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Hayate

Rank
4★ - 5★
Element
Wind
Type
Human, Male
Max LB
25
Max Lvl
85
Job 1
Hunter
Job 2
Martial Artist
Job 3
Ninja
Stats
Base Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
76 41 25 35 28 42 53 41 44 41
Max Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
367 150 91 126 105 154 94 150 158 166
Leader Skill

Raises HP by 20% for Wind units

Player Buff
Type Unit Element Value
HP Wind +20%
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
-7% +2% -7% -2% -10% +14% +4% +12% - -5%
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
504 372 188 134 119 273 112 278 329 140
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Dark Res Poison Res Paralyze Res
+6 +4 +3 +7 +3 +3 +4
Stun Res Sleep Res Charm Res Petrify Res Jewels Obtained
+4 +4 +3 +4 +16
Job Master Bonus
Type Value
DEX +2%
AGI +2%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (HUN) Missile 2-3 2 3 2 25%
Weapon Scaling Formula
13 * (100 * (PATK + DEX)) / 20 / 100
Bow
Name Hunting Arrow Cost 16 ATK Type Missile DMG Type Physical Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 99 Cast Speed 360 Usage 5 Effect Inflicts Phys Dmg (Low) [Range: 4, Height Range: Unlimited) Extra Info
Monster DMG Bonus
+50%
Name Surefire Shot Cost 24 ATK Type Missile DMG Type Physical Multiplier Lv 1: 115%
Lv 20: 125%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg & 100% Hit [Range: 4, Height Range: Unlimited)
Name Divine Shot Cost 36 ATK Type Missile DMG Type Physical Multiplier Lv 1: 120%
Lv 20: 130%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited)
Basic Bow
Name Charged Shot Cost 12 ATK Type Missile DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 99 Cast Speed 360 Usage 5 Effect Inflicts Phys Dmg (Low) with chance of critical [Range: 4, Height Range: Unlimited]
Name Targeted Shot Cost 16 ATK Type Missile DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 99 Cast Speed 360 Usage 3 Effect Inflicts Phys Dmg with chance of inflicting Slow [Range: 4, Height Range: Unlimited] Enemy Cond
Inflict Status
Chance
25%
Name Wild Shot Cost 16 ATK Type Missile DMG Type Physical Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 99 Random Hit Rate 70% Usage 3 Effect Inflicts Phys Dmg on random enemy within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Passive Abilities
Name Hawk Eye Job Level 2 Max Level 1 Type Support Effect Range +1 Self Buff
RANGE
+1
Name Booby Trap Job Level 4 Max Level 20 Type Reaction Chance Lv 1: 5%
Lv 20: 25%
Range
Area
Height 99 Effect Chance of inflicting Slow on attacker when receiving Dmg [Range: 3, Height Range: Unlimited] Enemy Cond
Inflict Status
Name Focus Job Level 6 Max Level 20 Type Support Effect Raises Hit Rate Self Buff
Hit Rate
Lv 1: +5
Lv 20: +10
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
+12% +10% +5% -20% -15% -8% +2% +10% - -20%
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
688 358 224 135 118 288 119 266 200 118
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Poison Res Paralyze Res Stun Res
+7 +5 +5 +3 +3 +7 +4
Sleep Res Charm Res Petrify Res Jewels Obtained
+4 +3 +4 +20
Job Master Bonus
Type Value
HP +6%
PATK +3%
AGI +2%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (KAK) Strike 0-1 1 3 2 25%
Weapon Scaling Formula
17 * (100 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)) / 20 / 100
Combat
Name Inner Eruption Cost 12 ATK Type Strike DMG Type Physical Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 1 Usage 5 Effect Inflicts Phys Dmg (Low) with chance of inflicting Paralyze [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Chance
25%
Name Blasting Wave Cost 12 ATK Type Strike DMG Type Physical Multiplier Lv 1: 75%
Lv 20: 95%
Range
Area
Height 1 Usage 5 Effect Inflicts Phys Dmg (Low) [Range: 3, Height Range: 1]
Name Random Strike Cost 20 ATK Type Strike DMG Type Physical Multiplier Lv 1: 80%
Lv 20: 100%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg (Low) & reduces CT by half [Range: 1, Area: Lateral (3), Height Range: 1] Non Self Buff
Charge Time
-50%
Name Firm Fist Cost 26 ATK Type Strike DMG Type Physical Multiplier Lv 1: 90%
Lv 20: 110%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg (Low) & Daze & Bind [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Divine Fists Cost 32 ATK Type Strike DMG Type Physical Multiplier Lv 1: 120%
Lv 20: 130%
Range
Area
Height 1 Usage 1 Effect Inflicts Phys Dmg & strong vs humans [Range: 1, Height Range: 1] Extra Info
Human DMG Bonus
+50%
Basic Combat
Name Fist Thrust Cost 10 ATK Type Strike DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 110%
Range
Area
Height 1 Usage 5 Effect Inflicts Phys Dmg (Low) with chance of inflicting Stun [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Chance
