Reido

Unit Planner
Element
Rank 5★
Max Level 91
Type Human, Male
Job 1
Magic Meister
Job 2
Magic Swordsman
Job 3
Sage
Chg Job 1
Magic Meister [Serenade]
Chg Job 2
Magic Swordsman [Chimera]
Stats
Primary Stats
Type Min Max
HP 130 962
PATK 37 134
PDEF 38 137
MATK 51 184
MDEF 31 111
DEX 38 138
AGI 54 91
CRIT 36 131
LUCK 39 141
Jewels 49 196
Primary Stats
Type 60 65 75 91
HP 625 667 751 886
PATK 94 99 109 125
PDEF 97 102 112 128
MATK 130 136 150 171
MDEF 78 82 90 103
DEX 97 102 112 128
AGI 76 77 81 87
CRIT 92 97 107 122
LUCK 99 104 115 131
Jewels 136 144 158 182
Leader Skill
Twilight's Heartbeat (5★)
Raises HP by 30% & Light Res by 20% for Dark units
Hide Target Buff
Target Buff (SelfSide)
Element Dark
Stats
Type Min Max
HP +30%
Light Res +20
Gear Ability
Casts Auto Heal on self
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Auto Heal Rate 10%
Gear
Quests
Type Quests
Soul Shard [Hard] Ch 4: Ep 1 [2-8] Tribal Conflict
Skins
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +75 +1 +2 +0
3 +150 +2 +4 +0
4 +225 +3 +6 +1
5 +300 +4 +8 +1
6 +375 +5 +10 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +55
MATK +40
DEX +45
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
  • Envy Level 3
  • Job Magic Meister [Serenade] Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +11 +12 +2 +1
3 +22 +24 +4 +2
4 +33 +36 +6 +3
5 +44 +48 +8 +4
6 +55 +60 +10 +5
Max Level Enhancement (Ability)
New Skill
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +15%
DEX +15%
AGI +3%
Old Skill
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +10%
DEX +10%
AGI +2%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +6 +6 +0 +3
3 +12 +12 +0 +6
4 +18 +18 +1 +9
5 +24 +24 +1 +12
6 +30 +30 +2 +15
Max Level Enhancement (Leader Skill)
Twilight's Heartbeat
Raises HP by 30% & all ATK by 20% & Light Res by 20% for Dark units
Hide Target Buff
Target Buff (SelfSide)
Element Dark
Stats
Type Min Max
HP +30%
Dark +20
Light Res +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Stats
Primary Stats
Type Equipment Modifier
HP +280 +15%
PATK +51 -18%
PDEF +105 +12%
MATK +230 +12%
MDEF +160 +5%
DEX +213 +20%
AGI +38 +12%
CRIT +112 +15%
LUCK +132 +0%
Jewels - +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +16%
MATK +6%
MDEF +2%
DEX +3%
AGI +3%
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 34%
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +53
+10 +28
- -
- -
+28 -
- -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.75 * (MATK + DEX)
Height:
3
Ignore Defense Rate:
-50%
Back Defense Rate:
-15%
Range
Area
Magic Bullet
Recovers own HP and casts Quicken on self
Skill Effect
Type Min Max
Heal 90% 105%
Charges:
3
30
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Entrapment
Grid that inflicts Dmg when stood on (Disappears once activated or after set time)
Damage:
800
Charges:
1
Clock Cycles:
16
Charges:
2
30
Height:
3
Range
Area
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 155%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
50
Height:
2
DMG vs Machines:
+50
Ignore Defense Rate:
-50%
Range
Area
Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
50
Height:
2
Ignore Defense Rate:
-50%
Range
Area
4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Skill Effect
Combo Damage Rate 35%
Combo Hits 4
Combo Hit Damage ~45.5% ~59.5%
Type Min Max
Attack 130% 170%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
60
Height:
3
Cast Speed:
320
Ignore Defense Rate:
-50%
Range
Area
Fire Missile ATK to units within target area [Range: 2, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 130%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
5
20
Height:
2
Range
Area
Basic Magic Bullet
Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Charity Cycle
Grid that raises PDEF/MDEF (Disappears after set time)
Clock Cycles:
16
Panel Buff (SelfSide)
Stats
Type Min Max
PDEF +60%
MDEF +60%
Charges:
3
30
Height:
3
Range
Area
Doubles own MATK/DEX for one turn
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
MATK +100%
DEX +100%
Greatly lowers PATK/DEX of enemy unit for one turn [Range: 5, Height Range: 4]
