Lupinus

Unit Planner
Element
Rank 5★
Max Level 91
Type Human, Female
Job 1
Summoner
Job 2
Chronomancer
Job 3
Sage
Chg Job 1
Agartha Summoner
Chg Job 3
Sage [Obelisk]
Stats
Primary Stats
Type Min Max
HP 78 420
PATK 35 124
PDEF 29 157
MATK 44 171
MDEF 33 117
DEX 37 132
AGI 48 80
CRIT 36 128
LUCK 39 140
Jewels 52 208
Primary Stats
Type 60 65 75 91
HP 281 299 333 388
PATK 88 92 101 115
PDEF 105 111 124 145
MATK 119 126 138 159
MDEF 83 87 95 109
DEX 93 98 108 123
AGI 67 68 71 77
CRIT 90 95 104 119
LUCK 99 104 114 130
Jewels 144 152 168 193
Leader Skill
Raging Fire's Heartbeat (5★)
Raises HP by 30% & MATK by 20% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +30%
MATK +20%
Master Ability
Raises MATK Power/AGI & increases Range of Judgement/Dark Flare by 1
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK Power +20
AGI +15
Upgraded Skills (Brave Invocation)
Summons Lord Crusade, Light Magic ATK (100% Hit/strong vs amorphous) to target unit [Range: 5, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
1.6 * MATK
Charges:
3
50
Height:
2
Cast Speed:
200
DMG vs Amorphous:
+50
Range
Area
Summons Lord Crusade, Light Magic ATK (100% Hit/strong vs amorphous) to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
1.6 * MATK
Charges:
3
50
Height:
2
Cast Speed:
200
DMG vs Amorphous:
+50
Range
Area
Summons Abyss Schwarz, Dark Magic ATK (100% Hit/strong vs amorphous) to target unit [Range: 5, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
1.6 * MATK
Charges:
3
50
Height:
2
Cast Speed:
200
DMG vs Amorphous:
+50
Range
Area
Summons Abyss Schwarz, Dark Magic ATK (100% Hit/strong vs amorphous) to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
1.6 * MATK
Charges:
3
50
Height:
2
Cast Speed:
200
DMG vs Amorphous:
+50
Range
Area
Quests
Type Quests
Soul Shard [Hard] Ch 2: Ep 4 [3-1] Irreversible Error
Master Ability Episode 3 I Want to Be Friends
Skins
Requirements
  • Level 85
  • Limit Break 25x+
Evolution
Level Materials Zeni Cost
1 500000
Enhancement
Stats
Level HP PATK MATK AGI
1 Max Level +2
2 +65 +2 +3 +0
3 +130 +4 +6 +0
4 +195 +6 +9 +1
5 +260 +8 +12 +1
6 +325 +10 +15 +2
Max Level Enhancement (Stats)
Stats
Type Value
HP +50
MATK +45
LUCK +15
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 5000000
Requirements
  • Envy Level 3
  • Job Agartha Summoner Lv11+
Enhancement
Stats
Level PDEF MDEF CRIT Hit Rate
1 Max Level +2
2 +8 +14 +2 +1
3 +16 +28 +4 +2
4 +24 +42 +6 +3
5 +32 +56 +8 +4
6 +40 +70 +10 +5
Max Level Enhancement (Ability)
New Skill
Completely nullifies Silence status & raises Max HP/MATK
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +20%
MATK +15%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Old Skill
Completely nullifies Silence & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 10000000
Requirements
  • Sloth Level 3
Enhancement
Stats
Level HP DEX AGI Evasion Rate
1 Max Level +2
2 +6 +6 +0 +3
3 +12 +12 +0 +6
4 +18 +18 +1 +9
5 +24 +24 +1 +12
6 +30 +30 +2 +15
Max Level Enhancement (Leader Skill)
Raging Fire's Heartbeat
Raises HP by 30%/MATK by 20%/All DEF by 20% for Fire units
Hide Target Buff
Target Buff (SelfSide)
Element Fire
Stats
Type Min Max
HP +30%
MATK +20%
Fire Unit DEF +20
Evolution
Level Soul Shard Materials Zeni Cost
2 250000
3 400000
4 750000
5 1500000
6 8000000
Stats
Primary Stats
Type Equipment Modifier
HP +88 +2%
PATK +75 -10%
PDEF +50 +20%
MATK +251 +18%
MDEF +191 +20%
DEX +54 -8%
AGI +23 +8%