25%
Name Blinding Strike Cost 10 ATK Type Strike DMG Type Physical Multiplier Lv 1: 80%
Lv 20: 90%
Range
Area
Height 1 Usage 5 Effect Inflicts Phys Dmg (Low) with chance of inflicting Blind [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Chance
25%
Name Charge Up Cost 12 Range
Area
Height 1 Usage 5 Effect PATK x2.5 for one turn Self Buff
PATK
+150%
Duration
2 (ActionStart)
Name Condition Control Cost 8 Range
Area
Height 1 Usage 5 Effect Removes all statuses inflicted on self Self Cond
Remove Status
Name Roundhouse Kick Cost 24 ATK Type Strike DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1]
Passive Abilities
Name Toughness Job Level 2 Max Level 20 Type Support Effect Raises Max HP Self Buff
HP
Lv 1: +5%
Lv 20: +10%
Name Counter Job Level 4 Max Level 20 Type Reaction ATK Type Strike DMG Type Physical Chance Lv 1: 5%
Lv 20: 25%
Range
Area
Height 1 Effect Chance of performing physical counter when receiving Dmg [Range: 1, Height Range: 1]
Name Strike Mastery+1 Job Level 6 Max Level 20 Type Support Effect PATK modifier for Strike ATK Type Self Buff
Strike ATK
Lv 1: +5
Lv 20: +10
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
-5% +7% -3% +3% -7% +14% +25% +25% - -
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
494 379 218 160 125 348 139 265 221 147
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Poison Res Paralyze Res Stun Res
+7 +5 +8 +3 +3 +4 +4
Sleep Res Charm Res Petrify Res Jewels Obtained
+4 +3 +4 +20
Job Master Bonus
Type Value
PATK +2%
AGI +4%
CRIT +2%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (NIN) Slash 0-1 2 4 4 25%
Weapon Scaling Formula
14 * (100 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)) / 20 / 100
Ninjutsu
Name Utsusemi Cost 10 Range
Area
Usage 3 Effect Raises own Evasion Rate Self Buff
Evasion Rate
Lv 1: +10
Lv 20: +20
Duration
3 (ActionStart)
Name Smoke Bomb Cost 10 Range
Area
Height 2 Usage 5 Effect Inflicts Blind on units within area around self [Area: Square (3) around self, Height Range: 2] Non Self Cond
Inflict Status
Name Tranquillizing Blade Cost 30 ATK Type Slash DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg (Low) & Sleep [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Venom Blade Cost 30 ATK Type Slash DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg (Low) & Poison [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Viper Blade Cost 30 ATK Type Slash DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg (Low) & Paralyze [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Shadow Stich Cost 30 ATK Type Slash DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 1 Usage 3 Effect Phys Dmg (Low) & Bind [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Golden Bind Cost 15 ATK Type Slash DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 1 Usage 3 Effect Phys Dmg (Low) & Stop [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Basic Ninjutsu
Name Shuriken Cost 25 ATK Type Missile DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 2 Usage 5 Effect Inflicts Phys Dmg (Low) with chance of critical [Range: 3, Height Range: 2]
Name Fire Seal Cost 20 DMG Type Physical Element Fire Multiplier Lv 1: 100%
Lv 20: 110%
Range
Area
Height 2 Usage 2 Effect Inflicts Fire Phys Dmg (Low) [Range: 3, Height Range: 2]
Name Water Seal Cost 20 DMG Type Physical Element Water Multiplier Lv 1: 100%
Lv 20: 110%
Range
Area
Height 2 Usage 2 Effect Inflicts Water Phys Dmg (Low) [Range: 3, Height Range: 2]
Name Wind Seal Cost 20 DMG Type Physical Element Wind Multiplier Lv 1: 100%
Lv 20: 110%
Range
Area
Height 2 Usage 2 Effect Inflicts Wind Phys Dmg (Low) [Range: 3, Height Range: 2]
Name Thunder Seal Cost 20 DMG Type Physical Element Thunder Multiplier Lv 1: 100%
Lv 20: 110%
Range
Area
Height 2 Usage 2 Effect Inflicts Thunder Phys Dmg (Low) [Range: 3, Height Range: 2]
Passive Abilities
Name Ninja Stealth Job Level 2 Max Level 1 Type Support Effect MOVE +1 and JUMP +1 Self Buff
MOVE
+1
JUMP
+1
Name Poison Fog Job Level 4 Max Level 20 Type Reaction Chance Lv 1: 5%
Lv 20: 25%
Range
Area
Height 2 Effect Chance of inflicting Poison on attacker when receiving Dmg [Range: 1, Height Range: 2] Enemy Cond
Inflict Status
Profile

Hayate is a small raccoon boy who is said to live in the remote mountains of Wadatsumi. He was once considered to be a failure among raccoons, but he managed to grow strong thanks to his training. He fell in love with Rin the fox girl, but due to his prideful sense that he doesn't want to seem like a playboy, their connection isn't quite going anywhere.

Origin: Wadatsumi
Gender: Male
Height: 150cm
Weight: 41kg
Birthday: Aug 30
Blood Type: Type Pa
Zodiac: Moon of the Rapid Wind
Likes: Rin
Hobbies: Chasing Rin and his practice
Illust: ここあ
CV: 下野紘

Artworks
Haya
Haya closeup