Charges:
2
30
Height:
4
Ignore Defense Rate:
-50%
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK -80%
DEX -80%
Missile ATK (strong vs airborne) to enemy unit [Range: 3, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
40
Height:
99
DMG vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Passive Abilities
Raises own Max HP/Dark Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +5% +15%
Dark Res +10 +20
Chance of reducing Phys Dmg when PATK is received
Skill Effect (PhyDamage)
Rate Min: 50%
Max: 65%
Type Min Max
DamageControl -35% -50%
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +10%
DEX +10%
AGI +2%
Stats
Primary Stats
Type Equipment Modifier
HP +256 -5%
PATK +102 +5%
PDEF +99 -10%
MATK +97 +7%
MDEF +143 +10%
DEX +75 -10%
AGI +20 +4%
CRIT +91 +4%
LUCK +149 +0%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +16
Job Master Bonus
Type Value
HP +16%
PATK +2%
MATK +3%
MDEF +4%
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 50%
Elemental Res
Type Equipment Type Equipment
+7 +8
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * (PATK + MATK)
Height:
1
DMG vs Amorphous:
+50
Back Defense Rate:
-15%
Range
Area
Magic Blade
Slash Mag attack on an enemy with chance of Bind [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 95%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
5
18
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash Mag attack on an enemy with chance of Daze [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 95%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
5
18
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash Mag attack on an enemy with chance of Silence [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 95%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
5
18
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Slash Mag attack on an enemy with chance of Petrify [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 75% 95%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
5
18
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Fire Slash Mag attack on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
36
Height:
2
Range
Area
Water Slash Mag attack on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
36
Height:
2
Range
Area
Wind Slash ATK to units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
36
Height:
2
Range
Area
Thunder Slash Mag attack on units within target area [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 140% 160%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
36
Height:
2
Range
Area
Basic Magic Blade
Fire Slash Mag attack on an enemy [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
24
Height:
2
Range
Area
Water Slash Mag attack on an enemy [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
24
Height:
2
Range
Area
Wind Slash Mag attack on an enemy [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
24
Height:
2
Range
Area
Thunder Slash Mag attack on an enemy [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 135%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
3
24
Height:
2
Range
Area
Passive Abilities
After receiving Dmg, chance of absorbing Jewels
Skill Effect (TotalDamage)
Rate Min: 15%
Max: 40%
Type Min Max
Jewel Attack 50% 75%
Formula sqrt(Damage) * 2
ATK Scaling
0.9 * (PATK + MATK)
Height:
2
Range
Area
Raises All Elements Res
Target Buff (Self)
Stats
Type Min Max
Fire Res +5 +15
Water Res +5 +15
Wind Res +5 +15
Thunder Res +5 +15
Light Res +5 +15
Dark Res +5 +15
Stats
Primary Stats
Type Equipment Modifier
HP +88 -10%
PATK +75 -16%
PDEF +50 -10%
MATK +303 +24%
MDEF +163 +22%
DEX +54 -8%
AGI +23 +5%
CRIT +144 -8%
LUCK +141 +0%
Jewels +105 +25%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +6%
MDEF +4%
AGI +2%
LUCK +2%
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+3 +4
+8 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Sorcery
Magic ATK to units in area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 25% 50%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range
Area
