Eren

Element
Rank 5★
Max Level 91
Type Human, Male
Job 1
Scout Member
Job 2
Warrior
Job 3
Necromancer
Chg Job 2
Warrior [Muspell]
Chg Job 3
Flame Necromancer
Stats
Primary Stats
Type Min Max
HP 179 782
PATK 52 190
PDEF 40 123
MATK 22 92
MDEF 35 118
DEX 39 144
AGI 55 95
CRIT 44 165
LUCK 27 136
Jewels 44 180
Primary Stats
Type 60 65 75 91
HP 538 568 629 727
PATK 134 141 155 177
PDEF 89 93 102 115
MATK 63 67 74 85
MDEF 84 88 97 110
DEX 101 106 117 134
AGI 78 80 84 91
CRIT 116 122 134 153
LUCK 91 97 108 126
Jewels 125 131 145 167
Leader Skill
Raging Fire's Heartbeat (5★)
Raises HP by 40%/PATK by 40%/Strong vs Titans by 20% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +40%
PATK +40%
Strong vs Giants +20
Gear Ability
Titanization for three turns & raises all stats & total HP recovery & changes ability
Charges:
1
80
Range
Area
Unit Transform
Job Restriction
Gear
Raises all stats of ally units within area around self for three turns [Area: Square (3), Height Range: 2]
Charges:
1
100
Height:
2
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
HP +30%
PATK +30%
PDEF +30%
MATK +30%
MDEF +30%
DEX +30%
AGI +15%
CRIT +30%
LUCK +30%
Gear
Recovers own Jewels & raises own AGI for three turns
Skill Effect
Type Min Max
GemsIncDec 50
Charges:
1
20
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
AGI +20%
Gear
Quests
Type Quests
Soul Shard Featuring Soul Shards Obtain Eren Soul Shards
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +88 +2 +2 +0
3 +176 +4 +4 +0
4 +264 +6 +6 +1
5 +352 +8 +8 +1
6 +440 +10 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PATK +35
CRIT +25
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
  • Envy Level 3
  • Job Warrior [Muspell] Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +12 +8 +2 +1
3 +24 +16 +4 +2
4 +36 +24 +6 +3
5 +48 +32 +8 +4
6 +60 +40 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Max HP/PATK & Skill Use Count by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20%
PATK +20%
Skill Use Count +1
Old Skill
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +3 +0 +3
3 +16 +6 +0 +6
4 +24 +9 +1 +9
5 +32 +12 +1 +12
6 +40 +15 +2 +15
Max Level Enhancement (Leader Skill)
Raging Fire's Heartbeat
Raises HP by 40% & all ATK by 20% & PATK by 20% & strong vs Gigantic by 20% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +40%
Fire +20
PATK +20%
Strong vs Giants +20
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Stats
Primary Stats
Type Equipment Modifier
HP +192 +30%
PATK +283 +20%
PDEF +184 +15%
MATK +54 -30%
MDEF +50 +10%
DEX +203 +10%
AGI +25 +20%
CRIT +128 +10%
LUCK +78 +0%
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +22%
PATK +6%
PDEF +4%
AGI +2%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+12 +4
+1 -
Status Res
Type Equipment Type Equipment
+10 +67
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Dual Blade
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Scout Regiment Arts
After moving, Fire Slash attack on enemy units within area & strong vs wind [Move Area: Diamond (7), Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 90% 115%
ATK Scaling
1.4 * PATK
Charges:
3
26
Height:
3
Strong vs Wind:
+40
Range
Area
Bestows strong vs wind on own Fire attacks & strong vs Titans on all attacks for three turns
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
Strong vs Wind +60
Strong vs Giants +60
Fire Slash attack on enemy unit that grows more powerful the lower own remaining HP is & absorbs HP that corresponds to amount of Dmg dealt [Range: 1, Height Range: 3]
Skill Effect
Effect HP Rate -100%
Effect HP Damage 80%~180% 120%~220%
Type Min Max
Attack 180% 220%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
3
Range
Area
After moving, Fire Slash back attack on enemy unit that ignores DEF & 100% Hit & Disable Heal & strong vs Titans [Range: 5, Height Range: 5]
Skill Effect
Type Min Max
Attack 130% 155%
ATK Scaling
1.4 * PATK
Charges:
3
45
Height:
5
Strong vs Giants:
+50
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Basic Scout Regiment Arts
Fire Strike ATK on target enemy unit & 100% Hit & strong vs humans & lowers Evasion Rate for three turns [Range:1, Height Range:2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Strong vs Humans:
+50
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate -30 -50
After moving, raises Slash ATK for three turns [Move Area: Diamond (7), JUMP: Unlimited]
Charges:
3
20
Height:
99
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +30 +50
Inflicts Charm on some Titans & raises own PATK for three turns [Area: Whole Map, Height Range: Unlimited]
Charges:
3
18
Height:
99
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +30% +50%
Target Condition (EnemySide)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Passive Abilities
Permanently raises PATK/PDEF/AGI when receiving Dmg (stackable up to 5x)
Hide Target Buff
Target Buff (Self)
Stackable 5 Times
Stats
Type Min Max
PATK +40% (8/Damage taken)
PDEF +40% (8/Damage taken)
AGI +15% (3/Damage taken)
Counter when Dmg is received (includes skill attacks) & 100% Hit & greatly lowers PDEF for one turn [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 80% 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF -50% -65%
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +10% +30%
HP +5% +15%
Stats
Primary Stats
Type Equipment Modifier
HP +336 +20%
PATK +269 +12%
PDEF +128 +10%
MATK +57 -10%
MDEF +50 -
DEX +165 -6%
AGI +13 +8%
CRIT +123 +6%
LUCK +63 +0%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +26%
PATK +4%
PDEF +1%
CRIT +2%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +10
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +39
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Axe
Slash ATK to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 120%
ATK Scaling
1.4 * PATK
Charges:
5
20
Height:
2
Range
Area
Raises own PDEF & raises MOVE by 1 for three turns
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +10% +20%
MOVE +1
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
Basic Axe
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
3
Range
Area
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +30%
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Raises own AGI
Charges:
3
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
AGI +25% +40%
Passive Abilities
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +204 +10%
PATK +246 +15%
PDEF +128 -5%
MATK +57 -4%
MDEF +50 -3%
DEX +165 +15%
AGI +14 +10%
CRIT +79 +5%
LUCK +78 +6%
Jewels +35 +5%
Other Stats
Type Equipment
Debuff Res +24
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +8%
DEX +3%
AGI +3%
LUCK +4%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+1 +7
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Necromancer Normal Attack
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Necromancy
Dark Slash ATK to enemy unit that inflicts Death Sentence [Range 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 70% 80%
ATK Scaling
1.5 * PATK
Charges:
4
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50% 80%
Value 100%
Duration (ActionStart) 3
Dark Slash ATK to enemy unit that inflicts Bind and Poison [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 70% 80%
ATK Scaling
1.5 * PATK
Charges:
3
24
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Dark Slash ATK to enemy units within target area with chance of critical & lowers Strike ATK Power for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.5 * PATK
Charges:
2
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Strike ATK Power -25
Dark Slash ATK to enemy units within target area with chance of critical & lowers Slash ATK Power for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.5 * PATK
Charges:
2
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power -25
Basic Necromancy
Slash ATK to enemy unit that lowers Fire Res for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Charges:
3
14
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res -25
Slash ATK to enemy unit that lowers Water Res for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Charges:
3
14
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Water Res -25
Slash ATK to enemy unit that lowers Wind Res for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Charges:
3
14
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Wind Res -25
Slash ATK to enemy unit that lowers Thunder Res for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Charges:
