Mikasa

Unit Planner
Element
Rank 5★
Max Level 91
Type Human, Female
Job 1
Scout Member
Job 2
Warrior
Job 3
Berserker
Chg Job 2
Warrior [Titan]
Stats
Primary Stats
Type Min Max
HP 168 742
PATK 48 160
PDEF 40 142
MATK 22 92
MDEF 35 118
DEX 39 167
AGI 59 93
CRIT 67 198
LUCK 43 152
Jewels 48 198
Primary Stats
Type 60 65 75 91
HP 510 539 597 689
PATK 114 120 131 149
PDEF 100 105 116 132
MATK 63 67 74 85
MDEF 84 88 97 110
DEX 115 121 134 155
AGI 79 80 84 89
CRIT 145 151 164 186
LUCK 107 113 124 142
Jewels 137 144 160 184
Leader Skill
Pure Water's Heartbeat (5★)
Raises HP by 40%/PATK by 40%/Strong vs Gigantic by 20% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +40%
PATK +40%
DMG vs Giants +20
Gear Ability
After moving, 5-hit Water Slash ATK on enemy unit & reduces MOVE by 2 for one turn & increased power when attacking from behind & very strong vs Gigantic & chance of critical [Range: 5, Height Range: 3]
Skill Effect
Combo Damage Rate 26%
Combo Hits 5
Combo Hit Damage ~41.6%
Type Min Max
Attack 160%
ATK Scaling
1.4 * PATK
Charges:
1
80
Height:
3
DMG vs Giants:
+120
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
MOVE -2
Hide Self Buff
Self Buff
Duration (ActionEnd) 1
Stats
Type Min Max
Back ATK +20
Job Restriction
Gear
Raises own Modify Strong vs Beasts/Single Target ATK after appearing on map
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DMG vs Beasts +25
Single Target ATK +5
Job Restriction
Gear
Raises all stats of ally units within area around self for three turns [Area: Square (3), Height Range: 2]
Charges:
1
100
Height:
2
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
HP +30%
PATK +30%
PDEF +30%
MATK +30%
MDEF +30%
DEX +30%
AGI +15%
CRIT +30%
LUCK +30%
Gear
Recovers own Jewels & raises own AGI for three turns
Skill Effect
Type Min Max
GemsIncDec 50
Charges:
1
20
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
AGI +20%
Gear
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Mikasa Soul Shards
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +86 +3 +2 +0
3 +172 +6 +4 +0
4 +258 +9 +6 +1
5 +344 +12 +8 +1
6 +430 +15 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PATK +30
CRIT +20
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 5000000
Requirements
  • Envy Level 3
  • Job Warrior [Titan] Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +14 +8 +2 +1
3 +28 +16 +4 +2
4 +42 +24 +6 +3
5 +56 +32 +8 +4
6 +70 +40 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Max HP/PATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20%
PATK +50%
Old Skill
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +4 +0 +3
3 +14 +8 +0 +6
4 +21 +12 +1 +9
5 +28 +16 +1 +12
6 +35 +20 +2 +15
Max Level Enhancement (Leader Skill)
Pure Water's Heartbeat
Raises HP by 40% & all ATK by 20% & PATK by 20% & strong vs Gigantic by 20% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +40%
Water +20
PATK +20%
DMG vs Giants +20
Evolution
Level Soul Shard Materials Zeni Cost
2 or 250000
3 or 400000
4 or 750000
5 or 1500000
6 or 8000000
Stats
Primary Stats
Type Equipment Modifier
HP +192 +20%
PATK +325 +54%
PDEF +233 +20%
MATK +54 -10%
MDEF +50 -10%
DEX +152 +28%
AGI +30 +30%
CRIT +218 +15%
LUCK +78 +0%
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +47
Job Master Bonus
Type Value
HP +22%
PATK +6%
AGI +2%
CRIT +4%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+10 +4
+5 +4
+1 -
Status Res
Type Equipment Type Equipment
+10 +53
+25 +43
+38 +15
- -
- -
- -
- -
- -
Dual Blade
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Scout Regiment Arts
Inflicts Silence on target unit within area [Range: 2, Area: Lateral (3), Height Range:3]
Charges:
2
22
Height:
3
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
After moving, Water Slash ATK on enemy units in area & strong vs fire & chance of critical [Move Area: Diamond (7), Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
3
26
Height:
3
Strong vs Fire:
+40
Range
Area
After moving, Water Slash back attack on enemy unit & Slow & strong vs Gigantic & chance of critical [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
3
35
Height:
3
DMG vs Giants:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
After moving, Water Slash back attack on enemy unit & 100% Hit & Disable Heal & very strong vs Gigantic & chance of critical [Range: 5, Height Range: 5]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
1.4 * PATK
Charges:
3
48
Height:
5
DMG vs Giants:
+80
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Basic Scout Regiment Arts
Recovers a portion of HP of ally units in area around self [Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
RateHeal 20% 30%
Charges:
3
26
Height:
3
Range
Area
After moving, raises Slash ATK for three turns [Move Area: Diamond (7), JUMP: Unlimited]
Charges:
3
20
Height:
99
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +20 +50
2-hit Water Slash ATK on target units in area around self & chance of critical & raises own MOVE by 1 for three turns [Area: Square (3), Height Range: 3]
Skill Effect
Combo Damage Rate 55%
Combo Hits 2
Combo Hit Damage ~60.5% ~77%
Type Min Max
Attack 110% 140%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
3
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +1
Passive Abilities
Raises Max HP/Hit Rate & slightly reduces Jewels Spent
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
Hit Rate +5 +10
Jewels Spent Rate -5 -10
When receiving damage, chance of performing counter & greatly raises own PATK for one turn & also activated by skill attacks [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 30%
Max: 60%
Type Min Max
Attack 80% 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
PATK +50% +70%
Raises CRIT Rate & raises MOVE/JUMP by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
JUMP +1
Crit Rate +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +336 +20%
PATK +269 +12%
PDEF +128 +10%
MATK +57 -10%
MDEF +50 -
DEX +165 -6%
AGI +13 +8%
CRIT +123 +6%
LUCK +63 +0%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +26%
PATK +4%
PDEF +1%
