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HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels |
---|---|---|---|---|---|---|---|---|---|
76 | 52 | 25 | 36 | 25 | 43 | 53 | 42 | 40 | 44 |
HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels |
---|---|---|---|---|---|---|---|---|---|
364 | 187 | 91 | 128 | 91 | 158 | 95 | 152 | 146 | 176 |
Raises PATK by 40% & Evasion by 5% for Dark units
Type | Unit Element | Value |
---|---|---|
PATK | Dark | +40% |
Evasion Rate | Dark | +5 |
HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels |
---|---|---|---|---|---|---|---|---|---|
-5% | +15% | -7% | - | -4% | +14% | +20% | +5% | - | - |
HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels |
---|---|---|---|---|---|---|---|---|---|
560 | 427 | 215 | 159 | 115 | 352 | 142 | 288 | 198 | 155 |
Fire Res | Water Res | Wind Res | Thunder Res | Poison Res | Paralyze Res | Stun Res |
---|---|---|---|---|---|---|
+7 | +5 | +5 | +3 | +6 | +7 | +7 |
Sleep Res | Charm Res | Petrify Res | Jewels Obtained | |||
+4 | +3 | +4 | +28 |
Type | Value |
---|---|
PATK | +6% |
DEX | +2% |
AGI | +4% |
CRIT | +1% |
ATK Skill | ATK Type | Range | Height | Move | Jump | Initial Jewels | Evasion Rate |
---|---|---|---|---|---|---|---|
Attack (KIL) | Slash | 0-1 | 2 | 4 | 4 | 25% | +5 |
17 * (100 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)) / 20 / 100 |
Name | Infernal Delivery | Cost | 25 | ATK Type | Slash | DMG Type | Physical | Multiplier |
Lv 1: 80% Lv 20: 95% |
Range |
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Area |
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Height | 1 | Usage | 3 | Effect | Inflicts Phys Dmg (Low) & Death Sentence; long-range attack fired in a straight line [Range: 4, Height Range: 1] | Non Self Cond |
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Name | Dark Crow | Cost | 30 | ATK Type | Slash | DMG Type | Physical | Element | Dark | Multiplier |
Lv 1: 105% Lv 20: 120% |
Range |
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Area |
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Height | 3 | Usage | 5 | Effect | Inflicts Dark Phys Dmg on target enemy unit & ignores DEF when attacking from behind with chance of critical [Range: 1, Height Range: 3] | Extra Info |
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Name | Air Surge | Cost | 40 | ATK Type | Slash | DMG Type | Physical | Element | Dark | Multiplier |
Lv 1: 110% Lv 20: 125% |
Range |
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Area |
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Height | 2 | Usage | 3 | Effect | Inflicts Dark Phys Dmg on enemy units within area around self & greatly raises own Evasion Rate until next turn [Area: Diamond (5), Height Range: 2] | Self Buff |
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Name | Soul Slicer | Cost | 50 | ATK Type | Slash | DMG Type | Physical | Element | Dark | Multiplier |
Lv 1: 150% Lv 20: 200% |
Range |
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Area |
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Height | 3 | Usage | 2 | Effect | Inflicts Dark Phys Dmg (High) on target enemy unit & strong vs humans & ignores DEF when attacking from behind with chance of critical & greatly raises own AGI until next turn [Range: 1, Height Range: 3] | Self Buff |
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Extra Info |
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Name | Assassin Blade - Poison | Cost | 20 | ATK Type | Slash | DMG Type | Physical | Multiplier |
Lv 1: 80% Lv 20: 95% |
Range |
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Area |
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Height | 1 | Usage | 3 | Effect | Inflicts Phys Dmg (Low) & Poison; long-range attack fired in a straight line [Range: 3, Height Range: 1] | Non Self Cond |
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Name | Assassin Blade - Dark | Cost | 25 | ATK Type | Slash | DMG Type | Physical | Multiplier |
Lv 1: 80% Lv 20: 95% |
Range |
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Area |
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Height | 1 | Usage | 3 | Effect | Inflicts Phys Dmg (Low) & Blind; long-range attack fired in a straight line [Range: 3, Height Range: 1] | Non Self Cond |
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Name | Assassin Blade - Paralyze | Cost | 30 | ATK Type | Slash | DMG Type | Physical | Multiplier |
