Emma

Unit Planner
Element
Rank 5★
Max Level 91
Type Human, Female
Job 1
Diviner
Job 2
Enchanter
Job 3
Astrologer
Chg Job 1
Charming Mage
Stats
Primary Stats
Type Min Max
HP 93 504
PATK 37 134
PDEF 33 114
MATK 42 155
MDEF 36 121
DEX 45 160
AGI 56 97
CRIT 37 132
LUCK 40 155
Jewels 57 230
Primary Stats
Type 60 65 75 91
HP 337 358 400 466
PATK 94 99 109 125
PDEF 81 85 93 106
MATK 109 115 126 144
MDEF 86 90 99 113
DEX 113 119 130 149
AGI 80 82 86 93
CRIT 93 98 108 123
LUCK 108 114 125 144
Jewels 160 168 186 214
Leader Skill
Raging Fire's Heartbeat (5★)
Raises HP by 30% & Max Jewels by 20% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +30%
Max Jewels +20%
Gear Ability
Raises Max HP of ally units by 50% within area around self for three turns (amount of HP gained will be added to your current HP) [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
RateHeal 50%
Charges:
1
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
HP +50%
Job Restriction
Gear
Recovers a portion of HP & removes statuses for ally units within target area [Range: 3, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
RateHeal 50%
Charges:
2
40
Height:
3
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Gear
Quests
Type Quests
Soul Shard [Hard] Ch 4: Ep 1 [2-2] Encounter
Skins
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +51 +1 +3 +0
3 +102 +2 +6 +0
4 +153 +3 +9 +1
5 +204 +4 +12 +1
6 +255 +5 +15 +2
Max Level Enhancement (Stats)
Stats
Type Value
PDEF +15
MDEF +30
LUCK +25
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
  • Envy Level 3
  • Job Charming Mage Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +14 +18 +2 +1
3 +28 +36 +4 +2
4 +42 +54 +6 +3
5 +56 +72 +8 +4
6 +70 +90 +10 +5
Max Level Enhancement (Ability)
New Skill
Greatly raises Max HP & reduces PATK/MATK & Jewels Spent
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +50%
PATK -25%
MATK -25%
Jewels Spent Rate -25
Old Skill
Greatly raises Max HP & greatly lowers PATK/MATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +25% +50%
PATK -25%
MATK -25%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level DEX AGI LUCK Evasion Rate
1 Max Level +2
2 +6 +0 +5 +3
3 +12 +0 +10 +6
4 +18 +1 +15 +9
5 +24 +1 +20 +12
6 +30 +2 +25 +15
Max Level Enhancement (Leader Skill)
Raging Fire's Heartbeat
Raises HP by 30% & all ATK Power by 20% & Max Jewels by 20% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +30%
Max Jewels +20%
Fire +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Stats
Primary Stats
Type Equipment Modifier
HP +216 -
PATK +99 -25%
PDEF +69 +10%
MATK +261 -
MDEF +170 +20%
DEX +100 +15%
AGI +34 +10%
CRIT +94 +5%
LUCK +203 +12%
Jewels - +8%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +16%
MATK +6%
MDEF +4%
AGI +2%
LUCK +2%
Basic Information
Type Supporter
Move 3
Jump 2
Initial Jewels 75%
Elemental Res
Type Equipment Type Equipment
+4 +12
+5 +3
+2 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +63
+10 +28
- -
- -
+28 -
- -
Magic
Skill Effect
Type Min Max
Attack 80%
ATK Scaling
0.7 * (MATK + LUCK)
Height:
2
Back Defense Rate:
-15%
Range
Area
Weather Technique
Raises Max HP of ally units in target area [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
5
25
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Stats
Type Min Max
HP +50%
Recovers a portion of HP of ally units in area around self and casts Auto Heal for three turns [Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
RateHeal 20% 25%
Charges:
3
35
Height:
3
Cast Speed:
500
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Allows ally unit to take his/her turn immediately [Range: 3, Height Range: 1]
Control Charge Time
Type Min Max
Value +100
Charges:
3
50
Height:
1
Cast Speed:
300
Range
Area
Thunder Magic ATK to units within target area with power based on user and target's LUCK [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 175% 200%
ATK Scaling
1.0 * (LUCK * 2 - Enemy's LUCK)
Charges:
3
50
Height:
2
Ignore Defense Rate:
-50%
Range
Area
Water Magic ATK with chance of inflicting Slow on all enemy units [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 12% 18%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
2
50
Height:
99
Ignore Defense Rate:
-78%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 30%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Basic Weather Technique
