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Albea

Rank
5★
Element
Dark
Type
Human, Female
Max LB
25
Max Lvl
85
Job 1
Machinist
Job 2
Thief
Job 3
Sniper
Stats
Base Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
76 41 28 40 29 48 53 47 39 41
Max Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
367 150 100 143 105 176 95 172 140 165
Leader Skill

Raises PATK by 50% for Dark units

Player Buff
Type Unit Element Value
PATK Dark +50%
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
+5% +15% - +4% -5% +25% -5% +10% - -
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
542 375 202 156 124 343 99 312 334 146
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Dark Res Poison Res Paralyze Res
+6 +4 +3 +7 +3 +3 +4
Stun Res Sleep Res Charm Res Petrify Res Jewels Obtained
+4 +4 +3 +4 +16
Job Master Bonus
Type Value
PATK +2%
PDEF +4%
DEX +4%
AGI +3%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (LNC) Missile 2-4 2 3 2 25%
Weapon Scaling Formula
16 * (100 * (PATK + DEX)) / 20 / 100
Gunnery
Name MOVE Boost+2 Cost 12 Range
Area
Height 1 Cast Speed 360 Usage 3 Effect MOVE +2 during turn used Player Buff
MOVE
+2
Duration
3 (ActionStart)
Name JUMP Boost+2 Cost 12 Range
Area
Height 1 Cast Speed 360 Usage 3 Effect JUMP +2 during turn used Player Buff
JUMP
+2
Duration
3 (ActionStart)
Name Flash Grenade Cost 16 Range
Area
Height 2 Usage 3 Effect Inflicts Paralyze on all units within target area [Range: 4, Area: Cross (3), Height Range: 2] Non Self Cond
Inflict Status
Chance
50%
Name Bombshell Cost 32 ATK Type Missile DMG Type Physical Element Fire Multiplier Lv 1: 115%
Lv 20: 125%
Range
Area
Height 2 Usage 3 Effect Inflicts Fire Phys Dmg (Low) on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Name Dynamic Buster Bomb Cost 42 ATK Type Missile DMG Type Physical Element Fire Multiplier Lv 1: 100%
Lv 20: 130%
Range
Area
Height 1 Usage 3 Effect Inflicts Fire Phys Dmg (High) on target & Penetrating & ignores DEF & strong vs machines [Range: 4, Area: 1 sq line, Height Range: 1] Extra Info
Ignore Defense Rate
-100%
Machine DMG Bonus
+50%
Basic Gunnery
Name Heavy Flare Cost 16 ATK Type Missile DMG Type Physical Element Fire Multiplier Lv 1: 110%
Lv 20: 115%
Range
Area
Height 2 Usage 5 Effect Inflicts Fire Phys Dmg (Low) [Range: 4, Height Range: 2]
Name Maintenance Cost 12 Range
Area
Height 1 Usage 3 Effect Raises DEX Self Buff
DEX
Lv 1: +15%
Lv 20: +25%
Duration
3 (ActionStart)
Name Lock On Cost 12 Range
Area
Height 1 Usage 3 Effect Raises Hit Rate Self Buff
Hit Rate
Lv 1: +20%
Lv 20: +30%
Duration
3 (ActionStart)
Name Craft Bomb Cost 20 ATK Type Missile DMG Type Physical Element Fire Multiplier Lv 1: 105%
Lv 20: 110%
Range
Area
Height 2 Usage 3 Effect Inflicts Fire Phys Dmg (Low) on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Passive Abilities
Name Tune Up+2 Job Level 2 Max Level 20 Type Support Effect Raises DEX Self Buff
DEX
Lv 1: +10%
Lv 20: +20%
Name Reactive Armor Job Level 4 Max Level 20 Type Reaction Value 40% Chance Lv 1: 15%
Lv 20: 25%
Effect Chance of reducing Dmg received when attacked
Name Booster+2 Job Level 6 Max Level 20 Type Support Effect Raises AGI Self Buff
AGI
Lv 1: +10%
Lv 20: +20%
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
-5% +3% -4% -5% -8% +12% +10% +10% - -
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
494 317 226 166 124 366 127 267 184 146
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Poison Res Paralyze Res Stun Res
+7 +5 +5 +3 +6 +4 +4
Sleep Res Charm Res Petrify Res Jewels Obtained
+4 +3 +4 +76
Job Master Bonus
Type Value
AGI +3%
CRIT +1%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (THI) Slash 0-1 1 4 4 25%
Weapon Scaling Formula
13 * (100 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)) / 20 / 100
Rogue
Name Charming Dagger Cost 15 Range
Area
Height 1 Usage 5 Effect Inflicts Charm [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Hide Cost 20 Range
Area
Usage 5 Effect Evasion Rate bonus Self Buff
Evasion Rate
Lv 1: +5
Lv 20: +10
Duration
3 (ActionStart)
Name Sneak Attack Cost 24 ATK Type Slash DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 1 Usage 5 Effect Inflicts Phys Dmg (Low) with chance of critical & increased Dmg when attacking from behind [Range: 1, Height Range: 1] Extra Info
Back Attack Bonus
-10% PDEF/MDEF
Basic Rogue
Name Poison Dagger Cost 15 Range
Area
Height 1 Usage 3 Effect Inflicts Poison [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Paralyzing Dagger Cost 15 Range
Area
Height 1 Usage 3 Effect Inflicts Paralyze [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Shade Dagger Cost 15 Range