Lv 1: 80% Lv 20: 95% |
Range |
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Area |
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Height | 1 | Usage | 3 | Effect | Inflicts Phys Dmg (Low) & Paralyze; long-range attack fired in a straight line [Range: 3, Height Range: 1] | Non Self Cond |
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Name | Assassin Blade - Sleep | Cost | 30 | ATK Type | Slash | DMG Type | Physical | Multiplier |
Lv 1: 80% Lv 20: 95% |
Range |
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Area |
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Height | 1 | Usage | 3 | Effect | Inflicts Phys Dmg (Low) & Sleep; long-range attack fired in a straight line [Range: 3, Height Range: 1] | Non Self Cond |
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Name | Assassin Blade - Charm | Cost | 35 | ATK Type | Slash | DMG Type | Physical | Multiplier |
Lv 1: 80% Lv 20: 95% |
Range |
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Area |
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Height | 1 | Usage | 3 | Effect | Inflicts Phys Dmg (Low) & Charm; long-range attack fired in a straight line [Range: 3, Height Range: 1] | Non Self Cond |
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Name | Stance of the Runner | Job Level | 5 | Max Level | 20 | Type | Reaction | Chance |
Lv 1: 20% Lv 20: 50% |
Effect | Chance of CT boost when receiving Dmg | Self Buff |
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HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels |
---|---|---|---|---|---|---|---|---|---|
- | - | -5% | - | -5% | +5% | +25% | +10% | +5% | - |
HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels |
---|---|---|---|---|---|---|---|---|---|
584 | 365 | 204 | 171 | 126 | 318 | 134 | 295 | 228 | 155 |
Fire Res | Water Res | Wind Res | Thunder Res | Light Res | Poison Res | Paralyze Res |
---|---|---|---|---|---|---|
+7 | +4 | +8 | +3 | +1 | +3 | +4 |
Stun Res | Sleep Res | Charm Res | Petrify Res | Jewels Obtained | ||
+4 | +4 | +3 | +4 | +26 |
Type | Value |
---|---|
PATK | +3% |
AGI | +2% |
CRIT | +3% |
ATK Skill | ATK Type | Range | Height | Move | Jump | Initial Jewels |
---|---|---|---|---|---|---|
Attack (SOL) | Slash | 0-1 | 1 | 3 | 2 | 25% |
14 * (100 * PATK / 10) / 100 |
Name | Twin Edge | Cost | 16 | ATK Type | Slash | DMG Type | Physical | Multiplier |
Lv 1: 120% Lv 20: 140% |
Range |
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Area |
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Height | 2 | Usage | 3 | Effect | Inflicts 2-hit Dmg with chance of critical [Range: 1, Height Range: 2] | Extra Info |
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Name | Spinslash | Cost | 24 | ATK Type | Slash | DMG Type | Physical | Multiplier |
Lv 1: 100% Lv 20: 110% |
Range |
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Area |
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Height | 2 | Usage | 3 | Effect | Inflicts Phys Dmg (Low) on units within target area [Range: 1, Area: Cross (3), Height Range: 2] |
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Name | Bladestorm | Cost | 35 | ATK Type | Slash | DMG Type | Physical | Multiplier |
Lv 1: 120% Lv 20: 140% |
Range |
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Area |
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Height | 2 | Usage | 3 | Effect | Inflicts 2-hit Dmg (Low) with chance of critical [Range: 9x9 cross, Height Range: 2] | Extra Info |
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Name | Triple Edge | Cost | 40 | ATK Type | Slash | DMG Type | Physical | Multiplier |
Lv 1: 110% Lv 20: 130% |
Range |
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Area |
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Height | 2 | Usage | 3 | Effect | Inflicts 3-hit Dmg with chance of critical [Range: 1, Height Range: 2] | Extra Info |
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Name | Sonic Edge | Cost | 16 | ATK Type | Slash | DMG Type | Physical | Multiplier |
Lv 1: 50% Lv 20: 60% |
Range |
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Area |
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Height | 2 | Usage | 5 | Effect | Inflicts Phys Dmg (Low) on target & lowers Hit Rate [Range: 1, Height Range: 2] | Enemy Buff |
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Name | Charged Edge | Cost | 24 | Range |
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Area |