CRIT +113 -8%
LUCK +141 +0%
Jewels +35 +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +27%
MATK +6%
MDEF +4%
AGI +3%
Basic Information
Type Defender
Move 3
Jump 2
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+7 +10
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Summoning
Summons Carbuncle, recovering HP of ally units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Heal 127% 142%
Charges:
5
32
Height:
2
Cast Speed:
300
Range
Area
Summons Rune Cults, raising PDEF/MDEF/AGI of ally units within target area for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
5
32
Height:
2
Cast Speed:
500
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +30% +50%
MDEF +30% +50%
AGI +10% +20%
Summons Lord Crusade, Light Magic ATK (100% Hit/strong vs amorphous) to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
1.6 * MATK
Charges:
3
50
Height:
2
Cast Speed:
200
DMG vs Amorphous:
+50
Range
Area
Summons Abyss Schwarz, Dark Magic ATK (100% Hit/strong vs amorphous) to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
1.6 * MATK
Charges:
3
50
Height:
2
Cast Speed:
200
DMG vs Amorphous:
+50
Range
Area
Basic Summoning
Summons Metal Ratty, non-type ATK to target unit [Range: 3, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 105% 120%
ATK Scaling
1.6 * MATK
Charges:
5
24
Height:
99
Cast Speed:
360
Range
Area
Summons Red Wolf, penetrating non-type ATK to target unit [Range: 3, Area: Line (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
1.6 * MATK
Charges:
5
32
Height:
1
Range
Area
Raises MATK of ally units within area around self [Area: Cross (3), Height Range: 2]
Charges:
5
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK +10% +30%
Passive Abilities
After receiving Dmg, performs counter [Range: 4, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Attack 85% 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Completely nullifies Silence & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Stats
Primary Stats
Type Equipment Modifier
HP +88 -12%
PATK +75 -15%
PDEF +50 -16%
MATK +237 +14%
MDEF +163 +12%
DEX +85 -2%
AGI +23 +4%
CRIT +113 -10%
LUCK +141 +0%
Jewels - +12%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +4%
MDEF +3%
LUCK +1%
Basic Information
Type Supporter
Move 3
Jump 2
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+3 +4
+5 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +33
+18 +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Chronomancy
Magic ATK that inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Skill Effect
Type Min Max
Attack 50% 75%
ATK Scaling
1.3 * MATK
Charges:
5
10
Height:
1
Cast Speed:
400
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Allows ally unit to take his/her turn immediately [Range: 3, Height Range: 1]
Control Charge Time
Type Min Max
Value +100
Charges:
3
50
Height:
1
Cast Speed:
250
Range
Area
Swaps own position with target [Range: 4, Height Range: 3]
Charges:
10
12
Height:
3
Range
Area
Magic ATK on enemy unit that inflicts Stop & reduces CT to 0 [Range: 5, Height Range: 4]
Skill Effect
Type Min Max
Attack 150% 175%
Control Charge Time
Type Min Max
Value -100%
ATK Scaling
1.3 * MATK
Charges:
3
56
Height:
4
Cast Speed:
140
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Basic Chronomancy
Inflicts Blind status on enemy unit [Range: 3, Height Range: 2]
Charges:
10
12
Height:
2
Cast Speed:
500
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Blind Hit Rate -15%