Wind Magic ATK to enemy unit with damage based on how low own HP is [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
1.0 * (Max HP - Current HP)
Charges:
6
12
Height:
2
Range
Area
Fire Magic ATK (strong vs plants) to units in area around self [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 115%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
4
25
Height:
2
DMG vs Plants:
+50
Range
Area
Raises Poison inflicted by an ally unit by 100 for one turn [Range: 3, Height Range: 1]
Charges:
2
30
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 2
Stats
Type Min Max
Poison +100
Lowers COMBO Area & Hit Rate of all enemy units for three turns [Area: Whole Map, Height Range: Unlimited]
Charges:
1
40
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
COMBO Scope -1
Hit Rate -5 -10
Passive Abilities
Raises power of attacks of all elements
Target Buff (Self)
Stats
Type Min Max
Fire +5 +15
Water +5 +15
Wind +5 +15
Thunder +5 +15
Light +5 +15
Dark +5 +15
Chance of performing a preemptive strike that lowers attacker's PATK/MATK when being attacked [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Debuff 30% 60%
Height:
2
Range
Area
Hide Target Buff
Target Buff (NotSelf)
Duration (ActionStart) 1
Stats
Type Min Max
PATK -15% -25%
MATK -15% -25%
Greatly raises Max HP & greatly lowers PATK/MATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +25% +50%
PATK -25%
MATK -25%
Stats
Primary Stats
Type Equipment Modifier
HP +228 -5%
PATK +75 -10%
PDEF +50 -8%
MATK +237 +12%
MDEF +163 +15%
DEX +54 +5%
AGI +34 -8%
CRIT +113 -8%
LUCK +162 +0%
Jewels - +12%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +3%
MDEF +4%
AGI +2%
Basic Information
Type Supporter
Move 3
Jump 1
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +71
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Enchantment
Raises ally unit's Fire Res [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res +15 +25
Raises ally unit's Water Res [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Water Res +15 +25
Raises ally unit's Wind Res [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Wind Res +15 +25
Raises ally unit's Thunder Res [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Thunder Res +15 +25
Raises ally unit's Light Res [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Light Res +15 +25
Raises ally unit's Dark Res [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Dark Res +15 +25
Recovers ally's HP & casts Auto Heal [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 75% 105%
Charges:
10
16
Height:
2
Cast Speed:
250
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Raises ally unit's MOVE by 1 [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
MOVE +1
Cancels all buffs/debuffs cast on units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
10
24
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Basic Enchantment
Raises ally unit's PATK [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +35% +60%
Raises ally unit's PDEF [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +35% +60%
Raises ally unit's MATK [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK +35% +60%
Raises ally unit's MDEF [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
MDEF +35% +60%
Raises ally unit's DEX [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
DEX +35% +60%
Raises ally unit's AGI [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
AGI +20% +35%
Magic ATK to enemy unit & Poison/Blind [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 85% 110%
ATK Scaling
1.5 * MATK
Charges:
5
28
Height:
2
Cast Speed:
400
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Blind Hit Rate -15%
Blind Evasion Rate -15%
Passive Abilities
Raises Debuff Res/MDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Debuff Res +20 +40
MDEF +5% +10%
After receiving Dmg, cancels all buffs cast on enemy unit [Range: Unlimited, Height Range: Unlimited]
Height:
99
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Reduces cast time by 1/3
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Cast Time Ratio -33
Stats
Primary Stats
Type Equipment Modifier
HP +88 -13%
PATK +75 -20%
PDEF +50 -10%
MATK +251 +20%
MDEF +198 +25%
DEX +54 -8%
AGI +44 -5%
CRIT +113 -8%
LUCK +141 +5%
Jewels - +25%
Other Stats
Type Equipment
Jewels Obtained +53
