Stats
Primary Stats
Type Min Max
HP 101 892
PATK 90 212
PDEF 28 106
MATK 35 125
MDEF 27 124
DEX 37 168
AGI 66 96
CRIT 38 137
LUCK 38 138
Jewels 36 160
Primary Stats
Type 60 65 75 99
HP 572 612 692 884
PATK 162 168 181 210
PDEF 74 78 86 105
MATK 88 93 102 124
MDEF 84 89 99 123
DEX 115 121 134 166
AGI 83 85 88 95
CRIT 97 102 112 136
LUCK 97 102 112 136
Jewels 109 116 128 158
Leader Skill
Raging Fire's Heartbeat (5★)
Raises HP by 50%/PATK by 30%/Strong vs Wind by 20% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +50%
PATK +30%
Strong vs Wind +20
Master Ability
Raises Max HP & after receiving Dmg, permanently raises own PATK (Stackable up to 5x)
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +50% (10/Damage taken)
Hide Self Buff
Self Buff
Stats
Type Min Max
HP +500
Enhances "Cycle of Rakshasa"
Upgraded Skills (Desert Vision)
Recovers own Jewels when receiving Dmg & also activated by Skill ATKs
Skill Effect (TotalDamage)
Type Min Max
GemsIncDec 1 40
Recovers own Jewels when receiving Dmg & also activated by Skill ATKs
Skill Effect (TotalDamage)
Type Min Max
GemsIncDec 1 20
Recovers own Jewels when receiving Dmg & also activated by Skill ATKs
Skill Effect (TotalDamage)
Type Min Max
GemsIncDec 1 40
Recovers own Jewels when receiving Dmg & also activated by Skill ATKs
Skill Effect (TotalDamage)
Type Min Max
GemsIncDec 1 20
Related Gears
Gear Type Stats Jobs
Cestus PATK +60
DEX +40
Hit Rate +20
Single Target ATK Res +10
Related Mementos
Memento Stats
PATK +30
Healing +19
Daze Res +48
Bind Res +48
HP +640
Strike ATK Power +16
Missile Res +16
Fire Unit DEF +5
AGI +23
PATK +96
DEX +130
Jewels Obtained +12
Quests
Type Quests
Soul Shard Featuring Soul Shards Featuring Carla Soul Shards
A Lone Swordswoman and Her Siblings - Ep 1 (Hard) Hard Stage 1
A Lone Swordswoman and Her Siblings - Ep 2 (Hard) Hard Stage 2
A Lone Swordswoman and Her Siblings - Ep 3 (Hard) Hard Stage 3
A Lone Swordswoman and Her Siblings - Ep 4 (Hard) Hard Stage 4
A Lone Swordswoman and Her Siblings - Ep 5 (Hard) Hard Stage 5
Master Ability Episode 3 Planting Seeds for the Future
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +83 +2 +2 +0
3 +166 +4 +4 +0
4 +249 +6 +6 +1
5 +332 +8 +8 +1
6 +415 +10 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +65
PATK +25
CRIT +30
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +12 +10 +2 +1
3 +24 +20 +4 +2
4 +36 +30 +6 +3
5 +48 +40 +8 +4
6 +60 +50 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises PATK/PDEF/Max HP/JUMP Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +20%
PDEF +20%
HP +20%
JUMP Res +15
Old Skill
Raises Max HP/PDEF/Jump Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +5% +15%
HP +5% +15%
JUMP Res +10 +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +6 +0 +3
3 +14 +12 +0 +6
4 +21 +18 +1 +9
5 +28 +24 +1 +12
6 +35 +30 +2 +15
Max Level Enhancement (Leader Skill)
Raging Fire's Heartbeat
Raises HP by 50% & all ATK by 30% & strong vs Wind by 20% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +50%
Fire +30
Strong vs Wind +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +41 +3 +2 +1
3 +82 +6 +4 +2
4 +123 +9 +6 +3
5 +164 +12 +8 +4
6 +205 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +55
PATK +20
DEX +30
Strong vs Wrath +20
Strong vs Gluttony +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +25 +2 +2 +0 +13
3 +50 +4 +4 +0 +26
4 +75 +6 +6 +1 +39
5 +100 +8 +8 +1 +52
6 +125 +10 +10 +2 +65
Max Level Enhancement (Ability)
Quadruples own Strike ATK Power until one attack is performed
Charges:
3
60
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (AttackEnd) 1
Stats
Type Min Max
Strike ATK Power +300
Doubles Strike ATK Power until one attack is performed
Charges:
3
60
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (AttackEnd) 1
Stats
Type Min Max
Strike ATK Power +100
Quadruples own Strike ATK Power until one attack is performed & Creates a barrier that reduces Dmg to self for three turns
Skill Effect (TotalDamage)
Shield Turns 3
Shield Type (UseCount) 999
Type Min Max
Shield -40%
Charges:
3
30
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (AttackEnd) 1
Stats
Type Min Max
Strike ATK Power +300
Doubles own Strike ATK Power until one attack is performed & Creates a barrier that reduces Dmg to self for three turns
Skill Effect (TotalDamage)
Shield Turns 3
