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Megistos

Rank
4★ - 5★
Element
Thunder
Type
Human, Male
Max LB
25
Max Lvl
85
Job 1
Crafter
Job 2
Bishop
Job 3
Gunner
Stats
Base Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
74 38 26 38 28 41 50 40 39 45
Max Stats
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
372 138 100 131 100 148 85 146 140 182
Leader Skill

Raises Missile ATK by 20% for whole party

Player Buff
Type Value
Missile ATK +20
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
-3% +5% -5% - -7% +18% -8% +4% - -
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
521 351 222 140 118 271 99 222 313 161
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Dark Res Poison Res Paralyze Res
+9 +4 +3 +7 +3 +3 +4
Stun Res Sleep Res Charm Res Petrify Res Jewels Obtained
+4 +4 +3 +4 +16
Job Master Bonus
Type Value
PDEF +2%
DEX +3%
AGI +3%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (KUR) Missile 2-4 2 2 2 25%
Weapon Scaling Formula
13 * (100 * (PATK + DEX)) / 20 / 100
Firearms
Name MOVE Boost+1 Cost 12 Range
Area
Height 1 Cast Speed 360 Usage 3 Effect MOVE +1 during turn used Player Buff
MOVE
+1
Duration
3 (ActionStart)
Name JUMP Boost+1 Cost 12 Range
Area
Height 1 Cast Speed 360 Usage 3 Effect JUMP +1 during turn used Player Buff
JUMP
+1
Duration
3 (ActionStart)
Name Strobe Grenade Cost 16 Range
Area
Height 2 Usage 3 Effect Inflicts Blind & Stun on all units within target area [Range: 4, Area: Cross (3), Height Range: 2] Unit Cond
Inflict Status
Name Bursting Shot Cost 32 ATK Type Missile DMG Type Physical Element Fire Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 2 Usage 3 Effect Inflicts Fire Phys Dmg (Low) on units within target area [Range: 4, Area: Diamond (5), Height Range: 2]
Name Armor Piercing Shot Cost 42 ATK Type Missile DMG Type Physical Element Fire Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 1 Usage 3 Effect Inflicts Fire Phys Dmg (High) on target & Penetrating & ignores DEF & strong vs machines [Range: 4, Area: 1 sq line, Height Range: 1] Extra Info
Ignore Defense Rate
-100%
Machine DMG Bonus
+50%
Basic Firearms
Name Heavy Fire Cost 16 ATK Type Missile DMG Type Physical Element Fire Multiplier Lv 1: 105%
Lv 20: 110%
Range
Area
Height 2 Usage 5 Effect Inflicts Fire Phys Dmg (Low) [Range: 4, Height Range: 2]
Name Maintenance Cost 12 Range
Area
Height 1 Usage 3 Effect Raises DEX Self Buff
DEX
Lv 1: +10%
Lv 20: +20%
Duration
3 (ActionStart)
Name Lock On Cost 12 Range
Area
Height 1 Usage 3 Effect Raises Hit Rate Self Buff
Hit Rate
Lv 1: +10%
Lv 20: +20%
Duration
3 (ActionStart)
Name Firebomb Cost 20 ATK Type Missile DMG Type Physical Element Fire Multiplier Lv 1: 100%
Lv 20: 105%
Range
Area
Height 2 Usage 3 Effect Inflicts Fire Phys Dmg (Low) on units within target area [Range: 4, Area: Cross (3), Height Range: 2]
Passive Abilities
Name Tune Up+1 Job Level 2 Max Level 20 Type Support Effect Raises DEX Self Buff
DEX
Lv 1: +5%
Lv 20: +10%
Name Composite Armor Job Level 4 Max Level 20 Type Reaction Value 20% Chance Lv 1: 5%
Lv 20: 15%
Range
Area
Effect Chance of reducing Dmg received when attacked
Name Booster+1 Job Level 6 Max Level 20 Type Support Effect Raises AGI Self Buff
AGI
Lv 1: +5%
Lv 20: +10%
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
-12% -16% -10% +16% +20% -8% -3% -15% - +20%
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
375 178 130 371 269 175 100 244 296 193
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Light Res Dark Res Paralyze Res
+3 +4 +5 +3 +4 +4 +4
Stun Res Sleep Res Petrify Res Blind Res Jewels Obtained
+4 +4 +7 +3 +36
Job Master Bonus
Type Value
HP +4%
MATK +2%
MDEF +4%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (PRI) Strike 0-1 1 3 1 100%
Weapon Scaling Formula
9 * (100 * MATK / 10) / 100
Holy Magic
Name Curing Embrace Cost 24 Multiplier Lv 1: 95%
Lv 20: 105%
Range
Area
Height 3 Cast Speed 240 Usage 5 Effect Restores HP of units within target area [Range: 4, Area: Cross (3), Height Range: 3]
Name Holy Ray Cost 36 ATK Type Magic Weapon 14 * (100 * MATK / 10) / 100 DMG Type Magical Element Light Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 3 Cast Speed 200 Usage 5 Effect Light Mag Dmg (Low) [Range: 3, Area: Cross (3), Height Range: 3]
Name Shining Cost 54 ATK Type Magic Weapon 14 * (100 * MATK / 10) / 100 DMG Type Magical Element Light Multiplier Lv 1: 125%
Lv 20: 150%
Range
Area
Height 4 Cast Speed 200 Usage 3 Effect Light Mag Dmg (High) & 100% Hit [Range: 5, Height Range: 4]
Name Curing Grace Cost 36 Value 100% Range
Area
Height 4 Cast Speed 160 Usage 3 Effect Completely recovers HP of ally unit & recovers statuses [Range: 3, Height Range: 4] Player Cond
