Alfred

Unit Planner
Element
Origin
Rarity 2★ - 5★
Max Level 97
Type Human, Male
Job 1
Thief
Job 2
Bard
Job 3
Gunner
Chg Job 1
Shadow Assassin [Night]
Chg Job 2
Daylight Bard
Chg Job 3
Gunner [Scorpion]
Stats
Primary Stats
Type Min Max
HP 65 320
PATK 34 119
PDEF 20 68
MATK 31 109
MDEF 20 67
DEX 36 135
AGI 53 95
CRIT 35 123
LUCK 34 119
Jewels 38 144
Primary Stats
Type 60 65 75 97
HP 216 229 255 312
PATK 84 88 97 116
PDEF 48 51 55 66
MATK 77 81 89 106
MDEF 48 50 55 65
DEX 95 100 110 132
AGI 78 80 84 93
CRIT 87 91 100 120
LUCK 84 88 97 116
Jewels 101 106 117 140
Leader Skill
Thunderer's Boon (2★)
Raises PATK by 20% for Thunder units
Hide Target Buff
Target Buff (SelfSide)
Element Thunder
Stats
Type Min Max
PATK +20%
Related Gears
Gear Type Stats
Accessory Initial Jewels +5
Slash Evasion Rate +8
DEX +40
Accessory DEX +30
AGI +7
Strike ATK Power +6
Related Mementos
Memento Stats
CRIT +20
Initial Jewels +8
DEX +40
Evolution
Rarity Materials Zeni Cost
3★ 25000
4★ 50000
5★ 150000
Quests
Type Quests
Soul Shard [Hard] Ch 1: Ep 2 [2-4] A New Threat
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 300000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +76 +2 +1 +0
3 +152 +4 +2 +0
4 +228 +6 +3 +0
5 +304 +8 +4 +0
6 +380 +10 +5 +1
Max Level Enhancement (Stats)
Stats
Type Value
HP +60
PATK +25
DEX +35
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +7 +8 +2 +1
3 +14 +16 +4 +2
4 +21 +24 +6 +3
5 +28 +32 +8 +4
6 +35 +40 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Hit Rate/Missile ATK Power & raises Range/JUMP by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +25
Hit Rate +10
Range +1
JUMP +1
Old Skill
Raises Hit Rate/Missile ATK Power
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +10 +20
Hit Rate +5 +10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +5 +0 +3
3 +14 +10 +0 +6
4 +21 +15 +1 +9
5 +28 +20 +1 +12
6 +35 +25 +2 +15
Max Level Enhancement (Leader Skill)
Thunderer's Boon
Raises HP by 50% & all ATK by 20% for Thunder units
Hide Target Buff
Target Buff (SelfSide)
Element Thunder
Stats
Type Min Max
HP +50%
Thunder +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +42 +2 +2 +1
3 +84 +4 +4 +2
4 +126 +6 +6 +3
5 +168 +8 +8 +4
6 +210 +10 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +60
PATK +20
DEX +25
Strong vs Sloth +20
Strong vs Envy +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +26 +1 +2 +0 +12
3 +52 +2 +4 +0 +24
4 +78 +3 +6 +1 +36
5 +104 +4 +8 +1 +48
6 +130 +5 +10 +2 +60
Max Level Enhancement (Ability)
Slash ATK on target unit that inflicts Charm (Raises Delay by 100 while inflicted with Charm) [Range: 5, Height Range: 1]
Skill Effect
Type Min Max
Attack 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Stats
Type Min Max
Delay +100
Slash ATK that inflicts Charm on target unit [Range: 4, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Recovers a portion of HP for ally units within area around self & forces Paralyze on ally units for one turn (Dmg of 1 while paralyzed & prevents mobility) & interrupts Cast Time [Area: Diamond (7), Height Range: 4]
Skill Effect
Type Min Max
RateHeal 30%
Charges:
3
22
Height:
4
Range
Area
Target Condition (SelfSide)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 400%
Duration (ActionStart) 2
Paralyze Rate 100%
Stats
Type Min Max
Fire Unit DEF +999
Water Unit DEF +999
Wind Unit DEF +999
Thunder Unit DEF +999
Light Unit DEF +999
Dark Unit DEF +999
Forces Paralyze on ally units within area for one turn (while Paralyzed, PDEF/MDEF raised by 10x & prevents mobility) & interrupts skill cast [Area: Diamond (7), Height Range: 4]
Charges:
3
22
Height:
4
Range
Area
Target Condition (SelfSide)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 400%
Duration (ActionStart) 2
Paralyze Rate 100%
Stats
Type Min Max
PDEF +900%
MDEF +900%
Missile ATK on enemy unit & permanently raises Missile ATK Power (Stackable up to 5x) & chance of inflicting Paralyze [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
10
Height:
99
Range
Area
Hide Self Buff
Self Buff
Stackable 5 Times
Stats
Type Min Max
Missile ATK Power +15
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 15% 25%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Missile ATK on enemy unit & permanently raises Missile ATK Power (Stackable up to 3x) & chance of inflicting Paralyze [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 80% 85%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
10
Height:
99
Range
Area
Hide Self Buff
Self Buff
Stackable 3 Times
Stats
Type Min Max
Missile ATK Power +10
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 15% 25%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +165 +14 +0 +12
3 +330 +28 +0 +24