Shield Type (UseCount) 999
Type Min Max
Shield -40%
Charges:
3
30
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (AttackEnd) 1
Stats
Type Min Max
Strike ATK Power +100
Penetrating Light Pierce ATK on enemy unit (Strong vs Demons) & raises own All Elemental Res/Pierce ATK Power for three turns [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 185%
ATK Scaling
1.4 * PATK
Charges:
2
40
Height:
2
Strong vs Demon:
+50
Range
Area
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Fire Res +25
Water Res +25
Wind Res +25
Thunder Res +25
Light Res +25
Dark Res +25
Pierce ATK Power +30
Penetrating Light Pierce ATK (Strong vs Demons) to enemy unit & raises own All Elemental Res for three turns [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
1.4 * PATK
Charges:
2
50
Height:
2
Strong vs Demon:
+50
Range
Area
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Fire Res +5 +10
Water Res +5 +10
Wind Res +5 +10
Thunder Res +5 +10
Light Res +5 +10
Dark Res +5 +10
After moving, Fire Slash ATK on enemy unit & absorbs part of Dmg inflicted back as HP & inflicts Rage (greatly lowers PATK while inflicted with Rage) & 100% Hit [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
Attack 160%
ATK Scaling
1.5 * PATK
Charges:
3
30
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Stats
Type Min Max
PATK -70%
After moving, Fire Slash ATK on enemy unit & absorbs part of Dmg inflicted back as HP & inflicts Rage & 100% Hit [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
1.5 * PATK
Charges:
3
30
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +164 +18 +0 +12
3 +328 +36 +0 +24
4 +492 +54 +1 +36
5 +656 +72 +1 +48
6 +820 +90 +2 +60
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +11 +12 +9 +0
3 +22 +24 +18 +0
4 +33 +36 +27 +1
5 +44 +48 +36 +1
6 +55 +60 +45 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 1000000
3 1500000
4 3000000
5 6000000
6 30000000
Spirit Gear
Carla Revenant Gear
Level Skill
10 Hellfire's Might
20 Firehawk Grannus
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +11%
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
PATK +5%
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +11%
16 HP +1%
17 HP +1%
18 HP +1%
19 HP +1%
20 HP +1%
Area ATK +5
Spirit Gear Ability
Adds Strong vs Wind to own Fire attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Wind +25
Makes self forced target of all enemy units & grants powerful Auto Heal effect (Raises All DEF while Auto Healing & greatly raises Disable Heal Res) [Area: Whole Map, Height Range: Unlimited]
Charges:
3
20
Height:
99
Range
Area
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionEnd) 4
Auto Heal Rate 25%
Stats
Type Min Max
Fire Unit DEF +30
Disable Heal Res +999
Enlightened Bond
Promises among the Desert Sands
Level Stats Materials
1 Strike ATK Power +10
Slash ATK Power +10
CRIT Rate +15
2 HP +20%
PATK +10%
Single Target ATK +10
3 Fire Unit DEF +5
Evasion Rate +5
Critical Damage Rate +10
Stats
Primary Stats
Type Equipment Modifier
HP +945 +25%
PATK +280 +20%
PDEF +128 +5%
MATK +84 -10%
MDEF +62 +5%
DEX +210 -6%
AGI +19 +8%
CRIT +91 +25%
LUCK +57 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +8
Job Master Bonus
Type Value
HP +30%
PATK +4%
AGI +2%
CRIT +2%
HP +150
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 15%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+7 +6
+5 +4
+1 -
Status Res
Type Equipment Type Equipment
+10 +15
+25 +43
+38 +15
- -
- -
- -
- -
+28 -
Strike ATK (3 sq forward)
Skill Effect
Type Min Max
Attack 90%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
DMG +40% per dead ally
Back Defense Rate:
-15%
Range
Area
Burning Blaze Rakshasa
Fire Strike ATK on enemy unit that increases in strength according to number of dead allies [Range: 2, Height Range: 3]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
50
Height:
3
Cast Speed:
360
DMG +40% per dead ally
Range
Area
Doubles Strike ATK Power until one attack is performed
Charges:
3
60
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (AttackEnd) 1
Stats
Type Min Max
Strike ATK Power +100
After moving, Fire Strike ATK (strong vs wind) on units within target area that increases in strength according to number of dead allies & moves target 2 sq back & will survive fatal Dmg for one turn & halves own AGI [Move Area: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
