Hisham

Unit Planner
Element
Rank 4★ - 5★
Max Level 91
Type Human, Male
Job 1
Geomancer
Job 2
Crafter
Job 3
Pirate
Chg Job 1
Diviner of Earth and Water
Chg Job 3
Pirate Emperor [Teach]
Stats
Primary Stats
Type Min Max
HP 123 889
PATK 38 138
PDEF 26 100
MATK 52 176
MDEF 29 104
DEX 39 141
AGI 52 93
CRIT 36 130
LUCK 38 136
Jewels 45 180
Primary Stats
Type 60 65 75 91
HP 579 618 695 819
PATK 97 102 112 128
PDEF 70 73 81 93
MATK 125 132 144 164
MDEF 73 77 85 97
DEX 99 104 115 131
AGI 76 78 82 89
CRIT 92 96 106 121
LUCK 96 101 111 127
Jewels 125 132 145 167
Leader Skill
Sorcerer's Fervor (4★)
Raises MATK Power by 10% for whole party
Hide Target Buff
Target Buff (SelfSide)
Stats
Type Min Max
MATK Power +10
Sorcerer's Boon (5★)
Raises MATK Power by 20% for whole party
Hide Target Buff
Target Buff (SelfSide)
Stats
Type Min Max
MATK Power +20
Evolution
Rank Materials Zeni Cost
5★ 150000
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 400000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +66 +1 +3 +0
3 +132 +2 +6 +0
4 +198 +3 +9 +0
5 +264 +4 +12 +0
6 +330 +5 +15 +1
Max Level Enhancement (Stats)
Stats
Type Value
HP +50
PDEF +10
MDEF +25
LUCK +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
  • Envy Level 3
  • Job Pirate Emperor [Teach] Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +8 +14 +2 +1
3 +16 +28 +4 +2
4 +24 +42 +6 +3
5 +32 +56 +8 +4
6 +40 +70 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises Fire Res/Water Res/AGI/Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Fire Res +20
Water Res +20
AGI +8%
HP +20%
Old Skill
Raises Fire Res/Water Res/AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Fire Res +5 +15
Water Res +5 +15
AGI +4% +8%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +6 +6 +0 +3
3 +12 +12 +0 +6
4 +18 +18 +1 +9
5 +24 +24 +1 +12
6 +30 +30 +2 +15
Max Level Enhancement (Leader Skill)
Sorcerer's Boon
Raises MATK Power by 30% for whole party and raises All ATK by 20% for Light units
Hide Target Buff
Target Buff (SelfSide)
Stats
Type Min Max
MATK Power +30
Light +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Stats
Primary Stats
Type Equipment Modifier
HP +344 -
PATK +110 -5%
PDEF +135 +40%
MATK +165 +25%
MDEF +108 +35%
DEX +96 -
AGI +36 +10%
CRIT +96 -5%
LUCK +237 +15%
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +40
Job Master Bonus
Type Value
HP +26%
PDEF +2%
MATK +3%
LUCK +3%
Basic Information
Type Defender
Move 3
Jump 2
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+6 +7
+7 +4
+2 +4
Status Res
Type Equipment Type Equipment
- +43
+35 +15
- +35
- -
+28 +28
- -
- -
- -
Magic
Skill Effect
Type Min Max
Attack 80%
ATK Scaling
0.7 * (MATK + LUCK)
Height:
2
Back Defense Rate:
-15%
Range
Area
Geomancy
Recovers HP of ally units within target area & nullifies all statuses inflicted on them during turn used [Range: 2, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 75% 97%
Charges:
3
30
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Places a grid that inflicts Bind (The grid disappears after being activated once) [Range: 5, Area: Cross (3), Height Range: 3]
Bagua Bottomless Swamp
Bind Status Grid (Disappears once activated)
Charges:
1
Panel Cond (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Charges:
2
32
Height:
3
Range
Area
Places a grid that raises PATK & PDEF [Range: 3, Area: Line (3), Height Range: 3]
Offensive Ground Activity
Raises PATK/PDEF of unit on grid. (Effect of each grid lasts for four turns)
Charges:
4
Panel Buff (SelfSide)
Stats
Type Min Max
PATK +5% +15%
PDEF +5% +15%
Charges:
3
20
Height:
3
Range
Area
Places a grid that raises MATK & MDEF [Range: 3, Area: Line (3), Height Range: 3]
Defense Dragon Pulse Activated
Raises MATK/MDEF of unit on grid. (Effect of each grid lasts for four turns)
Charges:
4
Panel Buff (SelfSide)
Stats
