Stats
Primary Stats
Type Min Max
HP 74 384
PATK 27 96
PDEF 18 68
MATK 36 126
MDEF 26 94
DEX 27 99
AGI 45 79
CRIT 30 110
LUCK 38 144
Jewels 40 167
Primary Stats
Type 60 65 75 99
HP 258 274 305 380
PATK 68 71 78 95
PDEF 47 50 55 67
MATK 89 94 103 125
MDEF 66 69 76 93
DEX 69 73 80 98
AGI 65 66 70 78
CRIT 77 81 89 109
LUCK 101 106 117 142
Jewels 115 122 134 165
Leader Skill
Twilight's Trance (5★)
Raises HP by 20% & all ATK by 20% & reduces Cast Time by 10% for Dark units
Hide Target Buff
Target Buff (SelfSide)
Element Dark
Stats
Type Min Max
HP +20%
Dark +20
Cast Time -10
Related Gears
Gear Type Stats
Accessory MATK +40
MDEF +30
MATK Power +5
Requirements
Level Limit Break
85 25
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +105 +1 +2 +0
3 +210 +2 +4 +0
4 +315 +3 +6 +1
5 +420 +4 +8 +1
6 +525 +5 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +80
PDEF +10
MDEF +20
LUCK +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
Gate Job Level 11
Envy Level 3
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +9 +11 +2 +1
3 +18 +22 +4 +2
4 +27 +33 +6 +3
5 +36 +44 +8 +4
6 +45 +55 +10 +5
Max Level Enhancement (Ability)
New Skill
Enhances Dark techniques "Dark Fragment", "Abyss Veil", and "Hell's Gate"
Old Skill
Powers up Dark techniques (Dark Fragment, Abyss Veil, & Hell's Gate)
Upgraded Skills (Willpower Observer)
Dark MATK on target enemy unit [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 185%
ATK Scaling
1.5 * MATK
Charges:
5
32
Height:
2
Range
Area
Dark Mag ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
1.5 * MATK
Charges:
5
32
Height:
2
Cast Speed:
400
Range
Area
Creates a barrier that reduces a certain amount of Dmg on self and ally units in area around self (Barrier reactivates after moving) [Area: Square (3), Height Range: 2]
Skill Effect
Shield Turns 5
Shield Type (HP) 1000
Type Min Max
Shield -100%
Charges:
1
99
Height:
2
Range
Area
Creates a barrier that reduces a certain amount of Dmg inflicted on ally units in area around self for three turns (Barrier reactivates after moving) [Area: Cross (3), Height Range: 2]
Skill Effect
Shield Turns 3
Shield Type (HP) 400 500
Type Min Max
Shield -100%
Charges:
1
99
Height:
2
Range
Area
Special Dark Mag ATK (Strong vs Light) on target unit & Death Sentence [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 150%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
500
Strong vs Light:
+80
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Dark Mag ATK (strong vs Light) that inflicts Death Sentence to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
360
Strong vs Light:
+80
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +9 +5 +0 +3
3 +18 +10 +0 +6
4 +27 +15 +1 +9
5 +36 +20 +1 +12
6 +45 +25 +2 +15
Max Level Enhancement (Leader Skill)
Twilight's Trance
Raises HP by 20%/All ATK by 30% & reduces Cast Time by 20% for Dark Units
Hide Target Buff
Target Buff (SelfSide)
Element Dark
Stats
Type Min Max
HP +20%
Dark +30
Cast Time -20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Lust Level 3
Enhancement
Stats
Level HP PDEF MDEF Hit Rate
1 Max Level +2
2 +58 +3 +2 +1
3 +116 +6 +4 +2
4 +174 +9 +6 +3
5 +232 +12 +8 +4
6 +290 +15 +10 +5
Max Level Enhancement (Stats)
Stats
Type Value
HP +80
PDEF +10
MDEF +20
LUCK +15
Strong vs Envy +20
Strong vs Sloth +20
Strong vs Lust +20
Strong vs Gluttony +20
Strong vs Wrath +20
Strong vs Greed +20
Strong vs Pride +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Requirements
Gate
Gluttony Level 3
Enhancement
Stats
Level HP PDEF MDEF AGI CRIT
1 Max Level +2
2 +35 +1 +2 +0 +11
3 +70 +2 +4 +0 +22
4 +105 +3 +6 +1 +33
5 +140 +4 +8 +1 +44
6 +175 +5 +10 +2 +55
Max Level Enhancement (Ability)
Dark Mag ATK on units within area & greatly lowers Hit Rate for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 145%
ATK Scaling
1.5 * MATK
Charges:
5
50
Height:
2
Range
Area
Hide Target Buff
