Lotiyah

Unit Planner
Element
Rank 5★
Max Level 85
Type Human, Female
Job 1
Wild Beast Tamer
Job 2
Twin-Blade Swordsman
Job 3
Holy Brawler
Chg Job 1
Wild Beast Tamer [Saber-Toothed Tiger]
Chg Job 3
Holy Brawler [Shura]
Stats
Primary Stats
Type Min Max
HP 107 546
PATK 76 186
PDEF 24 121
MATK 38 116
MDEF 27 124
DEX 52 163
AGI 62 94
CRIT 50 165
LUCK 30 152
Jewels 52 198
Primary Stats
Type 60 65 75 85
HP 368 390 435 479
PATK 141 147 158 169
PDEF 81 86 96 106
MATK 84 88 96 104
MDEF 84 89 99 109
DEX 118 123 134 146
AGI 81 82 85 89
CRIT 118 124 135 147
LUCK 102 108 121 133
Jewels 139 146 161 175
Leader Skill
Thunderer's Worship (5★)
Raises PATK by 40% & HP by 30% for Thunder units
Hide Target Buff
Target Buff (SelfSide)
Element Thunder
Stats
Type Min Max
HP +30%
PATK +40%
Gear Ability
Raises own Modify Strong vs Beasts/Single Target ATK after appearing on map
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
DMG vs Beasts +25
Single Target ATK +5
Job Restriction
Gear
Non-type ATK on enemy units within area [Range: 4, Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 170%
ATK Scaling
0.9 * (PATK + MATK)
Charges:
1
35
Height:
2
Range
Area
Gear
Wind non-type attack on units within area (strong vs Thunder) & preemptively raises PATK for Wind units by 50% for one turn [Range: 3, Area: Line (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 230%
ATK Scaling
0.7 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
50
Height:
2
Strong vs Thunder:
+20
Range
Area
Hide Self Buff
Self Buff
Duration (ActionEnd) 1
Element Wind
Stats
Type Min Max
PATK +50%
Job Restriction
Gear
Stats
Primary Stats
Type Equipment Modifier
HP +310 +10%
PATK +262 +9%
PDEF +130 +15%
MATK +39 -
MDEF +52 +2%
DEX +197 +12%
AGI +37 +6%
CRIT +155 +15%
LUCK +126 -
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +20%
PATK +6%
AGI +4%
CRIT +2%
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+5 +5
+6 +3
- +2
Status Res
Type Equipment Type Equipment
+20 +67
+15 +15
+10 +15
- -
+28 +28
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
DMG vs Beasts:
+50
Back Defense Rate:
-15%
Range
Area
Wild Beast Taming
Moves adjacent unit to empty grid [Throw Distance: Diamond (7), Height Range: 3]
Charges:
3
16
Height:
3
Range
Area
2-hit non-type ATK that inflicts Blind on enemy unit [Range: 2, Height Range: 2]
Skill Effect
Combo Damage Rate 55%
Combo Hits 2
Combo Hit Damage ~55% ~60.5%
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
20
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Non-type ATK (Strong vs Beasts, ignores DEF) to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
PATK
Charges:
3
35
Height:
2
DMG vs Beasts:
+50
Ignore Defense Rate:
-100%
Range
Area
Non-type attack (strong vs monsters) on units within target area with attack increase based on height range & 1 sq Knockback [Range: 2, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 140% 155%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
DMG vs Monsters:
+50
Range
Area
Basic Wild Beast Taming
Non-type ATK that inflicts Stun on target [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Inflicts Rage on enemy units in area around self & lowers PATK of targets for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -5% -15%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Absorbs HP from units in area around self with chance of inflicting Paralyze & Poison [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
36
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 20%
Paralyze Rate 80%
Fully recovers own HP & doubles PDEF/MDEF & casts Sleep & Auto Jewel Charge (Weak) on self for three turns
Skill Effect
Type Min Max
RateHeal 100%
Charges:
1
35
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +100%
MDEF +100%
Target Condition (Self)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3 4
Auto Jewel Rate 2%
Places a Damage Grid which inflicts Bind on units within target area (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range: 2]
Torabasami Mimicry
Damage & Bind Status Grid (Disappears once activated)
Damage:
400
Charges:
1
Panel Cond (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Charges:
5
25
Height:
2
Range
Area
Consumes own HP to do a non-type ATK (Strong vs Beasts) to units within target area that increases in power according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
40
Height:
1
DMG vs Beasts:
+50
DMG +20% per dead ally
HP Cost:
30%
Range
Area
Passive Abilities
Raises AGI & raises JUMP by 2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
JUMP +2
After receiving Dmg, chance of performing Counter & 1 sq Knockback on enemy units around self [Area: Square (3) around self, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 40%
Max: 60%
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Greatly increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +10 +15
Stats
Primary Stats
Type Equipment Modifier
HP +264 -
PATK +199 -
PDEF +128 -5%
MATK +57 -
MDEF +50 -5%
DEX +171 +5%
AGI +24 +25%
CRIT +147 +10%
LUCK +93 +5%
Jewels - -
Other Stats
Type Equipment
Jewels Obtained +26
Job Master Bonus
Type Value
HP +16%
PATK +3%
AGI +2%
CRIT +3%
Basic Information
