Alexis

Unit Planner
Element
Rank 1★ - 5★
Max Level 95
Type Human, Male
Job 1
Priest
Job 2
Hunter
Job 3
Bishop
Chg Job 2
Ranger [Falcon]
Chg Job 3
Wondrous Doctor
Stats
Primary Stats
Type Min Max
HP 62 291
PATK 30 105
PDEF 18 66
MATK 34 121
MDEF 24 83
DEX 31 109
AGI 48 80
CRIT 31 109
LUCK 33 109
Jewels 41 158
Primary Stats
Type 60 65 75 95
HP 198 210 233 279
PATK 74 78 86 101
PDEF 46 49 53 63
MATK 85 90 99 116
MDEF 59 62 68 80
DEX 77 81 89 105
AGI 67 68 71 78
CRIT 77 81 89 105
LUCK 78 82 89 105
Jewels 110 116 128 152
Leader Skill
Cryptic Advantage (5★)
Raises Max Jewels by 10% for whole party
Hide Target Buff
Target Buff (SelfSide)
Stats
Type Min Max
Max Jewels +10%
Gear Ability
Raises Max HP of ally units by 50% within area around self for three turns (amount of HP gained will be added to your current HP) [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
RateHeal 50%
Charges:
1
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
HP +50%
Job Restriction
Gear
Evolution
Rank Materials Zeni Cost
2★ 10000
3★ 25000
4★ 50000
5★ 150000
Quests
Type Quests
Soul Shard [Hard] Ch 1: Ep 1 [2-10] Decisive Battle at the Gilrack Ruins
[Hard] Ch 4: Ep 3 [3-9] Sprite Trio Discourse
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 300000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +61 +1 +3 +0
3 +122 +2 +6 +0
4 +183 +3 +9 +0
5 +244 +4 +12 +0
6 +305 +5 +15 +1
Max Level Enhancement (Stats)
Stats
Type Value
HP +45
PDEF +10
MDEF +20
LUCK +10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
  • Envy Level 3
  • Job Wondrous Doctor Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +9 +13 +2 +1
3 +18 +26 +4 +2
4 +27 +39 +6 +3
5 +36 +52 +8 +4
6 +45 +65 +10 +5
Max Level Enhancement (Ability)
New Skill
Casts Auto Heal & raises AGI/Healing
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Healing +10
AGI +10%
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Auto Heal Rate 8%
Old Skill
Casts Auto Heal on self
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Auto Heal Rate 8%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +5 +5 +0 +3
3 +10 +10 +0 +6
4 +15 +15 +1 +9
5 +20 +20 +1 +12
6 +25 +25 +2 +15
Max Level Enhancement (Leader Skill)
Cryptic Advantage
Raises Max Jewels by 20% for all party members & raises All ATK by 30% for Water units
Hide Target Buff
Target Buff (SelfSide)
Stats
Type Min Max
Max Jewels +20%
Water +30
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
  • Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +34 +3 +2 +1
3 +68 +6 +4 +2
4 +102 +9 +6 +3
5 +136 +12 +8 +4
6 +170 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +45
MATK +50
LUCK +10
DMG vs Gluttony +20
DMG vs Pride +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
  • Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +21 +1 +2 +0 +9
3 +42 +2 +4 +0 +18
4 +63 +3 +6 +1 +27
5 +84 +4 +8 +1 +36
6 +105 +5 +10 +2 +45
Max Level Enhancement (Ability)
8-hit Mag attack on random enemy unit [Range: 4, Height Range: 2]
Skill Effect
Combo Damage Rate 60%
Combo Hits 8
Combo Hit Damage ~99%
Type Min Max
Attack 165%
ATK Scaling
1.4 * MATK
Charges:
5
30
Height:
2
Random Hit Rate:
40%
Range
Area
8-hit Mag ATK on random enemy unit [Range: 4, Height Range: 2]
Skill Effect
Combo Damage Rate 60%
Combo Hits 8
Combo Hit Damage ~84% ~90%
Type Min Max
Attack 140% 150%
ATK Scaling
1.4 * MATK
Charges:
2
30
Height:
2
Random Hit Rate:
30%
Range
Area
敵に3連続の光属性魔法攻撃&必中&不死者特効[射程:5,高低差:4]
Skill Effect
Combo Damage Rate 40%
Combo Hits 3
Combo Hit Damage ~72%
Type Min Max
Attack 180%
ATK Scaling
1.4 * MATK
Charges:
5
40
Height:
4
Cast Speed:
450
DMG vs Undead:
+50
Range
Area
敵に3連続の光属性魔法攻撃&必中&不死者特効[射程:5,高低差:4]
Skill Effect
Combo Damage Rate 40%
Combo Hits 3
Combo Hit Damage ~50% ~60%
Type Min Max
Attack 125% 150%
ATK Scaling
1.4 * MATK
Charges:
2
55
Height:
4
Cast Speed:
350
DMG vs Undead:
+50
Range
Area
Missile ATK on enemy units within area & 100% Hit & lowers Hit Rate/probability of activating Reactions for three turns [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Hit Rate -30
Reaction Block Res -50
Missile ATK to enemy units within target area & 100% hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Range
Area
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +88 -16%
PATK +75 -18%
PDEF +50 -12%
MATK +212 +12%
MDEF +128 +14%
DEX +54 -10%
AGI +34 -8%
CRIT +113 -18%
LUCK +183 +0%
Jewels +56 +16%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MDEF +3%
LUCK +1%
Basic Information
Type Healer
Move 2
Jump 1
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+4 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Priest Arts
Recovers HP of ally units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 225% 288%
Charges:
10
24
Height:
3
Cast Speed:
400
Range
Area
Light Magic ATK to units within target area [Range: 2, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
1.4 * MATK
Charges:
5
24
Height:
2
Cast Speed:
280
Range
Area
Light Magic ATK (strong vs undead) to an enemy unit & 100% hit [Range: 4, Height Range: 4]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * MATK
Charges:
3
54
Height:
4
Cast Speed:
280
DMG vs Undead:
+50
Range
Area
Basic Priest Arts
Recovers HP of ally unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Heal 127% 142%
Charges:
10
8
Height:
2
Cast Speed:
500
Range
Area
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
RateHeal 10%
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Removes Death Sentence status from ally unit [Range: 4, Height Range: 1]
Charges:
5
10
Height:
1
Cast Speed:
500
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Recovers HP of ally units in target area [Range: 2, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 153% 171%
Charges:
10
16
Height:
2
Cast Speed:
240
Range
Area
Casts Auto Heal on ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
RateHeal 10%
Charges:
5
24
Height:
2
Cast Speed:
240
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Passive Abilities
After receiving Magic ATK Dmg, chance of defending