Target Buff (UnitAll)
Duration (ActionStart) 4
Stats
Type Min Max
Hit Rate -50
Dark Mag ATK to units within target area that lowers Hit Rate [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 145%
ATK Scaling
1.5 * MATK
Charges:
2
50
Height:
2
Cast Speed:
260
Range
Area
Hide Target Buff
Target Buff (UnitAll)
Duration (ActionStart) 4
Stats
Type Min Max
Hit Rate -25 -35
After receiving Dmg, chance of performing counter & raises MATK Power for three turns (Stackable up to 3x) & also activated by Skill ATKs [Range: 4, Height Range: 2]
Skill Effect (TotalDamage)
Rate 70%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stackable 3 Times
Stats
Type Min Max
MATK Power +25
After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Greatly raise ally's Strong vs Light for three turns & All ATK for Dark unit [Range: 3, Height Range: 3]
Charges:
5
36
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Strong vs Light +100
Dark +30
Renders Dark attacks of ally units Strong vs Light for three turns [Range: 3, Height Range: 3]
Charges:
5
36
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Strong vs Light +65 +80
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
Gate
Wrath Level 3
Enhancement
Stats
Level HP DEX AGI LUCK
1 Max Level +2
2 +194 +15 +0 +13
3 +388 +30 +0 +26
4 +582 +45 +1 +39
5 +776 +60 +1 +52
6 +970 +75 +2 +65
Evolution
Level Soul Shard Materials Zeni Cost
2 500000
3 800000
4 1500000
5 3000000
6 15000000
Requirements
Gate
Greed Level 3
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +16 +6 +7 +0
3 +32 +12 +14 +0
4 +48 +18 +21 +1
5 +64 +24 +28 +1
6 +80 +30 +35 +2
Evolution
Level Soul Shard Materials Zeni Cost
2 1000000
3 1500000
4 3000000
5 6000000
6 30000000
Spirit Gear
Lil' Ouroboros Revenant Gear
Level Skill
10 Dark Might
Level Stats
1 HP +1%
2 HP +1%
3 HP +1%
4 HP +1%
5 HP +1%
MATK +5%
6 HP +1%
7 HP +1%
8 HP +1%
9 HP +1%
10 HP +1%
MATK Power +5
11 HP +1%
12 HP +1%
13 HP +1%
14 HP +1%
15 HP +11%
Spirit Gear Ability
Adds Strong vs Light to own Dark attacks
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strong vs Light +25
Stats
Primary Stats
Type Equipment Modifier
HP +152 +8%
PATK +75 -16%
PDEF +118 -10%
MATK +295 -10%
MDEF +113 +10%
DEX +88 -8%
AGI +24 +6%
CRIT +87 -8%
LUCK +194 +14%
Jewels - +6%
Other Stats
Type Equipment
Jewels Obtained +32
Job Master Bonus
Type Value
HP +24%
MATK +6%
MDEF +2%
AGI +2%
LUCK +3%
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+5 +5
+4 +3
+7 +10
Status Res
Type Equipment Type Equipment
- +15
+15 +15
+10 +43
+10 +28
- -
- -
+28 -
- -
Magic
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Perception
Wind Strike ATK to enemy unit & raises own PDEF for three turns [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 90% 105%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
5
20
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +15% +30%
Consumes own HP and performs Water Missile ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
1.5 * MATK
Charges:
3
24
Height:
2
HP Cost:
20%
Range
Area
Light Jump ATK to all enemy units [Area: Whole Map, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 25% 30%
ATK Scaling
1.5 * MATK
Charges:
2
46
Height:
99
Cast Speed:
200
Ignore Defense Rate:
-65%
Range
Area
Dark Mag ATK to units within target area that lowers Hit Rate [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 145%
ATK Scaling
1.5 * MATK
Charges:
2
50
Height:
2
Cast Speed:
260
Range
Area
Hide Target Buff
Target Buff (UnitAll)
Duration (ActionStart) 4
Stats
Type Min Max
Hit Rate -25 -35
Basic Perception
Fire Slash ATK to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
26
Height:
2
Range
Area
Penetrating Thunder Pierce ATK to enemy unit [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
36
Height:
2
Range
Area
Passive Abilities
After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 70%
Max: 90%
Type Min Max
