Riza Hawkeye

Unit Planner
Element
Rank 5★
Max Level 85
Type Human, Female
Job 1
Amestrian 1st Lieutenant
Job 2
Gunner
Job 3
Sniper
Stats
Primary Stats
Type Min Max
HP 81 419
PATK 42 154
PDEF 27 99
MATK 37 134
MDEF 26 96
DEX 44 162
AGI 52 91
CRIT 44 160
LUCK 39 140
Jewels 44 176
Primary Stats
Type 60 65 75 85
HP 282 299 333 367
PATK 108 114 125 137
PDEF 69 73 80 88
MATK 94 99 109 119
MDEF 67 71 78 85
DEX 114 120 132 144
AGI 75 77 81 85
CRIT 113 118 130 142
LUCK 99 104 114 124
Jewels 122 129 142 155
Leader Skill
Pure Water's Worship (5★)
Raises PATK by 30% & Missile ATK by 20% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
PATK +30%
Missile ATK Power +20
Gear Ability
3-hit Missile ATK with chance of greatly lowering AGI of enemy unit & chance of critical [Range: 5, Height Range: 2]
Skill Effect
Combo Damage Rate 45%
Combo Hits 3
Combo Hit Damage ~81%
Type Min Max
Attack 180%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
1
60
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
AGI -50%
Job Restriction
Gear
Permanently raises own PATK/DEX/Hit Rate when attacking (Stackable up to 5x)
Hide Target Buff
Target Buff (Self)
Stackable 5 Times
Stats
Type Min Max
PATK +50% (10/Attack)
DEX +50% (10/Attack)
Hit Rate +30 (6/Attack)
Job Restriction
Gear
3ターン自身を中心とした範囲内の味方の全パラメータアップ[範囲:正方形1マス,高低差:2]
Charges:
1
100
Height:
2
Range
Area
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
HP +30%
PATK +30%
PDEF +30%
MATK +30%
MDEF +30%
DEX +30%
AGI +15%
CRIT +30%
LUCK +30%
Gear
Stats
Primary Stats
Type Equipment Modifier
HP +204 +15%
PATK +286 -5%
PDEF +113 +5%
MATK +24 -
MDEF +55 +10%
DEX +228 +16%
AGI +37 +8%
CRIT +135 +30%
LUCK +162 +15%
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +30
Job Master Bonus
Type Value
HP +19%
PATK +4%
DEX +4%
CRIT +2%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +11
+3 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +25
- -
+28 +28
- -
- -
- -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + DEX)
Height:
99
Back Defense Rate:
-15%
Range
Area
Sharpshooting
Missile ATK (100% Hit) that lowers PATK of enemy unit with chance of critical [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
18
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionEnd) 3
Stats
Type Min Max
PATK -10% -30%
Penetrating Missile ATK that removes buffs from all units within target area with chance of critical [Range: 2, Area: Cross (3), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
2
28
Height:
99
Range
Area
Target Condition (UnitAll)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Missile ATK that lowers PDEF of enemy unit & moves target 2 sq back with chance of critical [Range: 3, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 140%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
30
Height:
99
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionEnd) 3
Stats
Type Min Max
PDEF -10% -30%
Penetrating Missile ATK (100% Hit) with chance of inflicting stop on enemy unit & chance of critical [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
2
40
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 50%
Duration (ClockCountUp) 35
Basic Sharpshooting
Non-type ATK that inflicts Paralyze and lowers AGI of enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
2
25
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
AGI -30%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 10% 25%
Duration (ActionStart) 3
Paralyze Rate 80%
Recovers a portion of HP for ally units [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
RateHeal 10% 40%
Charges:
2
20
Height:
2
Range
Area
Raises Missile ATK of ally units in area around self & increases Range by 1 [Area: Cross (3), Height Range: 2]
Charges:
2
30
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Missile ATK Power +50
Range +1
Penetrating 2-hit Missile ATK (100% Hit, ignores DEF) to enemy unit [Range: 4, Height Range: Unlimited]
Skill Effect
Combo Damage Rate 55%
Combo Hits 2
Combo Hit Damage ~49.5% ~60.5%
Type Min Max
Attack 90% 110%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
35
Height:
99
Ignore Defense Rate:
-100%
Range
Area
Passive Abilities
Chance of performing a preemptive strike when being attacked [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + DEX)
Height:
99
Range
Area
Raises Missile ATK/Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +5 +20