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Height | 2 | Usage | 3 | Effect | Raises own PATK | Self Buff |
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Name | Sharp Edge | Cost | 30 | ATK Type | Slash | DMG Type | Physical | Multiplier |
Lv 1: 80% Lv 20: 100% |
Range |
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Area |
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Height | 2 | Usage | 3 | Effect | Inflicts Phys Dmg (Low) on target & raises own Evasion Rate [Range: 1, Height Range: 2] | Self Buff |
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Name | Perfect Evasion | Job Level | 4 | Max Level | 20 | Type | Reaction | Chance |
Lv 1: 5% Lv 20: 10% |
Effect | Small chance of dodging enemy's physical attacks |
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HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels |
---|---|---|---|---|---|---|---|---|---|
-5% | +4% | -5% | - | -7% | +16% | +5% | +14% | - | - |
HP | PATK | PDEF | MATK | MDEF | DEX | AGI | CRIT | LUCK | Jewels |
---|---|---|---|---|---|---|---|---|---|
508 | 409 | 189 | 138 | 110 | 279 | 117 | 272 | 339 | 155 |
Fire Res | Water Res | Wind Res | Thunder Res | Dark Res | Poison Res | Paralyze Res |
---|---|---|---|---|---|---|
+6 | +4 | +3 | +7 | +3 | +3 | +4 |
Stun Res | Sleep Res | Charm Res | Petrify Res | Jewels Obtained | ||
+4 | +4 | +3 | +4 | +16 |
Type | Value |
---|---|
DEX | +3% |
CRIT | +2% |
LUCK | +1% |
ATK Skill | ATK Type | Range | Height | Move | Jump | Initial Jewels |
---|---|---|---|---|---|---|
Attack (GUN) | Missile | 2-3 | 2 | 3 | 1 | 25% |
13 * (100 * (PATK + DEX)) / 20 / 100 |
Name | Piercing Shot | Cost | 25 | ATK Type | Missile | DMG Type | Physical | Multiplier |
Lv 1: 115% Lv 20: 125% |
Range |
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Area |
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Height | 99 | Usage | 3 | Effect | Inflicts Phys Dmg on units within line of fire & Penetrating [Range: 4, Area: 1 sq line, Height Range: Unlimited] |
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Name | Pinpoint Shot | Cost | 32 | ATK Type | Missile | DMG Type | Physical | Multiplier |
Lv 1: 120% Lv 20: 130% |
Range |
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Area |
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Height | 99 | Usage | 3 | Effect | Inflicts Phys Dmg & Stop & 100% Hit[Range: 4, Height Range: Unlimited] | Enemy Cond |
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Name | Charged Shot | Cost | 12 | ATK Type | Missile | DMG Type | Physical | Multiplier |
Lv 1: 105% Lv 20: 115% |
Range |
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Area |
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Height | 99 | Cast Speed | 360 | Usage | 5 | Effect | Inflicts Phys Dmg (Low) [Range: 4, Height Range: Unlimited) |
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Name | Bullet Shot | Cost | 20 | ATK Type | Missile | DMG Type | Physical | Multiplier |
Lv 1: 110% Lv 20: 120% |
Range |
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Area |
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Height | 2 | Usage | 3 | Effect | Inflicts Phys Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 2] |
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Name | Counter Shot | Job Level | 4 | Max Level | 20 | Type | Reaction | ATK Type | Missile | DMG Type | Physical | Chance |
Lv 1: 5% Lv 20: 25% |
Range |
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Area |
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Height | 99 | Effect | Chance of performing physical counter when receiving Dmg [Range: 4, Height Range: Unlimited] |
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Name | Shot Mastery+1 | Job Level | 6 | Max Level | 20 | Type | Support | Effect | ATK modifier for Missile ATK Type | Self Buff |
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Aswald is an assassin of the mysterious dark cult "Zalam Gaim." As one of the top class members, she bears the code name "Najam," which means Star. She's such a force that she even gets targeted within her own organization, but she has trouble seeing any meaning to her existence apart from her duties, and that troubles her.
Origin: Desert Zone
Gender: Female
Height: 165cm
Weight: 53kg
Birthday: Dec 4
Blood Type: Type Kn
Zodiac: Moon of the Nightmare Cherry Blossom
Likes: The night
Hobbies: Spending time with her pet crow
Illust: RINZO
CV: 白石涼子