Gane

Unit Planner
Element
Rank 2★ - 5★
Max Level 95
Type Human, Male
Job 1
Thief
Job 2
Professor
Job 3
Holy Knight
Chg Job 1
Shadow Assassin [Night]
Chg Job 2
Professor [Bio]
Chg Job 3
Holy Cavalier [Isaiah]
Stats
Primary Stats
Type Min Max
HP 73 367
PATK 38 137
PDEF 26 94
MATK 35 125
MDEF 27 94
DEX 41 146
AGI 50 85
CRIT 34 121
LUCK 36 128
Jewels 41 161
Primary Stats
Type 60 65 75 95
HP 248 263 292 352
PATK 97 102 112 132
PDEF 66 69 76 90
MATK 88 93 102 120
MDEF 66 70 77 90
DEX 103 108 119 140
AGI 70 72 76 83
CRIT 85 90 99 116
LUCK 90 95 104 123
Jewels 112 118 130 154
Gear Ability
Raises own Max HP (recovers amount raised) after appearing on map & raises PDEF
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20%
PDEF +50
Job Restriction
Gear
Fire Slash ATK on units within area & halves Jewels Spent for next turn [Area: Special (Cone Laser), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
3
50
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 2
Stats
Type Min Max
Jewels Spent Rate -50
Job Restriction
Gear
Evolution
Rank Materials Zeni Cost
3★ 25000
4★ 50000
5★ 150000
Quests
Type Quests
Soul Shard [Hard] Ch 2: Ep 2 [1-10] Invisible Weapons
[Hard] Ch 4: Ep 3 [3-1] Motives
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 300000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +80 +2 +2 +0
3 +160 +4 +4 +0
4 +240 +6 +6 +0
5 +320 +8 +8 +0
6 +400 +10 +10 +1
Max Level Enhancement (Stats)
Stats
Type Value
HP +60
PDEF +20
MDEF +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
  • Envy Level 3
  • Job Professor [Bio] Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +13 +10 +1 +1
3 +26 +20 +2 +2
4 +39 +30 +3 +3
5 +52 +40 +4 +4
6 +65 +50 +5 +5
Max Level Enhancement (Ability)
New Skill
Increases Poison Dmg/turn duration & raises Max HP/AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Poison Dmg Rate +15
Poison Duration +1
AGI +10%
HP +15%
Old Skill
Increase Poison Dmg/turn duration & raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Poison Dmg Rate +15
Poison Duration +1
AGI +5%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +7 +4 +0 +3
3 +14 +8 +0 +6
4 +21 +12 +1 +9
5 +28 +16 +1 +12
6 +35 +20 +2 +15
Max Level Enhancement (Leader Skill)
Pure Water's Heartbeat
Raises HP by 30%/all ATK by 20%/Fire Res by 20% for Water units
Hide Target Buff
Target Buff (SelfSide)
Element Water
Stats
Type Min Max
HP +30%
Water +20
Fire Res +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
  • Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +44 +4 +2 +1
3 +88 +8 +4 +2
4 +132 +12 +6 +3
5 +176 +16 +8 +4
6 +220 +20 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +60
PATK +30
DMG vs Wrath +20
DMG vs Envy +40
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
  • Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +27 +2 +2 +0 +7
3 +54 +4 +4 +0 +14
4 +81 +6 +6 +1 +21
5 +108 +8 +8 +1 +28
6 +135 +10 +10 +2 +35
Max Level Enhancement (Ability)
Raises Slash Res of ally units within area around self for three turns & raises Max HP of ally units by 15% & raises own Max HP by 30% (recovers amount raised) (Stackable up to 2x) [Area: Cross (3), Height Range: 2]
Charges:
5
15
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stackable 2 Times
Stats
Type Min Max
Slash Res +50
HP +15%
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stackable 2 Times
Stats
Type Min Max
HP +30%
Raises Slash Res of ally units in area around self for three turns [Area: Cross (3), Height Range: 2]
Charges:
5
15
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
Slash Res +40 +50
Slash ATK on target unit that inflicts Charm (Raises Delay by 100 while inflicted with Charm) [Range: 5, Height Range: 1]
Skill Effect
Type Min Max
Attack 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Stats
Type Min Max
Delay +100
Slash ATK that inflicts Charm on target unit [Range: 4, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 95%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
30
Height:
1
Range
Area
Target Condition (NotSelf)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Mag ATK on enemy units within area (Strong vs Humans) & inflicts Poison & raises Power if target is inflicted with a status [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 175%
State Dependent Effect (Target)
Tokkou Damage Rate +70
State Requirement One
Conditions
ATK Scaling
0.55 * (MATK + DEX / 2 + LUCK / 2)
Charges:
10
20
Height:
2
DMG vs Humans:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 25%
Mag ATK on target unit (Strong vs Humans) & inflicts Poison [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 140%
ATK Scaling
0.55 * (MATK + DEX / 2 + LUCK / 2)
Charges:
10
20
Height:
2
DMG vs Humans:
+50
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 25%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Stats
Primary Stats
Type Equipment Modifier
HP +188 -5%
PATK +181 +3%
PDEF +140 -4%
MATK +45 -5%
MDEF +38 -8%
DEX +192 +12%
AGI +31 +10%
CRIT +99 +10%
LUCK +60 -
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +76
Job Master Bonus
Type Value
HP +16%
AGI +3%
CRIT +1%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+28 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Rogue
Inflicts Charm on enemy unit [Range: 1, Height Range: 1]
Charges:
5
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Raises own Evasion Rate
Charges:
5
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +10
Transfers Jewels used by self to target ally unit [Range: 2, Height Range: 1]
Skill Effect
Type Min Max
GemsGift 15
Charges:
5
15
Height:
1
Range
Area
Slash ATK to enemy unit & chance of critical & ignores DEF when attacking from behind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 145% 180%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
24
Height:
1
Back Defense Rate:
-100%
Range
Area
Basic Rogue
Inflicts Poison on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Inflicts Paralyze on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Inflicts Blind on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Inflicts Sleep on enemy unit [Range: 1, Height Range: 1]
Charges:
3
15
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Non-type ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 90%
