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Carol

Rank
4★ - 5★
Element
Light
Type
Human, Female
Max LB
25
Max Lvl
85
Job 1
Machinist
Job 2
Hunter
Job 3
Merchant
Stats
Base Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
79 39 25 34 24 44 53 39 37 43
Max Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
386 140 91 121 89 160 90 143 133 172
Leader Skill

Raises Missile ATK by 20% for whole party

Player Buff
Type Value
Missile ATK +20
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
+5% +15% - +4% -5% +25% -5% +10% - -
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
559 365 193 135 111 325 95 283 328 152
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Dark Res Poison Res Paralyze Res
+6 +4 +3 +7 +3 +3 +4
Stun Res Sleep Res Charm Res Petrify Res Jewels Obtained
+4 +4 +3 +4 +16
Job Master Bonus
Type Value
PATK +2%
PDEF +4%
DEX +4%
AGI +3%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (LNC) Missile 2-4 2 3 2 25%
Weapon Scaling Formula
16 * (100 * (PATK + DEX)) / 20 / 100
Gunnery
Name MOVE Boost+2 Cost 12 Range
Area
Height 1 Cast Speed 360 Usage 3 Effect MOVE +2 during turn used Player Buff
MOVE
+2
Duration
2 Turns
Name JUMP Boost+2 Cost 12 Range
Area
Height 1 Cast Speed 360 Usage 3 Effect JUMP +2 during turn used Player Buff
JUMP
+2
Duration
2 Turns
Name Flash Grenade Cost 16 Range
Area
Height 2 Usage 3 Effect Inflicts Paralyze on all units within target area [Range: 4, Area: Cross (3), Height Range: 2] Non Self Cond
Inflict Status
Chance
50%
Name Bombshell Cost 32 ATK Type Missile DMG Type Physical Element Fire Multiplier Lv 1: 115%
Lv 20: 125%
Range
Area
Height 2 Usage 3 Effect Inflicts Fire Phys Dmg (Low) on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Name Dynamic Buster Bomb Cost 42 ATK Type Missile DMG Type Physical Element Fire Multiplier Lv 1: 100%
Lv 20: 130%
Range
Area
Height 1 Usage 3 Effect Inflicts Fire Phys Dmg (High) on target & Penetrating & ignores DEF & strong vs machines [Range: 4, Area: 1 sq line, Height Range: 1] Extra Info
Ignore Defense Rate
-100%
Machine DMG Bonus
+50%
Basic Gunnery
Name Heavy Flare Cost 16 ATK Type Missile DMG Type Physical Element Fire Multiplier Lv 1: 110%
Lv 20: 115%
Range
Area
Height 2 Usage 5 Effect Inflicts Fire Phys Dmg (Low) [Range: 4, Height Range: 2]
Name Maintenance Cost 12 Range
Area
Height 1 Usage 3 Effect Raises DEX Self Buff
DEX
Lv 1: +15%
Lv 20: +25%
Duration
2 Turns
Name Lock On Cost 12 Range
Area
Height 1 Usage 3 Effect Raises Hit Rate Self Buff
Hit Rate
Lv 1: +20%
Lv 20: +30%
Duration
2 Turns
Name Craft Bomb Cost 20 ATK Type Missile DMG Type Physical Element Fire Multiplier Lv 1: 105%
Lv 20: 110%
Range
Area
Height 2 Usage 3 Effect Inflicts Fire Phys Dmg (Low) on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Passive Abilities
Name Tune Up+2 Job Level 2 Max Level 20 Type Support Effect Raises DEX Self Buff
DEX
Lv 1: +10%
Lv 20: +20%
Name Reactive Armor Job Level 4 Max Level 20 Type Reaction Value 40% Chance Lv 1: 15%
Lv 20: 25%
Effect Chance of reducing Dmg received when attacked
Name Booster+2 Job Level 6 Max Level 20 Type Support Effect Raises AGI Self Buff
AGI
Lv 1: +10%
Lv 20: +20%
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
-7% +2% -7% -2% -10% +14% +4% +12% - -5%
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
520 363 188 129 107 278 109 272 307 145
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Dark Res Poison Res Paralyze Res
+6 +4 +3 +7 +3 +3 +4
Stun Res Sleep Res Charm Res Petrify Res Jewels Obtained
+4 +4 +3 +4 +16
Job Master Bonus
Type Value
DEX +2%
AGI +2%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (HUN) Missile 2-3 2 3 2 25%
Weapon Scaling Formula
13 * (100 * (PATK + DEX)) / 20 / 100
Bow
Name Hunting Arrow Cost 16 ATK Type Missile DMG Type Physical Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 99 Cast Speed 360 Usage 5 Effect Inflicts Phys Dmg (Low) [Range: 4, Height Range: Unlimited) Extra Info
Monster DMG Bonus
+50%
Name Surefire Shot Cost 24 ATK Type Missile DMG Type Physical Multiplier Lv 1: 115%
Lv 20: 125%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg & 100% Hit [Range: 4, Height Range: Unlimited)
Name Divine Shot Cost 36 ATK Type Missile DMG Type Physical Multiplier Lv 1: 120%
Lv 20: 130%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg & 100% Hit [Range: 4, Area: Cross (3), Height Range: Unlimited)
Basic Bow