Type Min Max
MATK +5% +15%
MDEF +5% +15%
Charges:
3
20
Height:
3
Range
Area
3-hit Wind Magic ATK to enemy unit [Range: 4, Height Range: 3]
Skill Effect
Combo Damage Rate 50%
Combo Hits 3
Combo Hit Damage ~70% ~85%
Type Min Max
Attack 140% 170%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
3
50
Height:
3
Cast Speed:
500
Range
Area
Basic Geomancy
Strike ATK to enemy unit that lowers Fire/Thunder Res for three turns [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.7 * (PATK + LUCK)
Charges:
2
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res -15
Thunder Res -15
Strike ATK to enemy unit that lowers Water/Wind Res for three turns [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.7 * (PATK + LUCK)
Charges:
2
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Water Res -15
Wind Res -15
Fire Magic ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
3
46
Height:
3
Cast Speed:
360
Range
Area
Passive Abilities
Raises LUCK of all party members taking part in battle (does not affect submembers)
Hide Target Buff
Target Buff (SelfSide)
Stats
Type Min Max
LUCK +5% +10%
After receiving Dmg, chance of lowering Fire/Water/Wind/Thunder Res of enemy unit [Range: 3, Height Range: 3]
Skill Effect (TotalDamage)
Type Min Max
Debuff 30% 60%
Height:
3
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res -15
Thunder Res -15
Water Res -15
Wind Res -15
Raises Fire/Water/Wind/Thunder Res & raises Hit Rate
Target Buff (Self)
Stats
Type Min Max
Fire Res +5 +15
Water Res +5 +15
Wind Res +5 +15
Thunder Res +5 +15
Hit Rate +5 +15
Stats
Primary Stats
Type Equipment Modifier
HP +204 -3%
PATK +223 +5%
PDEF +138 -5%
MATK +24 -
MDEF +35 -7%
DEX +145 +18%
AGI +29 -8%
CRIT +88 +4%
LUCK +189 +0%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PDEF +2%
DEX +3%
AGI +3%
Basic Information
Type Attacker
Move 2
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+9 +4
+3 +7
- +3
Status Res
Type Equipment Type Equipment
+10 +43
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.7 * (PATK + DEX)
Height:
2
Range
Area
Firearms
Raises ally unit's MOVE by 1 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
MOVE +1
Raises ally unit's JUMP by 1 for three turns [Range: 2, Height Range: 1]
Charges:
3
12
Height:
1
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
JUMP +1
Inflicts Blind & Stun on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
3
16
Height:
2
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Blind Hit Rate -15%
Blind Evasion Rate -15%
Fire Missile ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
32
Height:
2
Range
Area
Penetrating Fire Missile ATK (strong vs machines) to target unit & ignores DEF [Range: 4, Area: Line (4), Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
42
Height:
1
DMG vs Machines:
+50
Ignore Defense Rate:
-100%
Range
Area
Basic Firearms
Fire Missile ATK to enemy unit [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 125% 140%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
5
16
Height:
2
Range
Area
Raises own DEX for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
DEX +10% +20%
Raises own Hit Rate for two turns
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate +35 +50
Fire Missile ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 105%
ATK Scaling
0.7 * (PATK + DEX)
Charges:
3
20
Height:
2
Range
Area
Passive Abilities
Raises DEX
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DEX +10% +15%
Chance of defending when receiving Dmg
Skill Effect (TotalDamage)
Rate Min: 5%
Max: 15%
Type Min Max
DamageControl -20%
Range
Area
Raises AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
Stats
Primary Stats
Type Equipment Modifier
HP +371 +10%
PATK +229 +12%
PDEF +149 +10%
MATK +57 -5%
MDEF +50 -5%
DEX +165 +15%
AGI +13 +8%
CRIT +88 +5%