Job Master Bonus
Type Value
HP +24%
MATK +6%
MDEF +4%
AGI +2%
LUCK +2%
Basic Information
Type Supporter
Move 3
Jump 2
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+1 +10
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Astrology
Recovers HP of ally units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 135% 150%
Charges:
5
24
Height:
2
Cast Speed:
360
Range
Area
Magic ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
MATK
Charges:
3
40
Height:
2
Cast Speed:
250
Range
Area
Reduces CT of enemy units within target area to 0 [Range: 4, Area: Cross (3), Height Range: 2]
Control Charge Time
Type Min Max
Value -100%
Charges:
3
45
Height:
2
Cast Speed:
300
Range
Area
Swaps positions with target [Range: 3, Height Range: 5]
Charges:
10
12
Height:
5
Range
Area
Restores HP of ally units within target area & raises PDEF for three turns [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 165% 180%
Charges:
5
35
Height:
2
Cast Speed:
240
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +35% +50%
Basic Astrology
Magic ATK that inflicts Stop on enemy unit [Range: 3, Height Range: 3]
Skill Effect
Type Min Max
Attack 75% 100%
ATK Scaling
0.9 * MATK
Charges:
5
24
Height:
3
Cast Speed:
360
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Removes statuses inflicted on ally unit [Range: 6, Height Range: 3]
Charges:
5
35
Height:
3
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Raises PDEF/MDEF of units in area around self [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
3
40
Height:
2
Cast Speed:
280
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +10% +30%
MDEF +10% +30%
Halves ally unit's cast time for three turns[Range: 3, Height Range: 2]
Charges:
5
46
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Cast Time Ratio -50
Passive Abilities
After receiving Magic ATK Dmg, chance of defending
Skill Effect (MagDamage)
Rate Min: 10%
Max: 40%
Type Min Max
Defend 10% 25%
Range
Area
Raises Max Jewels
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Max Jewels +15% +30%
Stats
Primary Stats
Type Equipment Modifier
HP +216 -
PATK +105 -25%
PDEF +120 +10%
MATK +288 -
MDEF +203 +20%
DEX +129 +15%
AGI +36 +10%
CRIT +103 +5%
LUCK +224 +12%
Jewels - +8%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +20%
MATK +6%
MDEF +4%
AGI +2%
LUCK +2%
HP +100
Basic Information
Type Supporter
Move 3
Jump 2
Initial Jewels 75%
Elemental Res
Type Equipment Type Equipment
+4 +12
+9 +3
+4 +5
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +66
+10 +28
- -
- -
+28 -
- -
Magic
Skill Effect
Type Min Max
Attack 80%
ATK Scaling
0.7 * (MATK + LUCK)
Height:
2
Back Defense Rate:
-15%
Range
Area
Weather Technique
Raises Max HP of ally units in target area [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
5
25
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Stats
Type Min Max
HP +50%
Recovers a portion of HP of ally units in area around self and casts Auto Heal for three turns [Area: Diamond (5), Height Range: 3]
Skill Effect
Type Min Max
RateHeal 20% 25%
Charges:
3
35
Height:
3
Cast Speed:
500
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Allows ally unit to take his/her turn immediately [Range: 3, Height Range: 1]
Control Charge Time
Type Min Max
Value +100
Charges:
3
50
Height:
1
Cast Speed:
300
Range
Area
Fire Mag attack on units within area & power is based on user and target's LUCK [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 180% 205%
ATK Scaling
1.0 * (LUCK * 2 - Enemy's LUCK)
Charges:
3
50
Height:
2
Ignore Defense Rate:
-50%
Range
Area
Water Magic ATK with chance of inflicting Slow on all enemy units [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 12% 18%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
2
50
Height:
99
Ignore Defense Rate:
-78%
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 30%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Basic Weather Technique
Wind Magic ATK to enemy unit with damage based on how low own HP is [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
1.0 * (Max HP - Current HP)
Charges:
6
12
Height:
2
Range
Area
Fire Mag attack on enemy units within area around self (very Strong vs Plants) & lowers Fire Res for three turns (Stackable up to 3x) & Power is based on user and target's LUCK [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min