Name Charged Shot Cost 12 ATK Type Missile DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 99 Cast Speed 360 Usage 5 Effect Inflicts Phys Dmg (Low) with chance of critical [Range: 4, Height Range: Unlimited]
Name Targeted Shot Cost 16 ATK Type Missile DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 99 Cast Speed 360 Usage 3 Effect Inflicts Phys Dmg with chance of inflicting Slow [Range: 4, Height Range: Unlimited] Enemy Cond
Inflict Status
Chance
25%
Name Wild Shot Cost 16 ATK Type Missile DMG Type Physical Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 99 Random Hit Rate 70% Usage 3 Effect Inflicts Phys Dmg on random enemy within target area [Range: 3, Area: Square (3), Height Range: Unlimited]
Passive Abilities
Name Hawk Eye Job Level 2 Max Level 1 Type Support Effect Range +1 Self Buff
RANGE
+1
Name Booby Trap Job Level 4 Max Level 20 Type Reaction Chance Lv 1: 5%
Lv 20: 25%
Range
Area
Height 99 Effect Chance of inflicting Slow on attacker when receiving Dmg [Range: 3, Height Range: Unlimited] Enemy Cond
Inflict Status
Name Focus Job Level 6 Max Level 20 Type Support Effect Raises Hit Rate Self Buff
Hit Rate
Lv 1: +5
Lv 20: +10
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
+20% -10% -2% -5% -5% +5% -5% - +6% +15%
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
734 293 254 147 114 310 105 226 220 174
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Poison Res Paralyze Res Stun Res
+7 +5 +5 +9 +3 +4 +4
Sleep Res Charm Res Petrify Res Jewels Obtained
+4 +3 +4 +31
Job Master Bonus
Type Value
HP +10%
PATK +2%
AGI +4%
LUCK +2%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (SHN) Strike 0-1 2 4 1 50%
Weapon Scaling Formula
10 * (100 * (PATK + LUCK)) / 20 / 100
Salesman Skill
Name Low Leverage Cost 10 Range
Area
Height 3 Usage 5 Effect Transfers Jewels used by self to target ally unit [Range: 4, Height Range: 3]
Name Jewel Investment Cost 45 Range
Area
Height 3 Usage 5 Effect Greatly reduces time until next turn for target ally unit [Range: 4, Height Range: 3] Player Buff
Charge Time
+50
Name Full Leverage Cost 20 Range
Area
Height 3 Usage 5 Effect Transfers Jewels used by self to target ally unit [Range: 4, Height Range: 3]
Name Sound as a Stone Cost 40 Range
Area
Height 3 Cast Speed 200 Usage 2 Effect Casts Auto Jewel Charge on target ally unit for three turns [Range: 4, Height Range: 3] Player Cond
Inflict Status
Duration
3 Turns
Basic Salesman Skill
Name Imminent Crisis Cost 20 Range
Area
Height 3 Cast Speed 300 Usage 5 Effect Inflicts Blind status on target [Range: 4, Height Range: 3] Enemy Cond
Inflict Status
Name Pyramid Scheme Cost 50 Range
Area
Height 2 Cast Speed 360 Usage 3 Effect Inflicts Charm on enemy units within area around self [Area: Diamond (5), Height Range: 2] Enemy Cond
Inflict Status
Name Poison Pill Cost 24 Range
Area
Height 2 Usage 5 Effect Nullifies all statuses inflicted on ally units within area around self [Area: Diamond (5), Height Range: 2] Player Cond
Ailment Immunity
Duration
2 Turns
Name Cure Delivery Cost 16 Multiplier Lv 1: 95%
Lv 20: 110%
Range
Area
Height 2 Usage 5 Effect Recovers HP (Medium) of ally units within area around self [Area: Square (3) around self, Height Range: 2]
Passive Abilities
Name Risk Hedge Job Level 2 Max Level 20 Type Reaction Chance Lv 1: 10%
Lv 20: 35%
Effect Chance of casting Auto Jewel Charge on self when receiving Dmg Self Cond
Inflict Status
Name How's Business? Job Level 4 Max Level 20 Type Support Effect Raises Initial Jewels Self Buff
Initial Jewels
Lv 1: +5
Lv 20: +10
Name Not too bad Job Level 6 Max Level 20 Type Support Effect Raises Jewels Obtained Self Buff
Jewels Obtained
Lv 1: +1
Lv 20: +10
Profile

Carol works and lives as a maid at Vincent's family home. Both her life and heart were saved by Vincent's artificial limb engineering. She respects him greatly and she feels very indebted to him. Since Vincent is so passionately absorbed into his research, she's often worried about his physical condition, and she can actually be quite a nag about it. She may look expressionless, but she's actually quite an emotional person.

Origin: Slothstein
Gender: Female
Height: 155cm
Weight: 45kg
Birthday: Jul 22
Blood Type: Type Kn
Zodiac: Moon of the Shimmering Dragon
Likes: Anything housework-related
Hobbies: Customizing vacuum cleaners
Illust:
CV: 長江里加

Artworks
Kyar
Kyar closeup