Skill Effect (MagDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Defend 10% 25%
Range
Area
Raises MDEF & Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MDEF +5% +10%
HP +4% +7%
Stats
Primary Stats
Type Equipment Modifier
HP +204 -7%
PATK +237 +2%
PDEF +113 -7%
MATK +24 -2%
MDEF +35 -10%
DEX +138 +14%
AGI +22 +4%
CRIT +130 +12%
LUCK +189 +0%
Jewels - -5%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +24%
DEX +2%
AGI +2%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Bow
Missile ATK (strong vs monsters) to enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
16
Height:
99
DMG vs Monsters:
+50
Range
Area
Missile ATK (strong vs airborne) to enemy unit & 100% hit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
24
Height:
99
DMG vs Airborne:
+50
Range
Area
Missile ATK to enemy units in target area & 100% hit [Range: 4, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
36
Height:
99
Range
Area
Basic Bow
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Missile ATK (strong vs airborne) with chance of inflicting Slow [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
DMG vs Airborne:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Slow Value 1
2-hit Missile ATK on random unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Combo Hit Damage ~66% ~72%
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
Random Hit Rate:
70%
Range
Area
Passive Abilities
Range +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
After receiving Dmg, chance of inflicting Slow on enemy unit [Range: 3, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 25%
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Raises Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Hit Rate +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +88 -12%
PATK +75 -16%
PDEF +50 -10%
MATK +237 +16%
MDEF +163 +20%
DEX +54 -8%
AGI +23 -1%
CRIT +134 -15%
LUCK +172 +0%
Jewels +84 +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +28%
MATK +2%
MDEF +4%
Basic Information
Type Healer
Move 3
Jump 1
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+4 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Magic
Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 187% 240%
Charges:
5
24
Height:
3
Cast Speed:
400
Range
Area
Light Mag attack (Low/strong vs undead) [Range: 3, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * MATK
Charges:
5
36
Height:
3
Cast Speed:
300
DMG vs Undead:
+50
Range
Area
Light Mag attack (100% Hit/strong vs undead) [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Attack 125% 150%
ATK Scaling
1.4 * MATK
Charges:
3
48
Height:
4
Cast Speed:
300
DMG vs Undead:
+50
Range
Area
Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4]
Skill Effect
Type Min Max
RateHeal 100%
Charges:
3
36
Height:
4
Cast Speed:
200
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Basic Holy Magic
Recovers HP of ally units [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Heal 162% 180%
Charges:
10
8
Height:
3
Cast Speed:
500
Range
Area
Restores a portion of ally unit's HP & casts Auto Heal for three turns [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
16
Height:
3
Cast Speed:
360
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Removes Death Sentence status from ally unit [Range: 5, Height Range: 1]
Charges:
5
10
Height:
1
Cast Speed:
500
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Recovers HP of ally units within target area [Range: 2, Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
Heal 135% 150%
Charges:
10
16
Height:
3
Cast Speed:
240
Range
Area
Recovers a portion of HP for ally units in area around self & casts Auto Heal for three turns [Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
RateHeal 15%
Charges:
10
24
Height:
3
Cast Speed:
240
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Passive Abilities
Casts Auto Heal on self
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Auto Heal Rate 8%
After receiving Magic ATK Dmg, chance of defending
Skill Effect (MagDamage)
Type Min Max
Defend 15% 30%
Range
Area
Nullifies Death Sentence & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Stats
Primary Stats
Type Equipment Modifier
HP +204 +9%
PATK +279 +10%
PDEF +113 -3%
MATK +24 -2%
MDEF +35 -5%
DEX +215 +32%
AGI +29 +14%
CRIT +130 +15%
LUCK +189 +5%
Jewels - -5%
Evasion Rate - +5
Other Stats
Type Equipment
Jewels Obtained +16
Missile ATK Power +11
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +4%
AGI +4%
CRIT +1%
HP +100
Basic Information
Type Attacker
Move 3
Jump 3
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+9 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Hunting
Missile ATK (strong vs monsters) to enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
16
Height:
99
DMG vs Monsters:
+50
Range
Area
Missile ATK (strong vs airborne) to enemy unit & 100% hit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 135%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
24
Height:
99
DMG vs Airborne:
+50
Range
Area
Penetrating Missile ATK to enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
30
Height:
99
Range
Area
Missile ATK to enemy units within target area & 100% hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Range
Area
Basic Hunting
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Missile ATK with chance of inflicting Bind on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
DMG vs Airborne:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
2-hit Missile ATK to random unit within target area & lowers unit's Hit Rate [Range: 3, Area: Square (3), Height Range: Unlimited]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Combo Hit Damage ~72% ~78%
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Random Hit Rate:
45%
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate -40 -50
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 30% 40%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
10
10
Height:
99
Ignore Defense Rate:
-50%
Range
Area