Cheryl

Unit Planner
Element
Rank 5★
Max Level 91
Type Human, Female
Job 1
Holy Hierophant
Job 2
Wild Beast Tamer
Job 3
Magic Meister
Chg Job 2
Wild Beast Tamer [Bewitching Wildcat]
Chg Job 3
Magic Meister [Symphony]
Stats
Primary Stats
Type Min Max
HP 141 722
PATK 38 121
PDEF 40 132
MATK 63 188
MDEF 52 163
DEX 35 122
AGI 52 96
CRIT 45 163
LUCK 48 172
Jewels 78 253
Primary Stats
Type 60 65 75 91
HP 487 516 575 669
PATK 87 91 100 113
PDEF 94 99 108 123
MATK 137 143 156 176
MDEF 118 123 134 152
DEX 86 91 100 114
AGI 78 80 84 91
CRIT 115 121 133 152
LUCK 121 128 140 160
Jewels 182 191 208 237
Leader Skill
Light of Dawn's Heartbeat (5★)
Raises HP by 40% & MATK by 40% & strong vs Dark by 20% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
MATK +40%
HP +40%
Strong vs Dark +20
Gear Ability
Raises own Modify Strong vs Beasts/Single Target ATK after appearing on map
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DMG vs Beasts +25
Single Target ATK +5
Job Restriction
Gear
Wind non-type attack on units within area (strong vs Thunder) & preemptively raises PATK for Wind units by 50% for one turn [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 230%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
50
Height:
2
Strong vs Thunder:
+20
Range
Area
Hide Self Buff
Self Buff
Duration (ActionEnd) 1
Element Wind
Stats
Type Min Max
PATK +50%
Job Restriction
Gear
Recovers a portion of HP for ally units within area around self & casts Quicken on self [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
RateHeal 25%
Charges:
1
35
Height:
2
Range
Area
Self Condition
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Gear
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +73 +1 +3 +0
3 +146 +2 +6 +0
4 +219 +3 +9 +1
5 +292 +4 +12 +1
6 +365 +5 +15 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +50
MATK +45
LUCK +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
  • Envy Level 3
  • Job Wild Beast Tamer [Bewitching Wildcat] Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +14 +16 +2 +1
3 +28 +32 +4 +2
4 +42 +48 +6 +3
5 +56 +64 +8 +4
6 +70 +80 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises MATK/AGI/Status Res & raises JUMP by 2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +10%
JUMP +2
All Status Res +10
MATK +30%
Old Skill
Raises AGI/Status Res & raises JUMP by 2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
JUMP +2
All Status Res +5 +10
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +6 +5 +0 +3
3 +12 +10 +0 +6
4 +18 +15 +1 +9
5 +24 +20 +1 +12
6 +30 +25 +2 +15
Max Level Enhancement (Leader Skill)
Light of Dawn's Heartbeat
Raises HP by 40%/All ATK by 20%/MATK by 20%/Strong vs Dark by 20% for Light units
Hide Target Buff
Target Buff (SelfSide)
Element Light
Stats
Type Min Max
HP +40%
Light +20
MATK +20%
Strong vs Dark +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Stats
Primary Stats
Type Equipment Modifier
HP +309 -15%
PATK +90 -10%
PDEF +84 -
MATK +342 +40%
MDEF +214 +40%
DEX +162 -
AGI +31 +5%
CRIT +90 -
LUCK +63 -
Jewels +49 +30%
Other Stats
Type Equipment
Jewels Obtained +40
Job Master Bonus
Type Value
HP +20%
PDEF +2%
MATK +6%
MDEF +4%
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+4 +5
+6 +4
+1 +1
Status Res
Type Equipment Type Equipment
- +15
+35 +15
+10 +43
+10 +42
- -
- -
+42 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Virtuous Spell Casting
Raises Max HP of ally units within area for three turns (amount of HP gained will be added to current HP) [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
3
30
Height:
2
Cast Speed:
500
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
HP +30% +40%
Light MATK on units within area & greatly lowers MDEF for three turns [Range: 5, Area: Cross (5), Height Range: 3]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
3
35
Height:
3
Cast Speed:
500
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
MDEF -50% -70%
Lowers Light Res of units within area for three turns [Range: 5, Area: Diamond (5), Height Range: 3]
Charges:
3
25
Height:
3
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
Light Res -20 -30
Greatly lowers Light Res/probability of activating Reaction for units within area for three turns [Range: 5, Area: Diamond (5), Height Range: 3]
Charges:
3
25
Height:
3
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 3
Stats
Type Min Max
Light Res -20 -30
Reaction Block Res -100
Light MATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 170% 210%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
350
Range
Area
Light MATK on enemy unit & lowers probability of activating Reaction for three turns & disables all Reactions to this attack [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 170% 210%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
350
