Bud

Unit Planner
Element
Rank 5★
Max Level 91
Type Human, Male
Job 1
Blue Glare Knight
Job 2
Blademaster
Job 3
Holy Cavalier
Chg Job 3
Holy Cavalier [David]
Stats
Primary Stats
Type Min Max
HP 158 900
PATK 35 140
PDEF 26 115
MATK 27 135
MDEF 41 185
DEX 30 180
AGI 60 97
CRIT 35 175
LUCK 33 175
Jewels 40 160
Primary Stats
Type 60 65 75 91
HP 600 637 712 832
PATK 97 102 113 130
PDEF 79 83 92 106
MATK 91 96 107 125
MDEF 126 134 148 171
DEX 119 126 142 166
AGI 82 83 87 93
CRIT 118 125 139 162
LUCK 117 124 139 162
Jewels 111 117 129 149
Leader Skill
Light of Dawn's Heartbeat (5★)
Raises HP by 30% & PATK by 30% & Dark Res by 10% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
PATK +30%
HP +30%
Dark Res +10
Gear Ability
Raises own Max HP (recovers amount raised) after appearing on map & raises PDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20%
PDEF +50
Job Restriction
Gear
Light Slash ATK on enemy unit & greatly raises all of own stats for three turns [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 160%
ATK Scaling
1.4 * PATK
Charges:
1
100
Height:
3
Range
Area
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
HP +50%
PATK +50%
PDEF +50%
MATK +50%
MDEF +50%
DEX +50%
AGI +30%
CRIT +50%
LUCK +50%
Job Restriction
Gear
Fire Slash ATK on units within area & halves Jewels Spent for next turn [Area: Special (Cone Laser), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
3
50
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
Jewels Spent Rate -50
Job Restriction
Gear
Greatly lowers own PATK/MATK for two turns & greatly recovers Jewels
Skill Effect
Type Min Max
GemsIncDec 35%
Charges:
1
25
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -50%
MATK -50%
Job Restriction
Gear
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +91 +2 +2 +0
3 +182 +4 +4 +0
4 +273 +6 +6 +1
5 +364 +8 +8 +1
6 +455 +10 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +70
PATK +35
CRIT +25
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
  • Envy Level 3
  • Job Holy Cavalier [David] Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +11 +8 +2 +1
3 +22 +16 +4 +2
4 +33 +24 +6 +3
5 +44 +32 +8 +4
6 +55 +40 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises PDEF/Max HP/Strike Res/Slash ATK Power
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +35%
HP +20%
Strike Res +25
Slash ATK Power +25
Old Skill
Raises PDEF & Max HP & Strike Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +35%
HP +10% +20%
Strike Res +20 +25
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +8 +4 +0 +3
3 +16 +8 +0 +6
4 +24 +12 +1 +9
5 +32 +16 +1 +12
6 +40 +20 +2 +15
Max Level Enhancement (Leader Skill)
Light of Dawn's Heartbeat
Raises HP by 30% & PATK by 30% & all DEF by 10% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +30%
PATK +30%
Light Unit DEF +10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Stats
Primary Stats
Type Equipment Modifier
HP +386 +45%
PATK +251 +7%
PDEF +183 -10%
MATK +39 -
MDEF +28 +10%
DEX +129 -
AGI +35 +23%
CRIT +133 -
LUCK +102 -
Jewels - +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +18%
PATK +4%
PDEF +1%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +4
- +9
Status Res
Type Equipment Type Equipment
+10 +15
+25 +43
+38 +15
- -
- -
+28 -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Blue Glare Arts
Light Slash ATK on targets within area that grows more powerful the lower own remaining HP is & lowers Light Res for three turns & 100% Hit [Range: 3, Area: Lateral (3), Height Range: 3]
Skill Effect
Effect HP Rate -149%
Effect HP Damage 61%~210% 106%~255%
Type Min Max
Attack 210% 255%
ATK Scaling
1.4 * PATK
Charges:
3
22
Height:
3
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
Light Res -15 -30
Jewel Dmg on enemy unit and Power varies according to user and target's PATK [Range: 3, Height Range: 3]
Skill Effect
Jewel Damage sqrt(Damage) * 2
Type Min Max
Jewel Attack 125% 135%
Formula sqrt(Damage) * 2
ATK Scaling
5.0 * (PATK * 2 - Enemy's PATK)
Charges:
3
40
Height:
3
Ignore Defense Rate:
+2000%
Range
