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Crunch Time

Raises PATK/MATK when HP is below 80%

Skill Details
Type Passive
Effect Type Buff
Target Self
Condition JudgeHP
Timing Passive
Judge HP Calc Scale
Judge HP Value 80
Target Buff Details
PATK (Scale) 30
MATK (Scale) 30
Check Target Target
Check Timing Eternal
Condition JudgeHP
Flags
  • UpReplenish
  • NoDisabled
  • IsUpBuff
  • NoBuffTurn