Bertha

Element
Rank 5★
Max Level 91
Type Human, Female
Job 1
Boom Technician
Job 2
Crafter
Job 3
Ranger
Chg Job 1
Melodious Gunner
Chg Job 3
Ranger [Serpent]
Stats
Primary Stats
Type Min Max
HP 85 465
PATK 55 160
PDEF 52 160
MATK 32 100
MDEF 43 200
DEX 65 190
AGI 43 90
CRIT 40 140
LUCK 58 180
Jewels 46 180
Primary Stats
Type 60 65 75 91
HP 311 330 369 430
PATK 117 122 133 150
PDEF 116 121 132 150
MATK 72 75 82 93
MDEF 136 144 160 185
DEX 139 145 158 178
AGI 71 73 78 85
CRIT 99 104 114 130
LUCK 130 136 149 168
Jewels 125 132 146 167
Leader Skill
Twilight's Heartbeat (5★)
Raises HP by 50% / Missile ATK Power by 20%
Hide Target Buff
Target Buff (SelfSide)
Element Dark
Stats
Type Min Max
HP +50%
Missile ATK Power +20
Skins
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +67 +2 +2 +0
3 +134 +4 +4 +0
4 +201 +6 +6 +1
5 +268 +8 +8 +1
6 +335 +10 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +50
PATK +35
DEX +45
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
  • Envy Level 3
  • Job Melodious Gunner Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +10 +9 +2 +1
3 +20 +18 +4 +2
4 +30 +27 +6 +3
5 +40 +36 +8 +4
6 +50 +45 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Hit Rate, Range +1, and reduces Jewels Spent
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
Hit Rate +25
Jewels Spent Rate -25
Old Skill
Raises Hit Rate & raises Range by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
Hit Rate +5 +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +6 +6 +0 +3
3 +12 +12 +0 +6
4 +18 +18 +1 +9
5 +24 +24 +1 +12
6 +30 +30 +2 +15
Max Level Enhancement (Leader Skill)
Twilight's Boon
Raises HP by 50% &all ATKby 20% for Dark units
Hide Target Buff
Target Buff (SelfSide)
Element Dark
Stats
Type Min Max
HP +50%
Dark +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Stats
Primary Stats
Type Equipment Modifier
HP +204 +10%
PATK +181 +15%
PDEF +148 -
MATK +24 -
MDEF +35 -5%
DEX +208 +25%
AGI +29 +5%
CRIT +88 +5%
LUCK +189 +0%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +23
Job Master Bonus
Type Value
HP +24%
PATK +2%
PDEF +4%
DEX +4%
AGI +3%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 50%
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
2
Range
Area
Device Skills
Places a Recovery Grid within target area that restores HP and casts Jewel Auto Regen (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range:3]
Miniature Resting Garden
Restores HP and enables Jewel Auto Regen (Disappears once activated)
Heal:
25%
Charges:
1
Panel Cond (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Charges:
2
40
Height:
3
Range
Area
Places a Debuff Grid within target area that greatly reduces AGI [Range: 7, Area: Diamond (5), Height Range: 3]
Spiderweb Hell
A grid that greatly reduces AGI
Charges:
4
Panel Buff (UnitAll)
Duration (ActionStart) 4
Stats
Type Min Max
AGI -40%
Charges:
2
35
Height:
3
Range
Area
Places a Damage Grid within target area that inflicts Poison (Grid disappears after being activated once) [Range: 5, Area: Square (3), Height Range: 3]
Venomsnake Grip
Non-Elemental Dmg grid that inflicts Poison (Disappears once activated)
Damage:
400
Charges:
1
Panel Cond (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Poison Rate 10%
Charges:
2
35
Height:
3
Range
Area
Missile ATK to units in target area that reduces CT by half [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 150%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
2
60
Height:
2
Cast Speed:
500
Range
Area
Missile ATK to units in target area (strong vs machine) [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 200% 250%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
2
50
Height:
2
Cast Speed:
350
DMG vs Machines:
+50
Range
Area
Basic Device Skills
Missile ATK to enemy units in target area & moves targets 2 sq forward [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 40% 50%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
12
Height:
3
Ignore Defense Rate:
-50%
Range
Area
Missile ATK to enemy units in target area & moves targets 2 sq back [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 40% 50%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
12
Height:
3
Ignore Defense Rate:
-50%
Range
Area
Missile ATK to enemy units in target area & moves targets 2 sq left [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 40% 50%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
12
Height:
3
Ignore Defense Rate:
-50%
Range
Area