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
2
Range
Area
Chance of absorbing Jewels from enemy unit [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Jewel Attack 0
ATK Scaling
0.65 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
1
Random Hit Rate:
60%
Range
Area
Recovers HP of allied units within target area [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Heal 67% 90%
Charges:
5
20
Height:
1
Range
Area
Chance of inflicting Rage on enemy unit [Range: 4, Height Range: 2]
Charges:
3
10
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 50%
Value 100%
Duration (ActionStart) 3
Passive Abilities
MOVE +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MOVE +1
After receiving Dmg, AGI is raised until next turn
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
AGI +25% +50%
JUMP +1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
JUMP +1
Stats
Primary Stats
Type Equipment Modifier
HP +180 +8%
PATK +112 -10%
PDEF +122 -5%
MATK +208 +12%
MDEF +44 +12%
DEX +197 +15%
AGI +13 +11%
CRIT +58 -16%
LUCK +156 +6%
Jewels - +12%
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +24%
MATK +4%
MDEF +6%
DEX +1%
LUCK +2%
Basic Information
Type Healer
Move 3
Jump 1
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+8 +4
+3 +3
- +2
Status Res
Type Equipment Type Equipment
+18 +33
+15 +15
+10 +43
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.55 * (MATK + DEX / 2 + LUCK / 2)
Height:
2
Back Defense Rate:
-15%
Range
Area
Remedies
Removes Petrify status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
12
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Removes Berserk status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
12
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Inflicts Charm on enemy unit [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Inflicts Bind and Daze on enemy unit [Range: 3, Height Range: 2]
Charges:
10
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Removes all statuses except Death Sentence from ally unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 150%
Charges:
10
15
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Nullifies all statuses inflicted on ally units within target area for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Charges:
10
24
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Recovers ally unit's HP with chance of inflicting Paralyze as side-effect [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 195% 240%
Charges:
5
32
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 25% 10%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Basic Remedies
Recovers ally unit's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 157% 187%
Charges:
10
8
Height:
2
Range
Area
Removes Poison status from ally & recovers ally's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Removes Paralyze status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Removes Blind status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Removes Silence status from ally unit & recovers ally unit's HP [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Heal 52% 60%
Charges:
10
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Raises ally unit's PATK/PDEF [Range: 3, Height Range: 1]
Charges:
5
16
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +10% +25%
PDEF +10% +25%
Raises ally unit's MATK/MDEF [Range: 3, Height Range: 1]
Charges:
5
16
Height:
1
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK +10% +25%
MDEF +10% +25%
Mag ATK on target unit (Strong vs Humans) & inflicts Poison [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.55 * (MATK + DEX / 2 + LUCK / 2)
Charges:
10
20
Height:
2
DMG vs Humans:
+50
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Passive Abilities
After receiving Dmg, chance of casting Auto Heal on self
Skill Effect (TotalDamage)
Type Min Max
FailCondition 10% 20%
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 8%
Increase Poison Dmg/turn duration & raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Poison Dmg Rate +15
Poison Duration +1
AGI +5%
Stats
Primary Stats
Type Equipment Modifier
HP +308 +10%
PATK +199 +7%
PDEF +170 +12%
MATK +57 -10%
MDEF +50 -5%
DEX +192 -10%
AGI +14 -4%
CRIT +91 +3%
LUCK +103 -
Jewels - -5%
Job Master Bonus
Type Value
HP +19%
PATK +3%
PDEF +4%
Basic Information
Type Attacker
Move 3
Jump 1
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +4
+5 +3
+4 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Shield
Recovers a portion of own HP & greatly raises PDEF/MDEF for one turn, but lowers Evasion Rate
Skill Effect
Type Min Max
RateHeal 30%
Charges:
5
15
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 1
Stats
Type Min Max
PDEF +50% +100%
MDEF +50% +100%
Evasion Rate -10
Light Slash ATK to enemy units within target area [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Will survive fatal Dmg and stay alive on verge of death only once
Charges:
1
32
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (GutsEnd) 1
Stats
Type Min Max
Guts +100
Light Slash ATK to enemy units within target area [Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 130%
ATK Scaling
1.4 * PATK
Charges:
3
46
Height:
2
Range
Area
Basic Shield
Non-type ATK & Stun to enemy units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Slash ATK to enemy units in target area & lowers enemy unit's PATK [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -20% -30%
Slash ATK to enemy units within target area & lowers PDEF [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 65% 85%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF -20% -30%
Passive Abilities
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 10%
Max: 30%
Type Min Max
Defend 15% 30%
Raises PDEF & Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
PDEF +5% +10%
HP +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +270 +5%
PATK +230 +13%
PDEF +140 -2%
MATK +45 -
MDEF +38 -4%
DEX +193 +14%
AGI +33 +16%
CRIT +147 +5%
LUCK +69 -
Jewels - -
Evasion Rate - +5
Other Stats
Type Equipment
Jewels Obtained +63
Job Master Bonus
Type Value
HP +20%
PATK +7%
DEX +2%
AGI +4%
CRIT +1%
HP +100
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+20 +43