4 +495 +42 +1 +36
5 +660 +56 +1 +48
6 +825 +70 +2 +60
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Stats
Primary Stats
Type Equipment Modifier
HP +188 -5%
PATK +181 +3%
PDEF +140 -4%
MATK +45 -5%
MDEF +38 -8%
DEX +192 +12%
AGI +31 +10%
CRIT +99 +10%
LUCK +60 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +76
Job Master Bonus
Type Value
HP +16%
AGI +3%
CRIT +1%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Shortsword
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+28 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Rogue
Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Charges:
5
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises own Evasion Rate
Charges:
5
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +10
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Skill Effect
Type Min Max
GemsGift 15
Charges:
5
15
Height:
1
Range
Area
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 145% 180%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
24
Height:
1
Back Defense Rate:
-100%
Range
Area
Basic Rogue
Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Non-Type ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 90%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
2
Range
Area
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Jewel Attack 0
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
1
Random Hit Rate:
60%
Range
Area
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Heal 67% 90%
Charges:
5
20
Height:
1
Range
Area
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charges:
3
10
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50%
Value 100%
Duration (ActionStart) 3
Passive Abilities
MOVE +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
After receiving Dmg, AGI is raised until next turn
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
AGI +25% +50%
JUMP +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
JUMP +1
Stats
Primary Stats
Type Equipment Modifier
HP +188 -8%
PATK +181 -
PDEF +140 -5%
MATK +87 +7%
MDEF +38 +10%
DEX +217 +10%
AGI +31 +2%
CRIT +99 +4%
LUCK +91 +5%
Jewels - +4%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +24%
AGI +2%
LUCK +2%
Basic Information
Type Supporter
Move 3
Jump 2
Initial Jewels 50%
Weapon Type Instrument
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+28 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.6 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Poetry
Inflicts Sleep on units within target area [Range: 4, Area: Diamond (5), Height Range: 1]
Charges:
5
20
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises DEX for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Charges:
10
16
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
DEX +10% +30%
Raises AGI for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Charges:
10
16
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
AGI +2 +10
Recovers a portion of HP of all ally units [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
RateHeal 8% 12%
Charges:
3
35
Height:
99
Range
Area
Raises all stats of ally units within target area for one turn [Range: 4, Area: Cross (3), Height Range: Unlimited]
Charges:
5
24
Height:
99
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +10% +20%
PDEF +10% +20%
MATK +10% +20%
MDEF +10% +20%
DEX +10% +20%
AGI +2 +5
CRIT +10% +20%
LUCK +10% +20%
Basic Poetry
Raises PATK for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
PATK +10% +30%
Raises PDEF for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
PDEF +10% +30%
Raises MATK for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
MATK +10% +30%
Raises MDEF for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
MDEF +10% +30%
Raises LUCK for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
LUCK +10% +30%
Passive Abilities
Recovers HP and Jewels when asleep
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Deep Sleep Heal Rate 10%
Deep Sleep Jewel Rate 5%
After receiving Dmg, absorbs Jewels from enemy unit
Skill Effect (TotalDamage)
Type Min Max
Jewel Attack 20% 60%
Formula sqrt(Damage) * 2
ATK Scaling
0.6 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
99
Increases turn duration of buffs cast by self by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Buff Duration +1
Stats
Primary Stats
Type Equipment Modifier
HP +204 -5%
PATK +237 +4%
PDEF +113 -5%
MATK +24 -
MDEF +35 -7%
DEX +117 +16%
AGI +25 +5%
CRIT +119 +14%
LUCK +210 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +24%
DEX +3%
CRIT +2%
LUCK +1%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Weapon Type Gun
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Marksman
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