LUCK +93 +0%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +43
Job Master Bonus
Type Value
HP +20%
PATK +6%
PDEF +4%
CRIT +1%
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +7
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Marine
Dark Slash ATK to enemy unit with chance of inflicting Death Sentence [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 10% 25%
Value 100%
Duration (ActionStart) 3
Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2]
Charges:
3
24
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +15%
MATK +15%
Water non-type ATK (strong vs aquatic) to enemy unit [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
1.4 * PATK
Charges:
3
28
Height:
2
DMG vs Aquatic:
+50
Range
Area
After moving, absorbs Jewels from enemy unit & interrupts skill charging [Range: 6, Height Range: 2]
Skill Effect
Type Min Max
Jewel Attack 20
ATK Scaling
1.4 * PATK
Charges:
5
12
Height:
2
Ignore Defense Rate:
-100%
Range
Area
Inflicts Water non-type Dmg on enemy units within target area & inflicts debuff effect that reduces targets' chance of being affected by Quicken and special statuses to 0 for three turns [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.4 * PATK
Charges:
2
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
All Statuses -999
Basic Marine
Recovers HP of units within target area & inflicts Berserk [Range: 3, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 142% 165%
Charges:
3
12
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Berserk ATK Rate +30%
Berserk DEF Rate -10%
Water Slash ATK to enemy unit with chance of lowering PATK/PDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 60% 90%
ATK Scaling
1.4 * PATK
Charges:
5
18
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK -15%
PDEF -15%
Water Slash ATK to enemy unit with chance of lowering MATK/MDEF [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 60% 90%
ATK Scaling
1.4 * PATK
Charges:
5
18
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK -15%
MDEF -15%
Missile ATK to units within target area [Range: 3, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 95% 115%
ATK Scaling
1.4 * PATK
Charges:
2
30
Height:
4
Cast Speed:
360
Range
Area
Passive Abilities
Raises Fire Res/Water Res/AGI
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Fire Res +5 +15
Water Res +5 +15
AGI +4% +8%
After receiving Dmg, performs counter [Range: 1, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 85% 100%
ATK Scaling
1.4 * PATK
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +362 -
PATK +116 -5%
PDEF +148 +45%
MATK +171 +35%
MDEF +120 +40%
DEX +105 -
AGI +37 +10%
CRIT +107 -5%
LUCK +254 +25%
Jewels - +15%
Other Stats
Type Equipment
Jewels Obtained +40
Job Master Bonus
Type Value
HP +28%
PDEF +3%
MATK +5%
LUCK +6%
HP +100
Basic Information
Type Defender
Move 3
Jump 2
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+6 +9
+11 +6
+4 +6
Status Res
Type Equipment Type Equipment
- +44
+38 +50
- +40
- -
+28 +28
- -
- -
- -
Magic
Skill Effect
Type Min Max
Attack 80%
ATK Scaling
0.7 * (MATK + LUCK)
Height:
2
Back Defense Rate:
-15%
Range
Area
Geomancy
Recovers HP of ally units within target area & nullifies all statuses inflicted on them during turn used [Range: 2, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 75% 97%
Charges:
3
30
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Places a grid that inflicts Bind (The grid disappears after being activated once) [Range: 5, Area: Cross (3), Height Range: 3]
Bagua Bottomless Swamp
Bind Status Grid (Disappears once activated)
Charges:
1
Panel Cond (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Charges:
2
32
Height:
3
Range
Area
Places a grid that raises PATK/PDEF & casts Jewel Auto Charge (The grid disappears after being activated four times) [Range: 4, Area: Cross (3), Height Range: 3]