HP +5% +20%
Stats
Primary Stats
Type Equipment Modifier
HP +204 -5%
PATK +237 +4%
PDEF +113 -5%
MATK +24 -
MDEF +35 -7%
DEX +117 +16%
AGI +25 +5%
CRIT +119 +14%
LUCK +210 +0%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +24%
DEX +3%
CRIT +2%
LUCK +1%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
2
Range
Area
Marksman
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
16
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Missile ATK (strong vs airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
25
Height:
99
DMG vs Airborne:
+50
Range
Area
Missile ATK (100% Hit) that inflicts Stop on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
32
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Basic Marksman
Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 155%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Raises own Hit Rate for two turns
Charges:
5
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Missile ATK (strong vs beasts) to units within target area & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.65 * (PATK + DEX)
Charges:
3
20
Height:
2
DMG vs Beasts:
+50
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
AGI +15% +25%
Passive Abilities
Range +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +1
After receiving Dmg, chance of performing physical counter [Range: 4, Height Range: Unlimited]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + DEX)
Height:
99
Range
Area
Missile ATK Power Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +5 +10
Stats
Primary Stats
Type Equipment Modifier
HP +204 -
PATK +202 +7%
PDEF +113 -
MATK +24 +4%
MDEF +35 -5%
DEX +148 +20%
AGI +25 +8%
CRIT +144 +25%
LUCK +189 +0%
Jewels - +5%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +3%
DEX +3%
AGI +2%
CRIT +4%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+6 +4
+3 +4
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
+18 -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + DEX)
Height:
2
Range
Area
Sniping
Missile ATK with chance of inflicting Slow on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 70% 85%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
16
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slow Value 1
Missile ATK with chance of inflicting Bind & Daze on enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 70% 85%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
20
Height:
99
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Penetrating Missile ATK (strong vs airborne) [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
25
Height:
99
DMG vs Airborne:
+50
Range
Area
Penetrating Missile ATK that ignores DEF [Range: 5, Area: Line (5), Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 40% 70%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
1
32
Height:
99
Ignore Defense Rate:
-100%
Range
Area
Basic Sniping
Missile ATK to enemy unit [Range: 5, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 125% 155%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
5
12
Height:
99
Cast Speed:
360
Range
Area
Raises own Hit Rate for two turns
Charges:
5
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Raises own Evasion Rate for three turns
Charges:
5
10
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +15
Missile ATK (strong vs beasts) to units within target area & raises own AGI for three turns [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
20
Height:
2
DMG vs Beasts:
+50
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
AGI +15% +25%
Passive Abilities
Range +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Range +2
After receiving Dmg, performs counter [Range: 5, Height Range: Unlimited]
Skill Effect (TotalDamage)
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + DEX)
Height:
99
Range
Area
Missile ATK Power Up
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Missile ATK Power +10 +20
Job Equipment
Job Equipment
Job Equipment
Profile

Riza is a military officer known as "Hawkeye", whose soul has been summoned from another world. She is calm, collected, and determined to fight for her ideals. Although renowned especially for her marksmanship, she is proficient with all types of weaponry.

Origin:
Gender: Female
Height: ―cm
Weight: ―kg
Birthday:
Blood Type:
Zodiac:
Likes: Black Hayate
Hobbies:
Illust:
CV: 折笠富美子

Artworks
Fa hawk
Fa hawk closeup