25
Height:
99
Strong vs Airborne:
+50
Range
Area
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
32
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Basic Marksman
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 155%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Raises own Hit Rate for two turns
Charges:
5
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
2
Strong vs Beast:
+50
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
AGI +15% +25%
Passive Abilities
Range +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
99
Range
Area
Missile ATK Power Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +270 +5%
PATK +230 +13%
PDEF +140 -2%
MATK +45 -
MDEF +38 -4%
DEX +193 +14%
AGI +33 +16%
CRIT +147 +5%
LUCK +69 -
Jewels - -
Evasion Rate - +5
Other Stats
Type Equipment
Jewels Obtained +63
Job Master Bonus
Type Value
HP +20%
PATK +7%
DEX +2%
AGI +4%
CRIT +1%
HP +100
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Weapon Type Shortsword
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+20 +43
+25 +15
+10 +15
- -
+28 +28
- -
- -
- -
Shadow Assassin
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Killing
Slash ATK that inflicts Charm on target unit [Range: 4, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Greatly raises own Evasion Rate for three turns
Charges:
5
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +25 +40
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Skill Effect
Type Min Max
GemsGift 15
Charges:
5
15
Height:
1
Range
Area
Dark Slash ATK on units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
40
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Evasion Rate +30 +50
Dark Slash ATK (Strong vs Humans) on enemy unit that ignores DEF when attacking from behind & chance of CRIT & greatly raises own AGI until next turn [Range: 1, Height Range: 3]
Skill Effect
Type Min Max
Attack 150% 200%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
50
Height:
3
Strong vs Human:
+50
Back Defense Rate:
-100%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
AGI +50% +80%
Basic Killing
Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash ATK that inflicts Death Sentence on enemy unit [Range: 4, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
25
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Absorbs Jewels from enemy unit [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Jewel Attack 0
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
1
Range
Area
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Heal 67% 90%
Charges:
5
20
Height:
1
Range
Area
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charges:
3
10
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50%
Value 100%
Duration (ActionStart) 3
Passive Abilities
MOVE +1 & JUMP +1
Hide Self Buff
Self Buff
Stats
Type Min Max
MOVE +1
JUMP +1
After receiving Dmg, chance of CT boost
Skill Effect (TotalDamage)
Type Min Max
Buff 20% 50%
Control Charge Time (TotalDamage)
Type Min Max
Value +20 +40
Stats
Primary Stats
Type Equipment Modifier
HP +188 +12%
PATK +181 +3%
PDEF +140 +1%
MATK +94 +9%
MDEF +38 +15%
DEX +224 +14%
AGI +39 +4%
CRIT +99 +4%
LUCK +102 +6%
Jewels - +7%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +27%
DEX +6%
AGI +2%
LUCK +3%
HP +100
Basic Information
Type Supporter
Move 3
Jump 2
Initial Jewels 50%
Weapon Type Instrument
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +50
+15 +15
+28 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.6 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Poetry
Inflicts Sleep on units within target area [Range: 4, Area: Diamond (5), Height Range: 1]
Charges:
5
20
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises DEX for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Charges:
10
16
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
DEX +10% +30%
Raises AGI for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Charges:
10
16
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
AGI +2 +10
Recovers a portion of HP of all ally units [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
RateHeal 8% 12%
Charges:
3
35
Height:
99
Range
Area
Raises all stats of ally units within target area for one turn [Range: 4, Area: Cross (3), Height Range: Unlimited]
Charges:
5
24
Height:
99
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +10% +20%
PDEF +10% +20%
MATK +10% +20%
MDEF +10% +20%
DEX +10% +20%
AGI +2 +5
CRIT +10% +20%
LUCK +10% +20%
Forces Paralyze on ally units within area for one turn (while Paralyzed, PDEF/MDEF raised by 10x & prevents mobility) & interrupts skill cast [Area: Diamond (7), Height Range: 4]
Charges:
3
22
Height:
4
Range
Area
