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Ishuna

Rank
2★ - 3★
Element
Thunder
Type
Human, Female
Max LB
15
Max Lvl
45
Job 1
Thief
Job 2
Hunter
Job 3
Martial Artist
Stats
Base Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
63 35 21 29 18 36 52 34 33 35
Max Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
288 129 70 101 66 120 92 121 115 132
Evolution
3★ Evolution - Level 20 [Zeni Cost: 25000]
×1
Mana Alchemia
×1
Thunder Goddess Jar
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
-5% +3% -4% -5% -8% +12% +10% +10% - -
Level 45 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
170 159 109 78 41 144 86 114 81 78
Job Equipment (Enhanced) Secondary Stats
Jewels Obtained
+12
Job Master Bonus
Type Value
AGI +3%
CRIT +1%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (THI) Slash 0-1 1 4 4 25%
Weapon Scaling Formula
13 * (100 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)) / 20 / 100
Rogue
Name Charming Dagger Cost 15 Range
Area
Height 1 Usage 5 Effect Inflicts Charm [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Hide Cost 20 Range
Area
Usage 5 Effect Evasion Rate bonus Self Buff
Evasion Rate
Lv 1: +5
Lv 20: +10
Duration
3 (ActionStart)
Name Sneak Attack Cost 24 ATK Type Slash DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 1 Usage 5 Effect Inflicts Phys Dmg (Low) with chance of critical & increased Dmg when attacking from behind [Range: 1, Height Range: 1] Extra Info
Back Attack Bonus
-10% PDEF/MDEF
Basic Rogue
Name Poison Dagger Cost 15 Range
Area
Height 1 Usage 3 Effect Inflicts Poison [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Paralyzing Dagger Cost 15 Range
Area
Height 1 Usage 3 Effect Inflicts Paralyze [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Shade Dagger Cost 15 Range
Area
Height 1 Usage 3 Effect Inflicts Blind [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Sleep Dagger Cost 15 Range
Area
Height 1 Usage 3 Effect Inflicts Sleep [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Throwing Dagger Cost 10 DMG Type Physical Multiplier Lv 1: 75%
Lv 20: 90%
Range
Area
Height 2 Usage 5 Effect Inflicts Phys Dmg (Low); long-range attack fired in a straight line [Range: 3, Height Range: 2]
Name Jewel Burglar Cost 16 DMG Type Physical Range
Area
Height 1 Random Hit Rate 60% Usage 5 Effect Chance of stealing Jewels from enemy [Range: 1, Height Range: 1]
Name Provoke Cost 10 Range
Area
Height 2 Usage 3 Effect Chance of inflicting Rage on target, therefore drawing enemy attacks towards self [Range: 4, Height Range: 2] Enemy Cond
Inflict Status
Chance
50%
Passive Abilities
Name MOVE+1 Job Level 2 Max Level 1 Type Support Effect MOVE +1 Self Buff
MOVE
+1
Name Quick Action Job Level 4 Max Level 20 Type Reaction Range
Area
Effect AGI is raised until next turn after receiving Dmg Self Buff
AGI
Lv 1: +25%
Lv 20: +50%
Duration
1 (ActionStart)
Name JUMP+1 Job Level 6 Max Level 1 Type Support Effect JUMP +1 Self Buff
JUMP
+1
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
-7% +2% -7% -2% -10% +14% +4% +12% - -5%
Level 45 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
199 158 94 59 53 138 74 104 145 75
Job Equipment (Enhanced) Secondary Stats
Jewels Obtained
+20
Job Master Bonus
Type Value
DEX +2%
AGI +2%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (HUN) Missile 2-3 2 3 2 25%
Weapon Scaling Formula
13 * (100 * (PATK + DEX)) / 20 / 100
Bow
Name Hunting Arrow Cost 16 ATK Type Missile DMG Type Physical Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 99 Cast Speed 360 Usage 5 Effect Inflicts Phys Dmg (Low) [Range: 4, Height Range: Unlimited) Extra Info
Monster DMG Bonus
+50%
Name Surefire Shot Cost 24 ATK Type Missile DMG Type Physical Multiplier Lv 1: 115%
Lv 20: 125%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg & 100% Hit [Range: 4, Height Range: Unlimited)
Name Divine Shot Cost 36 ATK Type Missile DMG Type Physical Multiplier Lv 1: 120%
Lv 20: 130%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited)
Basic Bow
Name Charged Shot Cost 12 ATK Type Missile DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 99 Cast Speed 360 Usage 5 Effect Inflicts Phys Dmg (Low) with chance of critical [Range: 4, Height Range: Unlimited]
Name Targeted Shot Cost 16 ATK Type Missile DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 99 Cast Speed 360 Usage 3 Effect Inflicts Phys Dmg with chance of inflicting Slow [Range: 4, Height Range: Unlimited] Enemy Cond