CRIT +2%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +10
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +39
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Axe
Slash ATK to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 120%
ATK Scaling
1.4 * PATK
Charges:
5
20
Height:
2
Range
Area
Raises own PDEF & raises MOVE by 1 for three turns
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +10% +20%
MOVE +1
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
Basic Axe
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
3
Range
Area
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +30%
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Raises own AGI
Charges:
3
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
AGI +25% +40%
Passive Abilities
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +516 +25%
PATK +330 +20%
PDEF +155 +5%
MATK +81 -10%
MDEF +45 +5%
DEX +175 -6%
AGI +18 +8%
CRIT +165 +6%
LUCK +57 +0%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +8
Job Master Bonus
Type Value
HP +30%
PATK +4%
AGI +2%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 15%
Elemental Res
Type Equipment Type Equipment
+8 +4
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+20 +15
+15 +43
+73 +15
- -
- -
- -
- -
+28 -
Slash ATK (3 sq forward)
Skill Effect
Type Min Max
Attack 90%
ATK Scaling
1.5 * PATK
Height:
2
DMG +40% per dead ally
Back Defense Rate:
-15%
Range
Area
Sacred Berserker Arts
Slash ATK on enemy unit that increases in strength according to number of dead allies [Range: 2, Height Range: 3]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.5 * PATK
Charges:
5
50
Height:
3
Cast Speed:
360
DMG +40% per dead ally
Range
Area
Doubles PATK until one attack is performed
Charges:
3
60
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (AttackEnd) 1
Stats
Type Min Max
PATK +100%
After moving, Slash ATK on target units within area that increases in strength according to number of dead allies & moves target 2 sq back & will survive fatal Dmg for one turn & halves own AGI [Move Area: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
1.5 * PATK
Charges:
2
80
Height:
2
DMG +40% per dead ally
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
AGI -50%
Guts +100
Basic Sacred Berserker Arts
Slash ATK on target units within area that increases in strength according to number of dead allies [Range: 3, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
1.5 * PATK
Charges:
5
60
Height:
2
DMG +40% per dead ally
Range
Area
Inflicts Stun on enemy units within area for three turns [Range: 3, Area: Lateral (3), Height Range: 2]
Charges:
2
36
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Slash ATK on enemy units within area around self that increases in strength according to number of dead allies & absorbs HP [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 100%
ATK Scaling
1.5 * PATK
Charges:
3
70
Height:
2
DMG +40% per dead ally
Range
Area
Passive Abilities
Max HP & Charm Res Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +30%
Charm Res +1 +20
Recovers own Jewels when receiving Dmg & also activated by skill attacks
Skill Effect (TotalDamage)
Type Min Max
GemsIncDec 1 20
Stats
Primary Stats
Type Equipment Modifier
HP +336 +30%
PATK +367 +30%
PDEF +128 +25%
MATK +57 -10%
MDEF +50 -
DEX +165 -6%
AGI +13 +13%
CRIT +144 +10%
LUCK +63 +0%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +30%
PATK +5%
PDEF +1%
CRIT +2%
HP +150
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+13 +4
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +39
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Axe
Raises own PDEF & raises MOVE by 1 for three turns
Charges:
3
24
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +10% +20%
MOVE +1
Jump Slash ATK to units within target area & raises own Slash ATK Power for three turns [Range: 3, Area: Cross (7), Height Range: 2]
Skill Effect
Type Min Max
Attack 120%
ATK Scaling
1.4 * PATK
Charges:
3
36
Height:
2
Cast Speed:
240
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power +10 +20
Slash ATK to enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -130%
Effect HP Damage 100%~230% 130%~260%
Type Min Max
Attack 230% 260%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Range
Area
Slash ATK on enemy unit & "Battleaxe Stroke" changes into "Blue Axe Close Attack" for the next turn only [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 120%
ATK Scaling
1.4 * PATK
Charges:
5
20
Height:
2
Range
Area
Water non-type attack on enemy unit & will survive fatal Dmg for one turn & "Blue Axe Close Attack" turns into "Delta Kokytos" for the next turn only [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
3
20
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Guts +100
Very powerful Water non-type attack on enemy units within area around self & 100% Hit & inflicts Stun for two turns [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 400% 450%
ATK Scaling
1.4 * PATK
Charges:
3
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Basic Axe
Curved Slash ATK to enemy unit [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
3
Range
Area
Raises PATK of ally units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +30%
Slash ATK to units within area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Raises own AGI
Charges:
3
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
AGI +25% +40%
Water Slash ATK that ignores DEF on units within area [Range: 3, Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.4 * PATK
Charges:
3
60
Height:
3
Ignore Defense Rate:
-100%
Range
Area
Passive Abilities
PATK/Max HP Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10% +20%
PATK +10% +20%
After receiving Dmg, chance of performing counter [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Greatly raises PATK & raises AGI/Evasion Rate when HP is below 25%
Hide Target Buff
Target Buff (Self) (Dying)
Stats
Type Min Max
PATK +55% +70%
AGI +20% +40%
Evasion Rate +10 +20
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Level Equipment
Unlock Job
Level 1
Level 2
Level 3
Level 4
Level 5