Immense Ground Activity
Grid that raises PATK & PDEF & Auto Jewel Charge for units standing on it (disappears after being activated four times)
Charges:
4
Panel Buff (SelfSide)
Stats
Type Min Max
PATK +10% +20%
PDEF +10% +20%
Panel Cond (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 2
Auto Jewel Rate 10%
Auto Jewel Fixed 20
Charges:
3
30
Height:
3
Range
Area
Places a grid that raises MATK/MDEF & casts Jewel Auto Charge (The grid disappears after being activated four times) [Range: 4, Area: Cross (3), Height Range: 3]
Battle Dragon Pulse Activated
Grid that raises MATK & MDEF & Auto Jewel Charge for units standing on it (disappears after being activated four times)
Charges:
4
Panel Buff (SelfSide)
Stats
Type Min Max
MATK +10% +20%
MDEF +10% +20%
Panel Cond (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 2
Auto Jewel Rate 10%
Auto Jewel Fixed 20
Charges:
3
30
Height:
3
Range
Area
3-hit Wind Magic ATK to enemy unit [Range: 4, Height Range: 3]
Skill Effect
Combo Damage Rate 50%
Combo Hits 3
Combo Hit Damage ~70% ~85%
Type Min Max
Attack 140% 170%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
3
50
Height:
3
Cast Speed:
500
Range
Area
Light Mag attack (strong vs dark) on enemy units within area that inflicts Sleep [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 135% 165%
ATK Scaling
0.7 * (PATK + LUCK)
Charges:
2
50
Height:
2
Cast Speed:
300
Strong vs Dark:
+80
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Basic Geomancy
Strike ATK to enemy unit that lowers Fire/Thunder Res for three turns [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.7 * (PATK + LUCK)
Charges:
2
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res -15
Thunder Res -15
Strike ATK to enemy unit that lowers Water/Wind Res for three turns [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.7 * (PATK + LUCK)
Charges:
2
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Water Res -15
Wind Res -15
Fire Magic ATK to units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
0.7 * (MATK + LUCK)
Charges:
3
46
Height:
3
Cast Speed:
360
Range
Area
Passive Abilities
Raises LUCK of all party members taking part in battle (does not affect submembers)
Hide Target Buff
Target Buff (SelfSide)
Stats
Type Min Max
LUCK +5% +10%
After receiving Dmg, chance of lowering Fire/Water/Wind/Thunder Res of enemy unit [Range: 3, Height Range: 3]
Skill Effect (TotalDamage)
Type Min Max
Debuff 30% 60%
Height:
3
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Fire Res -15
Thunder Res -15
Water Res -15
Wind Res -15
Raises Fire/Water/Wind/Thunder Res & raises Hit Rate
Target Buff (Self)
Stats
Type Min Max
Fire Res +5 +15
Water Res +5 +15
Wind Res +5 +15
Thunder Res +5 +15
Hit Rate +5 +15
Stats
Primary Stats
Type Equipment Modifier
HP +441 +25%
PATK +283 +25%
PDEF +149 +15%
MATK +57 -5%
MDEF +50 -5%
DEX +165 +15%
AGI +13 +10%
CRIT +88 +5%
LUCK +105 +0%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +43
Job Master Bonus
Type Value
HP +24%
PATK +7%
PDEF +4%
CRIT +1%
HP +100
Basic Information
Type Attacker
Move 4
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +8
+5 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Marine
Dark Slash attack on enemy units within area around self & inflicts Death Sentence [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
1.4 * PATK
Charges:
3
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 10% 25%
Value 100%
Duration (ActionStart) 3
Raises PATK/MATK of ally units within area around self [Area: Cross (3), Height Range: 2]
Charges:
3
24
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +15%
MATK +15%
Water non-type ATK (strong vs aquatic) to enemy unit [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 125%
ATK Scaling
1.4 * PATK
Charges:
3
28
Height:
2
DMG vs Aquatic:
+50
Range