Missile ATK to enemy units in target area & moves targets 2 sq right [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 40% 50%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
12
Height:
3
Ignore Defense Rate:
-50%
Range
Area
Passive Abilities
Raises Hit Rate & raises Range by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
Hit Rate +5 +20
Chance of performing a preemptive strike that inflicts a powerful Blind effect when receiving a physical attack [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Attack 70% 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionEnd) 3
Blind Hit Rate -50%
Blind Evasion Rate -50%
Raises Debuff Res of self and adjacent allies when one or more ally units are in adjacent squares
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Debuff Res +20 +40
Stats
Primary Stats
Type Equipment Modifier
HP +204 -3%
PATK +223 +5%
PDEF +138 -5%
MATK +24 -
MDEF +35 -7%
DEX +145 +18%
AGI +29 -8%
CRIT +88 +4%
LUCK +189 +0%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PDEF +2%
DEX +3%
AGI +3%
Basic Information
Type Attacker
Move 2
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+9 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + DEX)
Height:
2
Range
Area
Firearms
Raises ally unit's MOVE by 1 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
MOVE +1
Raises ally unit's JUMP by 1 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
JUMP +1
Inflicts Blind & Stun on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Blind Hit Rate -15%
Blind Evasion Rate -15%
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
Penetrating Fire Missile ATK (strong vs machines) to target unit & ignores DEF [Range: 4, Area: Line (4), Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
42
Height:
1
DMG vs Machines:
+50
Ignore Defense Rate:
-100%
Range
Area
Basic Firearms
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
5
16
Height:
2
Range
Area
Raises own DEX for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
DEX +10% +20%
Raises own Hit Rate for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
20
Height:
2
Range
Area
Passive Abilities
Raises DEX
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DEX +10% +15%
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 15%
Type Min Max
DamageControl -20%
Range
Area
Raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +204 -5%
PATK +237 +8%
PDEF +113 -3%
MATK +24 -2%
MDEF +35 -5%
DEX +180 +20%
AGI +22 +8%
CRIT +130 +15%
LUCK +189 +0%
Jewels - -5%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +4%
AGI +4%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 3
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+9 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Hunting
Missile ATK (strong vs monsters) to enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
16
Height:
99
DMG vs Monsters:
+50
Range
Area
Missile ATK (strong vs airborne) to enemy unit & 100% hit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 135%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
24
Height:
99
DMG vs Airborne:
+50
Range
Area
Penetrating Missile ATK to enemy unit [Range: 4, Area: Line (4), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
30
Height:
99
Range
Area
Missile ATK to enemy units within target area & 100% hit [Range: 4, Area: Diamond (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
45
Height:
99
Range
Area
Basic Hunting
Missile ATK on enemy unit & chance of critical [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Missile ATK with chance of inflicting Bind on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
DMG vs Airborne:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Missile ATK with chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
2-hit Missile ATK on random unit within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Skill Effect
Combo Damage Rate 60%
Combo Hits 2
Combo Hit Damage ~72% ~78%
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Random Hit Rate:
70%
Range
Area
Inflicts weak Missile Dmg with chance of removing Paralyze/Stun/Bind/Daze/Delay on target unit [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 30% 40%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
10
10
Height:
99
Ignore Defense Rate:
-50%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Passive Abilities
Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
After receiving Dmg, chance of inflicting Daze on enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 25% 50%