Type Attacker
Move 3
Jump 2
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +4
+8 +3
+1 -
Status Res
Type Equipment Type Equipment
+10 +15
+15 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
1.4 * PATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Twin Blade
2-hit Slash ATK to enemy unit with chance of critical [Range: 1, Height Range: 2]
Skill Effect
Combo Damage Rate 40%
Combo Hits 2
Combo Hit Damage ~48% ~56%
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
3
16
Height:
2
Range
Area
Slash ATK to units within target area [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
1.4 * PATK
Charges:
3
24
Height:
2
Range
Area
Fey
2-hit Slash ATK to enemy unit with chance of critical [Range: 4, Height Range: 2]
Skill Effect
Combo Damage Rate 45%
Combo Hits 2
Combo Hit Damage ~54% ~63%
Type Min Max
Attack 120% 140%
ATK Scaling
1.4 * PATK
Charges:
3
35
Height:
2
Range
Area
3-hit Slash ATK with chance of critical [Range: 1, Height Range: 2]
Skill Effect
Combo Damage Rate 35%
Combo Hits 3
Combo Hit Damage ~38.5% ~45.5%
Type Min Max
Attack 110% 130%
ATK Scaling
1.4 * PATK
Charges:
3
40
Height:
2
Range
Area
Basic Twin Blade
Slash ATK to enemy unit that lowers Hit Rate [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 50% 60%
ATK Scaling
1.4 * PATK
Charges:
5
16
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 3
Stats
Type Min Max
Hit Rate -5 -20
Raises own Evasion Rate
Charges:
3
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +10 +25
Raises own PATK
Charges:
3
24
Height:
2
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PATK +10% +30%
Slash ATK to enemy unit & raises own Evasion Rate [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 100%
ATK Scaling
1.4 * PATK
Charges:
3
30
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 3
Stats
Type Min Max
Evasion Rate +5 +15
Passive Abilities
Raises Evasion Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Evasion Rate +5 +20
Chance of completely evading Phys ATK
Skill Effect (PhyDamage)
Type Min Max
PerfectAvoid 5% 10%
Stats
Primary Stats
Type Equipment Modifier
HP +328 +15%
PATK +212 +15%
PDEF +140 +7%
MATK +45 -10%
MDEF +38 -10%
DEX +161 -
AGI +31 +8%
CRIT +120 +20%
LUCK +60 -
Jewels - -10%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +26%
PATK +4%
DEX +1%
AGI +3%
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+33 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range
Area
Fist
Strike ATK with chance of inflicting Paralyze [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Paralyze Rate 80%
Strike ATK to enemy unit [Range: 3, Height Range: 2]
Skill Effect
Type Min Max
Attack 100% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
12
Height:
2
Range
Area
Strike ATK & lowers CT by 50% [Range: 1, Area: Lateral (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
Control Charge Time
Type Min Max
Value -50%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
20
Height:
2
Range
Area
Strike ATK that inflicts Death Sentence to enemy unit [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 80% 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
16
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK & Daze & Bind [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 120%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
1
32
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Strike ATK & strong vs humans [Range: 1, Height Range: 2]
Skill Effect
Type Min Max
Attack 180% 220%
ATK Scaling
1.5 * PATK
Charges:
3
45
Height:
2
DMG vs Humans:
+50
Range
Area
Basic Fist
Strike ATK with chance of inflicting Stun [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 1
Strike ATK with chance of inflicting Blind [Range: 1, Height Range: 1]
Skill Effect
Type Min Max
Attack 80% 90%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
10
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 25%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Triples own PATK for one turn
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 2
Stats
Type Min Max
PATK +200%
Raises own PDEF
Charges:
3
12
Height:
1
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +20% +30%
Removes all statuses inflicted on units in area around self [Area: Cross (3), Height Range: 2]
Charges:
3
8
Height:
2
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Strike ATK to units in area around self
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
24
Height:
1
Range
Area
Passive Abilities
Raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +15% +30%
After receiving Dmg, performs counter [Range: 1, Height Range: 1]
Skill Effect (TotalDamage)
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Range
Area
Increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +5 +10
Raises Strike ATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Strike ATK Power +10 +20
Stats
Primary Stats
Type Equipment Modifier
HP +324 +12%
PATK +283 +15%
PDEF +130 +15%
MATK +39 -
MDEF +52 +2%
DEX +253 +20%
AGI +37 +6%
CRIT +155 +15%
LUCK +126 -
Jewels - +10%
Other Stats
Type Equipment
Jewels Obtained +24
Job Master Bonus
Type Value
HP +23%
PATK +6%
DEX +4%
AGI +4%
CRIT +2%
HP +100