Area
Height 1 Usage 3 Effect Inflicts Blind [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Sleep Dagger Cost 15 Range
Area
Height 1 Usage 3 Effect Inflicts Sleep [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Throwing Dagger Cost 10 DMG Type Physical Multiplier Lv 1: 75%
Lv 20: 90%
Range
Area
Height 2 Usage 5 Effect Inflicts Phys Dmg (Low); long-range attack fired in a straight line [Range: 3, Height Range: 2]
Name Jewel Burglar Cost 16 DMG Type Physical Range
Area
Height 1 Random Hit Rate 60% Usage 5 Effect Chance of stealing Jewels from enemy [Range: 1, Height Range: 1]
Name Provoke Cost 10 Range
Area
Height 2 Usage 3 Effect Chance of inflicting Rage on target, therefore drawing enemy attacks towards self [Range: 4, Height Range: 2] Enemy Cond
Inflict Status
Chance
50%
Passive Abilities
Name MOVE+1 Job Level 2 Max Level 1 Type Support Effect MOVE +1 Self Buff
MOVE
+1
Name Quick Action Job Level 4 Max Level 20 Type Reaction Range
Area
Effect AGI is raised until next turn after receiving Dmg Self Buff
AGI
Lv 1: +25%
Lv 20: +50%
Duration
1 (ActionStart)
Name JUMP+1 Job Level 6 Max Level 1 Type Support Effect JUMP +1 Self Buff
JUMP
+1
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
- +7% - +4% -5% +20% +8% +25% - +5%
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
526 344 202 156 124 335 120 335 313 153
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Dark Res Poison Res Paralyze Res
+6 +4 +3 +4 +3 +3 +4
Stun Res Sleep Res Charm Res Petrify Res Blind Res Jewels Obtained
+4 +4 +3 +4 +3 +16
Job Master Bonus
Type Value
PATK +3%
DEX +3%
AGI +2%
CRIT +4%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (SNI) Missile 2-5 2 3 2 25%
Weapon Scaling Formula
14 * (100 * (PATK + DEX)) / 20 / 100
Sniping
Name Leg Snipe Cost 16 ATK Type Missile DMG Type Physical Multiplier Lv 1: 70%
Lv 20: 85%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg (Low) with chance of inflicting Slow [Range: 5, Height Range: Unlimited] Enemy Cond
Inflict Status
Name Head Snipe Cost 20 ATK Type Missile DMG Type Physical Multiplier Lv 1: 70%
Lv 20: 85%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg with chance of inflicting Immobilize & Daze [Range: 5, Height Range: Unlimited] Enemy Cond
Inflict Status
Name Piercing Snipe Cost 25 ATK Type Missile DMG Type Physical Multiplier Lv 1: 120%
Lv 20: 130%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg on units within line of fire & Penetrating [Range: 5, Area: 1 sq line, Height Range: Unlimited]
Name Assault Burst Cost 32 ATK Type Missile DMG Type Physical Multiplier Lv 1: 40%
Lv 20: 70%
Range
Area
Height 99 Usage 1 Effect Inflicts Phys Dmg on units within line of fire & Penetrating & ignores DEF [Range: 5, Area: 1 sq line, Height Range: Unlimited] Extra Info
Ignore Defense Rate
-100%
Basic Sniping
Name Charged Snipe Cost 12 ATK Type Missile DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 99 Cast Speed 360 Usage 5 Effect Inflicts Phys Dmg (Low) [Range: 5, Height Range: Unlimited]
Name Take Aim Cost 10 Range
Area
Usage 5 Effect Raises own Hit Rate Self Buff
Hit Rate
Lv 1: +10
Lv 20: +20
Duration
3 (ActionStart)
Name Camouflage Cost 10 Range
Area
Usage 5 Effect Raises own Evasion Rate Self Buff
Evasion Rate
Lv 1: +5
Lv 20: +15
Duration
3 (ActionStart)
Name Bullet Snipe Cost 20 ATK Type Missile DMG Type Physical Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 2 Usage 3 Effect Inflicts Phys Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Passive Abilities
Name Long Snipe Job Level 2 Max Level 1 Type Support Effect Range +2 Self Buff
RANGE
+2
Name Counter Snipe Job Level 4 Max Level 20 Type Reaction ATK Type Missile DMG Type Physical Range
Area
Height 99 Effect Performs physical counter when receiving Dmg [Range: 5, Height Range: Unlimited]
Name Shot Mastery+2 Job Level 6 Max Level 20 Type Support Effect ATK modifier for Missile ATK Type Self Buff
Missile ATK
Lv 1: +10
Lv 20: +20
Profile

Albea has made a name for herself in Slothstein as a young machinery whiz. She's definitely skilled, but she's the type of artist who only really works when she feels like it. She's such a clean-freak that she always wears a gas mask. Because of the separation of her parents, it's said that she has a full-blood older brother whom she's never met.

Origin: Slothstein
Gender: Female
Height: 155cm
Weight: 43kg
Birthday: Dec 21
Blood Type: Type Qe
Zodiac: Moon of the Nightmare Cherry Blossom
Likes: Small devices
Hobbies: Tending her hair
Illust: みかんあめ
CV: 津田美波

Artworks
Albe
Albe closeup
Albe vale
Albe vale closeup