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises Missile ATK Power/Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Hit Rate +5 +10
Missile ATK Power +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +120 +20%
PATK +226 +20%
PDEF +190 +5%
MATK +48 +5%
MDEF +41 -5%
DEX +238 +35%
AGI +36 +5%
CRIT +93 +5%
LUCK +207 +0%
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +24%
PATK +2%
PDEF +4%
DEX +4%
AGI +3%
HP +100
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 50%
Elemental Res
Type Equipment Type Equipment
+10 +3
+3 +6
+12 +2
Status Res
Type Equipment Type Equipment
+10 +31
+15 +15
+10 +15
- -
+31 +31
- -
- -
- -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
2
Range
Area
Device Skills
Places a Recovery Grid within target area that restores HP and casts Jewel Auto Regen (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range:3]
Miniature Resting Garden
Restores HP and enables Jewel Auto Regen (Disappears once activated)
Heal:
25%
Charges:
1
Panel Cond (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Auto Jewel Rate 10%
Charges:
2
40
Height:
3
Range
Area
Places a Debuff Grid within target area that greatly reduces AGI [Range: 7, Area: Diamond (5), Height Range: 3]
Spiderweb Hell
A grid that greatly reduces AGI
Charges:
4
Panel Buff (UnitAll)
Duration (ActionStart) 4
Stats
Type Min Max
AGI -40%
Charges:
2
35
Height:
3
Range
Area
Places a Debuff Grid within target area that greatly reduces AGI [Range: 7, Area: Diamond (5), Height Range: 3]
Spiderweb Hell
A grid that greatly reduces AGI
Charges:
4
Panel Buff (UnitAll)
Duration (ActionStart) 4
Stats
Type Min Max
AGI -40%
0
Height:
3
Range
Area
Skill Activated
Places a Damage Grid within target area that inflicts Poison (Grid disappears after being activated once) [Range: 5, Area: Square (1), Height Range: 3]
Mega Snake Grip
Non-Elemental Dmg Grid that inflicts Poison (disappears once activated)
Damage:
400
Charges:
1
Panel Cond (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Poison Rate 30%
Charges:
2
40
Height:
3
Range
Area
Places a Damage Grid within target area that inflicts Poison (Grid disappears after being activated once) [Range: 5, Area: Square (1), Height Range: 3]
Mega Snake Grip
Non-Elemental Dmg Grid that inflicts Poison (disappears once activated)
Damage:
400
Charges:
1
Panel Cond (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Poison Rate 30%
0
Height:
3
Range
Area
Skill Activated
Missile ATK to units in target area that reduces CT by half [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 150%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
2
60
Height:
2
Cast Speed:
500
Range
Area
Missile ATK on units within area (Strong vs Machine), Slow, and Silence [Range: 5, Area: Cross (1), Height Range: 2]
Skill Effect
Type Min Max
Attack 200% 250%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
2
50
Height:
2
Cast Speed:
350
DMG vs Machines:
+50
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionEnd) 3
Slow Value 1
Casts quicken on self, no summon cost for Mega Snake Grip or Spiderweb Hell for next turn, and no Jewels spent
Charges:
2
35
Range
Area
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Basic Device Skills
Missile ATK to enemy units in target area & moves targets 2 sq forward [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 40% 50%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
12
Height:
3
Ignore Defense Rate:
-50%
Range
Area
Missile ATK to enemy units in target area & moves targets 2 sq back [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 40% 50%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
12
Height:
3
Ignore Defense Rate:
-50%
Range
Area
Missile ATK to enemy units in target area & moves targets 2 sq left [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 40% 50%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
12
Height:
3
Ignore Defense Rate:
-50%
Range
Area
Missile ATK to enemy units in target area & moves targets 2 sq right [Range: 4, Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 40% 50%
ATK Scaling
0.8 * (PATK + DEX)
Charges:
5
12
Height:
3
Ignore Defense Rate:
-50%
Range
Area
Passive Abilities
Raises Hit Rate & raises Range by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
Hit Rate +5 +20
Chance of performing a preemptive strike that inflicts a powerful Blind effect when receiving a physical attack [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Attack 70% 100%
ATK Scaling
0.8 * (PATK + DEX)
Height:
99
Range