Attack 70% 75%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Stats
Primary Stats
Type Equipment Modifier
HP +88 -10%
PATK +75 -16%
PDEF +50 -10%
MATK +303 +24%
MDEF +163 +22%
DEX +54 -8%
AGI +23 +5%
CRIT +144 -8%
LUCK +141 -
Jewels +105 +25%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +6%
MDEF +4%
AGI +2%
LUCK +2%
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+8 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Sorcery
Mag ATK to units in area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 25% 50%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range
Area
Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Basic Sorcery
Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
600
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Passive Abilities
After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +7% +12%
Hit Rate +2 +5
Stats
Primary Stats
Type Equipment Modifier
HP +252 +30%
PATK +61 +10%
PDEF +80 +25%
MATK +289 +80%
MDEF +174 +34%
DEX +130 +33%
AGI +28 +22%
CRIT +81 +10%
LUCK +176 +2%
Jewels - +25%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +6%
MDEF +4%
AGI +2%
LUCK +2%
Basic Information
Type Defender
Move 3
Jump 2
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+6 +5
+5 +3
+7 +8
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
+10 +43
+10 +28
- -
- -
+28 -
- -
Magic
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Back Defense Rate:
-15%
Range
Area
Darkness
Renders Dark attacks of ally units Strong vs Light for three turns [Range: 3, Height Range: 3]
Charges:
5
36
Height:
3
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
Strong vs Light +65 +80
Dark Mag ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
1.5 * MATK
Charges:
5
32
Height:
2
Cast Speed:
400
Range
Area
Creates a barrier that reduces a certain amount of Dmg inflicted on ally units in area around self for three turns (Barrier reactivates after moving) [Area: Cross (3), Height Range: 2]
Skill Effect
Shield Turns 3
Shield Type (HP) 400 500
Type Min Max
Shield -100%
Charges:
1
99
Height:
2
Range
Area
Dark Mag ATK (strong vs Light) that inflicts Death Sentence to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
360
Strong vs Light:
+80
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Basic Darkness
Removes Quicken, Auto Heal, Jewel Auto Regen from enemy units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
3
34
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
CureCondition
Type Min Max
Rate 100%
Restores HP & raises PDEF for ally units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Heal 187% 202%
Charges:
10
30
Height:
2
Cast Speed:
360
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 4
Stats
Type Min Max
PDEF +15% +30%
Raises all units' CT for three turns and nullifies CT reductions [Area: Whole Map, Height Range: Unlimited]
Charges:
3
80
Height:
99
Range
Area
Target Condition (UnitAll)
Conditions
DisableCondition
Type Min Max
Rate 100%
Passive Abilities
Raises MATK/Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +5% +15%
HP +8% +15%
After receiving Dmg, chance of reducing Jewels spent to 0 for next turn
Skill Effect (TotalDamage)
Type Min Max
Buff 40% 60%
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
Jewels Spent Rate -100
Raises Light Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Light Res +15 +25
Powers up Dark techniques (Dark Fragment, Abyss Veil, & Hell's Gate)
Upgraded Skills (Darkness Paradigm)
Dark MATK on target enemy unit [Range: 5, Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
5
32
Height:
2
Cast Speed:
500
Range
Area
Dark Mag ATK to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
1.5 * MATK
Charges:
5
32
Height:
2
Cast Speed:
400
Range
Area
Creates a barrier that reduces a certain amount of Dmg around self for three turns. Each action will be resurrected during the 3 turns. [Area: Square (5), Height Range: 2]