Fire Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Water Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Wind Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Thunder Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Basic Sorcery
Fire Magic ATK to units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Water Magic ATK to units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Wind Magic ATK to units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Thunder Magic ATK to units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
600
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Passive Abilities
After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +7% +12%
Hit Rate +2 +5
Stats
Primary Stats
Type Equipment Modifier
HP +280 +15%
PATK +51 -14%
PDEF +119 +18%
MATK +230 +12%
MDEF +160 +6%
DEX +213 +22%
AGI +38 +13%
CRIT +112 +15%
LUCK +132 +0%
Jewels - +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +20%
MATK +7%
MDEF +2%
DEX +3%
AGI +3%
HP +125
Basic Information
Type Defender
Move 4
Jump 2
Initial Jewels 34%
Elemental Res
Type Equipment Type Equipment
+4 +4
+6 +3
+1 +2
Status Res
Type Equipment Type Equipment
+10 +15
+25 +15
- +60
+10 +35
- -
- -
+35 -
- -
Marksman
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.75 * (MATK + DEX)
Height:
3
Ignore Defense Rate:
-50%
Back Defense Rate:
-15%
Range
Area
Magic Bullet
Recovers own HP and casts Quicken on self
Skill Effect
Type Min Max
Heal 90% 105%
Charges:
3
30
Range
Area
Target Condition (Self)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Places a Damage Grid within target area (Grid disappears after being activated once, or after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Entrapment
Grid that inflicts Dmg when stood on (Disappears once activated or after set time)
Damage:
800
Charges:
1
Clock Cycles:
16
Charges:
2
30
Height:
3
Range
Area
Missile ATK (strong vs machines) to units in area around self [Area: Special (Square-Cross), Height Range: 2]
Skill Effect
Type Min Max
Attack 120% 155%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
50
Height:
2
DMG vs Machines:
+50
Ignore Defense Rate:
-50%
Range
Area
Removes enemy's buffs in target area [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
1
24
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
DisableCondition
Type Min Max
Rate 100%
Duration (SkillEnd) 1
Missile ATK on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
50
Height:
2
Ignore Defense Rate:
-50%
Range
Area
4-hit Light Missile ATK to enemy unit [Range: 4, Height Range: 3]
Skill Effect
Combo Damage Rate 35%
Combo Hits 4
Combo Hit Damage ~45.5% ~59.5%
Type Min Max
Attack 130% 170%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
2
60
Height:
3
Cast Speed:
320
Ignore Defense Rate:
-50%
Range
Area
Basic Magic Bullet
Places a Buff Grid which raises PDEF/MDEF of units within target area (Grid disappears after a set time) [Range: 4, Area: Cross (3), Height Range: 3]
Charity Cycle
Grid that raises PDEF/MDEF (Disappears after set time)
Clock Cycles:
16
Panel Buff (SelfSide)
Stats
Type Min Max
PDEF +60%
MDEF +60%
Charges:
3
30
Height:
3
Range
Area
Doubles own MATK/DEX for one turn
Charges:
3
20
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
MATK +100%
DEX +100%
Greatly lowers enemy's PATK & DEX for one turn [Range: 6, Area: Cross (3), Height Range: 4]
Charges:
2
30
Height:
4
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 2
Stats
Type Min Max
PATK -80%
DEX -80%
Missile ATK & permanent Missile Res Down (stackable up to 3 times) [Range: 4, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 115% 130%
ATK Scaling
0.75 * (MATK + DEX)
Charges:
3
40
Height:
99
DMG vs Airborne:
+50
Ignore Defense Rate:
-50%
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Stackable 3 Times
Stats
Type Min Max
Missile Res -20
Passive Abilities
Raises own Max HP/Dark Res
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +5% +15%
Dark Res +10 +20
Chance of reducing Phys Dmg when PATK is received
Skill Effect (PhyDamage)
Rate Min: 50%
Max: 65%
Type Min Max
DamageControl -40% -60%
Raises own MATK/DEX/AGI when defeating enemy unit (Stackable)