Basic Information
Type Attacker
Move 4
Jump 4
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+5 +5
+6 +3
- +2
Status Res
Type Equipment Type Equipment
+20 +67
+15 +15
+10 +15
- -
+28 +52
- -
- -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
DMG vs Beasts:
+50
Back Defense Rate:
-15%
Range
Area
Wild Beast Taming
Moves adjacent unit to empty grid [Throw Distance: Diamond (7), Height Range: 3]
Charges:
3
16
Height:
3
Range
Area
3-hit non-type attack that inflicts Blind on enemy unit (Strong vs Airborne) [Range: 3, Height Range: 2]
Skill Effect
Combo Damage Rate 40%
Combo Hits 3
Combo Hit Damage ~48% ~56%
Type Min Max
Attack 120% 140%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
5
20
Height:
2
DMG vs Airborne:
+50
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Blind Hit Rate -15%
Blind Evasion Rate -15%
Non-type ATK (Strong vs Beasts, ignores DEF) to enemy unit [Range: 4, Height Range: 2]
Skill Effect
Type Min Max
Attack 150% 180%
PATK
Charges:
3
35
Height:
2
DMG vs Beasts:
+50
Ignore Defense Rate:
-100%
Range
Area
Powerful non-type attack on units within area that increases in Power the closer the user is to Max HP (Strong vs Humans) [Range: 4, Area: Cross (3), Height Range: 2]
Skill Effect
Effect HP Rate 100%
Effect HP Damage 210%~110% 225%~125%
Type Min Max
Attack 110% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
40
Height:
2
DMG vs Humans:
+50
Range
Area
Non-type attack (strong vs monsters) on units within target area with attack increase based on height range & 1 sq Knockback [Range: 2, Area: Cross (3), Height Range: 4]
Skill Effect
Type Min Max
Attack 140% 155%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
45
Height:
4
DMG vs Monsters:
+50
Range
Area
Basic Wild Beast Taming
Non-type attack that inflicts Stun on enemy unit & raises own PATK for three turns [Range: 2, Height Range: 2]
Skill Effect
Type Min Max
Attack 115% 125%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
3
12
Height:
2
Range
Area
Hide Self Buff
Self Buff
Duration (ActionStart) 4
Stats
Type Min Max
PATK +12% +25%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 1
Inflicts Rage on enemy units in area around self & lowers PATK of targets for three turns [Area: Diamond (5), Height Range: 2]
Charges:
3
32
Height:
2
Range
Area
Hide Target Buff
Target Buff (EnemySide)
Duration (ActionStart) 4
Stats
Type Min Max
PATK -5% -15%
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 4
Absorbs HP from units in area around self with chance of inflicting Paralyze & Poison [Area: Square (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 110% 115%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
36
Height:
2
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 20%
Paralyze Rate 80%
Fully recovers own HP & doubles PDEF/MDEF & casts Sleep & Auto Jewel Charge (Weak) on self for three turns
Skill Effect
Type Min Max
RateHeal 100%
Charges:
1
35
Range
Area
Hide Target Buff
Target Buff (Self)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +100%
MDEF +100%
Target Condition (Self)
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Self Condition
Conditions
ForcedFailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3 4
Auto Jewel Rate 2%
Places a Damage Grid which inflicts Bind on units within target area (Grid disappears after being activated once) [Range: 4, Area: Cross (3), Height Range: 2]
Torabasami Mimicry
Damage & Bind Status Grid (Disappears once activated)
Damage:
400
Charges:
1
Panel Cond (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Charges:
5
25
Height:
2
Range
Area
Consumes own HP to do a non-type ATK (Strong vs Beasts) to units within target area that increases in power according to number of dead allies [Range: 3, Area: Cross (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 110% 135%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Charges:
2
40
Height:
1
DMG vs Beasts:
+50
DMG +20% per dead ally
HP Cost:
30%
Range
Area
Passive Abilities
Raises PATK/AGI & raises JUMP by +2
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
AGI +5% +10%
JUMP +2
PATK +5% +10%
After receiving Dmg, chance of performing Counter & 1 sq Knockback on enemy units around self [Area: Square (3) around self, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 40%
Max: 60%
Type Min Max
Attack 105% 110%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
2
Range
Area
Greatly increases chance of surviving fatal Dmg
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Guts +10 +15
Stats
Primary Stats
Type Equipment Modifier
HP +356 +25%
PATK +244 +20%
PDEF +140 +10%
MATK +45 -10%
MDEF +38 -12%
DEX +161 +10%
AGI +32 +8%
CRIT +120 +25%
LUCK +60 -
Jewels - -10%
Other Stats
Type Equipment
Jewels Obtained +20
Job Master Bonus
Type Value
HP +30%
PATK +5%
DEX +1%
AGI +3%
HP +150
Basic Information
Type Attacker
Move 4
Jump 3
Initial Jewels 25%
Elemental Res
Type Equipment Type Equipment
+7 +5
+5 +3
- -
Status Res
Type Equipment Type Equipment
+10 +15
+33 +43
+38 +15
- -
- -
- -
- -
+28 -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.85 * (PATK + AGI / 2 + AGI * Level / 100 + DEX / 4)
Height:
1
Back Defense Rate:
-15%
Range