Area
Light Slash ATK on enemy unit that grows more powerful the lower own remaining HP is & absorbs part of Dmg inflicted back as HP [Range: 2, Height Range: 2]
Skill Effect
Effect HP Rate -142%
Effect HP Damage 68%~210% 103%~245%
Type Min Max
Attack 210% 245%
ATK Scaling
1.4 * PATK
Charges:
3
35
Height:
2
Range
Area
After moving, 4-hit Light Slash ATK on targets within area that grows more powerful the lower own remaining HP is & will survive fatal Dmg and stay alive on verge of death for one turn & halves own AGI [Move Area: Diamond (9), Area: Diamond (5), Height Range: 2]
Skill Effect
Effect HP Rate -180%
Effect HP Damage 70%~250% 120%~300%
Combo Damage Rate 35%
Combo Hits 4
Combo Hit Damage ~87.5% ~105%
Type Min Max
Attack 250% 300%
ATK Scaling
1.4 * PATK
Charges:
1
80
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Guts +100
AGI -50%
Consumes own HP & Light Slash ATK to target & reduces Jewels Spent by half on the next turn [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 150%
ATK Scaling
1.4 * PATK
Charges:
3
0
Height:
2
HP Cost:
50%
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
Jewels Spent Rate -50
Basic Blue Glare Arts
Light Slash ATK on enemy unit that grows more powerful the lower own remaining HP is [Range: 1, Height Range: 2]
Skill Effect
Effect HP Rate -156%
Effect HP Damage 69%~225% 109%~265%
Type Min Max
Attack 225% 265%
ATK Scaling
1.4 * PATK
Charges:
3
25
Height:
2
Range
Area
Absorbs PATK of an ally within area for one turn [Area: Diamond (5), Height Range: 2]
Charges:
2
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSideNotSelf)
Duration (ActionStart) 2
Stats
Type Min Max
PATK -25% -50%
Will survive fatal Dmg and stay alive on verge of death only once & raises PATK/AGI until activated (Usable only when HP is below 50%)
Charges:
1
30
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Hide Self Buff
Self Buff
Duration (GutsEnd) 1
Stats
Type Min Max
PATK +20% +30%
AGI +10% +15%
Passive Abilities
Counter attack when receiving Dmg that grows more powerful the lower own remaining HP is & also activated by skill attacks [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Effect HP Rate -124%
Effect HP Damage 66%~190% 96%~220%
Type Min Max
Attack 190% 220%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Greatly raises PATK/PDEF/DEX/AGI when HP is under 25%
Hide Target Buff
Target Buff (Self) (Dying)
Stats
Type Min Max
PATK +40% +60%
PDEF +40% +60%
DEX +40% +60%
AGI +30% +50%
Raises COMBO Area by 1 & raises PATK/PDEF/MDEF of self and adjacent allies when one or more ally units are in adjacent squares
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +20% +35%
PDEF +20% +35%
MDEF +20% +35%
Hide Self Buff
Self Buff
Stats
Type Min Max
COMBO Scope +1
Stats
Primary Stats
Type Equipment Modifier
HP +344 +8%
PATK +249 +12%
PDEF +140 -2%
MATK +45 -
MDEF +38 +1%
DEX +236 +4%
AGI +30 +5%
CRIT +161 +10%
LUCK +63 +0%
Jewels - +3%
Other Stats
Type Equipment
Jewels Obtained +28
Job Master Bonus
Type Value
HP +20%
PATK +8%
DEX +3%
AGI +3%
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+25 +43
+38 +15
- -
- -
- -
- -
+28 -
Blademaster
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Back Defense Rate:
-15%
Range
Area
Swordsman Skill
Raises Slash ATK & Max HP of ally units within area around self for three turns [Area: Cross (3), Height Range: 2]
Charges:
3
25
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Slash ATK Power +5 +10
HP +50% +75%
Slash ATK to enemy unit [Range: 3, Height Range: 5]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
30
Height:
5
Range
Area
Slash ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 135%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
32
Height:
2
Range
Area
Penetrating Slash ATK (strong vs monsters) to target unit [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
42
Height:
2
DMG vs Monsters:
+50
Range
Area
Basic Swordsman Skill
Slash ATK to enemy unit that lowers PATK/PDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -15% -30%
PDEF -15% -30%