Blind Evasion Rate -15%
Casts Quicken on ally unit [Range: 3, Height Range: 1]
Charges:
10
16
Height:
1
Cast Speed:
400
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Quicken Rate +50%
Inflicts Delay on enemy unit [Range: 3, Height Range: 1]
Charges:
5
16
Height:
1
Cast Speed:
400
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Delay Rate -50%
Recovers ally unit's HP with chance of removing Berserk/Petrify/Stop/Death Sentence/Silence [Range; 4, Height Range: 2]
Skill Effect
Type Min Max
Heal 45% 60%
Charges:
10
10
Height:
2
Cast Speed:
400
Range
Area
Target Condition (SelfSide)
Conditions
CureCondition
Type Min Max
Rate 50%
Value 100%
Inflicts Stop on enemy unit [Range: 3, Height Range: 1]
Charges:
10
20
Height:
1
Cast Speed:
200
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Passive Abilities
Nullifies Delay/Stop & raises Max HP
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
HP +10%
Target Condition (Self)
Conditions
DisableCondition
Type Min Max
Rate 100%
Value 100%
After receiving Dmg, chance of inflicting Delay on enemy unit [Range: 3, Height Range: 1]
Skill Effect (TotalDamage)
Type Min Max
FailCondition 5% 15%
Height:
1
Range
Area
Target Condition (EnemySide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ClockCountUp) 35
Delay Rate -50%
Raises Skill Use Count
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
Skill Use Count +1
Stats
Primary Stats
Type Equipment Modifier
HP +88 -10%
PATK +75 -16%
PDEF +50 -10%
MATK +303 +24%
MDEF +163 +22%
DEX +54 -8%
AGI +23 +5%
CRIT +144 -8%
LUCK +141 +0%
Jewels +105 +25%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +24%
MATK +6%
MDEF +4%
AGI +2%
LUCK +2%
Basic Information
Type Defender
Move 3
Jump 1
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+3 +4
+8 +3
+1 +4
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 +28
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Sorcery
Magic ATK to units in area around self [Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 25% 50%
ATK Scaling
1.5 * MATK
Charges:
3
16
Height:
2
Range
Area
Fire Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Water Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Wind Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Thunder Magic ATK to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 160%
ATK Scaling
1.5 * MATK
Charges:
10
25
Height:
2
Cast Speed:
300
Range
Area
Basic Sorcery
Fire Magic ATK to units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Water Magic ATK to units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Wind Magic ATK to units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Thunder Magic ATK to units within target area [Range: 5, Area: Cross (3), Height Range: 2]
Skill Effect
Type Min Max
Attack 105% 115%
ATK Scaling
1.5 * MATK
Charges:
10
12
Height:
2
Cast Speed:
600
Range
Area
Inflicts Poison on target [Range: 5, Area: Cross (3), Height Range: 2]
Charges:
10
16
Height:
2
Cast Speed:
600
Range
Area
Target Condition (UnitAll)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Poison Rate 10%
Passive Abilities
After receiving Dmg, chance of performing counter [Range: 4, Height Range: 2]
Skill Effect (TotalDamage)
Rate Min: 25%
Max: 50%
Type Min Max
Attack 100%
ATK Scaling
1.5 * MATK
Height:
2
Range
Area
Raises MATK & Hit Rate
Hide Target Buff
Target Buff (Self)
Stats
Type Min Max
MATK +7% +12%
Hit Rate +2 +5
Stats
Primary Stats
