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Alfred

Rank
2★ - 5★
Element
Thunder
Type
Human, Male
Max LB
25
Max Lvl
85
Job 1
Thief
Job 2
Bard
Job 3
Gunner
Stats
Base Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
62 34 20 31 20 36 53 35 34 38
Max Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
285 119 68 109 67 135 95 123 119 144
Leader Skill

Raises PATK by 20% for Thunder units

Player Buff
Type Unit Element Value
PATK Thunder +20%
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
-5% +3% -4% -5% -8% +12% +10% +10% - -
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
427 290 198 138 93 326 127 218 166 127
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Poison Res Paralyze Res Stun Res
+7 +5 +5 +3 +6 +4 +4
Sleep Res Charm Res Petrify Res Jewels Obtained
+4 +3 +4 +76
Job Master Bonus
Type Value
AGI +3%
CRIT +1%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (THI) Slash 0-1 1 4 4 25%
Weapon Scaling Formula
13 * (100 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)) / 20 / 100
Rogue
Name Charming Dagger Cost 15 Range
Area
Height 1 Usage 5 Effect Inflicts Charm [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Hide Cost 20 Range
Area
Usage 5 Effect Evasion Rate bonus Self Buff
Evasion Rate
Lv 1: +5
Lv 20: +10
Duration
3 (ActionStart)
Name Sneak Attack Cost 24 ATK Type Slash DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 1 Usage 5 Effect Inflicts Phys Dmg (Low) with chance of critical & increased Dmg when attacking from behind [Range: 1, Height Range: 1] Extra Info
Back Attack Bonus
-10% PDEF/MDEF
Basic Rogue
Name Poison Dagger Cost 15 Range
Area
Height 1 Usage 3 Effect Inflicts Poison [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Paralyzing Dagger Cost 15 Range
Area
Height 1 Usage 3 Effect Inflicts Paralyze [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Shade Dagger Cost 15 Range
Area
Height 1 Usage 3 Effect Inflicts Blind [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Sleep Dagger Cost 15 Range
Area
Height 1 Usage 3 Effect Inflicts Sleep [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Throwing Dagger Cost 10 DMG Type Physical Multiplier Lv 1: 75%
Lv 20: 90%
Range
Area
Height 2 Usage 5 Effect Inflicts Phys Dmg (Low); long-range attack fired in a straight line [Range: 3, Height Range: 2]
Name Jewel Burglar Cost 16 DMG Type Physical Range
Area
Height 1 Random Hit Rate 60% Usage 5 Effect Chance of stealing Jewels from enemy [Range: 1, Height Range: 1]
Name Provoke Cost 10 Range
Area
Height 2 Usage 3 Effect Chance of inflicting Rage on target, therefore drawing enemy attacks towards self [Range: 4, Height Range: 2] Enemy Cond
Inflict Status
Chance
50%
Passive Abilities
Name MOVE+1 Job Level 2 Max Level 1 Type Support Effect MOVE +1 Self Buff
MOVE
+1
Name Quick Action Job Level 4 Max Level 20 Type Reaction Range
Area
Effect AGI is raised until next turn after receiving Dmg Self Buff
AGI
Lv 1: +25%
Lv 20: +50%
Duration
1 (ActionStart)
Name JUMP+1 Job Level 6 Max Level 1 Type Support Effect JUMP +1 Self Buff
JUMP
+1
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
-8% - -5% +7% +10% +10% +2% +4% +5% +4%
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
419 287 197 190 102 349 110 212 202 132
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Poison Res Paralyze Res Stun Res
+7 +5 +5 +3 +3 +4 +4
Sleep Res Charm Res Petrify Res Jewels Obtained
+4 +6 +4 +20
Job Master Bonus
Type Value
AGI +2%
LUCK +2%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (BAR) Special 2-3 2 3 2 50%
Weapon Scaling Formula
12 * (100 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)) / 20 / 100
Poetry
Name Lullaby Cost 20 Range
Area
Height 1 Usage 5 Effect Inflicts Sleep on units within target area [Range: 4, Area: Diamond (5), Height Range: 1] Non Self Cond
Inflict Status
Name Song of the Artist Cost 16 Range
Area
Height 99 Usage 10 Effect Medium increase to DEX for one turn [Area: Whole Map, Height Range: Unlimited] Player Buff
DEX
Lv 1: +10%
Lv 20: +30%
Duration
2 (ActionStart)
Name Song of the Hunter Cost 16 Range
Area
Height 99 Usage 10 Effect Medium increase to AGI for one turn [Area: Whole Map, Height Range: Unlimited] Player Buff
AGI
Lv 1: +2
Lv 20: +10
Duration
2 (ActionStart)
Name Song of the Hero Cost 24 Range
Area
Height 99 Usage 5 Effect Small increase to all stats for one turn [Range: 4, Area: Cross (3), Height Range: Unlimited] Player Buff
PATK
Lv 1: +10%
Lv 20: +20%
PDEF
Lv 1: +10%
Lv 20: +20%
MATK
Lv 1: +10%
Lv 20: +20%
MDEF
Lv 1: +10%
Lv 20: +20%
DEX
Lv 1: +10%
Lv 20: +20%
AGI
Lv 1: +2
Lv 20: +5
CRIT
Lv 1: +10%
Lv 20: +20%