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Reaction Block Res -50
Light MATK on enemy units within area around self (Strong vs Dark) [Area: Special (Square-Cross), Height Range: 3]
Skill Effect
Type Min Max
Attack 155%
ATK Scaling
1.5 * MATK
Charges:
3
45
Height:
3
Strong vs Dark:
+40
Range
Area
Basic Virtuous Spell Casting
Inflicts Bind on enemy unit [Range: 5, Height Range: 3]
Charges:
3
14
Height:
3
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Inflicts Daze on units within area around self [Area: Diamond (5), Height Range: 3]
Charges:
3
14
Height:
3
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Light Mag attack on enemy unit & lowers AGI for three turns [Range: 4, Height Range: 4]
Skill Effect
Type Min Max
Attack 110% 140%
ATK Scaling
1.5 * MATK
Charges:
2
16
Height:
4
Cast Speed:
400
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
AGI -20% -30%
Light MATK on units within area & removes Buffs [Range: 4, Area: Square (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 100% 115%
ATK Scaling
1.5 * MATK
Charges:
2
30
Height:
3
Cast Speed:
400
Range
Area
Target Condition (NotSelf)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Passive Abilities
Reduces Cast Time & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Cast Time Ratio -33
HP +5% +15%
Chance of performing a preemptive strike on units within area when receiving attack & moves targets 1 sq back & also activated by skill attacks [Area: Diamond (5), Height Range: 3]
Skill Effect (TotalDamage)
Rate Min: 30%
Max: 50%
Type Min Max
Attack 70% 90%
ATK Scaling
1.5 * MATK
Height:
3
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +310 +10%
PATK +262 +9%
PDEF +130 +15%
MATK +39 -
MDEF +52 +2%
DEX +197 +12%
AGI +37 +6%
CRIT +155 +15%
LUCK +126 +0%
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +20%
PATK +6%
AGI +4%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+5 +5
+6 +3
- +2
Status Res
Type Equipment Type Equipment
+20 +67
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
DMG vs Beasts:
+50
Back Defense Rate:
-15%
Range
Area
Wild Beast Taming
Moves adjacent unit to empty grid [Throw Distance: Diamond (7), Height Range: 3]
Charges:
3
16
Height:
3
Range
Area
2-hit non-type ATK that inflicts Blind on enemy unit [Range: 2, Height Range: 2]
Skill Effect
Combo Damage Rate 55%
Combo Hits 2
Combo Hit Damage ~55% ~60.5%
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Non-type ATK (strong vs beasts, ignores DEF) to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
PATK
Charges:
3
35
Height:
2
DMG vs Beasts:
+50
Ignore Defense Rate:
-100%
Range
Area
Non-type attack (strong vs monsters) on units within target area with attack increase based on height range & 1 sq Knockback [Range: 2, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 140% 155%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
DMG vs Monsters:
+50
Range
Area
Basic Wild Beast Taming
Non-type ATK that inflicts Stun on target [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Inflicts Rage on enemy units in area around self & lowers PATK of targets for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -5% -15%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Absorbs HP from units in area around self with chance of inflicting Paralyze & Poison [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
36
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 20%
Paralyze Rate 80%
Fully recovers own HP & doubles PDEF/MDEF & casts Sleep & Auto Jewel Charge (Weak) on self for three turns
Skill Effect
Type Min Max
RateHeal 100%
Charges:
1
35
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +100%
MDEF +100%
Target Condition (Self)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3 4
Auto Jewel Rate 2%
Places a Damage Grid which inflicts Bind on units within target area (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range: 2]
Torabasami Mimicry
Damage & Bind Status Grid (Disappears once activated)
Damage:
400
Charges:
1
Panel Cond (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Charges:
5
25
Height:
2
Range
Area
Consumes own HP to do a non-type ATK (strong vs beasts) to units within target area that increases in power according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
40
Height:
1
DMG vs Beasts:
+50
DMG +20% per dead ally
HP Cost:
30%
Range
Area
Passive Abilities
Raises AGI & raises JUMP by 2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
JUMP +2
After receiving Dmg, chance of performing Counter & 1 sq Knockback on enemy units around self [Area: Square (3) around self, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 40%
Max: 60%
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Greatly increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +10 +15
Stats
Primary Stats
Type Equipment Modifier
HP +280 +15%
PATK +51 -18%
PDEF +105 +12%