80
Height:
2
Strong vs Wind:
+50
DMG +40% per dead ally
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Guts +100
AGI -50%
After moving, Fire Strike ATK (strong vs wind) on target units within target area that increases in strength according to number of dead allies & moves target 2 sq back & will survive fatal Dmg for one turn & halves own AGI [Move Area: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 145% 190%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
80
Height:
2
Strong vs Wind:
+50
DMG +40% per dead ally
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Guts +100
AGI -50%
Basic Burning Blaze Rakshasa
Fire Strike ATK on units within target area that increases in strength according to number of dead allies [Range: 3, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
60
Height:
2
DMG +40% per dead ally
Range
Area
Lowers Fire Res of enemy units within target area for three turns [Range: 3, Area: Lateral (3), Height Range: 2]
Charges:
2
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionEnd) 3
Stats
Type Min Max
Fire Res -50
Recovers a portion of own HP
Skill Effect
Type Min Max
RateHeal 50%
Charges:
3
70
Range
Area
Passive Abilities
Raises PATK/Stop Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +10% +30%
Stop Res +1 +40
Recovers own Jewels when receiving Dmg & also activated by Skill ATKs
Skill Effect (TotalDamage)
Type Min Max
GemsIncDec 1 20
Stats
Primary Stats
Type Equipment Modifier
HP +336 +15%
PATK +262 +10%
PDEF +163 +17%
MATK +57 -5%
MDEF +110 +10%
DEX +165 -
AGI +24 +4%
CRIT +88 +10%
LUCK +63 +2%
Jewels - -5%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +26%
PATK +3%
PDEF +2%
MDEF +4%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Weapon Type Lance
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+1 +7
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
War Princess
Raises own PATK for three turns & lowers PATK/MATK of enemy units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Charges:
5
20
Height:
3
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -5% -20%
MATK -5% -20%
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +40%
Light Pierce ATK to units within target area & raises own PDEF for three turns [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 95% 110%
ATK Scaling
1.4 * PATK
Charges:
5
24
Height:
1
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +5% +20%
Light Pierce ATK to units within area around self & raises own MDEF for three turns [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.4 * PATK
Charges:
3
30
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MDEF +5% +20%
Penetrating Light Pierce ATK (Strong vs Demons) to enemy unit & raises own All Elemental Res for three turns [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
1.4 * PATK
Charges:
2
50
Height:
2
Strong vs Demon:
+50
Range
Area
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Fire Res +5 +10
Water Res +5 +10
Wind Res +5 +10
Thunder Res +5 +10
Light Res +5 +10
Dark Res +5 +10
Basic War Princess
Raises own PATK/AGI for three turns
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
AGI +5% +15%
PATK +5% +15%
Penetrating Light Pierce ATK to enemy unit & raises own Dark Res for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 95% 110%
ATK Scaling
1.4 * PATK
Charges:
4
30
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Dark Res +5 +15
Light Non-Type ATK to enemy unit & raises own MOVE by 1 for three turns [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.4 * PATK
Charges:
3
35
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +1
Passive Abilities
After receiving Dmg, performs penetrating counter [Range: 2, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 85% 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Raises PDEF & Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +5% +15%
HP +5% +15%
Stats
Primary Stats
Type Equipment Modifier
HP +309 +10%
PATK +246 +15%
PDEF +128 -5%
MATK +57 -4%
MDEF +50 -3%
DEX +165 +15%
AGI +14 +10%
CRIT +79 +5%
LUCK +78 +6%
Jewels +35 +5%
Other Stats
Type Equipment
Debuff Res +24
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +8%
DEX +3%
AGI +3%
LUCK +4%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Greatsword
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+1 +7