Remove Status
Basic Holy Magic
Name Cure Cost 8 Multiplier Lv 1: 90%
Lv 20: 100%
Range
Area
Height 3 Cast Speed 500 Usage 10 Effect Slightly recovers HP of ally unit [Range: 3, Height Range: 3]
Name Regeneration Cost 16 Value 15% Range
Area
Height 3 Cast Speed 360 Usage 10 Effect Casts Auto Heal on ally unit for a few turns [Range: 3, Height Range: 3] Player Cond
Inflict Status
Name Rest Cost 10 Range
Area
Height 1 Cast Speed 500 Usage 5 Effect Removes Death Sentence status [Range: 3, Height Range: 1] Player Cond
Remove Status
Name Curing Rest Cost 16 Multiplier Lv 1: 90%
Lv 20: 100%
Range
Area
Height 3 Cast Speed 240 Usage 10 Effect Recovers HP of ally units within area around self [Area: Square (3), Height Range: 3]
Name Giga Regen Cost 24 Value 15% Range
Area
Height 3 Cast Speed 240 Usage 10 Effect Casts Auto Heal on ally units within area around self for a few turns [Area: Square (3), Height Range: 3] Player Cond
Inflict Status
Passive Abilities
Name Regeneration Job Level 2 Max Level 1 Type Support Effect Auto Heal Self Cond
Inflict Status
Name Magic Barrier+2 Job Level 4 Max Level 20 Type Reaction Value Lv 1: 15%
Lv 20: 30%
Range
Area
Effect Chance of defending when receiving Mag Dmg
Name Angel's Prayer Job Level 6 Max Level 1 Type Support Effect Nullifies Death Sentence status Self Cond
Ailment Immunity
Stats
Job Stat Modifiers
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
-5% +4% -5% - -7% +16% +5% +14% - -
Level 85 Stats + Job Equipment (Enhanced)
HP PATK PDEF MATK MDEF DEX AGI CRIT LUCK Jewels
514 363 197 140 118 268 107 266 334 161
Job Equipment (Enhanced) Secondary Stats
Fire Res Water Res Wind Res Thunder Res Dark Res Poison Res Paralyze Res
+6 +4 +3 +7 +3 +3 +4
Stun Res Sleep Res Charm Res Petrify Res Jewels Obtained
+4 +4 +3 +4 +16
Job Master Bonus
Type Value
DEX +3%
CRIT +2%
LUCK +1%
Basic Stats
ATK Skill ATK Type Range Height Move Jump Initial Jewels
Attack (GUN) Missile 2-3 2 3 1 25%
Weapon Scaling Formula
13 * (100 * (PATK + DEX)) / 20 / 100
Marksman
Name Leg Shot Cost 16 ATK Type Missile DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg (Low) with chance of inflicting Slow [Range: 4, Height Range: Unlimited] Enemy Cond
Inflict Status
Name Headshot Cost 20 ATK Type Missile DMG Type Physical Multiplier Lv 1: 50%
Lv 20: 75%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg (Low) with chance of inflicting Bind & Daze [Range: 4, Height Range: Unlimited] Enemy Cond
Inflict Status
Name Piercing Shot Cost 25 ATK Type Missile DMG Type Physical Multiplier Lv 1: 115%
Lv 20: 125%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg on units within line of fire & Penetrating [Range: 4, Area: 1 sq line, Height Range: Unlimited]
Name Pinpoint Shot Cost 32 ATK Type Missile DMG Type Physical Multiplier Lv 1: 120%
Lv 20: 130%
Range
Area
Height 99 Usage 3 Effect Inflicts Phys Dmg & Stop & 100% Hit[Range: 4, Height Range: Unlimited] Enemy Cond
Inflict Status
Basic Marksman
Name Charged Shot Cost 12 ATK Type Missile DMG Type Physical Multiplier Lv 1: 105%
Lv 20: 115%
Range
Area
Height 99 Cast Speed 360 Usage 5 Effect Inflicts Phys Dmg (Low) [Range: 4, Height Range: Unlimited)
Name Take Aim Cost 10 Range
Area
Usage 5 Effect Raises own Hit Rate Self Buff
Hit Rate
Lv 1: +10
Lv 20: +20
Duration
3 (ActionStart)
Name Bullet Shot Cost 20 ATK Type Missile DMG Type Physical Multiplier Lv 1: 110%
Lv 20: 120%
Range
Area
Height 2 Usage 3 Effect Inflicts Phys Dmg on units within target area [Range: 1, Area: Lateral (3), Height Range: 2]
Passive Abilities
Name Long Shot Job Level 2 Max Level 1 Type Support Effect Range +1 Self Buff
RANGE
+1
Name Counter Shot Job Level 4 Max Level 20 Type Reaction ATK Type Missile DMG Type Physical Chance Lv 1: 5%
Lv 20: 25%
Range
Area
Height 99 Effect Chance of performing physical counter when receiving Dmg [Range: 4, Height Range: Unlimited]
Name Shot Mastery+1 Job Level 6 Max Level 20 Type Support Effect ATK modifier for Missile ATK Type Self Buff
Missile ATK
Lv 1: +5
Lv 20: +10
Profile

Megistos is an aircraft engineer from Slothstein. He's much more interested in cannons than in aircraft though, so that's where his research is focused. He's a coolheaded guy in general, but when it comes to cannons and artillery, he cannot suppress his passion. He talks about cannons as if they were people...

Origin: Slothstein
Gender: Male
Height: 186cm
Weight: 81kg
Birthday: Nov 17
Blood Type: Type Qe
Zodiac: Moon of the Thunder Beast
Likes: The trajectory of a cannon shell
Hobbies: Machinery maintenance and modifications
Illust: 芳住和之
CV: 小松史法

Artworks
Megi
Megi closeup