LUCK
Lv 1: +10%
Lv 20: +20%
Duration
2 (ActionStart)
Basic Poetry
Name Song of the Warrior Cost 12 Range
Area
Height 99 Usage 10 Effect Medium increase to PATK for one turn [Area: Whole Map, Height Range: Unlimited] Player Buff
PATK
Lv 1: +10%
Lv 20: +30%
Duration
2 (ActionStart)
Name Song of the Guardian Cost 12 Range
Area
Height 99 Usage 10 Effect Medium increase to PDEF for one turn [Area: Whole Map, Height Range: Unlimited] Player Buff
PDEF
Lv 1: +10%
Lv 20: +30%
Duration
2 (ActionStart)
Name Song of Wisdom Cost 12 Range
Area
Height 99 Usage 10 Effect Medium increase to MATK for one turn [Area: Whole Map, Height Range: Unlimited] Player Buff
MATK
Lv 1: +10%
Lv 20: +30%
Duration
2 (ActionStart)
Name Song of Concealment Cost 12 Range
Area
Height 99 Usage 10 Effect Medium increase to MDEF for one turn [Area: Whole Map, Height Range: Unlimited] Player Buff
MDEF
Lv 1: +10%
Lv 20: +30%
Duration
2 (ActionStart)
Name Song of Fortune Cost 12 Range
Area
Height 99 Usage 10 Effect Medium increase to LUCK for one turn [Area: Whole Map, Height Range: Unlimited] Player Buff
LUCK
Lv 1: +10%
Lv 20: +30%
Duration
2 (ActionStart)
Passive Abilities
Name Sound of Slumber Job Level 2 Max Level 20 Type Support Effect Recovers HP and Jewels when asleep Self Cond
Inflict Status
Name Twist Job Level 4 Max Level 20 Type Reaction DMG Type Magical Element None Multiplier Lv 1: 20%
Lv 20: 60%
Height 99 Effect Steals Jewels from attacker when Dmg is received
Name Echo Job Level 6 Max Level 1 Type Support Effect Increases turn duration of buffs cast by self Self Buff
Buff Duration
+1
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
-5% +4% -5% - -7% +16% +5% +14% - -
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
443 347 170 121 90 256 117 243 316 127
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Dark Res Poison Res Paralyze Res
+6 +4 +3 +7 +3 +3 +4
Stun Res Sleep Res Charm Res Petrify Res Jewels Obtained
+4 +4 +3 +4 +16
Job Master Bonus
Type Value
DEX +3%
CRIT +2%
LUCK +1%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (GUN) Missile 2-3 2 3 1 25%
Weapon Scaling Formula
13 * (100 * (PATK + DEX)) / 20 / 100
Marksman
Name Leg Shot Cost 16 ATK Type Missile DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg (Low) with chance of inflicting Slow [Range: 4, Height Range: Unlimited] Enemy Cond
Inflict Status
Name Headshot Cost 20 ATK Type Missile DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg (Low) with chance of inflicting Bind & Daze [Range: 4, Height Range: Unlimited] Enemy Cond
Inflict Status
Name Piercing Shot Cost 25 ATK Type Missile DMG Type Physical Multiplier Lv 1: 115%
Lv 20: 125%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg on units within line of fire & Penetrating [Range: 4, Area: 1 sq line, Height Range: Unlimited]
Name Pinpoint Shot Cost 32 ATK Type Missile DMG Type Physical Multiplier Lv 1: 120%
Lv 20: 130%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg & Stop & 100% Hit[Range: 4, Height Range: Unlimited] Enemy Cond
Inflict Status
Basic Marksman
Name Charged Shot Cost 12 ATK Type Missile DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 99 Cast Speed 360 Usage 5 Effect Inflicts Phys Dmg (Low) [Range: 4, Height Range: Unlimited)
Name Take Aim Cost 10 Range
Area
Usage 5 Effect Raises own Hit Rate Self Buff
Hit Rate
Lv 1: +10
Lv 20: +20
Duration
3 (ActionStart)
Name Bullet Shot Cost 20 ATK Type Missile DMG Type Physical Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 2 Usage 3 Effect Inflicts Phys Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Passive Abilities
Name Long Shot Job Level 2 Max Level 1 Type Support Effect Range +1 Self Buff
RANGE
+1
Name Counter Shot Job Level 4 Max Level 20 Type Reaction ATK Type Missile DMG Type Physical Chance Lv 1: 5%
Lv 20: 25%
Range
Area
Height 99 Effect Chance of performing physical counter when receiving Dmg [Range: 4, Height Range: Unlimited]
Name Shot Mastery+1 Job Level 6 Max Level 20 Type Support Effect ATK modifier for Missile ATK Type Self Buff
Missile ATK
Lv 1: +5
Lv 20: +10
Profile

Alfred is part of Envylia's National Secret Intel Faction. Due to his flashy appearance, and because he loves approaching girls, he's not at all suited as a secret intel agent. Furthermore, since he sees everything as an opportunity to compete against his colleague Rigalt, he's basically treated as a problem child.

Origin: Envylia
Gender: Male
Height: 176cm
Weight: 52kg
Birthday: May 29
Blood Type: Type Qe
Zodiac: Moon of the Thunderous Emperor
Likes: Girls
Hobbies: Approaching girls
Illust:
CV: 岡本寛志

Artworks
Alfr
Alfr closeup