Target Condition (SelfSide)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 400%
Duration (ActionStart) 2
Paralyze Rate 100%
Stats
Type Min Max
PDEF +900%
MDEF +900%
Basic Poetry
Raises PATK for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
PATK +10% +30%
Raises PDEF for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
PDEF +10% +30%
Raises MATK for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
MATK +10% +30%
Raises Magic Res and MDEF of all ally units for one turn (Stackable up to 3x) [Area: Whole Map, Height Range: Unlimited]
Charges:
10
18
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
Magic Res +5 +15
MDEF +10% +30%
Raises LUCK for one turn & buff effect is stackable up to three times if using same skill [Area: Whole Map, Height Range: Unlimited]
Charges:
10
12
Height:
99
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stackable 3 Times
Stats
Type Min Max
LUCK +10% +30%
Non-Type attack on all enemy units & interrupts skill cast [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 30% 35%
ATK Scaling
0.6 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
50
Height:
99
Ignore Defense Rate:
-80%
Range
Area
Passive Abilities
Recovers HP and Jewels when asleep
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Deep Sleep Heal Rate 10%
Deep Sleep Jewel Rate 5%
After receiving Dmg, absorbs Jewels from enemy unit
Skill Effect (TotalDamage)
Type Min Max
Jewel Attack 20% 60%
Formula sqrt(Damage) * 2
ATK Scaling
0.6 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
99
Increases turn duration of buffs cast by self by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Buff Duration +1
Stats
Primary Stats
Type Equipment Modifier
HP +204 +13%
PATK +265 +15%
PDEF +113 -
MATK +24 -
MDEF +35 -7%
DEX +117 +21%
AGI +29 +7%
CRIT +141 +16%
LUCK +210 -
Jewels - +4%
Other Stats
Type Equipment
Jewels Obtained +16
Missile ATK Power +11
Job Master Bonus
Type Value
HP +28%
DEX +5%
AGI +2%
CRIT +2%
LUCK +1%
HP +125
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Weapon Type Gun
Elemental Res
Type Equipment Type Equipment
+6 +8
+3 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Marksman
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Missile ATK on enemy unit (Strong vs Airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
25
Height:
99
Strong vs Airborne:
+50
Range
Area
Missile ATK on enemy unit (Strong vs Units Mid-Jump) & interrupts opponent's JUMP [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 90% 110%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
20
Height:
99
Range
Area
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
32
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Thunder Missile ATK on enemy unit (Strong vs Water/Humans) [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 150% 175%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
35
Height:
99
Cast Speed:
420
Strong vs Water:
+65
Strong vs Human:
+80
Range
Area
Basic Marksman
Missile ATK on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 155%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Greatly raises own DEX/Hit Rate for two turns
Charges:
5
15
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +50 +75
DEX +20% +30%
Missile ATK on enemy unit & permanently raises Missile ATK Power (Stackable up to 3x) & chance of inflicting Paralyze [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 80% 85%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
10
Height:
99
Range
Area
Hide Self Buff
Self Buff
Stackable 3 Times
Stats
Type Min Max
Missile ATK Power +10
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 15% 25%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Missile ATK on units within target area (Strong vs Beasts) & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
2
Strong vs Beast:
+50
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
AGI +15% +25%
Passive Abilities
Range +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
99
Range
Area
Raises Hit Rate/Missile ATK Power
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +10 +20
Hit Rate +5 +10
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Alfred is part of Envylia's National Secret Intel Faction. Due to his flashy appearance, and because he loves approaching girls, he's not at all suited as a secret intel agent. Furthermore, since he sees everything as an opportunity to compete against his colleague Rigalt, he's basically treated as a problem child.

Origin: Envylia
Gender: Male
Height: 176cm
Weight: 52kg
Birthday: May 29
Blood Type: Type Qe
Zodiac: Moon of the Thunderous Emperor
Likes: Girls
Hobbies: Approaching girls
Illust:
CV: 岡本寛志

Artworks
Alfr
Alfr closeup