absorbing Jewels from target unit [Range: 1, Height Range: 1]
Medicine 10/20 Skill Recovers HP of units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 10/20 Skill Chance of inflicting Rage on target unit [Range: 4, Height Range: 2]
Charming Edge 5/20 Skill Inflicts Charm on target unit [Range: 1, Height Range: 1]
Afterimage 5/20 Skill Raises own Evasion Rate
Deceiving Strike 5/20 Skill Phys ATK to target unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Shared Prey 5/20 Skill Transfers Jewels used by self to target unit [Range: 2, Height Range: 1]
Assassin's Edge 5/20 Skill Phys ATK with chance of inflicting Death Sentence on target unit [Range: 1, Height Range: 1]
Slaughter Trap 5/20 Skill Inflicts Phys Dmg on target units within area around self [Area: Square (3) around self, Height Range: 1]
Quick Action 1/20 Reaction After receiving Dmg, AGI is raised until next turn
E8 -
51 Human 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
237 93 69 164 119 71 62 94 127 182 (100%) 7
Status Res
30 30 30 30 30 70 30 30
50 50 30 30 30 - 30 30
Other Stats
Jewels Obtained
+16
Skills
Name Rank Type Effect
Attack (YUJ) 1/1 Attack
Cure 1/20 Skill Recovers HP of ally units [Range: 5, Height Range: 3]
Regeneration 1/20 Skill Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Rest 1/20 Skill Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Curing Rest 1/20 Skill Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Giga Regen 1/20 Skill Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Curing Embrace 1/20 Skill Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Holy Ray 1/20 Skill Light Mag ATK on units within area (Strong vs Undead) [Range: 3, Area: Cross (3), Height Range: 3]
Shining 1/20 Skill Light Mag ATK on enemy unit (Strong vs Undead) & 100% Hit [Range: 5, Height Range: 4]
Curing Grace 1/20 Skill Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Alchemy at Rest 1/20 Skill Removes Alchemic Effect from ally [Range: 5, Height Range: 2]
Magic Barrier+1 20/20 Reaction Change of reducing Mag Dmg
Quest Missions
Kill all foes

Reward: Apple of Accomplishment

No deaths

Reward: Skip Ticket

Max 3 items used

Reward: Gold Ingot

Drops
Drops