3
14
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Thunder Res -25
Passive Abilities
After receiving Dmg, chance of absorbing Jewels [Range: 4, Height Range: 5]
Skill Effect (TotalDamage)
Rate Min: 15%
Max: 50%
Type Min Max
Jewel Attack 40% 60%
Formula sqrt(Damage) * 2
ATK Scaling
1.5 * PATK
Height:
5
Range
Area
Raises AGI/CRIT
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
CRIT +15% +25%
AGI +5% +15%
Stats
Primary Stats
Type Equipment Modifier
HP +364 +30%
PATK +311 +20%
PDEF +128 +25%
MATK +57 -10%
MDEF +50 -
DEX +165 -6%
AGI +13 +20%
CRIT +130 +10%
LUCK +63 +0%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +30%
PATK +5%
PDEF +1%
CRIT +2%
HP +150
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +4
+11 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +39
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Axe
Raises own PDEF & raises MOVE by 1 for three turns
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +10% +20%
MOVE +1
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
After moving, Fire Jewel-absorbing attack on enemy unit & raises own AGI for three turns & changes "Fire Axe Ignite” into "Fire Axe Ablaze” for next turn only [Range: 4, Height Range: 4]
Skill Effect
Type Min Max
Jewel Attack 27
ATK Scaling
1.4 * PATK
Charges:
3
20
Height:
4
Ignore Defense Rate:
-100%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
AGI +10% +20%
Fire non-type attack on enemy unit & raises own Max HP for three turns (amount of HP gained will be added to own current HP) & changes "Fire Axe Ablaze” into "Delta Ignite” for next turn only [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 135% 170%
ATK Scaling
1.4 * PATK
Charges:
3
20
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
HP +20% +30%
Fire non-type attack on enemy units within area around self & 100% Hit & greatly raises all of own stats for three turns [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 250% 350%
ATK Scaling
1.4 * PATK
Charges:
3
20
Height:
2
Range
Area
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +50% +70%
PDEF +50% +70%
MATK +50% +70%
MDEF +50% +70%
DEX +50% +70%
AGI +20% +40%
CRIT +50% +70%
LUCK +50% +70%
Basic Axe
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
3
Range
Area
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +30%
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Greatly raises own PATK/Counter Power for three turns & inflicts Berserk on self
Charges:
3
45
Height:
2
Range
Area
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 999%
Value 999%
Duration (ActionStart) 4
Berserk ATK Rate +10%
Berserk DEF Rate -10%
Stats
Type Min Max
PATK +100% +200%
Counter ATK Power +30 +50
Passive Abilities
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
Chance of performing counter when receiving Dmg & also activated by skill attacks [Area: Diamond (5), Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 35%
Max: 70%
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +204 +28%
PATK +270 +28%
PDEF +128 -5%
MATK +57 -4%
MDEF +50 -3%
DEX +165 +32%
AGI +14 +16%
CRIT +79 +21%
LUCK +78 +6%
Jewels +35 +5%
Other Stats
Type Equipment
Debuff Res +49
Jewels Obtained +23
Job Master Bonus
Type Value
HP +20%
PATK +9%
DEX +3%
AGI +3%
LUCK +4%
HP +100
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +4
+16 +3
+1 +7
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+56 +15
- -
- -
- -
- -
+28 -
Necromancer Normal Attack
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Necromancy
Dark Slash ATK to enemy unit that inflicts Death Sentence [Range 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 70% 80%
ATK Scaling
1.5 * PATK
Charges:
4
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50% 80%
Value 100%
Duration (ActionStart) 3
Fire Slash attack on enemy unit & Bind & Poison [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 70% 80%
ATK Scaling
1.5 * PATK
Charges:
3
30
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 20%
After moving, Fire Slash attack on enemy unit & absorbs part of Dmg inflicted back as HP & inflicts Rage & 100% Hit [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
1.5 * PATK
Charges:
3
30
Height:
3
Range