Fung Liu

Unit Planner
Element
Rank 5★
Max Level 95
Type Human, Male
Job 1
Mage
Job 2
Sage
Job 3
Enchanter
Chg Job 1
Sage [Carnac]
Chg Job 2
Luminous Immortal
Chg Job 3
Pure Water Enchanter
Stats
Primary Stats
Type Min Max
HP 82 413
PATK 35 124
PDEF 24 90
MATK 47 174
MDEF 36 127
DEX 36 130
AGI 48 80
CRIT 35 126
LUCK 39 142
Jewels 51 206
Primary Stats
Type 60 65 75 95
HP 279 295 329 396
PATK 88 92 101 119
PDEF 63 66 73 86
MATK 122 129 141 167
MDEF 90 94 104 122
DEX 92 96 106 125
AGI 67 68 71 78
CRIT 89 93 103 121
LUCK 100 105 115 136
Jewels 143 151 166 198
Leader Skill
Pure Water's Trance (5★)
Raises MATK by 30% & PDEF by 20% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
MATK +30%
PDEF +20%
Master Ability
Raises MATK Power & increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK Power +15
Guts +20
Gear Ability
Raises Max HP of ally units by 50% within area around self for three turns (amount of HP gained will be added to your current HP) [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
RateHeal 50%
Charges:
1
40
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
HP +50%
Job Restriction
Gear
Quests
Type Quests
Soul Shard [Hard] Ch 1: Ep 3 [3-2] Good Old Daily Life
[1/day] 2nd Anniversary Special Quest Round 1
Featuring Soul Shards Water-Element Hard Quest
Master Ability Episode 3 Newborn Tears
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +73 +1 +3 +0
3 +146 +2 +6 +0
4 +219 +3 +9 +1
5 +292 +4 +12 +1
6 +365 +5 +15 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +55
MATK +40
LUCK +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
  • Envy Level 3
  • Job Luminous Immortal Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +13 +14 +2 +1
3 +26 +28 +4 +2
4 +39 +42 +6 +3
5 +52 +56 +8 +4
6 +65 +70 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises MATK/Hit Rate/Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +30%
Hit Rate +5
HP +10%
Old Skill
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +7% +12%
Hit Rate +2 +5
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +6 +7 +0 +3
3 +12 +14 +0 +6
4 +18 +21 +1 +9
5 +24 +28 +1 +12
6 +30 +35 +2 +15
Max Level Enhancement (Leader Skill)
Pure Water's Trance
Raises HP by 20%/MATK by 30%/All DEF by 20% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +20%
MATK +30%
Water Unit DEF +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
  • Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +40 +3 +3 +1
3 +80 +6 +6 +2
4 +120 +9 +9 +3
5 +160 +12 +12 +4
6 +200 +15 +15 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +55
MATK +45
LUCK +15
DMG vs Greed +20
DMG vs Lust +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
  • Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +25 +2 +3 +0 +10
3 +50 +4 +6 +0 +20
4 +75 +6 +9 +1 +30
5 +100 +8 +12 +1 +40
6 +125 +10 +15 +2 +50
Max Level Enhancement (Ability)
Water Mag ATK on units within area (Strong vs Fire) [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 165%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
500
Strong vs Fire:
+80
Range
Area
Water MATK to units within target area (strong vs Fire) [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 95% 125%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
340
Strong vs Fire:
+80
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once & nullifies all statuses & greatly raises Permafrost for 1 turn with skill use not counted & no Jewels Spent & no Cast Time
Charges:
2
60
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
Guts +100
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Will survive fatal Dmg and nullifies all statuses for one turn & skill use not counted for "Permafrost" for next turn & no Jewels Spent & no Cast Time
Charges:
1
60
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
Guts +100
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Raises Fire Res/Strong vs Fire of ally unit & raises all attacks for Water unit [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Fire Res +25
Strong vs Fire +50
Water +50
Raises ally unit's Fire Res [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res +15 +25
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +88 -20%
PATK +75 -20%
PDEF +50 -15%
MATK +286 +22%
MDEF +163 +20%
DEX +54 -12%
AGI +23 -4%
CRIT +144 -12%
LUCK +141 -
Jewels +70 +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +3%
MDEF +2%
Basic Information
Type Defender
Move 2
Jump 1
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+3 +7
+5 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Spell Casting
Magic ATK to units in area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 25% 50%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range
Area
Fire Magic ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Water Magic ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Wind Magic ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Thunder Magic ATK to units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Basic Spell Casting
Fire Magic ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Water Magic ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Wind Magic ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Thunder Magic ATK to enemy unit [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Inflicts Poison status on target [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
250
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Passive Abilities
After receiving Dmg, chance of performing counter [Range: 3, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 25%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +5% +10%
Hit Rate +2 +5
Stats
Primary Stats
Type Equipment Modifier
HP +88 -10%
PATK +75 -16%
PDEF +50 -10%
MATK +303 +24%
MDEF +163 +22%
DEX +54 -8%
AGI +23 +5%
CRIT +144 -8%
LUCK +141 -
Jewels +105 +25%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +6%
MDEF +4%
AGI +2%
LUCK +2%
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+3 +4
+8 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Sorcery
Magic ATK to units in area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 25% 50%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range
Area
Fire Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Water Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Wind Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Thunder Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Basic Sorcery
Fire Magic ATK to units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Water Magic ATK to units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Wind Magic ATK to units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Thunder Magic ATK to units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
600
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Passive Abilities
After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +7% +12%
Hit Rate +2 +5
Stats
Primary Stats
Type Equipment Modifier
HP +228 -5%
PATK +75 -10%
PDEF +50 -8%
MATK +237 +12%
MDEF +163 +15%
DEX +54 +5%
AGI +34 -8%
CRIT +113 -8%
LUCK +162 -
Jewels - +12%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +3%
MDEF +4%
AGI +2%
Basic Information
Type Supporter
Move 3
Jump 1
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +71
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Enchantment
Raises ally unit's Fire Res [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res +15 +25
Raises ally unit's Water Res [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Water Res +15 +25
Raises ally unit's Wind Res [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Wind Res +15 +25
Raises ally unit's Thunder Res [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Thunder Res +15 +25
Raises ally unit's Light Res [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Light Res +15 +25
Raises ally unit's Dark Res [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Dark Res +15 +25
Recovers ally's HP & casts Auto Heal [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 75% 105%
Charges:
10
16
Height:
2
Cast Speed:
250
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Raises ally unit's MOVE by 1 [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
MOVE +1
Cancels all buffs/debuffs cast on units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Charges:
10
24
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Basic Enchantment
Raises ally unit's PATK [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +35% +60%
Raises ally unit's PDEF [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +35% +60%
Raises ally unit's MATK [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK +35% +60%
Raises ally unit's MDEF [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
MDEF +35% +60%
Raises ally unit's DEX [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
DEX +35% +60%
Raises ally unit's AGI [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
AGI +20% +35%
Magic ATK to enemy unit & Poison/Blind [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 85% 110%
ATK Scaling
1.5 * MATK
Charges:
5
28
Height:
2
Cast Speed:
400
Range