MATK +230 +12%
MDEF +160 +5%
DEX +213 +20%
AGI +38 +12%
CRIT +112 +15%
LUCK +132 +0%
Jewels - +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +16%
MATK +6%
MDEF +2%
DEX +3%
AGI +3%
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 34%
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +53
+10 +28
- -
- -
+28 -
- -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.75 * (MATK + DEX)
Height:
3
Ignore Defense Rate:
-50%
Back Defense Rate:
-15%
Range
Area
Magic Bullet
Recovers own HP and casts Quicken on self
Skill Effect
Type Min Max
Heal 90% 105%
Charges:
3
30
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Entrapment
Grid that inflicts Dmg when stood on (Disappears once activated or after set time)
Damage:
800
Charges:
1
Clock Cycles:
16
Charges:
2
30
Height:
3
Range
Area
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 155%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
50
Height:
2
DMG vs Machines:
+50
Ignore Defense Rate:
-50%
Range
Area
Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
50
Height:
2
Ignore Defense Rate:
-50%
Range
Area
4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Skill Effect
Combo Damage Rate 35%
Combo Hits 4
Combo Hit Damage ~45.5% ~59.5%
Type Min Max
Attack 130% 170%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
60
Height:
3
Cast Speed:
320
Ignore Defense Rate:
-50%
Range
Area
Fire Missile ATK to units within target area [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
5
20
Height:
2
Range
Area
Basic Magic Bullet
Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Charity Cycle
Grid that raises PDEF/MDEF (Disappears after set time)
Clock Cycles:
16
Panel Buff (SelfSide)
Stats
Type Min Max
PDEF +60%
MDEF +60%
Charges:
3
30
Height:
3
Range
Area
Doubles own MATK/DEX for one turn
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
MATK +100%
DEX +100%
Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4]
Charges:
2
30
Height:
4
Ignore Defense Rate:
-50%
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK -80%
DEX -80%
Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
40
Height:
99
DMG vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Passive Abilities
Raises own Max HP/Dark Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +5% +15%
Dark Res +10 +20
Chance of reducing Phys Dmg when PATK is received
Skill Effect (PhyDamage)
Rate Min: 50%
Max: 65%
Type Min Max
DamageControl -35% -50%
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +10%
DEX +10%
AGI +2%
Stats
Primary Stats
Type Equipment Modifier
HP +324 +14%
PATK +262 +9%
PDEF +130 +15%
MATK +39 -
MDEF +52 +2%
DEX +267 +17%
AGI +37 +6%
CRIT +155 +15%
LUCK +126 +10%
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +23%
PATK +6%
DEX +4%
AGI +4%
CRIT +2%
HP +100
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+5 +5
+6 +3
- +2
Status Res
Type Equipment Type Equipment
+62 +67
+15 +15
+10 +15
- +42
+42 +42
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
DMG vs Beasts:
+50
Back Defense Rate:
-15%
Range
Area
Wild Beast Taming
Moves adjacent unit to empty grid [Throw Distance: Diamond (7), Height Range: 3]
Charges:
3
16
Height:
3
Range
Area
2-hit non-type ATK that inflicts Blind on enemy unit [Range: 2, Height Range: 2]
Skill Effect
Combo Damage Rate 55%
Combo Hits 2
Combo Hit Damage ~55% ~60.5%
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Non-type attack that inflicts Silence on enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
25
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Non-type attack on enemy unit that ignores DEF (Strong vs Beasts) & chance of inflicting Charm [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
PATK
Charges:
3
35
Height:
2
DMG vs Beasts:
+50
Ignore Defense Rate:
-100%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50% 75%
Value 100%
Duration (ActionStart) 4
Non-type attack (strong vs monsters) on units within target area with attack increase based on height range & 1 sq Knockback [Range: 2, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 140% 155%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
DMG vs Monsters:
+50
Range
Area
Basic Wild Beast Taming
Non-type ATK that inflicts Stun on target [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Inflicts Rage on enemy units in area around self & lowers PATK of targets for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -5% -15%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Absorbs HP from units in area around self with chance of inflicting Paralyze & Poison [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
36
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 20%
Paralyze Rate 80%
Fully recovers own HP & doubles PDEF/MDEF & casts Sleep & Auto Jewel Charge (Weak) on self for three turns
Skill Effect
Type Min Max
RateHeal 100%
Charges:
1
35
Range