Basic Information
Type Normal
AP Cost 6
Player EXP 6
Unit EXP 60
Zeni 900
Protagonist
Flags IsAutoRepeatQuest
Prerequisite Quests
To the Royal Capital

Ch 5: Ep 1 [1-3] City of Overindulgence

Defeat all enemies!

Map
0 1 2 3 4 5 6 7 8 9 10 11 12
0 11 11 11 11 7 [T2]
7
7 [E4]
7
6 5 [P4]
4
4 [P2]
4
1 11 11 11 11 7 [E3]
7
7 7 [T1]
6
5 4 [P5]
4
4
2 11 11 11 11 5 6 6 6 4 4 4 4 4
3 10 10 9 8 7 6 6 6 4 4 [P3]
4
4 [P1]
4
4 10 10 9 8 6 6 6 6 6 4 4 4 4
5 10 10 9 8 6 6 6 6 6 5 4 3 3
6 9 9 9 8 6 14 14 14 [E5]
6
5 4 3 3
7 8 8 [E7]
8
7 6 14 14 14 6 5 4 3 2
8 8 8 8 7 6 14 14 14 6 2 2 2 2
9 8 8 7 6 6 6 6 6 [E1]
6
2 2 2 2
10 7 7 6 6 6 6 6 6 6 2 2 2 2
11 6 6 [E6]
6
5 5 5 5 5 4 3 2 2 2
12 6 6 6 5 5 5 [E2]
5
5 4 3 2 2 2
Enemies
UID SID Unit Level Type Move Jump
E1 -
12 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
124 60 43 43 25 61 58 53 49 81 (25%) 7
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 1/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 1/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 1/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 1/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 1/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 1/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 1/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 1/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charming Dagger 1/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 1/20 Skill Raises own Evasion Rate
Jewelry Dagger 1/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 1/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
E2 -
12 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
124 60 43 43 25 61 58 53 49 81 (25%) 7
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 1/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 1/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 1/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 1/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 1/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 1/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 1/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 1/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charming Dagger 1/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 1/20 Skill Raises own Evasion Rate
Jewelry Dagger 1/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 1/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
E3 -
12 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
124 60 43 43 25 61 58 53 49 81 (25%) 32
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 1/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 1/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 1/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 1/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 1/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 1/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 1/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 1/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charming Dagger 1/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 1/20 Skill Raises own Evasion Rate
Jewelry Dagger 1/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 1/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
E4 -
12 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
124 60 43 43 25 61 58 53 49 81 (25%) 7
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 1/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 1/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 1/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 1/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 1/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 1/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 1/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 1/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charming Dagger 1/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 1/20 Skill Raises own Evasion Rate
Jewelry Dagger 1/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 1/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
E5 -
12 Human, Male 3 1
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
124 51 33 40 31 57 54 49 49 81 (25%) 7
Skills
Name Rank Type Effect
Attack (GUN) 1/1 Attack
Charged Shot 1/20 Skill Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Take Aim 1/20 Skill Raises own Hit Rate for two turns
Bullet Shot 1/20 Skill Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Leg Shot 1/20 Skill Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Headshot 1/20 Skill Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Piercing Shot 1/20 Skill Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Pinhole Shot 1/20 Skill Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
COMBO Area -2 1/1 Passive Lowers COMBO Area of whole party by 2
E6 -
12 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
124 60 43 43 25 61 58 53 49 81 (25%) 7
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 1/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 1/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 1/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 1/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 1/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 1/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 1/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 1/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charming Dagger 1/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 1/20 Skill Raises own Evasion Rate
Jewelry Dagger 1/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 1/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
E7 -
12 Human, Male 4 4
Primary Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels Combo
124 60 43 43 25 61 58 53 49 81 (25%) 7
Skills
Name Rank Type Effect
Attack (THI) 1/1 Attack
Poison Dagger 1/20 Skill Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Paralyzing Dagger 1/20 Skill Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Shade Dagger 1/20 Skill Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Sleep Dagger 1/20 Skill Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Throwing Dagger 1/20 Skill Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Jewel Burglar 1/20 Skill Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Healing Dagger 1/20 Skill Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Taunt 1/20 Skill Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charming Dagger 1/20 Skill Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Hide 1/20 Skill Raises own Evasion Rate
Jewelry Dagger 1/20 Skill Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Sneak Attack 1/20 Skill Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Quest Missions
Kill all foes

Reward: Apple of Skill

No deaths

Reward: Skip Ticket

Max 3 items used

Reward: Bronze Ingot

Drops
Drops