Skill Effect
Shield Turns 3
Shield Type (HP) 777
Type Min Max
Shield -100%
Charges:
1
99
Height:
2
Range
Area
Creates a barrier that reduces a certain amount of Dmg inflicted on ally units in area around self for three turns (Barrier reactivates after moving) [Area: Cross (3), Height Range: 2]
Skill Effect
Shield Turns 3
Shield Type (HP) 400 500
Type Min Max
Shield -100%
Charges:
1
99
Height:
2
Range
Area
Special Dark Mag ATK (Strong vs Light) on target unit & Death Sentence [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
360
Strong vs Light:
+80
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Dark Mag ATK (strong vs Light) that inflicts Death Sentence to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 120%
ATK Scaling
1.5 * MATK
Charges:
3
50
Height:
2
Cast Speed:
360
Strong vs Light:
+80
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Stats
Primary Stats
Type Equipment Modifier
HP +102 -10%
PATK +75 -16%
PDEF +50 -5%
MATK +321 +25%
MDEF +163 +22%
DEX +54 -8%
AGI +23 +7%
CRIT +155 -8%
LUCK +141 -
Jewels +91 +25%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +28%
MATK +7%
MDEF +4%
AGI +2%
LUCK +2%
HP +125
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 100%
Weapon Type Staff
Elemental Res
Type Equipment Type Equipment
+3 +4
+8 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Sorcery
Mag ATK on units in area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 85% 90%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range
Area
Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Basic Sorcery
Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
600
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Passive Abilities
After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +7% +12%
Hit Rate +2 +5
Increases Jewels Spent for Sage job-type Mag attacks & increases cast time & greatly increases power
Upgraded Skills (Pandora's Box)
Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * MATK
Charges:
10
24
Height:
2
Cast Speed:
360
Range
Area
Fire Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * MATK
Charges:
10
24
Height:
2
Cast Speed:
360
Range
Area
Water Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * MATK
Charges:
10
24
Height:
2
Cast Speed:
360
Range
Area
Wind Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 150%
ATK Scaling
1.5 * MATK
Charges:
10
24
Height:
2
Cast Speed:
360
Range
Area
Thunder Mag ATK on units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Fire Mag ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 160% 200%
ATK Scaling
1.5 * MATK
Charges:
10
50
Height:
2
Cast Speed:
240
Range
Area
Fire Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Water Mag ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 160% 200%
ATK Scaling
1.5 * MATK
Charges:
10
50
Height:
2
Cast Speed:
240
Range
Area
Water Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Wind Mag ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 160% 200%
ATK Scaling
1.5 * MATK
Charges:
10
50
Height:
2
Cast Speed:
240
Range
Area
Wind Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Thunder Mag ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 160% 200%
ATK Scaling
1.5 * MATK
Charges:
10
50
Height:
2
Cast Speed:
240
Range
Area
Thunder Mag ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Job Equipment
Job Equipment
Job Equipment
Job Equipment
Profile

Lil' Ouroboros is an entity that was created by Ouroboros' desire to observe humans from up close. She is a Phantom created from a fragment of Ouroboros' power, which may be why she is rather childlike in mind and body. She also tends to emulate Ouroboros' mannerisms because she idolizes her.

Origin: ?
Gender: Female
Height: 127cm
Weight: 27kg
Birthday:
Blood Type: Type A
Zodiac: ?
Likes: Strong-willed people, sweet food
Hobbies: Challenging humans
Illust: RINZO
CV: 堀江由衣

Artworks
L urob
L urob closeup