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Necromancer Normal Attack
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Necromancy
Dark Slash ATK to enemy unit & inflicts Death Sentence [Range 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 70% 80%
ATK Scaling
1.5 * PATK
Charges:
4
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50% 80%
Value 100%
Duration (ActionStart) 3
Dark Slash ATK to enemy unit that inflicts Bind and Poison [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 70% 80%
ATK Scaling
1.5 * PATK
Charges:
3
24
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Dark Slash ATK to enemy units within target area with chance of critical & lowers Strike ATK Power for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.5 * PATK
Charges:
2
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Strike ATK Power -25
Dark Slash ATK to enemy units within target area with chance of critical & lowers Slash ATK Power for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.5 * PATK
Charges:
2
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power -25
Basic Necromancy
Slash ATK to enemy unit that lowers Fire Res for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Charges:
3
14
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res -25
Slash ATK to enemy unit that lowers Water Res for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Charges:
3
14
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Water Res -25
Slash ATK to enemy unit that lowers Wind Res for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Charges:
3
14
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Wind Res -25
Slash ATK to enemy unit that lowers Thunder Res for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Charges:
3
14
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Thunder Res -25
Passive Abilities
After receiving Dmg, chance of absorbing Jewels [Range: 4, Height Range: 5]
Skill Effect (TotalDamage)
Rate Min: 15%
Max: 50%
Type Min Max
Jewel Attack 40% 60%
Formula sqrt(Damage) * 2
ATK Scaling
1.5 * PATK
Height:
5
Range
Area
Raises AGI/CRIT
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
CRIT +15% +25%
AGI +5% +15%
Stats
Primary Stats
Type Equipment Modifier
HP +1044 +36%
PATK +298 +58%
PDEF +128 +10%
MATK +84 -10%
MDEF +62 +5%
DEX +212 -6%
AGI +19 +16%
CRIT +91 +25%
LUCK +57 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +8
Job Master Bonus
Type Value
HP +30%
PATK +4%
PDEF +2%
MDEF +2%
AGI +2%
CRIT +2%
HP +150
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 15%
Weapon Type Cestus
Elemental Res
Type Equipment Type Equipment
+9 +8
+9 +6
+1 -
Status Res
Type Equipment Type Equipment
+27 +17
+38 +75
+85 +32
- +21
- +24
- -
- -
+49 -
Strike ATK (3 sq forward)
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
DMG +40% per dead ally
Back Defense Rate:
-15%
Range
Area
Burning Blaze Rakshasa
Fire Strike ATK on enemy unit that increases in strength according to number of dead allies & absorbs target's PATK for three turns before activation [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 125% 155%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
40
Height:
3
DMG +40% per dead ally
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -10% -30%
Doubles own Strike ATK Power until one attack is performed & Creates a barrier that reduces Dmg to self for three turns
Skill Effect (TotalDamage)
Shield Turns 3
Shield Type (UseCount) 999
Type Min Max
Shield -40%
Charges:
3
30
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (AttackEnd) 1
Stats
Type Min Max
Strike ATK Power +100
After moving, Fire Strike ATK (strong vs wind) on units within target area that increases in strength according to number of dead allies & moves target 2 sq back & will survive fatal Dmg for one turn & halves own AGI [Move Area: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
80
Height:
2
Strong vs Wind:
+50
DMG +40% per dead ally
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Guts +100
AGI -50%
After moving, Fire Strike ATK (Strong vs Wind) on units within target area that increases in strength according to number of dead allies & moves target 2 sq back & will survive fatal Dmg for one turn & halves own AGI [Move Area: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 155% 205%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
80
Height:
2
Strong vs Wind:
+50
DMG +40% per dead ally
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 1
Stats
Type Min Max
Guts +100
AGI -50%
Fire Strike ATK on enemy units in area around self that increases according to how low own HP is & absorbs HP that corresponds to amount of Dmg dealt [Area: Diamond (5), Height Range: 2]
Skill Effect
Effect HP Rate -310%
Effect HP Damage 100%~410%
Type Min Max
Attack 410%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
60
Height:
2
Range
Area
Basic Burning Blaze Rakshasa
Fire Strike ATK on enemy unit that increases in strength according to number of dead allies [Range: 3, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
0.95 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
60
Height:
2
DMG +40% per dead ally
Range
Area
Lowers Fire Res/All ATK on enemy units within area around self for three turns [Area: Diamond (7), Height Range: 2]
Charges:
2
20
Height:
2
Range
Area
Target Buff (EnemySide)
Duration (ActionEnd) 3
Stats
Type Min Max
Fire Res -30 -50
Fire -10 -30
Water -10 -30
Wind -10 -30
Thunder -10 -30
Light -10 -30
Dark -10 -30
Recovers a portion of own HP
Skill Effect
Type Min Max
RateHeal 50%
Charges:
3
70
Range
Area
Passive Abilities
Raises PATK/Stop Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PATK +10% +30%
Stop Res +1 +40
Recovers own Jewels when receiving Dmg & also activated by Skill ATKs
Skill Effect (TotalDamage)
Type Min Max
GemsIncDec 1 20
Greatly raises Max HP & raises PATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +30% +50%
PATK +10% +20%
Makes self forced target of all enemy units for three turns when appearing on map & raises own Missile Res [Area: Whole Map, Height Range: Unlimited]
Height:
99
Range
Area
Hide Self Buff
Self Buff
Duration (ActionEnd) 3
Stats
Type Min Max
Missile Res +10 +30
Stats
Primary Stats
Type Equipment Modifier
HP +385 +21%
PATK +269 +22%
PDEF +170 +23%
MATK +57 -5%
MDEF +106 +12%
DEX +165 +10%
AGI +27 +7%
CRIT +88 +12%
LUCK +63 +3%
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +30%
PATK +4%
PDEF +2%
MDEF +4%
HP +150
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 30%
Weapon Type Lance
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+1 +7
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
War Princess
Raises own PATK for three turns & lowers PATK/MATK of enemy units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Charges:
5
20
Height:
3
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -5% -20%
MATK -5% -20%
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +20% +40%
Light Pierce ATK to units within target area & raises own PDEF for three turns [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 95% 110%
ATK Scaling
1.4 * PATK
Charges:
5
24
Height:
1
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +5% +20%
Light Pierce ATK on units within area around self (strong vs dark) [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.4 * PATK
Charges:
3
30
Height:
2
Strong vs Dark:
+50
Range
Area
Penetrating Light Pierce ATK (Strong vs Demons) to enemy unit & raises own All Elemental Res for three turns [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 135% 160%
ATK Scaling
1.4 * PATK
Charges:
2
50
Height:
2
Strong vs Demon:
+50
Range
Area
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Fire Res +5 +10
Water Res +5 +10
Wind Res +5 +10
Thunder Res +5 +10
Light Res +5 +10
Dark Res +5 +10
Basic War Princess
Nullifies status effects & raises own PATK and AGI for three turns (Skuld's Conquer becomes "Charge - Reginleiv" for three turns after use)
Charges:
2
28
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 4
Stats
Type Min Max
AGI +5% +15%
PATK +5% +15%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Ability Change
New Assault - Reginleiv
Turns 3
Penetrating Light Pierce ATK to enemy unit & raises own Dark Res for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 95% 110%
ATK Scaling
1.4 * PATK
Charges:
4
30
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
Dark Res +5 +15
Light Non-Type ATK to enemy unit & raises own MOVE by 1 for three turns [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.4 * PATK
Charges:
3
35
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
MOVE +1
Passive Abilities