Type Equipment Modifier
HP +228 +10%
PATK +75 -10%
PDEF +85 +25%
MATK +251 +18%
MDEF +191 +28%
DEX +54 -
AGI +23 +8%
CRIT +113 -8%
LUCK +141 +0%
Jewels +35 +20%
Other Stats
Type Equipment
Jewels Obtained +36
Job Master Bonus
Type Value
HP +31%
MATK +7%
MDEF +4%
AGI +3%
HP +125
Basic Information
Type Defender
Move 3
Jump 2
Initial Jewels 100%
Elemental Res
Type Equipment Type Equipment
+3 +4
+12 +3
+8 +11
Status Res
Type Equipment Type Equipment
- +15
+15 +15
- +53
+10 -
- -
- -
+28 -
- -
Skill Effect
Type Min Max
Attack 100%
ATK Scaling
0.9 * MATK
Height:
1
Back Defense Rate:
-15%
Range
Area
Summoning
Summons Carbuncle, recovering HP of ally units within target area [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Heal 127% 142%
Charges:
5
32
Height:
2
Cast Speed:
300
Range
Area
Summons Rune Cults, raising PDEF/MDEF/AGI of ally units within target area for three turns [Range: 4, Area: Cross (3), Height Range: 2]
Charges:
5
32
Height:
2
Cast Speed:
500
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
PDEF +30% +50%
MDEF +30% +50%
AGI +10% +20%
Summons Lord Crusade, Light Magic ATK (100% Hit/strong vs amorphous) to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
1.6 * MATK
Charges:
3
50
Height:
2
Cast Speed:
200
DMG vs Amorphous:
+50
Range
Area
Summons Abyss Schwarz, Dark Magic ATK (100% Hit/strong vs amorphous) to units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Attack 130% 150%
ATK Scaling
1.6 * MATK
Charges:
3
50
Height:
2
Cast Speed:
200
DMG vs Amorphous:
+50
Range
Area
Summons multiple Metal Rattys, 4-Hit non-type attack on enemy unit [Range: 3, Height Range: Unlimited]
Skill Effect
Combo Damage Rate 25%
Combo Hits 4
Combo Hit Damage ~42.5% ~50%
Type Min Max
Attack 170% 200%
ATK Scaling
1.6 * MATK
Charges:
3
50
Height:
99
Cast Speed:
300
Range
Area
Basic Summoning
Summons Metal Ratty, non-type ATK to target unit [Range: 3, Height Range: Unlimited]
Skill Effect
Type Min Max
Attack 105% 120%
ATK Scaling
1.6 * MATK
Charges:
5
24
Height:
99
Cast Speed:
360
Range
Area
Summons Red Wolf, penetrating non-type ATK to target unit [Range: 3, Area: Line (3), Height Range: 1]
Skill Effect
Type Min Max
Attack 110% 125%
ATK Scaling
1.6 * MATK
Charges:
5
32
Height:
1
Range
Area
Raises MATK of ally units within area around self [Area: Cross (3), Height Range: 2]
Charges:
5
36
Height:
2
Range
Area
Hide Target Buff
Target Buff (SelfSide)
Duration (ActionStart) 3
Stats
Type Min Max
MATK +10% +30%
Summons Light Carbuncle, recovering HP of ally units within target area and casting Auto Heal [Range: 3, Area: Diamond (5), Height Range: 2]
Skill Effect
Type Min Max
Heal 90% 100%
Charges:
5
26
Height:
2
Cast Speed:
400
Range
Area
Target Condition (SelfSide)
Conditions
FailCondition
Type Min Max
Rate 100%
Value 100%
Duration (ActionStart) 3
Auto Heal Rate 13%
Summons Dark Carbuncle, removes Quicken/Auto Heal/Jewel Auto Charge from enemy units (excludes continuous effects) [Range: 8, Area: Cross (3), Height Range: 2]
Charges:
2
50
Height:
2
Cast Speed:
350
Range
Area
Target Condition (EnemySide)
Conditions
CureCondition
Type Min Max
Rate 100%
Value 100%
Passive Abilities
Preemptive strike that summons Ratty when receiving attack & recovers HP of target unit (stackable up to 3x) & lowers All Elements Res for three turns & also activated by skill attacks [Range: 5, Height Range: 2]
Skill Effect (TotalDamage)
Type Min Max
Heal 150%
Height:
2
Range