Slash ATK to enemy unit that lowers MATK/MDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK -15% -30%
MDEF -15% -30%
Slash ATK to enemy unit that lowers DEX & AGI [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
DEX -15% -30%
AGI -10% -20%
Penetrating Slash ATK to target unit & raises PATK by 50% for one turn [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
28
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
PATK +50%
Passive Abilities
Raises PATK/Evasion and lowers AGI
Hide Self Buff
Self Buff
Stats
Type Min Max
PATK +10% +50%
Evasion Rate +1 +5
AGI -15% -10%
After receiving Dmg, performs counter (100% Hit) that ignores DEF with chance of inflicting Disable Heal on enemy unit [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 20% 40%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 5% 25%
Value 100%
Duration (ActionStart) 3
Greatly increases Dmg inflicted when countering
Hide Self Buff
Self Buff
Stats
Type Min Max
Counter ATK Power +35 +60
Stats
Primary Stats
Type Equipment Modifier
HP +336 +20%
PATK +199 +10%
PDEF +163 +15%
MATK +57 -5%
MDEF +50 -
DEX +186 -6%
AGI +13 +5%
CRIT +88 +6%
LUCK +94 +0%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +22%
PATK +3%
PDEF +6%
CRIT +1%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+4 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Sword
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Skill Effect
Type Min Max
RateHeal 30%
Charges:
5
15
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +75% +125%
MDEF +75% +125%
Evasion Rate -10
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once.
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 140%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Range
Area
Basic Holy Sword
Non-type ATK & Stun to enemy units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 30% 40%
ATK Scaling
1.4 * PATK
Charges:
10
10
Height:
2
Ignore Defense Rate:
-50%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -20% -30%
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -20% -30%
Passive Abilities
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Defend 20% 50%
Raises PDEF & Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +40%
HP +10% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +469 +34%
PATK +199 +18%
PDEF +177 +20%
MATK +57 -5%
MDEF +50 -3%
DEX +186 -6%
AGI +13 +16%
CRIT +88 +6%
LUCK +94 +0%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +32
Strike Res +21
Job Master Bonus
Type Value
HP +26%
PATK +3%
PDEF +7%
CRIT +1%
HP +150
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+4 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +55
+50 +15
- -
- -
- -
- -
+40 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Holy Sword
Raises Strike Res of ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Charges:
5
15
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Strike Res +40 +50
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once.
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 140%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Range
Area
Basic Holy Sword
Non-type ATK & Stun to enemy units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Weak Missile ATK with chance of removing Poison/Slow/Blind status [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 30% 40%
ATK Scaling
1.4 * PATK
Charges:
10
10
Height:
2
Ignore Defense Rate:
-50%
Range
Area
Target Condition (UnitAll)
Conditions
CureCondition
Type Min Max
Rate 50%
Slash ATK to enemy units within target area & Strike ATK Down [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Strike ATK Power -50 -60
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -20% -30%
Passive Abilities
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 20%
Max: 40%
Type Min Max
Defend 20% 50%
Raises PDEF & Max HP & Strike Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +15% +35%
HP +10% +20%
Strike Res +20 +25
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Level Equipment
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