After receiving Dmg, performs penetrating counter [Range: 2, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 85% 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Chance of greatly reducing portion of Dmg received when attacked with Pierce or Jump ATK
Skill Effect (TotalDamage)
Rate Min: 50%
Max: 80%
Type Min Max
DamageControl -20% -40%
Raises Max HP/PDEF/Jump Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +5% +15%
HP +5% +15%
JUMP Res +10 +15
Stats
Primary Stats
Type Equipment Modifier
HP +344 +28%
PATK +270 +28%
PDEF +128 -5%
MATK +57 -4%
MDEF +50 -3%
DEX +165 +32%
AGI +14 +16%
CRIT +79 +21%
LUCK +78 +6%
Jewels +35 +5%
Other Stats
Type Equipment
Debuff Res +49
Jewels Obtained +23
Job Master Bonus
Type Value
HP +20%
PATK +9%
DEX +3%
AGI +3%
LUCK +4%
HP +100
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Weapon Type Greatsword
Elemental Res
Type Equipment Type Equipment
+7 +4
+16 +3
+1 +7
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+56 +15
- +56
- -
- -
- -
+28 -
Necromancer Normal Attack
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Necromancy
Dark Slash ATK to enemy unit & inflicts Death Sentence [Range 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 70% 80%
ATK Scaling
1.5 * PATK
Charges:
4
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50% 80%
Value 100%
Duration (ActionStart) 3
Fire Slash ATK on enemy unit & inflicts Bind/Deadly Poison [Range: 5, Height Range: 3]
Skill Effect
Type Min Max
Attack 70% 80%
ATK Scaling
1.5 * PATK
Charges:
3
30
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 20%
After moving, Fire Slash ATK on enemy unit & absorbs part of Dmg inflicted back as HP & inflicts Rage & 100% Hit [Range: 4, Height Range: 3]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
1.5 * PATK
Charges:
3
30
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Dark Slash ATK to enemy units within target area with chance of critical & lowers Strike ATK Power for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.5 * PATK
Charges:
2
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Strike ATK Power -25
Dark Slash ATK to enemy units within target area with chance of critical & lowers Slash ATK Power for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.5 * PATK
Charges:
2
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
Slash ATK Power -25
Basic Necromancy
Slash ATK to enemy unit that lowers Fire Res for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Charges:
3
14
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res -25
Slash ATK to enemy unit that lowers Water Res for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Charges:
3
14
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Water Res -25
Slash ATK to enemy unit that lowers Wind Res for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Charges:
3
14
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Wind Res -25
Slash ATK to enemy unit that lowers Thunder Res for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * PATK
Charges:
3
14
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Thunder Res -25
Slash ATK on enemy unit & greatly decreases Fire Res of enemy Wind units before activation for five turns (Stackable up to 2x) [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * PATK
Charges:
5
20
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 5
Stackable 2 Times
Element Wind
Stats
Type Min Max
Fire Res -35
Passive Abilities
After receiving Dmg, chance of absorbing Jewels [Range: 4, Height Range: 5]
Skill Effect (TotalDamage)
Rate Min: 15%
Max: 50%
Type Min Max
Jewel Attack 40% 60%
Formula sqrt(Damage) * 2
ATK Scaling
1.5 * PATK
Height:
5
Range
Area
Raises AGI/CRIT
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
CRIT +15% +25%
AGI +5% +15%
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Carla is the founder and Captain of the Sand Hawks, a vigilante corps of the Desert Zone. For better or for worse, people are drawn to her because of her dynamic "act now, ask questions later" mentality, strong moral obligations and humanitarianism. She is naturally confident, but it takes a while for her to bounce back when she feels down.

Origin: Desert Zone
Gender: Female
Height: 160cm
Weight: 47kg
Birthday: Apr 3
Blood Type: Type Qe
Zodiac: Moon of the Flame King
Likes: Humanity, wheat noodles
Hobbies: Caring for saplings
Illust: RINZO
CV: 山村響

Artworks
Carl
Carl closeup