Inflict Status
Chance
25%
Name Wild Shot Cost 16 ATK Type Missile DMG Type Physical Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 99 Random Hit Rate 70% Usage 3 Effect Inflicts Phys Dmg on random enemy within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Passive Abilities
Name Hawk Eye Job Level 2 Max Level 1 Type Support Effect Range +1 Self Buff
RANGE
+1
Name Booby Trap Job Level 4 Max Level 20 Type Reaction Chance Lv 1: 5%
Lv 20: 25%
Range
Area
Height 99 Effect Chance of inflicting Slow on attacker when receiving Dmg [Range: 3, Height Range: Unlimited] Enemy Cond
Inflict Status
Name Focus Job Level 6 Max Level 20 Type Support Effect Raises Hit Rate Self Buff
Hit Rate
Lv 1: +5
Lv 20: +10
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
+12% +10% +5% -20% -15% -8% +2% +10% - -20%
Level 45 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
197 164 112 69 39 131 81 114 81 63
Job Equipment (Enhanced) Secondary Stats
Jewels Obtained
+12
Job Master Bonus
Type Value
HP +6%
PATK +3%
AGI +2%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (KAK) Strike 0-1 1 3 2 25%
Weapon Scaling Formula
17 * (100 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)) / 20 / 100
Combat
Name Inner Eruption Cost 12 ATK Type Strike DMG Type Physical Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 1 Usage 5 Effect Inflicts Phys Dmg (Low) with chance of inflicting Paralyze [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Chance
25%
Name Blasting Wave Cost 12 ATK Type Strike DMG Type Physical Multiplier Lv 1: 75%
Lv 20: 95%
Range
Area
Height 1 Usage 5 Effect Inflicts Phys Dmg (Low) [Range: 3, Height Range: 1]
Name Random Strike Cost 20 ATK Type Strike DMG Type Physical Multiplier Lv 1: 80%
Lv 20: 100%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg (Low) & reduces CT by half [Range: 1, Area: Lateral (3), Height Range: 1] Non Self Buff
Charge Time
-50%
Name Firm Fist Cost 26 ATK Type Strike DMG Type Physical Multiplier Lv 1: 90%
Lv 20: 110%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg (Low) & Daze & Bind [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Name Divine Fists Cost 32 ATK Type Strike DMG Type Physical Multiplier Lv 1: 120%
Lv 20: 130%
Range
Area
Height 1 Usage 1 Effect Inflicts Phys Dmg & strong vs humans [Range: 1, Height Range: 1] Extra Info
Human DMG Bonus
+50%
Basic Combat
Name Fist Thrust Cost 10 ATK Type Strike DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 110%
Range
Area
Height 1 Usage 5 Effect Inflicts Phys Dmg (Low) with chance of inflicting Stun [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Chance
25%
Name Blinding Strike Cost 10 ATK Type Strike DMG Type Physical Multiplier Lv 1: 80%
Lv 20: 90%
Range
Area
Height 1 Usage 5 Effect Inflicts Phys Dmg (Low) with chance of inflicting Blind [Range: 1, Height Range: 1] Enemy Cond
Inflict Status
Chance
25%
Name Charge Up Cost 12 Range
Area
Height 1 Usage 5 Effect PATK x2.5 for one turn Self Buff
PATK
+150%
Duration
2 (ActionStart)
Name Condition Control Cost 8 Range
Area
Height 1 Usage 5 Effect Removes all statuses inflicted on self Self Cond
Remove Status
Name Roundhouse Kick Cost 24 ATK Type Strike DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 1 Usage 3 Effect Inflicts Phys Dmg on units within target area [Area: Square (3) around self, Height Range: 1]
Passive Abilities
Name Toughness Job Level 2 Max Level 20 Type Support Effect Raises Max HP Self Buff
HP
Lv 1: +5%
Lv 20: +10%
Name Counter Job Level 4 Max Level 20 Type Reaction ATK Type Strike DMG Type Physical Chance Lv 1: 5%
Lv 20: 25%
Range
Area
Height 1 Effect Chance of performing physical counter when receiving Dmg [Range: 1, Height Range: 1]
Name Strike Mastery+1 Job Level 6 Max Level 20 Type Support Effect PATK modifier for Strike ATK Type Self Buff
Strike ATK
Lv 1: +5
Lv 20: +10
Profile

Ishuna is a thief from Wratharis, originally raised in the thieves band Unicorn Night. She tries to look like a grown-up, but she acts very prickly because her friends always treat her like a child. In battle however, she displays a certain kindness towards her enemies.

Origin: Wratharis
Gender: Female
Height: 155cm
Weight: 49kg
Birthday: Nov 22
Blood Type: Type Qe
Zodiac: Moon of the Thunder Beast
Likes: Gems and rings
Hobbies: Collecting gems
Illust: さくり
CV: 久保ユリカ

Artworks
Ishu
Ishu closeup